Joshua Yanovski
|
22ddbad3eb
|
Minor shader fixes.
|
2020-05-02 18:54:09 +02:00 |
|
Joshua Yanovski
|
746a10e8d0
|
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
|
2020-05-02 04:02:09 +02:00 |
|
Monty Marz
|
f5c2341167
|
Shoulder offsets, meta.ron versioning
|
2020-05-01 21:27:12 +00:00 |
|
Joshua Yanovski
|
0f4a0e763d
|
Switch back to pop-in terrain.
|
2020-05-01 23:03:24 +02:00 |
|
Joshua Yanovski
|
dd74fa7e4a
|
LOD shading closer to voxel shading.
|
2020-05-01 22:58:55 +02:00 |
|
Monty Marz
|
c792cc05a9
|
Villagers and Cultists
|
2020-04-30 20:43:24 +00:00 |
|
Pfauenauge90
|
1211a59f91
|
cleanup, more dungeon entrances
|
2020-04-29 17:01:35 +02:00 |
|
Joshua Barretto
|
d0b1c9eb6f
|
Added dungeon entrances
|
2020-04-29 17:01:34 +02:00 |
|
Joshua Barretto
|
1e91f7a0ab
|
Added 1 extra bit per figure vertex position component, resolved char screen bug
|
2020-04-29 15:22:08 +01:00 |
|
Marcel Märtens
|
83af40a460
|
Allow for 0.5 offsets in figures
|
2020-04-29 14:10:46 +02:00 |
|
Joshua Yanovski
|
ef67bd58ba
|
Experimental underwater lighting.
|
2020-04-28 20:49:03 +02:00 |
|
Justin Shipsey
|
171e865f57
|
new animals
|
2020-04-28 03:13:23 +00:00 |
|
Joshua Yanovski
|
2c5ad9d076
|
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
|
2020-04-27 22:35:24 +02:00 |
|
Joshua Yanovski
|
7482798354
|
Replace discard in figure-frag.
|
2020-04-27 21:59:55 +02:00 |
|
Joshua Yanovski
|
d83b4ae69b
|
Fix sprite lighting, HDR from focus_pos.
|
2020-04-27 18:45:57 +02:00 |
|
Joshua Yanovski
|
0594238004
|
Proper HDR from point lights.
|
2020-04-27 18:14:10 +02:00 |
|
Joshua Yanovski
|
48c93d2b41
|
Brighter ambiance, darker LOD shadows.
|
2020-04-27 14:01:43 +02:00 |
|
Joshua Yanovski
|
e0452e895c
|
More proper HDR.
|
2020-04-27 13:13:23 +02:00 |
|
Joshua Yanovski
|
4c6da3ed16
|
Trying LOD noise.
|
2020-04-27 00:13:10 +02:00 |
|
Joshua Yanovski
|
682a3d74c8
|
Fix LOD heights in towns.
|
2020-04-26 23:11:08 +02:00 |
|
Joshua Yanovski
|
cc39e5734e
|
More LOD fixes.
|
2020-04-26 21:01:23 +02:00 |
|
Monty Marz
|
6d7cb8654d
|
Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes
See merge request veloren/veloren!946
|
2020-04-26 01:44:56 +00:00 |
|
Monty Marz
|
4521791591
|
UI Fixes
|
2020-04-26 01:44:56 +00:00 |
|
Justin Shipsey
|
6fa13bcb7e
|
body/anim tweaks
|
2020-04-26 01:09:03 +00:00 |
|
Joshua Yanovski
|
8116b21c2e
|
I like this coloring.
