Commit Graph

1742 Commits

Author SHA1 Message Date
Sam
ff15780c22 Maelstrom 2023-07-29 18:53:48 -04:00
Sam
4a690840e4 Savage sense 2023-07-29 18:53:47 -04:00
Sam
80ab9c26ec Initial setup 2023-07-29 18:53:38 -04:00
Samuel Keiffer
9f2ece3199 Merge branch 'remove-coin-counter' into 'master'
Remove coin counter at the bottom of inventories.

See merge request veloren/veloren!3998
2023-07-23 17:29:23 +00:00
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Avi Weinstock
7f06607899 Remove coin counter at the bottom of inventories. 2023-07-14 11:02:37 -04:00
Monty Marz
102945b9e7 Dungeon rework initial patch 2023-07-09 20:03:09 +00:00
Hugo Famechon
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
Avi Weinstock
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
Monty Marz
138e7bf0a2 Merge branch 'mkatsenelson/focused_chat_border' into 'master'
add focus chat borders with avarage opacity of chat and input text color

See merge request veloren/veloren!3984
2023-06-16 08:29:39 +00:00
mkatsenelson
7d39d3e30e changing margin from 3px to 2px size 2023-06-15 09:31:36 +03:00
mkatsenelson
db5fe2210c add focus chat borders with avarage opacity of chat and input text color 2023-06-13 11:58:48 +03:00
Imbris
a8fbfc026a Fix compilation errors from recent changes 2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f Some random changes and a fmt 2023-06-04 12:58:16 -04:00
Imbris
4094887997 Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
uid_entity.

Also made more progress on changes in common/src/uid.rs

(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
Imbris
3277d18265 Rename retrieve_entity_internal to lookup_entity 2023-06-04 12:58:16 -04:00
Imbris
ea725fffde Cleanup UidAllocator and Uid a bit:
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
flo
16d58c6b4e plant creatures 2023-06-03 13:59:52 +00:00
Joshua Barretto
2a9e43b847 Draw distinction between bilinear filtering and nearest neighbour 2023-05-31 18:26:53 +01:00
Joshua Barretto
4fa799e7c7 Fixed volume mount orientation 2023-05-25 03:16:27 +01:00
Tao In Way
f18297ec75 taoist/charms 2023-05-19 03:07:44 +00:00
flo666
0ba58d8785 map icon fix & set difficulty indicator to 2 2023-05-13 09:32:28 -04:00
flo666
c7831a8ca9 loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78 add more loot 2023-05-13 09:32:24 -04:00
flo666
715a0b7b20 rebase 2023-05-13 09:30:50 -04:00
jshipsey
da3c2369e5 initial setup 2023-05-13 09:30:13 -04:00
Joshua Barretto
9e9889eed6 Allowed bird pets to mount their owners when nearby 2023-05-12 21:03:44 +01:00
Isse
b4c3868dd4 different translation key for mounting Helm 2023-05-09 19:43:10 +02:00
Isse
a6665ed988 some comments 2023-05-09 19:43:10 +02:00
Isse
192356f6c5 use interpolated pos and ori 2023-05-09 19:43:09 +02:00
Isse
134d0f0c04 varius fixes 2023-05-09 19:43:09 +02:00
Isse
6674cce2cc intercat with sprites on ships 2023-05-09 19:43:09 +02:00
Isse
d292234c47 lod for sprites on volumes 2023-05-09 19:43:09 +02:00
Isse
7eba16a2d7 use mount key 2023-05-09 19:43:08 +02:00
Isse
2928eb8d15 sit on sprites 2023-05-09 19:43:08 +02:00
Sam
a38f336c9e Added dual wielding sword contextual abilities. 2023-05-07 20:43:51 -04:00
Sam
0ecf4fbe87 Dual wielding weapons of the same kind added as a context 2023-05-07 20:43:51 -04:00
Sam
9cedf854de Abilities can now be activated from multiple contexts 2023-05-07 20:43:50 -04:00
Marcel Märtens
054f4f9453 update veloren deps 2023-05-04 11:58:43 +02:00
Isse
44bf8f19f1 combine into one filter_map 2023-05-03 16:29:56 +02:00
Isse
922ba9ed5c add note about using threshold for subtitle duration 2023-05-03 16:15:28 +02:00
Isse
77b7d1a49e localize after distance filter 2023-05-03 16:10:14 +02:00
Isse
54a7367cb2 Maintain all subtitles, limit calls to state.update 2023-05-03 13:07:36 +02:00
Isse
f60c44d812 nicer ui 2023-05-03 13:07:36 +02:00
Isse
99463a37f8 subtitles 2023-05-03 13:07:35 +02:00
Isse
1c9b502f69 move flashing lights to accessability settings tab 2023-05-03 13:07:35 +02:00
Isse
ab4076518f Add multiloot 2023-04-23 19:17:39 +00:00
ubruntu
b53bfd4246 Hide display name of mount while mounted (at full hp) 2023-04-22 18:13:13 +00:00
Sam
e819cd2309 Updated hashbrown, removed some to_owned calls in handling recently unequipped items 2023-04-19 18:43:40 -04:00
Sam
7fdfc0e71b Addressed review 2023-04-19 18:34:17 -04:00
Joshua Barretto
9e17042bf6 Merge branch 'rtsim2' into 'master'
Initial implementation of rtsim2

Closes #1476

See merge request veloren/veloren!3517
2023-04-12 16:17:52 +00:00
Joshua Barretto
3582d86c70 Simplified localisation logic 2023-04-11 23:51:07 +01:00
Joshua Barretto
edcc2f1870 Overhauled chat message representation to allow for more exhaustive localisation 2023-04-11 15:46:36 +01:00
Imbris
4ea635cc8d Merge branch 'imbris/random-tweaks-35902u8' into 'master'
Some misc tweaks

