Commit Graph

300 Commits

Author SHA1 Message Date
31e2e93786 Lowered the energy cost from 80 to 40
Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
2020-12-01 20:01:24 +00:00
1cf0aff5ef More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
f411ff7e04 bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
6f72e68ad6 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
a27b086401 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
1f59ef92d8 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
c07d8df58b assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
793d6095b3 Maneater AI
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
e3e513cc11 initial quadlow ranged work 2020-11-24 17:48:27 -06:00
ae06016e9a Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
0737c71749 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
225756b011 npc armour 2020-11-23 10:45:01 +00:00
427f431ac8 Duh. 2020-11-23 10:45:00 +00:00
d98bfa72ad Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
44fe398ba3 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
42d2108c39 Adds mindflayer npc 2020-11-19 00:53:09 +01:00
fe977f0a6c Adds a speed stat to weapons 2020-11-11 22:03:53 +01:00
Sam
e6693d5979 Yeet 2020-11-10 15:49:51 -06:00
0e072f72cc frost cleaver
velorite mage set

offsets
armor stats
2020-11-10 21:43:45 +00:00
Sam
08a0926c40 Fixed sneaky admin sword. 2020-11-08 13:58:23 -06:00
66dbfebf3b Asset ron file fix 2020-11-07 22:06:08 -08:00
Sam
d484ac2e38 Yeeted from ron files. 2020-11-07 15:53:16 -06:00
Sam
ca65cdace1 Yeeted from manifest files. 2020-11-07 15:53:14 -06:00
642ad805a1 potion buff 2020-11-06 01:08:34 +01:00
0d92f02deb Buff stonegolem, nerf giants, add missing sfxs 2020-11-06 01:08:33 +01:00
eb79820c25 tweaks consumables buffs values 2020-11-06 01:08:32 +01:00
a52f83e92c Addresses some comments 2020-11-06 01:08:31 +01:00
ce96af4363 Allow for an arbitrary array of effects and buffs for consumables 2020-11-06 01:08:30 +01:00
3679701ebf Grammar and length reduction, Lucerne and Pike Hammer swap names for consistency 2020-11-01 13:29:35 -07:00
47adb2f1d1 Fixing up further grammar and length issues, Lucerne and Spike Hammer swap names 2020-11-01 13:29:35 -07:00
477b575f4e fixup improved item descriptions for most items (no swords) 2020-11-01 13:29:35 -07:00
8fa398954d Initial implementation of buffs UI
player buffs animation

more testing debuffs

sorting and display limit fix

overhead buffs

fix

WIP buff removal function

fmt

Update buffs.rs

Now with compiling: WIP group UI buffs

positioning

Update group.rs

Update group.rs

Small optimizations.

Fixed positioning of buffs in group panel. Broke buff tooltips in group panel.

buff frame visuals

added setting for displaying buffs at minimap
2020-10-26 19:28:24 -05:00
b31c6877b4 skillbar fixes, buff UI module
adjustments, fixes, assets, test buffs widgets
2020-10-26 19:28:23 -05:00
7a62ddfd3f Add BeastClaw npc weapontype 2020-10-19 16:20:59 +02:00
c9985e14cb Rename Saurok, various anim fixes 2020-10-19 16:20:58 +02:00
d2f91bc3a0 Assigns a ToolKind to bipedlarge weapons 2020-10-19 16:20:58 +02:00
2b800a2b63 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
Sam
0b80257aa3 Add migration 2020-09-29 19:48:15 -05:00
Sam
37fcfb8b6f Created manifest for database to filepath for items. 2020-09-29 19:48:12 -05:00
Sam
3d6c26a3c7 Fully separated sceptres from staves. 2020-09-29 19:48:12 -05:00
Sam
3e2e06f2f8 Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies. 2020-09-29 19:48:11 -05:00
13d9b814ab separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
2b8d1e6fb9 test values 2020-09-29 19:48:00 -05:00
Sam
b06ab250cc Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Sam
99aba78422 Added healing healthsource logic to shockwave system. 2020-09-19 14:40:19 -05:00
Sam
819fb8ee77 Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.

Fix rebasing errors.
2020-09-19 14:40:16 -05:00
Sam
66b0fee3c7 Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
b2dc95239d Merge branch 'martin-t/dust' into 'master'
Fix typo: velorite dusk->dust

See merge request veloren/veloren!1390
2020-09-18 23:54:17 +00:00
5fe79e1c6a new loading screen bgs (part 1)
Add a basic random feature to char creation

loading screen bg (part 2)

loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
a9756607a3 fix typo: velorite dusk->dust 2020-09-19 00:43:29 +02:00