timokoesters
f0e6e76423
Don't sync animations, just sync components used to construct them
2019-06-16 19:59:15 +02:00
jshipsey
8e019cdbec
lowered roll duration
2019-06-16 19:59:14 +02:00
timokoesters
14ff033770
Fix glider
2019-06-16 19:59:14 +02:00
timokoesters
2afc45617d
More input validation
2019-06-16 19:59:14 +02:00
jshipsey
0c534efddd
adjusted v-tilt, roll speed, run animation tempo
2019-06-16 19:59:13 +02:00
jshipsey
e066d98762
slight roll tweak, altered speeds in physics
2019-06-16 19:59:13 +02:00
timokoesters
ae081b8f67
Make roll timed
2019-06-16 19:59:13 +02:00
jshipsey
ecf0d9647c
added roll physics, improved anims for roll, glide, run, attached hands to torso
2019-06-16 19:59:12 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
955c20fa61
Remove crun and cidle components and inputs
2019-06-16 19:57:04 +02:00
timokoesters
e2c81dd036
Fixes for .maybe() and animation
2019-06-16 19:57:04 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle
2019-06-16 19:57:04 +02:00
Cody
1f6c1188bc
Removes input sys, moves code to combat and phys
2019-06-16 19:57:03 +02:00
timokoesters
b947d78dac
Improve organization of controls
2019-06-16 19:57:03 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
Joshua Barretto
132d1a67a6
Merge branch 'zesterer-worldgen-stuff' into 'master'
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Worldgen stuff
See merge request veloren/veloren!217
2019-06-16 10:46:59 +00:00
liids
f726d755b7
fix formatting
2019-06-15 13:48:14 +02:00
Joshua Barretto
a9d30bbfb6
Adjusted tree colour variation
2019-06-15 11:36:26 +01:00
liids
c859371ddb
Merge all spawn commands into one
2019-06-15 09:56:27 +02:00
Joshua Barretto
30b668d0cc
Added dynamic tree colours
2019-06-13 11:59:05 +01:00
Joshua Barretto
9fed2c1534
Merged stumps, adjusted scale code
2019-06-13 11:59:05 +01:00
Joshua Barretto
c445e76afa
Fixed usize size issue for 32-bit platforms
2019-06-13 11:59:05 +01:00
Joshua Barretto
cf193a97c4
Set default case for block type opacity
2019-06-13 11:59:05 +01:00
Imbris
8dcf030bd8
Use Instant and running compensation in clock
2019-06-09 14:14:02 -04:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8
Lighting fix
2019-06-06 12:25:06 +01:00
Joshua Barretto
1b5d2d468b
Made idx_for use idx_for_unchecked internally
2019-06-06 07:42:59 +01:00
Joshua Barretto
9da2d82197
Added proper VD fog
2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb
Added rocks
2019-06-05 20:52:51 +01:00
Joshua Barretto
06201c7353
fmt
2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
2019-06-05 20:52:51 +01:00
Louis Pearson
4cf13cc588
Integrate forces *after* velocity is applied
2019-06-04 12:14:10 -06:00
Louis Pearson
84ac965240
Normalize move_dir only if the magnitude is greater than one
2019-06-04 10:13:40 -06:00
Louis Pearson
52764376ae
Use constants and normalized move direction
2019-06-04 10:09:34 -06:00
Louis Pearson
82aabf242a
Add a function for integrating forces
2019-06-04 09:42:31 -06:00
Louis Pearson
c7a2ecd1f2
Adjust gliding speed
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Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
2019-06-04 07:57:12 -06:00
Louis Pearson
e2d96cc7e0
Add CollisionShape, move friction calculations to phys
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Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
2019-06-04 07:57:12 -06:00
Louis Pearson
afc5199b63
Remove z < 0 hack
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Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
2019-06-04 07:55:49 -06:00
Ahmed Ihsan Tawfeeq
e98eff613b
Fixed bug in loading JSON assets
2019-06-04 12:39:46 +00:00
Forest Anderson
4548ec3bf9
Merge branch 'randomized-npc-names' into 'master'
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Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
2019-06-04 05:23:25 +00:00
scorpion9979
b66fbce99d
Cleaned code
2019-06-04 01:10:59 -04:00
scorpion9979
7bfd9464c9
Added humanoid NPC type w/ names
2019-06-04 01:10:59 -04:00
scorpion9979
7919442d3d
Implemented asset system for caching json data
2019-06-04 01:10:59 -04:00
scorpion9979
29f230d23e
Cleaned code
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Refactored code for readability
2019-06-04 01:10:59 -04:00
Ahmed Ihsan Tawfeeq
eb80459872
Added randomized NPC names veloren/veloren#133
2019-06-04 01:10:59 -04:00
Joshua Barretto
3a1221068f
Merge branch 'voxel-shadows' into 'master'
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Shadows, deserts, snow, caves
See merge request veloren/veloren!198
2019-06-03 22:13:10 +00:00
Joshua Barretto
e2182b1a68
Added basic light
2019-06-03 22:50:47 +01:00
Cody
692b216651
Fixes a bug where animals continually jumped after their target was any height above them, even once the target was no longer above them.
