Marcel
7517991d73
Merge branch 'TR_translations' into 'master'
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Updated translations
See merge request veloren/veloren!1473
2020-11-04 16:13:53 +00:00
TheBoredProgrammer64
3f7b007227
Updated translations
2020-11-04 16:13:53 +00:00
Snowram
a6d5d87bbc
Fix animations regressions for biped_large
2020-11-04 02:12:43 +01:00
jshipsey
fb1aae22dd
manifests
2020-11-04 01:48:06 +01:00
jshipsey
f009492319
cleanup 4
2020-11-04 01:48:05 +01:00
unknown
14ec1b9f5f
starting to wire in new wield setup for bipedlarge
2020-11-04 01:48:05 +01:00
jshipsey
28cde31bbb
setup for staff, more anim conversions
2020-11-04 01:48:05 +01:00
Joshua Barretto
6331ad9455
Implemented Flight
2020-11-03 22:46:07 +00:00
Fausk
3679701ebf
Grammar and length reduction, Lucerne and Pike Hammer swap names for consistency
2020-11-01 13:29:35 -07:00
Kelly Monroe
47adb2f1d1
Fixing up further grammar and length issues, Lucerne and Spike Hammer swap names
2020-11-01 13:29:35 -07:00
Fausk
477b575f4e
fixup improved item descriptions for most items (no swords)
2020-11-01 13:29:35 -07:00
Joshua Barretto
0aca8ee0f7
Better minimal clouds
2020-10-30 15:43:51 +00:00
Joshua Barretto
70f0a7c57c
Cloud tweaks
2020-10-30 15:43:51 +00:00
Tadabito
12d449f40f
Added translation for place holder quest.
2020-10-28 20:36:19 +00:00
Tadabito
0e3980f656
Fixed the missing comma
2020-10-28 19:25:42 +00:00
Tadabito
e24addd87d
Update tr_TR.ron
2020-10-28 18:44:34 +00:00
Monty Marz
900e654252
update german translation, add missing string to en file
2020-10-28 14:39:58 +01:00
Monty Marz
3f7b5a095b
player buffs at minimap visuals
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Update settings.rs
buff timers
2020-10-26 19:28:25 -05:00
Monty Marz
8fa398954d
Initial implementation of buffs UI
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player buffs animation
more testing debuffs
sorting and display limit fix
overhead buffs
fix
WIP buff removal function
fmt
Update buffs.rs
Now with compiling: WIP group UI buffs
positioning
Update group.rs
Update group.rs
Small optimizations.
Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.
buff frame visuals
added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
Monty Marz
b31c6877b4
skillbar fixes, buff UI module
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adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
Monty Marz
f096bece5c
skillbar update part 1
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skillbar rework part 2
2020-10-26 19:28:21 -05:00
Sam
1a1ceb54bc
Server event used to deal damage/heal with buffs. Buff kills now award xp.
2020-10-26 19:28:20 -05:00
Forest Anderson
14b5d01af3
Merge branch 'angel/add-dutch-translation' into 'master'
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Added Dutch translation
See merge request veloren/veloren!1446
2020-10-22 18:09:52 +00:00
Joshua Barretto
2237500743
Clouds
2020-10-21 21:05:25 +00:00
Forest Anderson
709cef2665
More small fixes
2020-10-21 19:02:59 +00:00
Forest Anderson
4d22b93863
Some fixes by @Jurre
2020-10-21 18:45:00 +00:00
Forest Anderson
f79e13135e
Added Dutch translation, created by @Namp007
2020-10-21 13:39:36 -04:00
jshipsey
64d73abdec
roshwalr fix
2020-10-19 16:20:59 +02:00
jshipsey
caa048b1d5
small fixes
2020-10-19 16:20:59 +02:00
Snowram
7a62ddfd3f
Add BeastClaw npc weapontype
2020-10-19 16:20:59 +02:00
Snowram
f9383e4dd8
Add roshwalr npc
2020-10-19 16:20:59 +02:00
Snowram
c9985e14cb
Rename Saurok, various anim fixes
2020-10-19 16:20:58 +02:00
jshipsey
65df398672
werewolf work
2020-10-19 16:20:58 +02:00
Snowram
6c54e6d8fe
Add sand, snow and wood raptor npcs
2020-10-19 16:20:58 +02:00
Snowram
588f66a1ee
Add treant npc
2020-10-19 16:20:58 +02:00
Snowram
58e2d3a4ad
More bipedlarge anim work
2020-10-19 16:20:58 +02:00
unknown
94cbe3faf4
Better bipedlarge weild, charge and shoot anims
2020-10-19 16:20:58 +02:00
unknown
d2f91bc3a0
Assigns a ToolKind to bipedlarge weapons
2020-10-19 16:20:58 +02:00
jshipsey
0e628ef67f
rebase fix
2020-10-19 16:20:58 +02:00
Snowram
0a9ec848a7
add lizardman npcs
2020-10-19 16:20:58 +02:00
Snowram
f4a068c422
Initial bipedlarge beast walk animation
2020-10-19 16:20:57 +02:00
Snowram
204fa50de9
Add werewolf npc
2020-10-19 16:20:57 +02:00
Sam
14e4af7ab6
Addressed playtesting feedback.
2020-10-14 21:06:52 -05:00
jshipsey
6a744eed82
anims
2020-10-14 21:06:32 -05:00
Monty Marz
4b2eba71e7
new staff skill icons
2020-10-14 20:56:58 -05:00
Sam
7ef73f5981
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
2020-10-14 20:56:22 -05:00
Sam
cbb72363af
Reworked explosions. Tweaked staff fireball.
