Commit Graph

3059 Commits

Author SHA1 Message Date
Halosesparta
cfcf197e32 Translation for the "ability.ftl" file to the es_LA folder 2022-11-20 18:16:48 +00:00
Samuel Keiffer
513b135d58 Merge branch 'floppy_instrument_sample_edits' into 'master'
add guitar & instrument sample edits

See merge request veloren/veloren!3574
2022-09-10 17:23:38 +00:00
flo
e43608ce80 add guitar & instrument sample edits 2022-09-10 17:23:38 +00:00
Joshua Barretto
b3b2f404e5 Fixed FXAA at non-1.0x scales 2022-09-10 13:33:38 +01:00
Joshua Barretto
85a1c06be6 Better depth-aware HQX 2022-09-10 13:16:47 +01:00
Joshua Barretto
80fa0baf09 Added HQX anti-aliasing 2022-09-10 10:56:22 +01:00
Joshua Barretto
03e8eb42ad Added experimental BetterAA shader 2022-09-09 11:59:40 +01:00
Samuel Keiffer
aa7569061b Merge branch 'juliancoffee/more-buffs' into 'master'
Add Golden Cheese debug potion

See merge request veloren/veloren!3597
2022-09-08 01:01:18 +00:00
Imbris
411aa3b0d9 Merge branch 'matheusclmb/update-pt_BR' into 'master'
pt_BR - Added all missing keys and formatted some old ones.

See merge request veloren/veloren!3556
2022-09-07 04:12:31 +00:00
juliancoffee
3cbfe02a8e Add Golden Cheese debug item 2022-09-06 15:50:04 +03:00
juliancoffee
34c5e95d8a Add Energy regen buff
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
Isse
7ea720b2ef Merge branch 'creature_model_updates' into 'master'
Creature model updates

See merge request veloren/veloren!3584
2022-09-06 10:35:11 +00:00
flo
e4a3671345 Creature model updates 2022-09-06 10:35:10 +00:00
Samuel Keiffer
34fa03a425 Merge branch 'juliancoffee/bigger-kit' into 'master'
Make /kit use all weapons from possible modulars

See merge request veloren/veloren!3595
2022-09-06 04:45:12 +00:00
Dominik Broński
c39be960a0 Merge branch 'zDrag0nG/update-es_ES' into 'master'
Update Spanish Translation

See merge request veloren/veloren!3594
2022-09-04 23:41:15 +00:00
zDrag0nG
18e1b48006 Update Spanish Translation 2022-09-04 23:41:15 +00:00
juliancoffee
54a1adea31 Assets work
* Remove endgame /kit, move cultist weapons to cultist, move legendaries
  to tier-5
* Remove root_evil sceptre from endgame travelers
2022-09-05 00:24:59 +03:00
Imbris
9dbff4c342 [voxygen] Disable editing server address if it is supplied via CLI and hide server list button (with an unlock button to re-enable editing) 2022-09-03 20:24:50 -04:00
Isse
e35e533d88 Merge branch 'sau/update-es_ES' into 'master'
update the Spanish translation

See merge request veloren/veloren!3583
2022-09-02 23:29:40 +00:00
Sau
767041ae5c update the Spanish translation 2022-09-02 23:29:40 +00:00
Dong
17cd06bc5e Update Spanish translation 2022-09-02 17:51:18 +02:00
Jonathan Berglin
cf9f2d36d0 Update swedish translation 2022-09-01 08:21:07 +00:00
Marcel
aa7cdd2864 Merge branch 'christof/econ_goods_in_ron' into 'master'
Economy: Move decay and transportation effort from hardcoded into ron

See merge request veloren/veloren!3578
2022-08-31 08:26:24 +00:00
Ben Wallis
91a4a9e187 Merge branch 'put_organ_under_toolkind_instrument' into 'master'
put Organ under Toolkind Instrument

See merge request veloren/veloren!3580
2022-08-30 16:55:03 +00:00
flo
6c89cd8fbf put Organ under Toolkind Instrument 2022-08-30 16:55:02 +00:00
MadirexRus
8f1c45af17 Russian translation fixes 2022-08-30 12:29:18 +00:00
Christof Petig
5e2474230e oh, Potions do not decay in master 2022-08-30 00:37:38 +02:00
Christof Petig
fbe0aee40d move trading good properties (decay, transportation) from hard coded to ron file 2022-08-30 00:37:38 +02:00
Marcel
f3e13ee49d Merge branch 'sau/update-es_ES' into 'master'
update the Spanish translation

See merge request veloren/veloren!3575
2022-08-29 20:19:39 +00:00
Marcel
60f05f45a7 Merge branch 'juliancoffee/better-i18n-keys' into 'master'
Remake price-tips internationalization

See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Sau
a8ff0e4e5f update the Spanish translation 2022-08-29 11:48:54 +00:00
Samuel Keiffer
52ce12f383 Merge branch 'floppy-music-instruments' into 'master'
Music Instruments

See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032 Music Instruments 2022-08-28 18:48:18 +00:00
Marcel
1a11205dbf Merge branch 'tygyh/Swedish-translations' into 'master'
Update swedish translations

See merge request veloren/veloren!3561
2022-08-28 16:38:16 +00:00
juliancoffee
76cd36b179 Remake price-tips internationalization 2022-08-26 17:56:32 +03:00
Imbris
e626519ec0 Replace "Present Mode" options with more user friendly terms:
'Fifo'       ->  'Vsync capped'
'Mailbox'    ->  'Vsync uncapped'
'Immediate'  ->  'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
334937568e Add an entity view distance setting that allows limiting the distance
entities are synced from and displayed in.

NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.

Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
  terrain and entity view distances (the entity view distance will be
  clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
  type.
* When requesting the character or spectate state the client now passes
  its desired view distances. This is exposed as a new parameter on
  `Client::request_character`/`Client::request_spectate`. And the client
  no longer needs to send a view distance request after entering these
  states. This also allows us to avoid needing to initialize `Presence`
  with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
  change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
  Show the clamped value as well as the selected value next to the
  slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
  the distance at which different LOD levels apply to figures) to
  "Entities Detail Distance" so we can use the former name for this new
  slider.
2022-08-25 23:24:43 -04:00
tygyh
355f916a99 Update translations 2022-08-25 20:47:13 +02:00
flo
f9a31094b6 remove common_ron 2022-08-25 09:01:00 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
tygyh
c5b83e0166 Update swedish translations 2022-08-23 21:18:32 +02:00
Matheus
055f40ddc6 changed/typo to generic masculine 2022-08-21 02:43:09 +00:00
Matheus
467e85dca2 typo fix 2022-08-21 02:28:36 +00:00
matheusclmb
3967501a03 Small/Cultural changes recommended by @jcezarms 2022-08-21 03:26:32 +01:00
matheusclmb
02d6090438 changed some words for better context 2022-08-21 01:42:12 +01:00
matheusclmb
fc9dca7e95 Added gameinput missing keys 2022-08-20 20:48:52 +01:00
matheusclmb
b662d9cce1 Added common missing keys 2022-08-20 20:48:36 +01:00
matheusclmb
636dbc8a22 Added char_selection missing keys 2022-08-20 20:48:20 +01:00
matheusclmb
b288214650 Added and formatted npcs missing keys 2022-08-20 20:48:04 +01:00
matheusclmb
00a13fd893 Added settings missing keys 2022-08-20 20:47:37 +01:00