Commit Graph

286 Commits

Author SHA1 Message Date
Joshua Barretto
f8c5b277e3 Improved mountain slopes and cliffs 2019-08-31 11:44:52 +01:00
Joshua Barretto
fe2ad92201 Initial implementation of towns 2019-08-31 11:44:52 +01:00
Joshua Barretto
d42485238e Added town road construction 2019-08-31 11:44:52 +01:00
Joshua Barretto
b0293ecce4 Switched to FastNoise 2019-08-31 11:44:52 +01:00
Joshua Barretto
4777921680 Added test generator 2019-08-31 11:44:52 +01:00
Joshua Barretto
75f5419571 Removed dryness 2019-08-31 11:44:52 +01:00
Joshua Yanovski
c02f2a7f9e Fixes to worldgen and adding a debug command.
Humidity and temperature are now indexed to uniform altitude *over land
chunks* (and water chunks adjacent to land) rather than over the whole
range of altitude.  This is necessary in order to satisfy the uniformity
conditions of the formula for weighted sum CDF.

Additionally, fixes the computation of whether a tree should be
generated or not.  Previously, it was using a source of randomness
scaled to use much less than the full 0-1 range; this has been resolved.
This makes for much nicer and more gradual transitions between densities
and reduces the amount of completely barren landscapes, while also
making forests larger.

