Monty Marz
58d9534496
cleaned up skillbar, adjusted buffs placing
...
cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing
render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Sam
bde2bc1f77
UI for sword skill tree
...
Axe skill tree UI
Hammer skill tree UI
Bow skill tree UI
moar renders
Staff skill tree UI
Sceptre skill tree UI
2021-01-19 08:07:12 -05:00
Monty Marz
3f436079e8
Skill-Tree UI
...
switchable tabs
rework icons, fix cursor toggle
auto slot placing
Bow leap skill changed to bow glide skill.
2021-01-19 08:07:06 -05:00
Sam
0ccbdc3b8c
Sceptre skill tree.
2021-01-19 08:07:03 -05:00
Sam
5c7705f874
Staff skill tree.
2021-01-19 08:07:03 -05:00
Sam
662a08defc
Implemented bow skill tree.
2021-01-19 08:07:02 -05:00
Sam
4dfe14c103
Hammer skill tree complete.
2021-01-19 08:07:02 -05:00
Sam
72604e8a4e
Axe skill tree functional.
2021-01-19 08:07:01 -05:00
Sam
cc60ca58be
Added sword skill tree
2021-01-19 08:06:59 -05:00
Sam
0e84ba18c2
Moved skill max level and skill prerequisites into ron files.
2021-01-19 08:06:59 -05:00
Sam
5a23f063a0
Ron file now used for skills belonging to each skill group.
2021-01-19 08:06:58 -05:00
Jesus Bracho
ec79890335
Provide buff information on killed entities
2021-01-18 05:46:53 +00:00
Acrimon
c5e3828c64
Merge branch 'master' into 'master'
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Update tr_TR to new multi file format.
See merge request veloren/veloren!1671
2021-01-14 12:25:22 +00:00
Monty Marz
06e7ac25c1
fix loot tables, enemy bar color change
2021-01-09 15:26:24 +01:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Tadabito
db9a6a4cec
Update tr_TR to new multi file format.
2021-01-02 12:04:04 +03:00
Vincent Foulon
da81b2f0b2
Update i18n's README.md to correct grammar and formatting
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Address the following reviews:
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145978
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145980
https://gitlab.com/veloren/veloren/-/merge_requests/1666#note_476145981
2020-12-31 12:32:22 +01:00
Vincent Foulon
7a4c3fa9a6
renamed _root.ron files to _manifest.ron
2020-12-31 12:32:21 +01:00
Vincent Foulon
b3758d12e4
rename a translation file to prevent it from being ignored by git
2020-12-31 12:32:20 +01:00
Vincent Foulon
7150e1f820
rename a translation file and clear some commented code
2020-12-31 12:32:19 +01:00
Vincent Foulon
bb7cc3d53b
(temp?) fixed list_localization function + add sub_directories to other languages
2020-12-31 12:32:17 +01:00
Vincent Foulon
00140384f7
convert the other languages into folders
2020-12-31 12:32:16 +01:00
Vincent Foulon
3295ff2c58
created LocalizationFragment + load localization sub directories
2020-12-31 12:32:16 +01:00
Vincent Foulon
924c24fa78
(PoC)(WIP) Convert single translation file to a folder
2020-12-31 12:32:15 +01:00
Joshua Barretto
a404707f87
Avoid div0 in shiny water shader
2020-12-30 22:18:19 +00:00
Nícolas Wildner
dc46618b4c
Update pt_BR.ron
2020-12-27 00:09:12 +00:00
Sarra Kitty
e8eb2b3a6c
new gliders
...
added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Justin Shipsey
be4d8a7138
Merge branch 'snowram/npcs-names-json-to-ron' into 'master'
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Converts npcs names file to ron
See merge request veloren/veloren!1659
2020-12-23 07:43:57 +00:00
unknown
3c1e1c6733
Converts npcs names file to ron
2020-12-23 00:58:25 +01:00
Entropy
e62c77f452
i am stupid and forgot iron ingots, whoops.
2020-12-22 13:07:23 -08:00
Justin Shipsey
9af232c6e9
Merge branch 'entropy9s/BasicIngredients' into 'master'
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Basic Crafting Ingredients
See merge request veloren/veloren!1609
2020-12-18 20:28:44 +00:00
Entropy
6f331e0435
changed sec count to be consistent w/ other foods
2020-12-17 12:43:33 -08:00
Monty
8b9db7b179
cleanup, changelog, small bugfixes
...
