Commit Graph

764 Commits

Author SHA1 Message Date
Michał
a8ce3240c2 Loot changes 2023-07-06 12:11:28 +00:00
Hugo Famechon
a648c68233 Sort items in inventory by quantity 2023-07-05 19:07:16 +00:00
Samuel Keiffer
dab040baa4 Merge branch 'trade-thirdconfirm' into 'master'
Added additional confirmation when trading for nothing.

See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
Marcel
620c58fecc Merge branch 'bd/esperanto' into 'master'
Esperanto translation

See merge request veloren/veloren!3432
2023-07-03 23:34:36 +00:00
Brandon Dyer
a7ff12f012 Esperanto translation 2023-07-03 23:34:35 +00:00
Christof Petig
34da94cbad remove release mode from CI and move to the proper place in CHANGELOG 2023-07-01 15:44:15 +02:00
Christof Petig
5fc89dfce6 add ChangeLog 2023-07-01 15:31:53 +02:00
Marcel Märtens
e3f8046691 Change the version number to 0.15 2023-06-30 16:31:00 +02:00
Avi Weinstock
ced6880168 Added additional confirmation when trading for nothing. 2023-06-26 10:39:30 -04:00
Marcel
caf33b69d9 Merge branch 'walpo/update-translation-files' into 'master'
Make i18n language identifiers comply with IETF BCP 47

See merge request veloren/veloren!3964
2023-06-07 13:12:35 +00:00
walpo
b919312d1b Make i18n language identifiers comply with IETF BCP 47 2023-06-07 13:12:34 +00:00
Imbris
ab946a0d60 Update changelog 2023-06-04 12:59:07 -04:00
Isse
a884e0e058 Various rtsim related stuff 2023-06-03 22:14:18 +00:00
Joshua Barretto
6bb65bd9ec Updated changelog 2023-06-01 14:52:03 +01:00
Joshua Barretto
3a383050d5 Apply fall damage even after a block-hop 2023-06-01 14:14:28 +01:00
Pedro H
25c3fe3657 Add all missing pt_br translations 2023-05-31 21:19:23 +00:00
Maxicarlos08
fbe32a9047
no_dura -> no_durability 2023-05-22 22:38:48 +02:00
Maxicarlos08
713f5afdfa
update changelog 2023-05-22 22:38:48 +02:00
Joshua Barretto
80ebc145a8 Updated changelog 2023-05-14 22:20:40 +01:00
Sam
20a8788eee Rebase fixes and changelog 2023-05-13 09:38:10 -04:00
Joshua Barretto
76fb68cf86 Updated changelog 2023-05-12 21:26:06 +01:00
Isse
8fa46139f5 add to changelog 2023-05-09 19:43:10 +02:00
Joshua Barretto
693684d1c9 Updated changelog 2023-05-04 22:13:14 +01:00
Isse
8bab047c87 add to changelog 2023-05-03 13:07:36 +02:00
Isse
ab4076518f Add multiloot 2023-04-23 19:17:39 +00:00
Christof Petig
870a0098d6 add changelog 2023-04-16 23:00:36 +02:00
Corvella
0fe4bea421 Let women's voices be heard! 2023-04-15 07:24:59 +00:00
Joshua Barretto
c5a39837c3 Updated changelog 2023-04-13 16:03:34 +01:00
Joshua Barretto
a99313695c Updated changelog 2023-04-09 19:26:26 +01:00
Imbris
54c39c03f7 Merge branch 'imbris/pixel-perfection-v2' into 'master'
Move image scaling into the UI shaders rather than precomputing it on the CPU

Closes #257

See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
07d3242b26 Update changelog 2023-04-08 00:51:49 -04:00
Sam
807a8bcea0 Changelog 2023-04-06 10:57:08 -04:00
Antonios Barotsis
d292026935 Added fix to changelog 2023-04-04 23:23:04 +02:00
Joshua Barretto
c0723c659e Updated changelog 2023-04-01 12:38:43 +01:00
Isse
1298fc792b Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)

See merge request veloren/veloren!3836
2023-03-23 16:33:39 +00:00
Sophia Waggoner
d5c169682e Update changelog. 2023-03-21 22:00:15 -07:00
Sam
2ec75c657d Changelog 2023-03-21 20:24:08 -04:00
Imbris
61cb0ad39b Merge branch 'imbris/small-tweaks' into 'master'
Various small tweaks / fixes

