Commit Graph

139 Commits

Author SHA1 Message Date
SzwedzikPL
ab297ff97e more readable macro 2016-02-05 02:03:25 +01:00
SzwedzikPL
7b8be590b4 Merge branch 'acemod/master' into interactions_lamps 2016-02-05 01:43:06 +01:00
commy2
3854a5c989 Merge pull request #3109 from acemod/ThingX
fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
commy2
427628045c fix ThingX capitalization, fix #3076 2016-01-03 15:21:38 +01:00
bux
0e8eb5fac4 Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
dixon13
356bd36728 Changed action name
- Changed display name for extraction action on civilians to match the new action name 'Get Out'.
- Changed class name for extracting civilians out of vehicles to match the action name
2015-12-29 09:27:43 -07:00
dixon13
d410fe42d9 Fixed misspell
'_targe' is suppose to be '_target'
2015-12-28 22:00:08 -07:00
dixon13
21daa331dc Changes to ACE_Unload
- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0 Extract civilans from vehicles, rmeoved actions from civilians in vehicles 2015-12-23 00:19:41 -07:00
commy2
ff4406e411 manual merge, more selectRandom command useage 2015-11-29 16:48:23 +01:00
commy2
e5c4d35969 1.55 use new selectRandom command 2015-11-29 16:33:25 +01:00
Thomas Kooi
ced94d73a7 Merge pull request #2797 from ColdEvul/RoadBarrierRoadCone
[REMADE] RoadCone_F and its inhered RoadBarrier_F intractable
2015-11-28 20:51:39 +01:00
PabstMirror
4aeeefdfe8 Fix UBC and increase Heli_04 Pod interaction distance 2015-11-26 11:47:25 -06:00
Thomas Kooi
15267c0433 Merge pull request #2219 from acemod/handSignals
Hand signals enhancement
2015-11-26 16:04:41 +01:00
PabstMirror
185cae2fe5 Remove Old Gestures from interaction 2015-11-25 11:00:45 -06:00
Thomas Kooi
08c5374a99 Merge pull request #2390 from BaerMitUmlaut/pass-magazine
Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
ColdEvul
03b82e5859 Adjusted interaction nod, changed carrying height for he barrier. 2015-11-01 22:38:55 +01:00
PabstMirror
64de91ed06 Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
SzwedzikPL
98f6bb3589 Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
Conflicts:
	addons/cargo/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/interaction/XEH_preInit.sqf
	addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
BaerMitUmlaut
1effe61aa9 Removed parent condition 2015-10-06 19:09:51 +02:00
BaerMitUmlaut
d6dcd4112e Resolved merge conflicts 2015-10-06 17:50:55 +02:00
commy2
5a3a32f236 more interaction cleanup 2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76 fix errors on game start 2015-09-28 17:28:51 +02:00
commy2
5c5a65443b more interaction cleanup 2015-09-28 17:20:56 +02:00
commy2
f48636e633 more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
commy2
4b536425b1 Code Cleanup Interaction 2015-09-28 14:36:51 +02:00
BaerMitUmlaut
45bfa3eaf5 Fixed vanishing mags and localized hint 2015-09-10 22:23:37 +02:00
BaerMitUmlaut
c26107bc5c Added ability to pass a magazine 2015-09-08 14:07:16 +02:00
commy2
7a4c37c085 disable all actions on ladders by default, close #2289 2015-08-30 22:03:45 +02:00
ViperMaul
d38cb31240 Merge pull request #2109 from acemod/pushSubmaine
Push SDV sub, cleanup push
2015-08-26 21:03:46 -07:00
SzwedzikPL
384c4bc55e config macro, script tweaks 2015-08-24 16:48:53 +02:00
SzwedzikPL
3e19b33493 interaction with portable lamps 2015-08-22 20:00:26 +02:00
PabstMirror
4cce799ace #2045 - Push SDV sub, cleanup push 2015-08-10 22:08:13 -05:00
PabstMirror
0e17bebd23 Merge branch 'master' into repair 2015-08-09 00:33:08 -05:00
PabstMirror
451c88c601 Merge pull request #2027 from acemod/joinGroupTeamManagement
EnableTeamManagement setting for joinGroup
2015-08-08 11:16:20 -05:00
jonpas
1aecd54fc3 Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common 2015-08-08 18:02:20 +02:00
PabstMirror
0bd1e1afce #2024 - EnableTeamManagement setting for joinGroup 2015-08-05 18:02:57 -05:00
Glowbal
1ad2a5cdf1 Merge branch 'master' into repair
Conflicts:
	addons/interaction/CfgVehicles.hpp
2015-07-03 22:29:29 +02:00
Nicolás Badano
10ef88b655 Merge pull request #1596 from SzwedzikPL/interaction_box_inventory
Open action for boxes
2015-07-01 12:59:24 -03:00
jonpas
29ce8f635e Merge branch 'master' into sitting
Conflicts:
	addons/kestrel4500/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
SzwedzikPL
805c0e1c68 Open action for boxes 2015-06-12 19:48:28 +02:00
jonpas
332afb2174 Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
PabstMirror
abf2887826 Manual MainActions position for some statics weapons 2015-06-07 00:25:52 -05:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
esteldunedain
9d29aa2107 - Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jonpas
5a17b39a7e Merge remote-tracking branch 'origin/master' into interactionCodingGuidelines
Conflicts:
	addons/interaction/CfgVehicles.hpp
2015-05-14 16:57:49 +02:00
Grzegorz Sikora
44466e8be8 Remove tabs and repair errors @Glowbal found
Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp

Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp
	addons/optionsmenu/stringtable.xml
2015-05-12 18:27:27 +02:00
Grzegorz Sikora
156bba3321 Yes/No to BOOL
Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/CfgVehicles.hpp
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml

Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
Grzegorz Sikora
6a821715a0 Stringtable modules
Conflicts:
	addons/missionmodules/CfgVehicles.hpp
	addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
jonpas
1a2e7d0596 Tabs to Spaces, Removed unused GUI class 2015-05-09 22:25:48 +02:00
Felix Wiegand
a211bcfacf Merge pull request #689 from acemod/group
Reword the group action names
2015-05-01 23:30:10 +02:00
esteldunedain
324b9510e3 Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that. 2015-05-01 01:56:39 -03:00
PabstMirror
a46d4e11ab Remove linebreak from teamManagement, fix leaveteam 2015-04-30 12:38:19 -05:00
PabstMirror
5ca75f9973 Action names Join->Assign 2015-04-30 12:20:01 -05:00
PabstMirror
ca57a4e168 Merge branch 'master' into group
Conflicts:
	addons/interaction/CfgVehicles.hpp
	addons/interaction/stringtable.xml
2015-04-30 11:59:53 -05:00
Glowbal
581c64f66f Implemented unloading from vehicles #740 2015-04-29 23:12:47 +02:00
commy2
f5d7331847 no team management on the dead or unconscious units, fix #803 2015-04-26 20:57:55 +02:00
commy2
1a9f8d86e0 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into repair 2015-04-24 18:25:34 +02:00
esteldunedain
e3a06999c3 Reduce MainActions distance for CAManBase from 5m to 4m 2015-04-24 00:57:49 -03:00
commy2
665aa37898 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into repair 2015-04-21 12:41:12 +02:00
esteldunedain
80f37b9ad9 Reword team actions on AI 2015-04-17 01:13:05 -03:00
PabstMirror
669dbe10c9 BecomeLeader - Don't create new group 2015-04-13 00:23:00 -05:00
commy2
2fa7624815 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into repair 2015-04-04 20:03:33 +02:00
PabstMirror
07dfe52133 Remove Duplicate Mortar Code (inherit from statics)
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
commy2
f231b2b14c removing wheels logic, carryable wheels 2015-03-29 03:35:55 +02:00
Nicolás Badano
77dc50f10f Some more fixes for self interaction inside vehicles 2015-03-24 16:06:03 -03:00
Nicolás Badano
4fb50fa71e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d Configure exceptions for self actions inside vehicles 2015-03-24 15:43:49 -03:00
bux578
60c50e0daf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-24 19:12:23 +01:00
PabstMirror
3ab033065f #233 - Clean up mDAGR interaction menu
Adds exception to use on map (also for base ACE_equipment)
selfInteract has 3 options [close, show minimap, show dialog] (only 2
possible shown at any time)
Keybinds are just toggle and close
2015-03-24 03:50:06 -05:00
bux578
ba42ec831b second batch of icons 2015-03-23 20:02:35 +01:00
Nicolás Badano
d7363a6dab Move main interactions to pelvis; leave torso for medical 2015-03-21 11:01:38 -03:00
Nicolás Badano
66731c9cdd First rough implementation of the passengers menu, with mounted main actions 2015-03-20 00:53:58 -03:00
commy2
ad181de578 main me
nu for reammo_box
2015-03-16 15:41:55 +01:00
PabstMirror
bed312dcee Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
Nicolás Badano
9010f7a926 Change main action point for static weapons to the gunnerview selection 2015-03-06 01:35:12 -03:00
Nicolás Badano
cd00eda8c0 Fix interactions with civilians 2015-03-02 23:30:11 -03:00
Nicolás Badano
71477f820a Add displayName to vehicle main actions. Increase range to 10m 2015-03-01 18:47:49 -03:00
Nicolás Badano
526e765144 Added base main actions for vehicle ancestors 2015-03-01 01:35:06 -03:00
Nicolás Badano
47eec69ebe Removed old config entries 2015-03-01 01:33:38 -03:00
Nicolás Badano
2e0b195cba Added base action for handheld weapons 2015-03-01 01:32:21 -03:00
Nicolás Badano
78b1d698c1 Added base actions for limbs on CAManBase 2015-03-01 00:52:08 -03:00
Nicolás Badano
85a77150c9 - Add cursored self interaction menu (for using inside vehicles)
- Renamed the base menu "SelfActions" to "ACE_SelfActions"
- Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen.
- Cull action points that are not visible, to far away, etc before checking if they are active.
2015-02-28 17:48:46 -03:00
Nicolás Badano
dd92c5e845 Tap on either shoulder. "Tap" animation 2015-02-19 19:45:46 -03:00
Nicolás Badano
f7d5d615ee allow actions to be defined for different selections 2015-02-19 15:36:27 -03:00
bux578
de8ca47e88 change some core to common 2015-01-14 14:28:04 +01:00
Nicolás Badano
b868e9a35c interaction: remove stuff from config. cable ties are no longer in interaction. 2015-01-14 01:47:39 -03:00