|
2020-04-25 23:54:43 +02:00 |
|
Joshua Yanovski
|
bc2560ea90
|
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
|
2020-04-25 23:48:33 +02:00 |
|
Joshua Barretto
|
8e95444d85
|
Made GPU bone updates more conservative for moar fps
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
7208b37dc5
|
Squashed figure vertices for better performance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
37301706d4
|
Reduced size of terrain sprite vertices
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
c05f4fe009
|
Added configurable sprite view distance, minor bug fixes
|
2020-04-25 21:44:23 +01:00 |
|
Pfauenauge90
|
3421b3d8da
|
sprites VD slider visuals
|
2020-04-25 21:44:23 +01:00 |
|
jshipsey
|
feca113c86
|
fix for hollow chests
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
3e62f7edc3
|
Better LoD distance scaling
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Yanovski
|
14effdd5db
|
Re-saturate.
|
2020-04-25 22:24:35 +02:00 |
|
Joshua Yanovski
|
48a643955d
|
Various fixes.
|
2020-04-25 22:23:57 +02:00 |
|
Joshua Yanovski
|
f7b497a0c2
|
Render figures again.
|
2020-04-25 03:22:49 +02:00 |
|
Joshua Yanovski
|
44e4aad48d
|
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
|
2020-04-25 02:01:04 +02:00 |
|
Songtronix
|
e10f27f480
|
fix: misspelling in english translation
|
2020-04-24 18:30:58 +02:00 |
|
Joshua Yanovski
|
e6f0a5a981
|
Add atmospheric scattering.
|
2020-04-24 16:12:20 +02:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
1c2f05ac51
|
Fully fixed sub-voxel noise issue
|
2020-04-23 22:05:14 +01:00 |
|
Joshua Barretto
|
c0bd0279fc
|
Added sites to the map
|
2020-04-23 21:59:09 +01:00 |
|
Joshua Barretto
|
982886b3f8
|
Made players spawn in the nearest town to the centre of the world, delete object.zip
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd5e4ef3b7
|
Better path colour on map, typo fixes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
444f2ecb45
|
Made /waypoint admin-only, MR cleanup
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
1983fd8ec1
|
Cleanup, fixed clouds, removed 45-degree terrain sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
8d4f1da3a6
|
Improved path rendering on the map, removed ugly path noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a65dbc570a
|
Returned to normal world size
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7edd0e701c
|
Fixed sub-voxel noise flickering on NVIDIA cards
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd925e8cea
|
Faster sub-voxel noise function
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431e199731
|
Added correctly generating world paths, sub-voxel shader noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e242604a4c
|
Further improved AO
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
db5311189d
|
scarecrow
|
2020-04-23 18:19:41 +01:00 |
|
jshipsey
|
729912d33b
|
corrected villager empty weapon issue
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
98704a4753
|
turnip and window blocks
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
6448c17110
|
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
0fb3a115da
|
Add more crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e3ebdc56b3
|
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
fd14223c33
|
Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
c4879e991d
|
Enabled AO in darkness, better light attenuation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
525cba5029
|
Added dungeon rooms, corridors, mazes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
568a8ab87c
|
Increased block rendering altitude range
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
f999edffaa
|
Fixed crop crash issues
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
0125897117
|
Slightly better clouds
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
d57ca371e2
|
fix panic
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
4b72a07e22
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
fd3ffdf28b
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
67f27ef970
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
4830757bc9
|
Began adding building skeleton structure
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
dde0319293
|
Lighting improvements, fixed NaN issue for agents
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d7385fd99b
|
Fixed cheap shader
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
16a175abe0
|
Nicer water shaders
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
a0dae82a2b
|
Added correctly allocated labours, fishing
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
46190aa634
|
Began work on basic economic simulation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
b9cc0f387b
|
Cleaner clouds, better movement
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
df5aa93fd7
|
Better AO, fixed cloud pixelation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
d91d66027a
|
Fixed cloud bugs, made pets run into you less
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
5f2d0021a3
|
Reversed water draw order
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
0021bd6452
|
Added new settlement generation to world, basic rendering
|
2020-04-23 18:19:40 +01:00 |
|
Justin Shipsey
|
7519e842e9
|
6 new music tracks
|
2020-04-23 17:16:45 +00:00 |
|
Joshua Yanovski
|
f2953087f6
|
Fix shadowing for specular reflections.