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
Monty Marz
b5a2104ca5
group member indicator visuals
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functional group member indicators
adjust visuals
z-comparison
2020-12-14 21:16:13 +01:00
Joshua Barretto
985156fca4
Merge branch 'zesterer/gfx' into 'master'
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Made LoD water reflective
See merge request veloren/veloren!1632
2020-12-14 18:49:59 +00:00
Snowram
834670a641
Merge branch 'snowram/objects-offsets-ron' into 'master'
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Put objects offsets into a .ron file
See merge request veloren/veloren!1627
2020-12-14 18:00:07 +00:00
Joshua Barretto
49cabfae18
Made LoD water reflective
2020-12-14 16:52:33 +00:00
Snowram
96ed008348
Puts objects offsets into a .ron file
2020-12-14 02:43:49 +01:00
Samuel Keiffer
c3732a8a8c
Merge branch 'nahua/replace_sceptre_m2_sound' into 'master'
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Issue 872: Replace explosion sound with heal bomb sound for sceptre M2
See merge request veloren/veloren!1618
2020-12-13 23:18:30 +00:00
nahuakang
f3ed13ca09
Replace explosion sound with heal bomb sound for sceptre M2
2020-12-13 22:09:28 +01:00
Entropy
d533d08707
extraneous periods go away
2020-12-11 19:20:36 -08:00
Entropy
71d98d34fb
Adding some basic consumable crafting ingredients
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more stuff being squashed in. tons of non-food items added
2020-12-11 19:20:35 -08:00
Marcel
e54b4d5797
Merge branch 'DaforLynx/campfire-loading-tip' into 'master'
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Loading screen tip for campfire healing
See merge request veloren/veloren!1601
2020-12-12 00:29:57 +00:00
DaforLynx
70814ee922
Loading screen tip for campfire healing
2020-12-12 00:29:57 +00:00
Marcel
9b1bc41f6e
Merge branch 'jacki/german' into 'master'
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Updated de_DE translation
See merge request veloren/veloren!1572
2020-12-11 23:51:00 +00:00
Tobias Frisch
23e3964059
Updated de_DE translation
...
Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
2020-12-11 23:51:00 +00:00
Vincent Foulon
2503d79567
Update French Translation
2020-12-11 23:29:44 +00:00
Monty Marz
f9d4d744a0
Better group frame placement
2020-12-10 21:31:19 +01:00
Snowram
ecdbd1c5d6
Makes consumables heal faster
2020-12-10 18:06:32 +01:00
Pfauenauge90
6d1bae67d0
adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes
2020-12-10 18:06:31 +01:00
Monty Marz
f2ba7cc297
add baobabs, fix map difficulty, make mushrooms lootable
2020-12-10 18:06:29 +01:00
Justin Shipsey
4bdd84ab46
Merge branch 'snowram/fishes' into 'master'
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Add fishes
See merge request veloren/veloren!1577
2020-12-09 02:59:55 +00:00
Entropy
98688651b5
changed kickers to use 3 leather
2020-12-08 16:27:21 -08:00
Snowram
526d3bd035
Vacations are never over
2020-12-08 23:03:40 +01:00
Snowram
f94a4ec90d
Improves fish_small, new npc
2020-12-08 23:03:39 +01:00
Snowram
72d73ecd38
Initial fish work
2020-12-08 23:03:38 +01:00
Sam
490915d384
Modified how most abilites that could scale were scaled.
2020-12-07 22:00:24 -06:00
Joshua Barretto
b37be14b86
Added cave mushrooms
2020-12-05 18:00:29 +00:00
Joshua Barretto
a5c37262dd
Better aurora
2020-12-05 11:20:25 +00:00
Joshua Barretto
e413392694
Better mist access
2020-12-05 11:20:25 +00:00
James Melkonian
71303fecfd
Aura System and Campfire Health Regen
2020-12-04 22:24:56 +00:00
iOddishGX
31e2e93786
Lowered the energy cost from 80 to 40
...
Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
2020-12-01 20:01:24 +00:00
Marcel
a431fe3fad
Merge branch 'sam/dehardcode-energy' into 'master'
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Graying out skills with insufficient energy no longer dependent on hard-coded values
Closes #824
See merge request veloren/veloren!1560
2020-11-27 16:27:09 +00:00
Samuel Keiffer
352917d9cb
Graying out skills with insufficient energy no longer dependent on hard-coded values
2020-11-27 16:27:09 +00:00
Snowram
b316e9aa7c
Updates ru_RU translation
2020-11-26 22:59:39 +01:00
Sam
6a6260daa1
Weapon combat fixes:
...
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
- Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
- Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
- Guards no longer flee at low health.
- Buffed sword spin.
- Nerfed axe spin and sword dash moderately.
- Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00
Marcel
103c2302b0
Merge branch 'azymohliad/add-ukrainian' into 'master'
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Added Ukrainian translation
See merge request veloren/veloren!1555
2020-11-25 17:21:32 +00:00
Andrii Zymohliad
733a471090
Added Ukrainian translation
2020-11-25 17:21:32 +00:00
Monty Marz
e7d27a2c21
fmt
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cleanup
2020-11-25 16:53:48 +00:00
Yusuf Bera Ertan
3c887315ae
update Turkish translations
2020-11-25 15:46:56 +03:00
DaforLynx
6783e13125
Added two new songs along with edits to the .ron
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comma
2020-11-25 08:25:40 +00:00
Marcel
d1a9264a99
Merge branch 'angryanimals' into 'master'
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animal attacks
See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
5461f002fe
Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body.
2020-11-24 17:56:39 -06:00
Sam
8ab2d2524a
Changed default main and secondary tool from Some(empty) to None.
...
weapon fixes
2020-11-24 17:49:04 -06:00
jiminycrick
aad9734055
Agent tactic refactoring
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Lower theropods spawns
clippy, changelog
review response
2020-11-24 17:49:00 -06:00
jiminycrick
1cf0aff5ef
More ai work
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balance
Lavadrake AI tweaks
feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d10dd83e5f
theropods in world, small tweaks
2020-11-24 17:48:51 -06:00
jshipsey
f411ff7e04
bunch of animations and more attacks
2020-11-24 17:48:51 -06:00
jshipsey
6f72e68ad6
hoof attack, tweaks
2020-11-24 17:48:50 -06:00
jiminycrick
1337fdaa57
Generalize rotation time
2020-11-24 17:48:49 -06:00
jshipsey
a27b086401
placeholder for charge animal, animated leapmelee, small fixes
2020-11-24 17:48:49 -06:00
jiminycrick
a1aa3efd29
Moved hit timer to charged melee and adjusted for tail slap
2020-11-24 17:48:48 -06:00
jshipsey
1f59ef92d8
species specific speeds, more animation
2020-11-24 17:48:48 -06:00
jiminycrick
6b534729be
Initial AI for quad low
2020-11-24 17:48:47 -06:00
jshipsey
c07d8df58b
assigning weapons, building animations
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ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
793d6095b3
Maneater AI
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Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
e3e513cc11
initial quadlow ranged work
2020-11-24 17:48:27 -06:00
jshipsey
ae06016e9a
Wolf attacks and ai.
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initial wolf dash testing
tool.rs
Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
46dc49bc0a
Fixed bit-twiddling colour bug
2020-11-24 18:44:41 +00:00
Christof Petig
a3db20c9d6
Show caves in map
2020-11-23 19:05:17 +01:00
Joshua Barretto
e770e88af5
Better town colour
2020-11-23 10:58:22 +00:00
Monty Marz
d069eb9a57
street lamp particles, ground fire bowl, misc fixes
2020-11-23 10:58:21 +00:00
Joshua Barretto
e461fbd951
Make chimneys glow
2020-11-23 10:58:21 +00:00
Joshua Barretto
4bb0da24b6
Addressed review comments
2020-11-23 10:57:57 +00:00
Snowram
0737c71749
Adds new cultist armors, defines loadouts for dungeons
2020-11-23 10:57:57 +00:00
Joshua Barretto
8fd2e4537d
Addressed review comments
2020-11-23 10:57:57 +00:00
Monty Marz
8e18b26031
Update street_lamp.vox
2020-11-23 10:57:57 +00:00
Joshua Barretto
bb9e593a44
Fixed glow AO
2020-11-23 10:57:57 +00:00
Joshua Barretto
b4e3dbc719
Added glow tint
2020-11-23 10:57:57 +00:00
Joshua Barretto
d7bbceca2d
Added light/glow map sample interpolation for entities
2020-11-23 10:57:56 +00:00