Michał
a8ce3240c2
Loot changes
2023-07-06 12:11:28 +00:00
Hugo Famechon
a648c68233
Sort items in inventory by quantity
2023-07-05 19:07:16 +00:00
Samuel Keiffer
dab040baa4
Merge branch 'trade-thirdconfirm' into 'master'
...
Added additional confirmation when trading for nothing.
See merge request veloren/veloren!3997
2023-07-03 23:45:59 +00:00
Marcel
620c58fecc
Merge branch 'bd/esperanto' into 'master'
...
Esperanto translation
See merge request veloren/veloren!3432
2023-07-03 23:34:36 +00:00
Brandon Dyer
a7ff12f012
Esperanto translation
2023-07-03 23:34:35 +00:00
Christof Petig
34da94cbad
remove release mode from CI and move to the proper place in CHANGELOG
2023-07-01 15:44:15 +02:00
Christof Petig
5fc89dfce6
add ChangeLog
2023-07-01 15:31:53 +02:00
Marcel Märtens
e3f8046691
Change the version number to 0.15
2023-06-30 16:31:00 +02:00
Avi Weinstock
ced6880168
Added additional confirmation when trading for nothing.
2023-06-26 10:39:30 -04:00
Marcel
caf33b69d9
Merge branch 'walpo/update-translation-files' into 'master'
...
Make i18n language identifiers comply with IETF BCP 47
See merge request veloren/veloren!3964
2023-06-07 13:12:35 +00:00
walpo
b919312d1b
Make i18n language identifiers comply with IETF BCP 47
2023-06-07 13:12:34 +00:00
Imbris
ab946a0d60
Update changelog
2023-06-04 12:59:07 -04:00
Isse
a884e0e058
Various rtsim related stuff
2023-06-03 22:14:18 +00:00
Joshua Barretto
6bb65bd9ec
Updated changelog
2023-06-01 14:52:03 +01:00
Joshua Barretto
3a383050d5
Apply fall damage even after a block-hop
2023-06-01 14:14:28 +01:00
Pedro H
25c3fe3657
Add all missing pt_br translations
2023-05-31 21:19:23 +00:00
Maxicarlos08
fbe32a9047
no_dura -> no_durability
2023-05-22 22:38:48 +02:00
Maxicarlos08
713f5afdfa
update changelog
2023-05-22 22:38:48 +02:00
Joshua Barretto
80ebc145a8
Updated changelog
2023-05-14 22:20:40 +01:00
Sam
20a8788eee
Rebase fixes and changelog
2023-05-13 09:38:10 -04:00
Joshua Barretto
76fb68cf86
Updated changelog
2023-05-12 21:26:06 +01:00
Isse
8fa46139f5
add to changelog
2023-05-09 19:43:10 +02:00
Joshua Barretto
693684d1c9
Updated changelog
2023-05-04 22:13:14 +01:00
Isse
8bab047c87
add to changelog
2023-05-03 13:07:36 +02:00
Isse
ab4076518f
Add multiloot
2023-04-23 19:17:39 +00:00
Christof Petig
870a0098d6
add changelog
2023-04-16 23:00:36 +02:00
Corvella
0fe4bea421
Let women's voices be heard!
2023-04-15 07:24:59 +00:00
Joshua Barretto
c5a39837c3
Updated changelog
2023-04-13 16:03:34 +01:00
Joshua Barretto
a99313695c
Updated changelog
2023-04-09 19:26:26 +01:00
Imbris
54c39c03f7
Merge branch 'imbris/pixel-perfection-v2' into 'master'
...
Move image scaling into the UI shaders rather than precomputing it on the CPU
Closes #257
See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
07d3242b26
Update changelog
2023-04-08 00:51:49 -04:00
Sam
807a8bcea0
Changelog
2023-04-06 10:57:08 -04:00
Antonios Barotsis
d292026935
Added fix to changelog
2023-04-04 23:23:04 +02:00
Joshua Barretto
c0723c659e
Updated changelog
2023-04-01 12:38:43 +01:00
Isse
1298fc792b
Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
...
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798 )
See merge request veloren/veloren!3836
2023-03-23 16:33:39 +00:00
Sophia Waggoner
d5c169682e
Update changelog.