|
2020-04-23 00:01:20 +02:00 |
|
Joshua Yanovski
|
ddd4a67a97
|
HDR fixes.
|
2020-04-22 22:56:12 +02:00 |
|
Joshua Yanovski
|
1015e60dee
|
More lighting changes.
|
2020-04-21 18:25:19 +02:00 |
|
Pfauenauge90
|
5daa7d7b02
|
insert correct model, change offset accordingly
|
2020-04-16 15:04:02 +02:00 |
|
Artem
|
4aa176daec
|
Update AppData manifest to conform guidelines
https://github.com/flathub/flathub/wiki/AppData-Guidelines
Fix desktop file
|
2020-04-16 05:25:04 +00:00 |
|
Joshua Yanovski
|
80c264abd1
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
|
Pfauenauge
|
25a9d5bf2f
|
resolved comments
|
2020-04-12 21:45:19 +02:00 |
|
Pfauenauge90
|
cee1c2f85b
|
cleanup, slot background, scaling
|
2020-04-12 18:41:10 +02:00 |
|
Imbris
|
b9a66a93b7
|
Add backgound to hotbar slots
|
2020-04-12 18:41:09 +02:00 |
|
jshipsey
|
d7e605e658
|
lantern visuals, random cape flutter
|
2020-04-12 18:41:08 +02:00 |
|
Imbris
|
2c4c006396
|
Lantern tweaks, remove unused bones
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
77d13376d3
|
Add right click to use, latern is not armor tweaks
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
c1c09dce1b
|
Enable unequipping as well as equipping to specific slots
|
2020-04-12 18:41:06 +02:00 |
|
Pfauenauge90
|
66b283209b
|
Update de_DE.ron
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
88a938653b
|
translation fix
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
eb7ded989f
|
7 dwarf accessories
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
f24ba71d94
|
hotbar keybindings
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
2263b9be95
|
starter chest, removed unused key commands
|
2020-04-12 18:41:02 +02:00 |
|
Pfauenauge
|
479fcaa603
|
bag tooltips translation entries
|
2020-04-12 18:41:01 +02:00 |
|
Pfauenauge
|
9b2785aeae
|
german translation update
|
2020-04-12 18:41:01 +02:00 |
|
Pfauenauge90
|
85f9f80024
|
starter equip
|
2020-04-12 18:41:00 +02:00 |
|
Pfauenauge
|
6dcdd80ec8
|
smarter code
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge
|
d5128b751d
|
png item images, fix map cursor
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge90
|
039f7f9f14
|
item images
|
2020-04-12 18:40:58 +02:00 |
|
Pfauenauge90
|
ca667fd02b
|
tooltips
|
2020-04-12 18:40:58 +02:00 |
|
Pfauenauge90
|
156b554023
|
item types
|
2020-04-12 18:40:57 +02:00 |
|
jshipsey
|
ea2c646df3
|
initial cape implementation
|
2020-04-12 18:40:57 +02:00 |
|
Pfauenauge90
|
f5a768dccf
|
more armour types
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
7f97fbac0b
|
cape item
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
771baaaae5
|
cape item
|
2020-04-12 18:40:55 +02:00 |
|
Pfauenauge
|
cac2321464
|
armor slot visuals
|
2020-04-12 18:40:53 +02:00 |
|
Joshua Yanovski
|
8414987e58
|
WIP -- lighting changes and soft shadows.
