Sam
|
5521c886c0
|
Removed useless clippy allow, added todo.
|
2021-05-04 11:27:17 -04:00 |
|
jshipsey
|
c886accaf1
|
anims
|
2021-05-04 08:45:08 -04:00 |
|
Sam
|
d3d4ee8bb0
|
Formatting stuffs.
|
2021-05-01 09:25:53 -04:00 |
|
Sam
|
914d78b4a9
|
Removed clone in animations. Added GATs to animations to do so.
|
2021-05-01 09:25:53 -04:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|
Sam
|
a35b8b4aad
|
Removed ability set as field on items.
|
2021-05-01 09:25:49 -04:00 |
|
Ludvig Böklin
|
34660462e9
|
Glider physics
|
2021-04-27 14:41:48 +00:00 |
|
jshipsey
|
2c74a86170
|
skill adjustments, ori changes
|
2021-04-25 22:02:32 -04:00 |
|
Marcel
|
35584d0344
|
Merge branch 'xMAC94x/reduce_deps' into 'master'
remove some unused deps Yuri found
See merge request veloren/veloren!2197
|
2021-04-25 20:22:31 +00:00 |
|
Marcel Märtens
|
1842b2d6eb
|
remove some unused deps Yuri found
|
2021-04-25 20:18:20 +02:00 |
|
jshipsey
|
fad31bd7ab
|
anim
|
2021-04-25 13:08:43 -04:00 |
|
Snowram
|
c16ec43938
|
Body specific beam offsets
|
2021-04-25 04:07:12 +02:00 |
|
Snowram
|
8f54a0bf31
|
More phoenix AI work
More phoenix AI work
|
2021-04-25 04:07:12 +02:00 |
|
Snowram
|
8cf8e51962
|
Phoenix npc + AI (WIP)
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
ab26efa970
|
Improves bird_large anims
|
2021-04-25 04:07:09 +02:00 |
|
Snowram
|
fd177c9669
|
Breathe and stun anims
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
eb98360183
|
Cockatrice bird_large conversion
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
0f6b902924
|
Idle, run, vel/ori aware fly anims
|
2021-04-25 02:14:49 +02:00 |
|
Snowram
|
bc95484863
|
Swaps bird_small skeleton to a new bird_large
|
2021-04-25 02:14:49 +02:00 |
|
Monty Marz
|
b69eb61e7b
|
Add handles to lanterns, fix cooking pot scale
|
2021-04-22 17:12:07 +00:00 |
|
jshipsey
|
19ce4ad531
|
comments
|
2021-04-22 00:04:39 -04:00 |
|
jshipsey
|
0962fe72f2
|
fix for 1h on back
|
2021-04-22 00:04:39 -04:00 |
|
jshipsey
|
9d82b20891
|
remove 0.8, add snow's mixed_vel idea for other bodies
|
2021-04-22 00:04:39 -04:00 |
|
Joshua Barretto
|
2c95165c82
|
Improvements to lantern holding when sitting
|
2021-04-21 16:54:03 +01:00 |
|
Joshua Barretto
|
ed7cc12213
|
Made characters carry lanterns higher when possible
|
2021-04-21 15:59:29 +01:00 |
|
Imbris
|
30e34aad44
|
Use separate crate to compile anim as a cdylib to avoid compiling both all the time and improve voxygen pipelining
|
2021-04-16 21:58:59 -04:00 |
|
jshipsey
|
8f20d17c9a
|
attacking movement tweaks
|
2021-04-15 12:13:50 -04:00 |
|
jshipsey
|
896d2a5b63
|
combat tweaks
|
2021-04-15 11:43:52 -04:00 |
|
Sam
|
c88df846a7
|
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
|
2021-04-14 17:38:37 -04:00 |
|
jshipsey
|
808634aa75
|
addressing commments
|
2021-04-13 20:19:35 -04:00 |
|
jshipsey
|
a7f5b90f0e
|
2h/1h bug fix, staggers
|
2021-04-13 20:19:35 -04:00 |
|
jshipsey
|
ea9b871374
|
loot tables, clippy, animation tweaks
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
42460f7e65
|
spins, combos
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
97528b7954
|
leaps
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
529f8eb5a6
|
more setups. chargeswing/dash anims
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
9a26024acb
|
alpha attacks
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
b53e1653f6
|
initial wield testing
|
2021-04-13 20:18:58 -04:00 |
|
Marcel
|
42463d1fe0
|
Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
|
2021-04-01 18:45:03 +00:00 |
|
jshipsey
|
030e14f333
|
small anim tweaks
|
2021-04-01 03:08:33 -04:00 |
|
jshipsey
|
558c82ee54
|
flayer anims
|
2021-03-27 21:05:16 -04:00 |
|
Snowram
|
39c8efe11f
|
Adds husk npc
|
2021-03-27 21:05:09 -04:00 |
|
Marcel Märtens
|
fdc40f52d9
|
give more threads a fixed name
|
2021-03-22 12:37:03 +01:00 |
|
Justin Shipsey
|
f57af6f776
|
Merge branch 'slipped/animtweaks' into 'master'
airship movement bits
See merge request veloren/veloren!1967
|
2021-03-22 08:49:04 +00:00 |
|
jshipsey
|
31747d8ff1
|
airship movement bits
|
2021-03-21 21:43:49 -04:00 |
|
Joshua Barretto
|
6ea5aa796b
|
Faster pick, less vibrant block selection
|
2021-03-21 20:38:08 +00:00 |
|
Joshua Barretto
|
347e1022a0
|
Initial implementation of pickaxe
|
2021-03-21 16:09:16 +00:00 |
|
Marcel Märtens
|
2733ba2e27
|
Change the version number to 0.9
|
2021-03-20 13:07:09 +01:00 |
|
Snowram
|
e5afb2fcf7
|
Various visual fixes
|
2021-03-18 22:53:06 +01:00 |
|
Avi Weinstock
|
aa56166c80
|
Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics.