2023-03-21 22:00:15 -07:00
Sam
2ec75c657d
Changelog
2023-03-21 20:24:08 -04:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
...
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Christof Petig
b555d619fb
prefer imbris syntax proposal, documentation and changelog
2023-03-17 22:35:47 +01:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Joshua Barretto
6df7963a22
Updated changelog
2023-03-01 12:55:42 +00:00
Tormod Gjeitnes Hellen
0fbe6a67f2
Make castles appear close to towns.
2023-02-21 17:03:22 +01:00
Cat Stevens
e19a497989
Don't require 10 energy for climbing
...
The infinite climb bug should be fixed by !3792
(Refactor energy and poise regen), so we
can safely remove the need for the
character to have at least 10 energy to
climb.
The minimum energy needed to start climbing is
now 1 energy.
This was suggested by James M#8698.
2023-02-13 21:23:25 -05:00
James Melkonian
87f5a3345d
Fix sword sfx
2023-02-07 16:57:22 +00:00
Avi Weinstock
707e189034
Nerf non-potion drinks.
2023-02-01 20:39:29 -05:00
Christof Petig
f306b6ee69
make lamps, embers and campfires use glowing indices for the brightest fiery colors
2023-01-29 18:53:18 +01:00
Isse
a5248bd61a
Add to changelog
2023-01-28 03:10:42 +01:00
Ellen Sun
d774319cf0
cleanup and fixes + added change to CHANGELOG.md
2023-01-27 20:32:41 -05:00
Joshua Barretto
88ac238121
Merge branch 'joedonofry/dropped_lantern_glow' into 'master'
...
Add glow to dropped lanterns
See merge request veloren/veloren!3772
2023-01-23 16:13:43 +00:00
Joseph Donofry
74ee861dde
Add glow to dropped lanterns
2023-01-23 16:13:43 +00:00
Isse
709b6a9aae
Fixed armor stat diff display
2023-01-21 02:40:32 +01:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
Nils Ascheuer
21f417dbef
Added Changelog
2023-01-18 14:40:21 +01:00
James Melkonian
9d31baf500
Make bats easier to combat and fix hitbox scaling bug
2023-01-15 16:25:43 -08:00
Isse
5378d1b11d
Fix doors
2023-01-15 05:13:02 +00:00
Isse
5adaad956b
Experimental shader command
2023-01-10 01:57:44 +00:00
Marcel Märtens
25906e05df
Change the version number to 0.14
2023-01-06 18:41:03 +01:00
Imbris
a123c7ad7f
Merge branch 'ashirviskas/advanced_inventory_sorting' into 'master'
...
Inventory: Improved inventory sorting
See merge request veloren/veloren!3736
2023-01-01 01:14:47 +00:00
DaforLynx
221d6a67ad
Minor audio code cleanup
2022-12-31 23:50:38 +00:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category
2022-12-31 02:32:41 +02:00
Monty Marz
6b74437c8c
Bag icon improvement
2022-12-23 15:22:13 +00:00
Aidar Shaikhiev
cccc796d31
Items images export for wiki
2022-12-15 16:19:49 +00:00
IsseW
dd8c429cfc
changelog entry
2022-11-30 15:13:52 +01:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
holychowders
c61503f503
Update changelog for last known position.
2022-11-20 02:43:58 -06:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
holychowders
3d4ad29d1d
Flee if attacked even if attacker is not close.
2022-10-28 21:31:49 +00:00
Sam
b090467f19
Changelog
2022-10-27 20:33:52 -04:00
Joshua Barretto
29d40cf509
Added graphics presets
2022-10-27 01:15:40 +01:00
Samuel Keiffer
f676e732f6
Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
...
ActionState extensions to allow for multiple concurrent state variables And More Complex AI
See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
kitswas
6fe58d107c
Update CHANGELOG.md
2022-10-24 22:05:53 +05:30
Timothy Finnegan
cd5ae96424
Undid accidental/unnecessary changelog changes
2022-10-23 18:44:11 -07:00
Tim Finnegan
a21a674ed1
Merge branch 'master' into 'flaffwaffle/action_state_concurrent_states'
...