|
2020-04-09 02:38:40 +02:00 |
|
Carbonhell
|
198c875559
|
Carbonhell/keybindings
|
2020-04-08 17:36:37 +00:00 |
|
Capucho
|
8f6686adc1
|
Fix the problems of players walking over water with dithering
|
2020-04-07 22:50:01 +00:00 |
|
Monty Marz
|
07242644ca
|
Small UI fixes
|
2020-04-04 21:51:06 +00:00 |
|
Capucho
|
a21ae27a77
|
Add player transparency and silhouette
|
2020-04-04 19:36:55 +00:00 |
|
Monty Marz
|
1af82604b5
|
German Translation
|
2020-04-04 14:39:54 +00:00 |
|
YuWeiWu
|
619ab8ba39
|
Reduce characters not supported by current font
|
2020-04-04 21:44:03 +08:00 |
|
YuWeiWu
|
62b765ebc5
|
Use license compatible font instead
|
2020-04-04 14:58:34 +08:00 |
|
YuWeiWu
|
3dbc268a76
|
Add font that is able to display Chinese/Japanese
|
2020-04-04 14:36:08 +08:00 |
|
YuWeiWu
|
169f50abb1
|
Roll back to current fonts
|
2020-04-04 14:36:08 +08:00 |
|
YuWeiWu
|
4c9680b073
|
Add Traditional Chinese translation
|
2020-04-04 14:36:08 +08:00 |
|
Joshua Yanovski
|
9cd2b3fb0d
|
Merge branch 'sharp/new-lighting' into sharp/small-fixes
|
2020-04-04 02:33:29 +02:00 |
|
Joshua Yanovski
|
c7ea687ebb
|
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
|
2020-04-04 02:33:02 +02:00 |
|
Joshua Yanovski
|
8b149ad11a
|
Trying out a new lighting model.
|
2020-04-04 02:32:39 +02:00 |
|
Joshua Yanovski
|
b0ac9f36f7
|
Use bicubic interpolation for terrain.
|
2020-04-03 07:56:11 +02:00 |
|
Joshua Yanovski
|
f6fc9307a1
|
Merge remote-tracking branch 'origin/master' into zesterer/lod
|
2020-04-03 05:01:41 +02:00 |
|
Yusuf Bera Ertan
|
d62770fd6e
|
Update Turkish translation to include new strings
|
2020-04-02 16:46:59 +00:00 |
|
Joshua Yanovski
|
ed2d0111d9
|
Combining colors and LOD.
|
2020-04-02 06:49:27 +02:00 |
|
Joshua Yanovski
|
33140a2951
|
Merge remote-tracking branch 'origin/master' into zesterer/lod
|
2020-04-02 04:36:21 +02:00 |
|
Imbris
|
97148cb6bb
|
Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
|
2020-04-01 20:42:27 +00:00 |
|
Yusuf Bera Ertan
|
c5331cbabe
|
Add Turkish (Turkey) translation file
|
2020-03-31 19:52:45 +02:00 |
|
Capucho
|
abc1a041fa
|
Added a portuguese translation
|
2020-03-30 22:57:26 +02:00 |
|
Jack Rubino
|
bb293c4442
|
Add Italian translation
|
2020-03-29 13:40:57 +02:00 |
|
S Handley
|
1cb93b92ed
|
Add Italian translation
|
2020-03-29 01:47:18 +00:00 |
|
comfymattress
|
ae975a67f4
|
Fixed Flowers and Grass items
|
2020-03-28 14:13:55 -05:00 |
|
Imbris
|
6bd20c64f8
|
fix debug item rons
|
2020-03-28 14:50:05 -04:00 |
|
Pfauenauge90
|
e3a5051b52
|
small fix
|
2020-03-28 18:06:00 +01:00 |
|
Imbris
|
d3b5b1e637
|
Remove None variant fromm armor types
|
2020-03-28 03:51:24 -04:00 |
|
Pfauenauge90
|
7d1f779c28
|
Update headband-0.vox
|
2020-03-27 20:00:16 +01:00 |
|
Capucho
|
15ecdfb9b4
|
Added an option for hold and added everything to the settings
|
2020-03-27 18:35:52 +00:00 |
|
Pfauenauge90
|
0b3fb2dd3c
|
fire bolt visuals
|
2020-03-27 18:31:45 +01:00 |
|
timokoesters
|
6fd3339b75
|
Make apples great again
|
2020-03-27 17:51:35 +01:00 |
|
Pfauenauge90
|
c3a4f897da
