Joshua Barretto
|
717bbbf23e
|
Better static light propagation between translucent objects
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
9e09c96a2a
|
Fixed static light directionality
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
31832e1245
|
Fixed wall leaking with dynamic light ambiance
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
aabe1d7cfd
|
Point light ambiance for less harsh shadows
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
100cafa91b
|
Directional baked lights for figures
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
6fc7d2a906
|
Faster More interesting giant trees, better oaks, hives on branches
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
7d526da735
|
Experimental giant mother trees
|
2021-03-07 14:25:01 +00:00 |
|
Sarra
|
db3bc1b9bb
|
added a white firework
|
2021-03-07 03:48:50 -05:00 |
|
Imbris
|
575301c763
|
Merge branch 'Quibble/item-buff-tooltips' into 'master'
Tooltips use item stats for buff information
See merge request veloren/veloren!1820
|
2021-03-05 22:00:24 +00:00 |
|
Marcel
|
cb305536e8
|
Merge branch 'vfoulon80/skilltree-icons' into 'master'
implement the new skilltree icons
See merge request veloren/veloren!1794
|
2021-03-04 18:37:33 +00:00 |
|
Vincent Foulon
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fb953cc7f4
|
implement the new skilltree icons
|
2021-03-04 18:37:32 +00:00 |
|
Marcel
|
a68afa1fad
|
Merge branch 'aweinstock/stack-trading' into 'master'
Allow using stack splitting into or out of a trade.
See merge request veloren/veloren!1850
|
2021-03-04 14:34:05 +00:00 |
|
Joshua Yanovski
|
2dd7089e52
|
Bring vek up to date so we can bump rustc (hopefully).
|
2021-03-04 05:46:59 +01:00 |
|
Avi Weinstock
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0472956b5c
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Allow using stack splitting into or out of a trade.
|
2021-03-03 18:19:10 -05:00 |
|
Lippy13
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d9d3c1f55b
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Make the BuffKind match expression exhaustive
|
2021-03-03 21:10:41 +00:00 |
|
Lippy13
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59594a8b60
|
Check if duration exists instead of defaulting to zero and clean up code
|
2021-03-03 20:39:14 +00:00 |
|
Marcel Märtens
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a55ec20c74
|
fix #46 🥳
|
2021-03-03 12:37:09 +01:00 |
|
Lippy13
|
48f974bf01
|
Address comments on passing effects
|
2021-03-03 00:25:15 +00:00 |
|
Lippy13
|
a7c30b6721
|
Account for no duration being possible
|
2021-03-03 00:25:14 +00:00 |
|
Lippy13
|
ffd0c01bbd
|
Fix Clippy errors
Fix code formatting
Add descriptions for other potential buffs for consumables
|
2021-03-03 00:25:13 +00:00 |
|
Lippy13
|
5e3a1b203f
|
Add buff information to item tooltips
|
2021-03-03 00:25:11 +00:00 |
|
Snowram
|
f4278840c6
|
Fixes light offset for objects
|
2021-03-02 19:28:33 +01:00 |
|
ccgauche
|
7f4411ba1f
|
Merge branch 'master' into 'ccgauche/plugin-player-join-event'
# Conflicts:
# CHANGELOG.md
|
2021-03-02 09:45:15 +00:00 |
|
Justin Shipsey
|
9ad8804b60
|
Merge branch 'armor-org' into 'master'
armor org
See merge request veloren/veloren!1835
|
2021-03-02 01:29:46 +00:00 |
|
Ben Wallis
|
0f7ff21c20
|
Merge branch 'item-stacking-and-splitting' into 'master'
Implement stacking and splitting
Closes #904
See merge request veloren/veloren!1802
|
2021-03-02 00:08:47 +00:00 |
|
Jesus Bracho
|
c0573cca44
|
Implement stacking and splitting
|
2021-03-02 00:08:46 +00:00 |
|
jshipsey
|
308045cfc9
|
final asset corrections, fix glider anim
|
2021-03-01 17:37:47 -05:00 |
|
heydabop
|
bfc82f7236
|
Fixes #974 - convert tool/weapon equip time to floating point seconds
|
2021-03-01 15:06:39 -06:00 |
|
ccgauche
|
9628dfaf99
|
Fixed comments
|
2021-03-01 21:29:18 +01:00 |
|
ccgauche
|
dbd4d70b79
|
Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
|
2021-03-01 19:00:44 +01:00 |
|
Samuel Keiffer
|
0497a437a4
|
Merge branch 'sam/invulnerability-buff' into 'master'
Invulnerability Buff
Closes #965
See merge request veloren/veloren!1834
|
2021-03-01 05:46:46 +00:00 |
|
Samuel Keiffer
|
537efdd47e
|
Merge branch 'aweinstock/trade-requestitem' into 'master'
During a trade, allow requesting items from the counterparty's inventory...