2019-06-03 20:09:18 +00:00
Timo Koesters
930bc91174
Merge branch 'fix-server-info' into 'master'
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Add server info and player list to client
See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
Cody
04d4dc1da5
Reverts one erroneous change, further corrects another comment.
2019-06-01 00:52:20 -04:00
Cody
8562a09595
cargo fmt
2019-05-31 16:36:24 -04:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
2019-05-31 16:36:24 -04:00
Cody
6c76667356
Addresses more naming schemes and typos.
2019-05-31 16:36:24 -04:00
timokoesters
c10a43f541
Add server info
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Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
2019-05-28 22:25:46 +02:00
Forest Anderson
2fc4e9a2f8
Merge branch 'enemies' into 'master'
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Enemies
See merge request veloren/veloren!186
Former-commit-id: f920608508868119aad286cbe45599342dc1942b
2019-05-28 19:08:02 +00:00
Joshua Barretto
8407908af2
fmt
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Former-commit-id: 7535fe743722967dd59e383aa93cb78cb3be6e23
2019-05-28 19:59:32 +01:00
timokoesters
5c48330460
Fix moving after death (again)
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Former-commit-id: 1c46fed1f5d9a74bcf926354b3b4efd442f5b5bc
2019-05-28 18:37:49 +02:00
Marcel
b5b61462ee
Merge branch 'event-chat-messages' into 'master'
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Event chat messages
See merge request veloren/veloren!188
Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
2019-05-28 10:45:24 +00:00
jshipsey
6cb1a75b93
speed tweak
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Former-commit-id: a3938ec59032794c7135facddecbf7131fb5262e
2019-05-27 19:48:44 -04:00
Joshua Barretto
bfc70f4d78
Sort of fixed enemy freezes
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Former-commit-id: 30933b3ff7d16428a107ade6163cb83562668b66
2019-05-28 00:04:25 +01:00
jshipsey
f9e2828de5
swing animation changes
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Former-commit-id: 1bc70090e938c12d6e133683932b470be102aecd
2019-05-27 19:03:52 -04:00
jshipsey
5f22c4e26f
swing animation
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Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
2019-05-27 18:54:09 -04:00
timokoesters
2008400169
Implement killer name in chat
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Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
2019-05-27 21:47:19 +02:00
timokoesters
a6439984be
Add connect, disconnect and kill messages
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Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
2019-05-27 19:45:43 +02:00
Joshua Barretto
baf740a289
Added enemies
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Former-commit-id: 2c07c9e52a7cbfb85508e7098c528bddd9b12997
2019-05-27 12:18:14 +01:00
Imbris
de4d1a0e06
Fix pet spawning leading to NaN move_dir
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Former-commit-id: ac68702bfdb482f32967d96e4b1da2b0ffc4e4c4
2019-05-26 11:24:26 -04:00
jshipsey
7aab509701
rebase with combat merge
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Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
2019-05-26 11:02:01 -04:00
jshipsey
26da091b0b
add wolf
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Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
timokoesters
64b00f41f4
Fix invisible chars
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Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
2019-05-26 16:04:44 +02:00
timokoesters
746e286b5b
Fixes
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Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
2019-05-26 00:00:38 +02:00
timokoesters
4696cd2c8b
Add better inputs, input validation and more
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Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
f4434013db
Fix clear_terrain not changing Changes
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Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
2019-05-25 23:21:40 +02:00
timokoesters
73f29e3716
More comments
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Former-commit-id: 762d6437fa341a33ee80088e2c5dbbdf96387df0
2019-05-25 23:21:40 +02:00
timokoesters
15d1a789d6
Better formatting
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Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
2019-05-25 23:21:39 +02:00
timokoesters
3697c47e33
Change client_state_pending to ClientState::Pending
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Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
