VKing
f92b798586
Switch to select (is even slightly faster)
2016-02-07 13:09:01 +01:00
Thomas Kooi
8c9523e36b
Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
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Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5
Merge pull request #3106 from acemod/explEvents
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Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
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Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
78729e96ff
Fix bad forceWalk params
2016-01-24 11:39:59 -06:00
VKing
9501c54530
Fix #3203 IEDs magically changing shape
2016-01-22 14:21:25 +01:00
VKing
68531bd4a9
Merge branch 'master' into explosives_cleanup_plus_minetriggers
2016-01-22 14:15:45 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
Thomas Kooi
33479ffcae
Merge pull request #3146 from acemod/Explosives_DetonateTrigger
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Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
Thomas Kooi
46f832379a
Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
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Clean up explosive interaction menu
2016-01-19 09:32:26 +01:00
VKing
e3123b3f56
Local check before setPosition
2016-01-16 01:13:01 +01:00
VKing
17aaf477fe
Standardize displayName for the M26/Mk26/M152/whatever this is
2016-01-15 11:47:40 +01:00
VKing
cfea80bec8
Animate preplaced bottom attack SLAMs
2016-01-15 10:49:22 +01:00
VKing
248eb2143b
Fix inconsistent detonator pictures for some IEDs
2016-01-15 10:20:49 +01:00
VKing
0078ad862a
Remove redundant entries.
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Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
VKing
4e8ea4f8e6
Fix detonate action pictures
2016-01-15 00:25:02 +01:00
VKing
05c80c2368
Gah stop that you jerk!
2016-01-15 00:04:12 +01:00
VKing
ed8b437a8f
Prep function
2016-01-14 23:58:31 +01:00
VKing
32b33d7792
How the feck did this happen
2016-01-14 23:58:07 +01:00
VKing
8bdb2cb7f7
GVAR it.
2016-01-14 23:05:56 +01:00
VKing
575f37c8fd
Add fnc_connectExplosive to add editor explosives to unit triggers
2016-01-14 23:05:26 +01:00
VKing
099648b6b6
Russian translation as suggested
2016-01-14 18:51:14 +01:00
VKing
73e093ec07
Make stringtable a little more translatable
2016-01-13 22:39:37 +01:00
VKing
2c26d3836b
Some fixes for the zeus modules
2016-01-13 22:39:14 +01:00
VKing
1ae21ad354
Change SLAM bottom attack ammo to be more bottom attacky
2016-01-13 15:41:20 +01:00
VKing
b87a6327ee
Fix Zeus modules not showing up
2016-01-13 15:40:39 +01:00
VKing
058ea4e8f4
Actual editor mines
2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8
Allow SLAMs to use long range transmitter
2016-01-13 00:14:17 +01:00
VKing
46643d44d0
Add editor/zeus modules for different trigger options
2016-01-13 00:13:56 +01:00
VKing
a07d456476
Change small IEDs to use smaller pressure plates
2016-01-12 23:17:10 +01:00
VKing
61f288c9cc
Rename custom classes with ACE_ prefix
2016-01-12 23:16:49 +01:00
VKing
4fc7c3065e
Rename to fnc_scriptedExplosive
2016-01-11 23:41:33 +01:00
VKing
01dd663337
Add fnc_detonateExplosiveTrigger
2016-01-11 23:36:34 +01:00
VKing
9985988987
Change ACE_Player to _unit
2016-01-06 18:05:06 +01:00
PabstMirror
4c229c92f5
Add Stringtable Entry
2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90
Fix Header
2016-01-05 17:16:47 -06:00
VKing
1706ca0adc
Move detonate actions from "Detonate" layer to "Explosives" layer.
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Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb
Add function and action to detonate all explosives on a detonator
2016-01-05 23:47:01 +01:00
bux
977bda83e5
add 2 new events, add unit to place event
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defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
licht-im-Norden87
2d64d54d98
Update German Stringtable
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Iam sure there was a translation some time ago. Someone must have deleted it.
spelling mistake
Update Stringtable
100% some of them already existed in german language
Update stringtable.xml
spelling mistake
Update stringtable.xml
Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.
Update stringtable.xml
2015-12-31 14:17:13 -06:00
bux
23bec6d9a8
Merge master into branch
2015-12-31 10:20:47 +01:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
bux
d6c5643790
improve code style
2015-12-30 09:43:19 +01:00
bux
2a6042bf61
add interaction position and defuse object position
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and reduce interaction distance
2015-12-30 09:11:57 +01:00
bux
112c002b0b
remove ace_offset entry
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Ported from AGM and simply renamed. It wasn't even used in AGM.
2015-12-29 20:57:55 +01:00
commy2
411a8d58f3
fix more setVariable and getVariable capitalization
2015-11-30 17:53:57 +01:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
d037f00a92
fix forEachIndex capitalization
2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00