|
update help screen
|
2020-03-27 17:50:34 +01:00 |
|
Joshua Barretto
|
3a989f061f
|
Better water shaders
|
2020-03-27 15:13:36 +00:00 |
|
Pfauenauge90
|
7a3ad54628
|
asset cleanup
|
2020-03-27 15:27:42 +01:00 |
|
Pfauenauge90
|
50b7206577
|
asset cleanup, map visuals
|
2020-03-27 04:06:27 +01:00 |
|
Shane Handley
|
362771be4b
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
|
timokoesters
|
fe2aa7da7b
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-26 23:43:33 +01:00 |
|
timokoesters
|
8010e5afb4
|
Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
|
2020-03-26 22:56:33 +01:00 |
|
timokoesters
|
b9c85b9beb
|
Balancing
|
2020-03-26 22:56:33 +01:00 |
|
Capucho
|
03396eb77e
|
Implement #505
|
2020-03-26 21:22:21 +00:00 |
|
Pfauenauge90
|
5f10cdf0c6
|
adjusted foot step sounds, inventory space above bag
|
2020-03-25 21:06:01 +01:00 |
|
Pfauenauge90
|
8b05dda1d9
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
Pfauenauge90
|
550dd144bc
|
new icon art
|
2020-03-25 01:41:43 +01:00 |
|
Pfauenauge90
|
060ebbc861
|
healing sceptre
|
2020-03-24 01:11:14 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
Pfauenauge90
|
1f363da248
|
small fixes, weapon models
|
2020-03-22 18:51:23 +01:00 |
|
Pfauenauge90
|
61e2a986f2
|
item images
|
2020-03-22 14:38:21 +01:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
Pfauenauge
|
f6731dc770
|
cloth armor
|
2020-03-22 00:21:11 +01:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Pfauenauge90
|
7857f2ba27
|
27 new armor asset files
|
2020-03-21 20:23:22 +01:00 |
|
Pfauenauge90
|
4153df66ea
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
Pfauenauge90
|
68192738ee
|
placement fix
|
2020-03-20 14:55:31 +01:00 |
|
Pfauenauge90
|
4f1104a417
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
49b0af10a9
|
Regular naming scheme for armor assets
|
2020-03-19 17:47:37 +01:00 |
|
Pfauenauge90
|
d863e12235
|
swift leather armour parts
|
2020-03-19 14:17:53 +01:00 |
|
Pfauenauge90
|
509615c15b
|
npc armour
|
2020-03-18 23:09:58 +01:00 |
|
timokoesters
|
038f655269
|
fix pfau's broken commit
|
2020-03-18 21:12:55 +01:00 |
|
Pfauenauge90
|
4d9327cef5
|
2 weapons
|
2020-03-18 21:05:20 +01:00 |
|
Pfauenauge90
|
1cb2022d35
|
UI visuals
|
2020-03-18 19:51:48 +01:00 |
|
Pfauenauge90
|
43bae55961
|
coin/currency visuals
|
2020-03-18 12:05:36 +01:00 |
|
Pfauenauge90
|
70511e0f4e
|
background images
|
2020-03-18 01:43:55 +01:00 |
|
Pfauenauge90
|
d752501db1
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-17 19:04:11 +01:00 |
|
Pfauenauge90
|
c9d09b8cdd
|
more slots
|
2020-03-17 19:04:06 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Pfauenauge90
|
431974cf8e
|
test armor slot
|
2020-03-17 17:02:50 +01:00 |
|
Pfauenauge90
|
b9f6dfac77
|
fixes
|
2020-03-17 16:07:20 +01:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Joshua Barretto
|
3559252a5e
|
Nicer point lights
|
2020-03-17 13:29:42 +00:00 |
|
Pfauenauge90
|
7ded921ecc
|
more UI visuals
|
2020-03-16 22:58:19 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
Pfauenauge90
|