# Conflicts:
# CHANGELOG.md
2022-10-24 01:35:25 +00:00
Joshua Barretto
40e47b4f3e
Added reflection mode settings
2022-10-23 20:03:21 +01:00
Joshua Barretto
b85fd11443
Added refraction
2022-10-23 15:15:25 +01:00
Joshua Barretto
5c4090f099
Updated README
2022-10-23 01:42:01 +01:00
Sam
69bb7d9047
Changelog
2022-10-19 09:34:11 -04:00
Timothy Finnegan
724bde4306
Updated the changelog to include the changes.
2022-10-16 19:58:17 -07:00
Joshua Barretto
8800bdbef6
Updated missed changelog entry
2022-10-11 23:57:48 +01:00
Tavo Annus
fcd7447991
Fix npcs untargeting trade partner while in trade
2022-10-07 15:17:49 +03:00
Tianyang Zhang
99bedde100
Crafting recipe for black lantern
2022-10-02 17:46:36 +00:00
Avi Weinstock
ff781198d3
Fix 18-slot pets (they now properly get inventories based on their body type, which is usually 1-slot).
...
Also fixes a related issue where pets lose their natural weapons/armour.
2022-09-30 14:51:49 -04:00
Joshua Barretto
3b195fbd55
Improved shiny water shader
2022-09-22 23:08:32 +01:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
...
Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
James Melkonian
5d5cb28b59
Fix pet aggro
2022-09-14 19:48:34 +00:00
Joshua Barretto
33b807c237
Updated changelog
2022-09-10 13:36:43 +01:00
Joshua Yanovski
f5aee1d2a7
Allow mods/admins to log in when server is full.
...
As a side effect, this moves the initial game server sync message into
the login code, since that's the first place we can check for admin
permissions and we want to avoid sending large messages to users who are
not authenticated (especially if the player cap has been reached;
previously, the player cap check limited the damage that could be done
by unauthenticated players).
Some fallout from this is that we don't synchronize the Player component
anymore, which had some minor effects on voxygen. This update also
breaks Torvus, since Client::new now expects the username and password
to be provided from the getgo--an accompanying MR will be submitted to
fix it.
2022-09-06 21:42:31 -07:00
Imbris
d3c90f9078
Update changelog, update client/src/bin/* with changes in Client API
2022-08-25 23:25:58 -04:00
Imbris
7d88baef42
Move up changelog entries that were added after the latest release
2022-08-25 23:25:31 -04:00
flo666
e55eaf1782
put seachapel in unrealesed in changelog
2022-08-25 15:49:48 +02:00
flo666
55aebd5774
seachapel changelog entry
2022-08-25 08:38:32 +02:00
Imbris
5e8adb3c80
Make the present mode default to Fifo instead of Immediate since it uses
...
less power and in my own experience is generally a better experience when
the GPU is under significant load.
2022-08-23 02:17:39 -04:00
Imbris
ce8b8b6f12
Update changelog, cargo fmt
2022-08-21 12:10:20 -04:00
Marcel
3b87bf1e4a
Merge branch 'xMAC94x/slowjob_freeze_reproduction' into 'master'
...
Initial reproduction of the slowjob freezen with par_iter and slowjob,
See merge request veloren/veloren!3546
2022-08-20 20:44:07 +00:00
Marcel Märtens
25d9e5b27e
workaround for https://github.com/rayon-rs/rayon/issues/969
...
Unfortuatly rayon has a bug that if you Threadpool.spawn from inside a parallel iterator from inside a Threadpool.install, that the parallel iterator will BLOCK till the Threadpool.spawn finished, which causes many many lag spikes.
I assume this might be the case for the pictures in the gantt chart where a system took unusual long or had a long pause that was unexplained.
I also raise the number of threads by 1, as this rayon thread will prob be useless in all cases and have no real work to do.
EDIT: it turns out the tests are sporadicly failing and this soluction doesnt work
2022-08-19 09:30:00 +02:00
Tormod G. Hellen
753a51e683
Make selfish bastards ambush people when they're alone.
2022-08-17 23:50:09 +02:00