Finally, this commit adds a server command, debug_column, which returns
some useful debug information about a column given an x and y
coordinate.  This is useful for debugging worldgen.
2019-08-26 11:52:25 +02:00
Joshua Yanovski
958a40b8c0 Fix clean code lints. 2019-08-25 18:17:51 +02:00
Joshua Yanovski
6f12a240de Chaos doesn't depend on temperature anymore.
Also fix some things to use a consistent coordinate system and bump up
tree density and variation around tree density in hopes of creating more
aesthetically pleasing jungles.  However, this does change worldgen a
bit, so please make sure you look through it before merging.
2019-08-25 17:49:33 +02:00
jshipsey
f02b571f7f fmt 2019-08-24 15:32:07 -04:00
Joshua Yanovski
25a02ae6e0 Make humidity ignore ocean chunks. 2019-08-24 21:13:32 +02:00
Joshua Barretto
8635982173 Merge branch 'sharp/jungle' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-23 00:33:33 +01:00
Joshua Barretto
0db797744b Better snow noise 2019-08-23 00:31:27 +01:00
Joshua Yanovski
f687c591ca Remove out of date comment. 2019-08-23 01:16:15 +02:00
Joshua Yanovski
b69020b68e Fine, removing box syntax. 2019-08-23 01:08:47 +02:00
Joshua Yanovski
398c18359d Addressing concerns, for real. 2019-08-23 00:57:42 +02:00
Joshua Yanovski
2ff192021c Addressing PR issues. 2019-08-22 23:48:13 +02:00
Joshua Barretto
ba1a146cd5 Better snow, colours, more chaos 2019-08-22 22:25:17 +01:00
Joshua Yanovski
dbeec66b2d Total chaos. 2019-08-22 21:03:42 +02:00
Joshua Yanovski
5caed42e4f Fix density computation. 2019-08-22 17:45:47 +02:00
Joshua Yanovski
139933194c Restore old chaos. 2019-08-22 01:01:13 +02:00
Joshua Yanovski
d174dd99b4 Fixing a few visual issues. 2019-08-21 23:36:43 +02:00
Joshua Yanovski
91ea62a5c9 Get rid of extraneous things. 2019-08-21 20:48:51 +02:00
Joshua Yanovski
05d501632e Fixing jungle. 2019-08-21 20:41:32 +02:00
Joshua Yanovski
8c644e2bb1 Distribution "fun." 2019-08-20 22:48:22 +02:00
Joshua Yanovski
5919f63516 Fixing visual issues. 2019-08-19 19:20:54 +02:00
Joshua Yanovski
fa35f9932e Smoothed some things out. 2019-08-19 05:22:39 +02:00
Joshua Yanovski
1c9be67516 Billow tweaks. 2019-08-19 03:41:32 +02:00
Joshua Yanovski
c5ffb232d4 Fixing some colors. 2019-08-19 03:01:11 +02:00
Joshua Yanovski
d8c864cf3a Making jungles work. 2019-08-19 01:52:26 +02:00
Joshua Yanovski
680b81a5e6 WIP for humidity. 2019-08-18 18:35:27 +02:00
Acrimon
09525bf964 Cleaner solution. 2019-08-19 00:46:24 +02:00
Acrimon
f8d14bdfd5 Ran fmt. 2019-08-19 00:20:56 +02:00
Acrimon
6b59f0bc9a Fixed seed expansion for noise seeding. 2019-08-19 00:19:51 +02:00
Acrimon
ed4909670d Use hashbrown instead of fxhashmap in world. 2019-08-11 22:10:36 +02:00
Acrimon
51a4e358dd Formatted code. 2019-08-11 13:37:04 +02:00
Acrimon
7b8a7a410d Cleaned up seed generation in worldsim. 2019-08-11 13:37:04 +02:00
Acrimon
00b5a4a58e Greatly simplified seed expansion. 2019-08-11 13:37:04 +02:00
Acrimon
393ac4610c Improved worldgen seed expansion 2019-08-11 13:36:14 +02:00
Acrimon
a5b19935a2 Use named generator in worldgen. 2019-07-30 16:10:59 +02:00
Acrimon
ee49ebe807 Update rand, log and scan_fmt 2019-07-29 13:42:26 +00:00
Joshua Barretto
09717f1c56 Added pyramids 2019-07-10 00:51:54 +01:00
Joshua Barretto
92d4b4dfbe Smoothed world borders 2019-07-09 21:42:27 +01:00
Joshua Barretto
fa28c8a6c6 Made cliff detection more tolerant 2019-07-09 00:31:43 +01:00
Joshua Barretto
cfdb0209bd Better savannah colours 2019-07-09 00:09:04 +01:00
Joshua Barretto
d79f7d9714 Colour improvements 2019-07-08 22:10:48 +01:00
Joshua Barretto
8e8bad137a Re-added oceans 2019-07-08 20:08:08 +01:00
Joshua Barretto
14ba09f96b Added acacia trees, desert bones, fixed minor worldgen issues 2019-07-08 17:41:20 +01:00
Joshua Barretto
f823b0c992 Fixed tree clipping and several other minor issues 2019-07-08 17:00:50 +01:00
Joshua Barretto
c2a11ed6b2 Improved worldgen performance with more precise z bound checks 2019-07-08 15:51:38 +01:00
Joshua Barretto
71f4704502 Restructured mountain profile 2019-07-08 01:49:54 +01:00
Joshua Barretto
c6e24b593e Rescaled mountains 2019-07-08 00:50:36 +01:00
Joshua Barretto
44b5473a82 Added rare structures, totally refactored structure spawning 2019-07-08 00:50:36 +01:00
Joshua Barretto
29803524fd Made temperature biomes larger, added savannah ground 2019-07-08 00:50:36 +01:00
Joshua Barretto
6fc2096dae Reenabled towns, lighter days 2019-07-06 20:00:17 +01:00
Songtronix
863731f3ae Fix warnings from world 2019-07-01 18:40:41 +00:00
Joshua Barretto
e414b82d2f fmt 2019-06-26 19:14:12 +01:00
Joshua Barretto
b40d19ad0e Added settlement generation 2019-06-26 19:14:12 +01:00
Joshua Barretto
f781aca8e9 fmt 2019-06-26 19:14:12 +01:00
Joshua Barretto
216c2583fb Paths and smoother region borders 2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824 changes restore 2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Joshua Barretto
6f1d77648a Smoother cliffs 2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Joshua Barretto
f3adf6ab5f Improved mountain rock transition 2019-06-26 19:14:12 +01:00
Joshua Barretto
fffef7c739 Better rivers, rewrote cliffs 2019-06-26 19:14:12 +01:00
Joshua Barretto
1642988615 First attempt at rivers 2019-06-26 19:14:12 +01:00
Joshua Barretto
c86c4d0b2b fmt 2019-06-26 19:14:12 +01:00
Joshua Barretto
704e65cb41 Attempted rivers 2019-06-26 19:14:12 +01:00
Joshua Barretto
3e56c65e86 Make name generation seed-dependent again 2019-06-26 19:14:12 +01:00
Piotr Korgól
4644199f1b Make minimap title show location names 2019-06-26 19:14:12 +01:00
Pfauenauge90
ab2c0ad085 mid name parts 2019-06-26 19:14:12 +01:00
Pfauenauge90
60f8a29530 Better sylables, changed generation rules 2019-06-26 19:14:12 +01:00
Joshua Barretto
5e96e29ff1 AO improvements, day/night cycle 2019-06-26 19:14:12 +01:00
Joshua Barretto
451bbe9921 Basic region generation 2019-06-26 19:14:12 +01:00
Joshua Barretto
bab7746a8a Updated and fixed world viewer example 2019-06-15 13:34:28 +01:00
Joshua Barretto
a9d30bbfb6 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
Joshua Barretto
29ecb14c45 Added dirt/stone gradient 2019-06-13 11:59:05 +01:00
Joshua Barretto
9fed2c1534 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
Joshua Barretto
fa8f3a4b49 Tweaked lighting and AO 2019-06-13 11:59:05 +01:00
Joshua Barretto
df2594cbb4 Added more terrain noise, better snow 2019-06-13 11:59:05 +01:00
Joshua Barretto
7f5a0970f1 Crazy cliffs 2019-06-13 11:59:05 +01:00
Joshua Barretto
414b730b59 Reduced peak scale 2019-06-13 11:59:05 +01:00
Joshua Barretto
264b1efdff Adjusted mountain steepness 2019-06-13 11:59:05 +01:00
Joshua Barretto
f62725135a Rescaled mountains 2019-06-13 11:59:05 +01:00
Joshua Barretto
e4d5476d28 Major worldgen structural refactor 2019-06-13 11:59:05 +01:00