|
2021-03-14 23:17:26 -04:00 |
|
Avi Weinstock
|
8b9e84972a
|
Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
|
2021-03-14 23:09:49 -04:00 |
|
Snowram
|
60dd47cdea
|
Theropod charge attack
|
2021-03-14 18:10:40 +01:00 |
|
Snowram
|
9d7e8957bb
|
Add new npcs
|
2021-03-14 14:24:35 +01:00 |
|
jshipsey
|
49f496e290
|
intitial values
|
2021-03-12 00:58:12 -05:00 |
|
Sam
|
c5f74e528d
|
Animation for cast aura, combo information passed to skillbar.
|
2021-03-09 17:59:40 -05:00 |
|
Marcel Märtens
|
d7df741671
|
update dependencies, including removal of some tracy deps as they are get through common/tracy
|
2021-03-09 20:17:29 +01:00 |
|
Joshua Barretto
|
120cb86c0d
|
Switched back to simd repr
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
|
427e0af73c
|
Reverted to repr_c vek
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
|
1d16f14dd5
|
Small fixes
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
|
f537f82b17
|
Updated vek, fixed house wall bugs
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Yanovski
|
2dd7089e52
|
Bring vek up to date so we can bump rustc (hopefully).
|
2021-03-04 05:46:59 +01:00 |
|
Snowram
|
f4278840c6
|
Fixes light offset for objects
|
2021-03-02 19:28:33 +01:00 |
|
jshipsey
|
308045cfc9
|
final asset corrections, fix glider anim
|
2021-03-01 17:37:47 -05:00 |
|
Snowram
|
7f2276324e
|
Reduces the instances of f64 in anims
|
2021-02-27 23:21:03 +01:00 |
|
jshipsey
|
b4627dfe19
|
look-based anims
|
2021-02-27 16:19:33 -05:00 |
|
jshipsey
|
16720a6826
|
weapon/manifest tweaks
|
2021-02-27 10:44:55 -05:00 |
|
jshipsey
|
0a353576dc
|
address comments
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
17112926e7
|
Adds harvester npc
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
51bc74b2a5
|
visual weapon variation, adjust minotaur dash, keyframed golem quake
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
16a44cd532
|
minotaur moves, added claygolem
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
79ec9115f5
|
rebase, yeti in dungeon
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
e06ebf3507
|
initial balance
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
858fbe1a6c
|
Adds yeti npc
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
30af3a4493
|
dash, spin, jump changes
|
2021-02-27 01:42:46 -05:00 |
|
Snowram
|
1b9815dc34
|
Adds 3 new npcs, tusk ram new design
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
ce3b2141e1
|
theropod retrofit, some more moves
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
57d5e90ddd
|
full bipedsmall armor swaps
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
cb59c8017e
|
anim tweaks, more loadout setup
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
130d51786a
|
golem retrofit
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
952a77f94d
|
speedier weapons initial testing
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
e4e25e20c9
|
rebase
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
0dc8b2e482
|
rendering
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ca3248cc93
|
new dungeon setups, new npcs, weapon specific loadouts, anims
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ac16a8900d
|
bow
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
66664f3f89
|
the stabs
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6a57dd25d0
|
wielding
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
31208e29ee
|
run anim tweaks
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
559ece5ede
|
More npcs work
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
6f18d16aa2
|
Add new quadmeds npcs with rough offsets
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
ebfb59f041
|
Trims skeletal attributes
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
f48fea57f4
|
Sahagin, Adlet npcs
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
7cf723bb9d
|
gnome
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Snowram
|
14c252d8b2
|
Merge branch 'snowram/turret' into 'master'
Object animation, beam fixes, turret implementation
See merge request veloren/veloren!1805
|
2021-02-23 20:16:56 +00:00 |
|
Snowram
|
684961b15c
|
Adds look_dir to anims, humanoid heads pivot fixes
|
2021-02-22 20:00:06 +01:00 |
|
Snowram
|
4078eeb877
|
Various fixes to object animation, cleanup
|
2021-02-21 19:56:46 +01:00 |
|
Snowram
|
e7bbf3981d
|
Object animation
|
2021-02-21 19:17:44 +01:00 |
|
Sam
|
d5ccc33abc
|
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
|
2021-02-19 18:45:48 -05:00 |
|