1dbca8b994
Fix respawn position
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Former-commit-id: c4dabc71a1c7af538e2c30acbf463340a4618cc9
2019-05-25 23:21:39 +02:00
timokoesters
1826a2b4f9
Implement fast respawn
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Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8
Implement hit time delay
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Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
ad3b8dffa1
Limit attack direction
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Former-commit-id: b132f01f86814d2f8dd10d6d1454b6e2a95595f8
2019-05-25 23:21:39 +02:00
timokoesters
f5751d65b1
Fix terrain not loading
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Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
2019-05-25 23:21:39 +02:00
timokoesters
30bf1cde10
Add knockback
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Former-commit-id: a703eb937ef7094a085548ca3197a575059855a0
2019-05-25 23:21:38 +02:00
timokoesters
a0918d11b6
Fix red effect
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Former-commit-id: 1fd90a40aaaccb98aeb34715ee7cad5c0b3b3de7
2019-05-25 23:21:38 +02:00
timokoesters
ad5dcb4158
Make use of states in char-selection
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Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
2019-05-25 23:21:38 +02:00
timokoesters
fc39356cde
Use correct time
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Former-commit-id: df33e802ee46f9ebe190be705ff8d81f856024e0
2019-05-25 23:21:38 +02:00
timokoesters
8af3ca5317
Fix animations
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Former-commit-id: 20285b42be6f1858105cc4287e357ea254a8ce35
2019-05-25 23:21:37 +02:00
timokoesters
b3e4ca0a5d
Implement killing
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Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths
Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Joshua Barretto
0bb217d53f
Added docs to assets::load_map
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Former-commit-id: 50397d3c5d8c30ea392b784d9309d0e2ecb28f73
2019-05-25 09:38:30 +01:00
Joshua Barretto
92391883a9
fmt
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Former-commit-id: 689464ed1009ebfd74769fa113fc7b433ea62bbd
2019-05-25 06:54:47 +01:00
Joshua Barretto
c8ba5d9f89
Basic pine tree spawning
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Former-commit-id: e58374724f6c9cb4a54ae96abd3420b02207fd30
2019-05-25 05:51:45 +01:00
Joshua Barretto
4d73f38e6d
Refactored worldgen sampling, added cache layer
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Former-commit-id: 3ad5277ed0c871d6678a42629145cb722d4c76c5
2019-05-25 05:51:45 +01:00
Joshua Barretto
86bb277116
Added snow to mountains, fixed hash sub-chunk allocation failure
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Former-commit-id: 45bb3063172b980f7cd7aa5bd2b50a1a53480120
2019-05-25 05:51:45 +01:00
Joshua Barretto
cafbb45e52
Small worldgen fixes and hash chunk optimisation
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Former-commit-id: f1cb9a010f5d0882d4bc21ede1f405a8a7fa867c
2019-05-25 05:51:45 +01:00
jshipsey
f94a8b636d
restored previous animations with new bone setup
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Former-commit-id: e507dba772d931e3ddebd0c4ecc8e038521a2e3e
2019-05-24 18:51:33 -04:00
jshipsey
5049b9a2ae
attack state
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Former-commit-id: 316d1dbb607688d88c067adc6498497aa67cb017
2019-05-24 18:33:55 -04:00
Joshua Barretto
fc25dc8c7f
fmt
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Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
2019-05-21 23:31:38 +01:00
Joshua Barretto
0c78264ebc
Added spawn point
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Former-commit-id: 04ea38df61d3610d679368166de220243ef1bfba
2019-05-21 23:04:39 +01:00
Joshua Barretto
feece604be
Restarted worldgen
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Former-commit-id: e1526ec5f865904f11ab6a1507ecdc1a52acb28d
2019-05-21 22:51:41 +01:00
Joshua Barretto
a0dfa3fddc
Added basic mountain/valley worldgen
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Former-commit-id: 5a45f18fcdf523841ee8433ba2ff0b8765eadf3a
2019-05-21 22:51:41 +01:00
Pfauenauge90
c13206d82d
Basic worldgen
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Former-commit-id: 3ca0afa95dd1d868a84a41129e889a203e8a7cd9
2019-05-21 22:51:41 +01:00
Joshua Barretto
b48b9f0141
Attempted fix of deltatime bug
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Former-commit-id: d287bbf541dd318a7034f1e3ad4d9a167ac3c344
2019-05-21 22:51:41 +01:00