11e4289f28
|
small fixes
|
2020-03-16 20:50:01 +01:00 |
|
Pfauenauge90
|
2e41b59282
|
removed character window and questlog
|
2020-03-16 19:56:15 +01:00 |
|
Pfauenauge90
|
b9f61d4e7a
|
UI colourable in the code, stats window
|
2020-03-16 18:55:43 +01:00 |
|
Pfauenauge90
|
ab8b83f8d6
|
more bag parts
|
2020-03-16 18:55:31 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
1e9f081f10
|
include chest models
|
2020-03-15 19:53:58 +01:00 |
|
Pfauenauge90
|
db6099a62f
|
reenabled inventory slots
|
2020-03-15 19:48:02 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
492db3ac5f
|
minimap position
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
19bcbbbd9a
|
minimap assets
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
7b77064539
|
mmap visuals
|
2020-03-15 16:52:38 +01:00 |
|
Pfauenauge90
|
db96930ad1
|
item images
|
2020-03-15 16:51:55 +01:00 |
|
Pfauenauge90
|
6e2015957a
|
plate armour
|
2020-03-15 16:51:55 +01:00 |
|
Pfauenauge90
|
bc34a7cce8
|
more assa armour parts
|
2020-03-15 16:51:55 +01:00 |
|
Pfauenauge
|
077ae66281
|
new assassin shoulder armor
|
2020-03-15 16:51:55 +01:00 |
|
Pfauenauge90
|
2f3c67a76f
|
more armour
|
2020-03-15 16:51:55 +01:00 |
|
Joshua Barretto
|
98e8c79b1c
|
Added armour items and equipping of armour
|
2020-03-15 16:51:54 +01:00 |
|
Pfauenauge90
|
898150bd23
|
plate chest armour
|
2020-03-15 16:50:37 +01:00 |
|
Pfauenauge90
|
658b6465b2
|
assassin armour
|
2020-03-15 16:50:37 +01:00 |
|
Imbris
|
dc88e33a63
|
maybe fix hotreload panic
|
2020-03-15 16:50:37 +01:00 |
|
Pfauenauge90
|
caf4159463
|
UI changes
|
2020-03-15 16:50:37 +01:00 |
|
Pfauenauge90
|
3738fe45f7
|
better item desc
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
bf1c46d596
|
item images
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
913393963a
|
plate armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
6cb68fabea
|
more assa armour parts
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge
|
0c49cd8596
|
new assassin shoulder armor
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge
|
e7780e5f5b
|
Update item_image_manifest.ron
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
aa36082eed
|
more armour
|
2020-03-15 16:42:09 +01:00 |
|
Joshua Barretto
|
e20feeeb0c
|
Added armour items and equipping of armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
e80750bc53
|
plate chest armour
|
2020-03-15 15:53:51 +01:00 |
|
Pfauenauge90
|
5a962771d9
|
assassin armour
|
2020-03-15 15:53:51 +01:00 |
|
Imbris
|
6d0ec984c8
|
maybe fix hotreload panic
|
2020-03-15 15:53:51 +01:00 |
|
timokoesters
|
aa963b7686
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-03-15 15:27:06 +01:00 |
|
timokoesters
|
447617dc69
|
Make durations and damage depend on weapon type
|
2020-03-15 14:34:17 +01:00 |
|
S Handley
|
bc692c0101
|
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
|
2020-03-11 10:30:59 +00:00 |
|
Songtronix
|
d2e12fd166
|
feat(auth): localisation of authentication errors
|
2020-03-08 22:58:43 +01:00 |
|
Acrimon
|
d4225cfb45
|
Auth error help message.