Closes #1475

See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Christof Petig
b555d619fb prefer imbris syntax proposal, documentation and changelog 2023-03-17 22:35:47 +01:00
Imbris
6b8e22d6cc Improvements and fixes for interacting/collecting
* Inert entities like arrows no longer block interactions like picking
  up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
  as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
  instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
  since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Cat Stevens
83e4cdfe76 Allow locking camera zoom
Allow the camera's zoom to be locked by a keybind
	or a Gameplay setting. The zoom lock
	behavior can be changed between Toggle
	and Auto, where Auto only locks the camera
	zoom while specific movement/combat inputs
	are being pressed. (closes !1528)

A temporary fading notification is shown at the
	top of the screen, informing the player of
	the setting change (when the keybind is
	used) or that the zoom is locked (when
	the player might have forgotten the zoom
	is locked, and is trying to zoom).

i18n strings are added for English and German,
	but no other languages.

To implement the simplistic fading text, the
	behavior was extracted into an impl
	called `ChangeNotification`, where
	reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8 More spot features 2023-03-03 23:21:37 +00:00
Joshua Barretto
6df7963a22 Updated changelog 2023-03-01 12:55:42 +00:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns. 2023-02-21 17:03:22 +01:00
Cat Stevens
e19a497989 Don't require 10 energy for climbing
The infinite climb bug should be fixed by !3792
	(Refactor energy and poise regen), so we
	can safely remove the need for the
	character to have at least 10 energy to
	climb.

The minimum energy needed to start climbing is
	now 1 energy.

This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
James Melkonian
87f5a3345d Fix sword sfx 2023-02-07 16:57:22 +00:00
Avi Weinstock
707e189034 Nerf non-potion drinks. 2023-02-01 20:39:29 -05:00
Christof Petig
f306b6ee69 make lamps, embers and campfires use glowing indices for the brightest fiery colors 2023-01-29 18:53:18 +01:00
Isse
a5248bd61a Add to changelog 2023-01-28 03:10:42 +01:00
Ellen Sun
d774319cf0 cleanup and fixes + added change to CHANGELOG.md 2023-01-27 20:32:41 -05:00
Joshua Barretto
88ac238121 Merge branch 'joedonofry/dropped_lantern_glow' into 'master'
Add glow to dropped lanterns

See merge request veloren/veloren!3772
2023-01-23 16:13:43 +00:00
Joseph Donofry
74ee861dde Add glow to dropped lanterns 2023-01-23 16:13:43 +00:00
Isse
709b6a9aae Fixed armor stat diff display 2023-01-21 02:40:32 +01:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Nils Ascheuer
21f417dbef Added Changelog 2023-01-18 14:40:21 +01:00
James Melkonian
9d31baf500 Make bats easier to combat and fix hitbox scaling bug 2023-01-15 16:25:43 -08:00
Isse
5378d1b11d Fix doors 2023-01-15 05:13:02 +00:00
Isse
5adaad956b Experimental shader command 2023-01-10 01:57:44 +00:00
Marcel Märtens
25906e05df Change the version number to 0.14 2023-01-06 18:41:03 +01:00
Imbris
a123c7ad7f Merge branch 'ashirviskas/advanced_inventory_sorting' into 'master'
Inventory: Improved inventory sorting

See merge request veloren/veloren!3736
2023-01-01 01:14:47 +00:00
DaforLynx
221d6a67ad Minor audio code cleanup 2022-12-31 23:50:38 +00:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category 2022-12-31 02:32:41 +02:00
Monty Marz
6b74437c8c Bag icon improvement 2022-12-23 15:22:13 +00:00
Aidar Shaikhiev
cccc796d31 Items images export for wiki 2022-12-15 16:19:49 +00:00
IsseW
dd8c429cfc changelog entry 2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc Add Exp-Bar 2022-11-22 11:52:39 +00:00
holychowders
c61503f503 Update changelog for last known position. 2022-11-20 02:43:58 -06:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Avi Weinstock
ff5acf18d7 Doors now animate opening when entities are near them. 2022-11-01 19:29:51 -04:00
holychowders
3d4ad29d1d Flee if attacked even if attacker is not close. 2022-10-28 21:31:49 +00:00
Sam
b090467f19 Changelog 2022-10-27 20:33:52 -04:00
Joshua Barretto
29d40cf509 Added graphics presets 2022-10-27 01:15:40 +01:00
Samuel Keiffer
f676e732f6 Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
ActionState extensions to allow for multiple concurrent state variables And More Complex AI