See merge request veloren/veloren!3861
2023-04-11 02:07:35 +00:00
Joshua Barretto
5aaee96cb1 Removed special-casing of merchants 2023-04-09 19:25:56 +01:00
Joshua Barretto
364255c7fe Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
Isse
d53b344c23 make merchants use tell, and general cleanup 2023-04-09 19:25:55 +01:00
Joshua Barretto
b022076a5c Fallback for non-trades 2023-04-09 19:25:55 +01:00
Imbris
54c39c03f7 Merge branch 'imbris/pixel-perfection-v2' into 'master'
Move image scaling into the UI shaders rather than precomputing it on the CPU

Closes #257

See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
9cdfb6a4aa Resolve some remaining TODOs for ui image processing changes
* Explicitly assert that neither of the requested dimensions for an
  image are 0. (I think this used to fail later on anyway)
* Don't show the UI alpha premultiply pass in GPU timings in the HUD
  debug info display since it only very transiently appears (since this
  doesn't run every frame).
2023-04-08 00:29:29 -04:00
Imbris
e20cf5f14f Reduce rand::thread_rng calls, document MeleeConstructor scaled field more, remove extra stances.get() in hud/mod.rs 2023-04-07 01:59:41 -04:00
Samuel Keiffer
162509e1c9 Merge branch 'sam/durability' into 'master'
Durability

See merge request veloren/veloren!3509
2023-04-06 22:42:52 +00:00
Hudson
e03406b103 fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one 2023-04-06 13:43:11 -05:00
Hudson
4881d2fd8b fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one 2023-04-06 12:40:08 -05:00
Monty Marz
29a7520a48 adjusted death message, fixed repair bench text 2023-04-06 10:57:17 -04:00
Sam
132f26dbc0 Addressed review 2023-04-06 10:57:16 -04:00
Sam
00710a4eb0 Fixed csv tools 2023-04-06 10:57:13 -04:00
Sam
e4ebd17363 Addressed feedback 2023-04-06 10:57:12 -04:00
Sam
ca879173be Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist. 2023-04-06 10:56:55 -04:00
Sam
658de93c59 Repairing UI 2023-04-06 10:56:53 -04:00
Sam
0966753699 Added repair recipes 2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1 Equipment can now be repaired at sprites in town. 2023-04-06 10:54:48 -04:00
Sam
a555e08d0b Added durability to item tooltips 2023-04-06 10:54:47 -04:00
Sam
df13741be9 Durability system in place 2023-04-06 10:54:46 -04:00
Christof Petig
e60aace448 realize zesterers proposal 2023-04-05 00:11:26 +02:00
Christof Petig
f4a87e9f0b cargo fmt 2023-04-04 23:47:31 +02:00
Christof Petig
8d2b9b9a9c single file orichalcum armor 2023-04-04 23:46:20 +02:00
Avi Weinstock
908b2a62fa Change item color in details mode. 2023-04-03 15:40:34 -04:00
Avi Weinstock
6899023fde Sort merchant inventories lexicographically by (quality, name, quantity)
in details mode.
2023-04-03 14:43:14 -04:00
Avi Weinstock
8facf7b58d Add a list mode to inventories to make it easier to see item names at merchants. 2023-04-03 14:43:14 -04:00
Joshua Barretto
17cdd3e38d Merge branch 'zesterer/choose-starting-site' into 'master'
Allow new players to choose their starting site

See merge request veloren/veloren!3848
2023-04-02 00:45:25 +00:00
Sam
6849f9fc21 Fix function name typo 2023-04-01 18:11:16 -04:00
Sam
352d34557e Fix modular crafting window showing an item output when it is not possible to craft two components together. 2023-04-01 17:22:01 -04:00
Monty Marz
ca18da8061 UI tweaks 2023-04-01 21:54:48 +02:00
Maxicarlos08
ac377e2bbf
Hide invites comming from muted players 2023-04-01 18:45:19 +02:00
Joshua Barretto
19db823092 Proper next/prev site buttons 2023-04-01 12:34:58 +01:00
Joshua Barretto
acec45b756 Initial implementation of starting site choice 2023-03-31 14:24:14 +01:00
Monty Marz
d1a7884ac8 Merge branch 'more_spot_things' into 'master'
grave models, spot fixes, sword overlay

See merge request veloren/veloren!3842
2023-03-31 02:57:39 +00:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
Monty Marz
e4c5e50fb2 grave models, spot fixes, sword overlay 2023-03-29 13:10:49 +02:00
Sam
c9af470cc7 Final tweaks 2023-03-28 20:55:21 -04:00
Sam
cdaf9e5c0e Ability changes 2023-03-26 21:41:22 -04:00
Monty Marz
3e37586ba5 icons 2023-03-21 20:18:32 -04:00
Sam
acde417ca7 Abilities that require a particular stance will be greyed out when not in that stance. 2023-03-21 20:08:21 -04:00
Sam
3caa9dc529 Stances can now be left by interacting with the buff bar. 2023-03-21 20:03:22 -04:00
Sam
7365fcb530 Rolls cancel recover at the cost of additional energy, sitting ends active stances. 2023-03-21 20:03:15 -04:00
Monty Marz
6b5ae2b6fe Update sword_bg.png
positioning, wording, more icons

positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
39b30b3458 Decontextualized some sword abilities, added UI for sword skill tree. 2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe Ability icons 2023-03-21 19:59:04 -04:00
Sam
86dfa34ec9 Cleaving stance required abilities 2023-03-21 19:59:00 -04:00