main menu message about auth
|
2020-03-08 22:57:09 +01:00 |
|
Snow
|
72b2334434
|
more eagle adjustements
|
2020-03-08 15:07:47 +00:00 |
|
Adam Whitehurst
|
096d3b691e
|
Merge master
|
2020-03-07 12:49:15 -08:00 |
|
jshipsey
|
d4332c3138
|
eagle adjustments
|
2020-03-07 13:26:46 -05:00 |
|
Justin Shipsey
|
86e15695fc
|
weapon control bone
|
2020-03-05 14:02:11 +00:00 |
|
S Handley
|
b0ca85069b
|
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
|
2020-03-04 10:09:48 +00:00 |
|
Artem Polishchuk
|
ce7b9a84b8
|
Add desktop file and AppData manifest
Fix screenshot duplicate in appdata
Move .png icon to git lfs
|
2020-02-27 16:25:07 -05:00 |
|
Shane Handley
|
0d2b26a3b8
|
SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
config.
|
2020-02-25 22:03:29 +09:00 |
|
timokoesters
|
d0439fdd84
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-02-24 21:34:17 +01:00 |
|
timokoesters
|
31f3aae75c
|
fix: make climbing cost stamina
|
2020-02-24 19:18:06 +01:00 |
|
Joshua Barretto
|
2fa7b2d20d
|
Added mist to LoD
|
2020-02-24 17:49:53 +00:00 |
|
Joshua Barretto
|
aab059a450
|
Added LoD slider
|
2020-02-24 15:14:06 +00:00 |
|
Joshua Barretto
|
779c36b538
|
Reduced cost of vertex pushing
|
2020-02-24 12:54:55 +00:00 |
|
Joshua Barretto
|
9fea150473
|
Fixed maths, improved LoD resolution
|
2020-02-24 12:38:53 +00:00 |
|
Joshua Barretto
|
5481df38fe
|
Dynamically relocate LoD vertices to enhance details
|
2020-02-24 11:22:50 +00:00 |
|
Joshua Barretto
|
255f450ae9
|
Better LoD precision
|
2020-02-23 16:53:17 +00:00 |
|
Joshua Barretto
|
3d027aebe8
|
Better falloff
|
2020-02-23 16:04:03 +00:00 |
|
Joshua Barretto
|
be775c9484
|
Applied good ideas from experimental branch
|
2020-02-23 15:30:45 +00:00 |
|
Julian
|
7bc719e33f
|
UpdatedSoundFX
New souunds for Sword_in and Sword_out.
|
2020-02-22 20:26:49 +01:00 |
|
Joshua Barretto
|
58587b6854
|
Minor fixes to LoD merging
|
2020-02-21 16:15:13 +00:00 |
|
Joshua Barretto
|
7b42aebd70
|
Capped LoD dragging
|
2020-02-21 15:04:44 +00:00 |
|
Joshua Barretto
|
8aafc559f8
|
Better blending between LoD and terrain border
|
2020-02-21 14:54:37 +00:00 |
|
Joshua Barretto
|
edd3455d51
|
Fixed LoD z depth, added sea level offset
|
2020-02-21 14:40:19 +00:00 |
|
Joshua Barretto
|
b9b0674462
|
Better LoD smoothing
|
2020-02-21 14:27:43 +00:00 |
|
Joshua Barretto
|
2400786c13
|
Use world map as LoD source
|
2020-02-21 13:48:40 +00:00 |
|
Joshua Barretto
|
dbf650f504
|
Better clouds at distance
|
2020-02-21 11:12:26 +00:00 |
|
Joshua Barretto
|
5e6f81b86c
|
sync
|
2020-02-21 11:12:25 +00:00 |
|
Joshua Barretto
|
745e7540dd
|
Improved cloud falloff mist, faster noise sampling
|
2020-02-21 11:12:02 +00:00 |
|