See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
kitswas
6fe58d107c Update CHANGELOG.md 2022-10-24 22:05:53 +05:30
Timothy Finnegan
cd5ae96424 Undid accidental/unnecessary changelog changes 2022-10-23 18:44:11 -07:00
Tim Finnegan
a21a674ed1 Merge branch 'master' into 'flaffwaffle/action_state_concurrent_states'
# Conflicts:
#   CHANGELOG.md
2022-10-24 01:35:25 +00:00
Joshua Barretto
40e47b4f3e Added reflection mode settings 2022-10-23 20:03:21 +01:00
Joshua Barretto
b85fd11443 Added refraction 2022-10-23 15:15:25 +01:00
Joshua Barretto
5c4090f099 Updated README 2022-10-23 01:42:01 +01:00
Sam
69bb7d9047 Changelog 2022-10-19 09:34:11 -04:00
Timothy Finnegan
724bde4306 Updated the changelog to include the changes. 2022-10-16 19:58:17 -07:00
Joshua Barretto
8800bdbef6 Updated missed changelog entry 2022-10-11 23:57:48 +01:00
Tavo Annus
fcd7447991 Fix npcs untargeting trade partner while in trade 2022-10-07 15:17:49 +03:00
Tianyang Zhang
99bedde100 Crafting recipe for black lantern 2022-10-02 17:46:36 +00:00
Avi Weinstock
ff781198d3 Fix 18-slot pets (they now properly get inventories based on their body type, which is usually 1-slot).
Also fixes a related issue where pets lose their natural weapons/armour.
2022-09-30 14:51:49 -04:00
Joshua Barretto
3b195fbd55 Improved shiny water shader 2022-09-22 23:08:32 +01:00
Imbris
1b48a3008c Merge branch 'Couls/TestBed' into 'master'
Extend item pickup UI to group members

Closes #1402

See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55 Extend item pickup UI to group members 2022-09-20 22:13:50 +00:00
James Melkonian
5d5cb28b59 Fix pet aggro 2022-09-14 19:48:34 +00:00
Joshua Barretto
33b807c237 Updated changelog 2022-09-10 13:36:43 +01:00
Joshua Yanovski
f5aee1d2a7 Allow mods/admins to log in when server is full.
As a side effect, this moves the initial game server sync message into
the login code, since that's the first place we can check for admin
permissions and we want to avoid sending large messages to users who are
not authenticated (especially if the player cap has been reached;
previously, the player cap check limited the damage that could be done
by unauthenticated players).

Some fallout from this is that we don't synchronize the Player component
anymore, which had some minor effects on voxygen.  This update also
breaks Torvus, since Client::new now expects the username and password
to be provided from the getgo--an accompanying MR will be submitted to
fix it.
2022-09-06 21:42:31 -07:00
Imbris
d3c90f9078 Update changelog, update client/src/bin/* with changes in Client API 2022-08-25 23:25:58 -04:00
Imbris
7d88baef42 Move up changelog entries that were added after the latest release 2022-08-25 23:25:31 -04:00
flo666
e55eaf1782 put seachapel in unrealesed in changelog 2022-08-25 15:49:48 +02:00
flo666
55aebd5774 seachapel changelog entry 2022-08-25 08:38:32 +02:00
Imbris
5e8adb3c80 Make the present mode default to Fifo instead of Immediate since it uses
less power and in my own experience is generally a better experience when
the GPU is under significant load.
2022-08-23 02:17:39 -04:00
Imbris
ce8b8b6f12 Update changelog, cargo fmt 2022-08-21 12:10:20 -04:00
Marcel
3b87bf1e4a Merge branch 'xMAC94x/slowjob_freeze_reproduction' into 'master'
Initial reproduction of the slowjob freezen with par_iter and slowjob,

See merge request veloren/veloren!3546
2022-08-20 20:44:07 +00:00
Marcel Märtens
25d9e5b27e workaround for https://github.com/rayon-rs/rayon/issues/969
Unfortuatly rayon has a bug that if you Threadpool.spawn from inside a parallel iterator from inside a Threadpool.install, that the parallel iterator will BLOCK till the Threadpool.spawn finished, which causes many many lag spikes.
I assume this might be the case for the pictures in the gantt chart where a system took unusual long or had a long pause that was unexplained.
I also raise the number of threads by 1, as this rayon thread will prob be useless in all cases and have no real work to do.

EDIT: it turns out the tests are sporadicly failing and this soluction doesnt work
2022-08-19 09:30:00 +02:00
Tormod G. Hellen
753a51e683
Make selfish bastards ambush people when they're alone. 2022-08-17 23:50:09 +02:00