See merge request veloren/veloren!1829
|
2021-03-01 02:39:36 +00:00 |
|
Sam
|
6ab4e2264e
|
Buff icon
|
2021-02-28 17:31:35 -05:00 |
|
Sam
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531c38c3ad
|
Factored formatting of buff text out to a single function.
|
2021-02-28 16:04:33 -05:00 |
|
Sam
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a88ad7b971
|
Added invulnerability debuff. Currently tied to campfire spawned with '/campfire' command.
|
2021-02-28 15:02:03 -05:00 |
|
Imbris
|
b7bd0306e6
|
Merge branch 'Lerg/Issue_#976' into 'master'
Issue #976 Some inputs are missing the ability to be rebound
See merge request veloren/veloren!1832
|
2021-02-28 18:23:30 +00:00 |
|
Justin Shipsey
|
13df691f69
|
Merge branch 'heydabop/966-controller-y-invert' into 'master'
#966 - Setting to invert controller Y axis
See merge request veloren/veloren!1817
|
2021-02-28 18:02:04 +00:00 |
|
Lerg
|
94bd1f2605
|
Issue #976 Some inputs are missing the ability to be rebound because they are missing from the input iterator
|
2021-02-28 19:02:32 +03:00 |
|
Avi Weinstock
|
7e458ecd40
|
During a trade, allow requesting items from the counterparty's inventory (prequisite for NPC trading).
|
2021-02-28 10:13:49 -05:00 |
|
Samuel Keiffer
|
cb267ac3ee
|
Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state
See merge request veloren/veloren!1828
|
2021-02-28 02:42:40 +00:00 |
|
Sam
|
b25a376995
|
Re-allowed for what stage you were on to persist through a roll
|
2021-02-27 19:24:18 -05:00 |
|
Sam
|
404c7f0905
|
Combo melee now checks combo
|
2021-02-27 18:24:28 -05:00 |
|
Snowram
|
7f2276324e
|
Reduces the instances of f64 in anims
|
2021-02-27 23:21:03 +01:00 |
|
jshipsey
|
b4627dfe19
|
look-based anims
|
2021-02-27 16:19:33 -05:00 |
|
Monty Marz
|
e5273e3a8e
|
reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
|
2021-02-27 19:02:26 +00:00 |
|
Justin Shipsey
|
d2fffa1a92
|
Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1
See merge request veloren/veloren!1697
|
2021-02-27 17:00:52 +00:00 |
|
Samuel Keiffer
|
fa809fc292
|
Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text
See merge request veloren/veloren!1823
|
2021-02-27 16:18:18 +00:00 |
|
jshipsey
|
16720a6826
|
weapon/manifest tweaks
|
2021-02-27 10:44:55 -05:00 |
|
Lerg
|
3fe5f4484e
|
Issue #836 - Declutter the scrolling combat text
|
2021-02-27 15:10:47 +03:00 |
|
Sam
|
238fcaf5f1
|
Particle rebase fixes
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
0a353576dc
|
address comments
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
17112926e7
|
Adds harvester npc
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
51bc74b2a5
|
visual weapon variation, adjust minotaur dash, keyframed golem quake
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
16a44cd532
|
minotaur moves, added claygolem
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
79ec9115f5
|
rebase, yeti in dungeon
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
e06ebf3507
|
initial balance
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
858fbe1a6c
|
Adds yeti npc
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
30af3a4493
|
dash, spin, jump changes
|
2021-02-27 01:42:46 -05:00 |
|
Snowram
|
1b9815dc34
|
Adds 3 new npcs, tusk ram new design
|
2021-02-27 01:42:46 -05:00 |
|
Sam
|
53b0ba286a
|
Ice particles for Wendigo
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
ce3b2141e1
|
theropod retrofit, some more moves
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
57d5e90ddd
|
full bipedsmall armor swaps
|
2021-02-27 01:42:46 -05:00 |
|
Sam
|
df70976ff5
|
Fixed particles.
