Sam
|
a21ce80daf
|
Tweaked sword component stats
|
2022-10-27 20:07:05 -04:00 |
|
runrobdog
|
1e19f5541b
|
tweak entity stats
|
2022-06-17 21:41:04 +02:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Chase Rozon
|
7dcee3eb23
|
Multiple Balance Tweaks & Miscellaneous Changes
|
2022-05-19 22:46:31 +00:00 |
|
Youssef Fahmy
|
080d8ef8b1
|
Tweaks for this week
|
2022-05-19 19:35:31 +00:00 |
|
Sam
|
254b7964e1
|
Balance tweaks (assets)
|
2022-05-16 15:11:43 -04:00 |
|
Sam
|
9b078c3383
|
Addressed playtest feedback (assets).
|
2022-05-16 15:11:38 -04:00 |
|
Sam
|
eecc1b42c3
|
Fixed regex mistake in changing name of item assets.
|
2022-05-16 15:11:13 -04:00 |
|
Sam
|
b048179c0a
|
Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
|
2022-05-16 15:11:11 -04:00 |
|
Sam
|
a908eb5791
|
Made a few more changes to migration, removed additional weapon.
|
2022-05-16 15:11:01 -04:00 |
|
Sam
|
21084e48f0
|
Removed old weapons that were migrated to modular weapons.
|
2022-05-16 15:11:00 -04:00 |
|
Sam
|
c10fa35fa4
|
Added correct names to every bow, staff, and sceptre component.
|
2022-05-16 15:10:58 -04:00 |
|
Sam
|
d380a2dbaf
|
Quality is now propogated through modular items from the quality of the components.
|
2022-05-16 15:10:55 -04:00 |
|
Sam
|
4e89bc7485
|
Added test functions to assist in fixing unit tests that broke from changed functionality.
|
2022-05-16 15:10:52 -04:00 |
|
Sam
|
6620c1dd1f
|
Added HandsKind to automatically resolve handedness of modular weapons.
|
2022-05-16 15:10:51 -04:00 |
|
roidujeu
|
a6a825a97f
|
gave speed more weight, reduced equip_time_weight, etc
|
2022-01-18 10:48:53 +05:30 |
|
ubruntu
|
65f9d18fb7
|
Dagger UX
|
2021-12-28 22:09:34 +00:00 |
|
Joshua Barretto
|
dbfbdcdacd
|
Added golf club
|
2021-11-13 17:11:02 +00:00 |
|
Sam
|
cac3f00250
|
Lengendary crit changes.
|
2021-10-26 20:55:32 -04:00 |
|
Monty Marz
|
771a380e6c
|
witch stuff
|
2021-08-28 14:53:30 +01:00 |
|
Monty Marz
|
14eb0f9aa2
|
Remove sceptre, add swords
|
2021-07-29 22:38:35 +00:00 |
|
Marcel
|
c03ad39440
|
Merge branch 'AlexBethel/item-typos' into 'master'
Correct spelling errors in item descriptions
See merge request veloren/veloren!2548
|
2021-07-15 08:15:43 +00:00 |
|
Sam
|
be8b12845a
|
Added buff strength stat to weapons.
|
2021-07-11 12:50:38 -05:00 |
|
Sam
|
fbcc774911
|
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
|
2021-07-10 23:22:00 -05:00 |
|
Sam
|
509461763b
|
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
|
2021-07-06 22:54:23 -05:00 |
|
Sam
|
e8e953ffab
|
Added range stat to weapons.
|
2021-07-05 20:32:12 -05:00 |
|
Alex Bethel
|
0e4ca28ee4
|
Correct spelling errors in item descriptions
|
2021-07-03 15:53:19 -05:00 |
|
Sam
|
0488b2fcd0
|
Adressed comments on energy and armor functions.
|
2021-06-07 11:06:25 +02:00 |
|
jshipsey
|
8acd3832e3
|
more loot tables, overworld ores, more items
|
2021-06-07 11:00:00 +02:00 |
|
Sam
|
c67c56d194
|
Dungeon placement. Tweaks to melee.
|
2021-05-10 18:53:47 -05:00 |
|
Sam
|
660423932c
|
Miscellaneous balancing
|
2021-05-04 08:45:05 -04:00 |
|
Sam
|
91bb6392bb
|
Removed old 2h variants of 1h weapons.
|
2021-04-29 13:18:04 -04:00 |
|
jshipsey
|
896d2a5b63
|
combat tweaks
|
2021-04-15 11:43:52 -04:00 |
|
Sam
|
c88df846a7
|
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
|
2021-04-14 17:38:37 -04:00 |
|
Sam
|
9ad5b0f6b7
|
Changelog. Fixed a few qualities.
|
2021-04-02 23:04:36 -04:00 |
|
Sam
|
c8b8cd436e
|
Made item prices sane.
|
2021-04-02 23:04:34 -04:00 |
|
Sam
|
31e69021cb
|
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
|
2021-04-02 23:04:31 -04:00 |
|
Sam
|
67916b44a7
|
Staff weapon tiering shuffle.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
a2fc2abf83
|
Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
2e37cefce5
|
Created weapon loot tables.
|
2021-04-02 23:04:29 -04:00 |
|
Snowram
|
5295894105
|
Add new batch of starves and scepter (by Gemu)
|
2021-03-29 01:27:55 +02:00 |
|
Monty Marz
|
e9cbac387e
|
new loading bg, staff models
item images
fix paths
loot tables, adjustments
Update main.ron
|
2021-03-16 23:23:24 +00:00 |
|
jshipsey
|
49f496e290
|
intitial values
|
2021-03-12 00:58:12 -05:00 |
|
Sam
|
66181a7f8c
|
Rebalanced crit stats
|
2021-03-11 20:30:15 -05:00 |
|
Avi Weinstock
|
d8f0a1c426
|
Add critical chance and critical multiplier stats to weapons.
|
2021-03-08 23:27:25 -05:00 |
|
Sam
|
39a580b5ee
|
Added test that all items are properly formatted and valid. Fixed items that were broken.
|
2021-03-03 16:45:36 -05:00 |
|
heydabop
|
bfc82f7236
|
Fixes #974 - convert tool/weapon equip time to floating point seconds
|
2021-03-01 15:06:39 -06:00 |
|
Sam
|
017e037e69
|
Weapon offsets in humanoid manifest
|
2021-02-24 21:52:32 -05:00 |
|
Sam
|
b0b4a07b9e
|
Bows
|
2021-02-24 20:37:43 -05:00 |
|
Sam
|
84a5b3dcc5
|
Axes
|
2021-02-24 19:11:41 -05:00 |
|