2020-10-14 20:56:21 -05:00
Sam
04dcd012da
Flamethrower particles.
2020-10-14 20:56:21 -05:00
Sam
c80f16ae74
Started to add particles.
2020-10-14 20:56:20 -05:00
jiminycrick
512d881cd2
Fixed clippy errors and added SFX
2020-10-14 15:30:58 -07:00
jiminycrick
95c36cc3fb
Skill icons with proper rotation
2020-10-14 12:50:33 -07:00
jiminycrick
04175bab09
Add skillbar stuff for 3rd skills
2020-10-14 12:50:32 -07:00
Monty Marz
e1a77d040d
loot table adjustments
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- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
Imbris
a3ee5a4006
Rename model_col -> highligh_col to better reflect its usage
2020-10-10 02:10:32 -04:00
Imbris
ef74d395a6
Improve figure and sprite highlighting
2020-10-10 02:10:31 -04:00
Monty Marz
2b800a2b63
make clippy happy
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Delete glider.ron
2020-10-07 02:23:20 +00:00
Marcel
613b3b103f
Merge branch 'undefined' into 'master'
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Correction of errors
See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
Sam
e501235265
Loot table fix
2020-10-04 08:52:19 -05:00
pablo saavedra soler
90e795fd9f
I have corrected many errors in Spanish grammar and dialect in Latin America
2020-10-04 06:41:35 +00:00
Sam
47abf49751
Addressed comments
2020-09-29 20:48:23 -05:00
Sam
207586cfab
Beam particles fixed/tweaked.
2020-09-29 19:48:17 -05:00
Sam
0b80257aa3
Add migration
2020-09-29 19:48:15 -05:00
Sam
56d2afc0dc
Added keyframe support to basic beam state. Addressed some comments.
2020-09-29 19:48:15 -05:00
Sam
37fcfb8b6f
Created manifest for database to filepath for items.
2020-09-29 19:48:12 -05:00
Sam
3d6c26a3c7
Fully separated sceptres from staves.
2020-09-29 19:48:12 -05:00
Sam
3e2e06f2f8
Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies.
2020-09-29 19:48:11 -05:00
Sam
de45784596
Addressed round of testing feedback.
2020-09-29 19:48:09 -05:00
Monty Marz
13d9b814ab
separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
...
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
6bb680f372
M1 now only regens stamina when healing allies if they are not at full health.
2020-09-29 19:48:02 -05:00
Monty Marz
2b8d1e6fb9
test values
2020-09-29 19:48:00 -05:00
Monty Marz
387f2cb60c
color adjustments
2020-09-29 19:47:59 -05:00
Sam
6b23af6e0b
Tweaked particles. Added skill icons.
2020-09-29 19:47:58 -05:00
Sam
8b9202710f
New sceptre M2 is functional.
2020-09-29 19:47:57 -05:00
Sam
921d224ef6
Lifesteal now works. Added particles to healing beam.
2020-09-29 19:47:57 -05:00
Nícolas Wildner
5329b4c54b
Update pt_BR.ron
2020-09-26 19:13:45 +00:00
Nícolas Wildner
55865dfb06
Update pt_BR.ron
2020-09-26 18:46:37 +00:00
Nícolas Wildner
855631feda
Update pt_BR.ron
2020-09-26 18:20:59 +00:00
Nícolas Wildner
738688ea60
Update pt_BR.ron
2020-09-26 18:10:22 +00:00
jshipsey
4f0faf4c56
small corrections
2020-09-21 23:57:10 -04:00
Sam
8ab0d5e5e0
Added icon for skillbar ability of sword.
2020-09-21 17:40:20 -05:00
Sam
fe70b7fbce
Addressed second round of feedback.
2020-09-21 17:38:53 -05:00
Sam
b06ab250cc
Addressed first round of feedback on sword overhaul.
2020-09-21 17:38:52 -05:00
Sam
cf573a42bd
Initial implementation of combo melee attack.
2020-09-21 17:38:41 -05:00
Joshua Barretto
1e900e8c6a
Removed unused sprite manifests
2020-09-21 16:07:38 +01:00
Sam
99aba78422
Added healing healthsource logic to shockwave system.
2020-09-19 14:40:19 -05:00
Sam
6a1acd47a1
Added maximum vertical angle for shockwave.
2020-09-19 14:40:19 -05:00
Sam
819fb8ee77
Changed boss from cyclops to stone golem. Added ai specific for boss.
...
Tweaked shockwave.
Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
1f2ed53c42
Tweak particle effects
2020-09-19 14:40:15 -05:00
Sam
0c48efd445
Added particles dedicated for shockwave.
2020-09-19 14:40:15 -05:00
Sam
66b0fee3c7
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
Joshua Yanovski
b2dc95239d
Merge branch 'martin-t/dust' into 'master'
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Fix typo: velorite dusk->dust
See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
Monty Marz
5fe79e1c6a
new loading screen bgs (part 1)
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Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
Martin Taibr
a9756607a3
fix typo: velorite dusk->dust
2020-09-19 00:43:29 +02:00
jshipsey
90e5bbaac0
rebase
2020-09-17 22:41:40 -04:00
jshipsey
fff6a6fb0a
finish odonto
2020-09-17 22:32:11 -04:00
jshipsey
5bb45a4861
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
Snowram
fecc40ad8e
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
8a43cba3b6
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62f6a5799a
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
03b7320b4b
general housekeeping
2020-09-17 22:32:10 -04:00