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
cb59c8017e
|
anim tweaks, more loadout setup
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
130d51786a
|
golem retrofit
|
2021-02-27 01:42:46 -05:00 |
|
Timo Kösters
|
a4513fe09d
|
Improve particles
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
952a77f94d
|
speedier weapons initial testing
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
e4e25e20c9
|
rebase
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
0dc8b2e482
|
rendering
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ca3248cc93
|
new dungeon setups, new npcs, weapon specific loadouts, anims
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ac16a8900d
|
bow
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
66664f3f89
|
the stabs
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6a57dd25d0
|
wielding
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
31208e29ee
|
run anim tweaks
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
559ece5ede
|
More npcs work
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
6f18d16aa2
|
Add new quadmeds npcs with rough offsets
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
ebfb59f041
|
Trims skeletal attributes
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
f48fea57f4
|
Sahagin, Adlet npcs
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
7cf723bb9d
|
gnome
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Samuel Keiffer
|
8e07174c1d
|
Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
|
2021-02-26 04:17:12 +00:00 |
|
Samuel Keiffer
|
6af9e58965
|
Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
|
2021-02-26 02:59:51 +00:00 |
|
Avi Weinstock
|
7d2e8f72eb
|
Add a coin item and make amounts visible on dropped items.
|
2021-02-25 21:31:30 -05:00 |
|
Avi Weinstock
|
e1484c28c0
|
Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
|
2021-02-25 15:26:49 -05:00 |
|
Sam
|
b0b4a07b9e
|
Bows
|
2021-02-24 20:37:43 -05:00 |
|
Sam
|
ee5c9d78ca
|
Swords
|
2021-02-24 18:54:06 -05:00 |
|
heydabop
|
d4e3a3f29f
|
#966 - Add setting to invert controller camera Y axis
|
2021-02-24 10:39:44 -06:00 |
|
Avi Weinstock
|
78014d7d3b
|
Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
|
2021-02-23 15:49:34 -05:00 |
|
Avi Weinstock
|
4e57678f34
|
Support modular weapon components made from a tagged material using the material as a multiplier.
|
2021-02-23 15:31:51 -05:00 |
|
Snowram
|
14c252d8b2
|
Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
|
2021-02-23 20:16:56 +00:00 |
|
Samuel Keiffer
|
e1be8dbcd9
|
Merge branch 'aweinstock/quickfix-sword-spin-speed' into 'master'
Fix description for the sword spin speed skill tree upgrade (previously it was...
See merge request veloren/veloren!1814
|
2021-02-23 03:14:44 +00:00 |
|
Imbris
|
f33d3873b4
|
Merge branch 'aweinstock/modular-weapon-rigging' into 'master'
Support modular weapon voxel meshes being made by assembling their components.
See merge request veloren/veloren!1806
|
2021-02-23 00:45:26 +00:00 |
|
Avi Weinstock
|
c3ac8a1b51
|
Support modular weapon voxel meshes being made by assembling their components.
|
2021-02-23 00:45:26 +00:00 |
|
Avi Weinstock
|
ada4ca39f7
|
Fix description for the sword spin speed skill tree upgrade (previously it was a copy of damage's description).
|
2021-02-22 19:37:20 -05:00 |
|
Marcel
|
72bd0f42fc
|
Merge branch 'xMAC94x/prot_improvements' into 'master'
xMAC94x/prot_improvements
See merge request veloren/veloren!1796
|
2021-02-22 22:47:43 +00:00 |
|
Marcel Märtens
|
e3ef4422b6
|
cleanup ClientConnArgs
|
2021-02-22 21:07:20 +01:00 |
|
Snowram
|
684961b15c
|
Adds look_dir to anims, humanoid heads pivot fixes
|
2021-02-22 20:00:06 +01:00 |
|