Commit Graph

145 Commits

Author SHA1 Message Date
olimolly
6c0797eaa2
Add french translation for new painUnconsciousTreshold setting (#9341) 2023-08-24 09:37:13 -05:00
PabstMirror
8c5ab18350
Various - Misc Cleanup (#9317)
* Various - Misc Cleanup

* Update addons/common/functions/fnc_canDig.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2023-08-13 14:13:02 -05:00
Sergey Vergun
96a4a8cf8e
Medical - Add Pain Unconscious Threshold setting (#8394)
* Add PAIN_UNCONSCIOUS slider

Add PAIN_UNCONSCIOUS slider to ACE Medical settings

* fix GVAR name

* Update addons/medical_damage/stringtable.xml

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>

* Update addons/medical_damage/stringtable.xml

Co-authored-by: jonpas <jonpas33@gmail.com>

* stringtable

* remove setter in preInit and cleanup PAIN_UNCONSCIOUS_DEFAULT

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-08-05 15:32:21 +03:00
Kyle Mckay
02365609b5
Medical - Change medical to use hashmaps for wound storage (#8926)
* Refactor medical to use hashmaps for wound storage

- We most frequently want to access wounds by body part, so this makes
  that a constant time lookup.
- The body part index is no longer stored in every wound since it's
  inherent in the wound storage.
- Using body part names as the keys of the hashmap to improve code
  clarity (no more magic numbers).

closes #6468

* Add deserilization migration from old wound arrays

Will migrate from old form array wound storage to the new hashmap
strucutre during deserlization. This is relevant for communities piping
medical state out to a database or similar between sessions.

* fix issue with suture stitching

* change version number in comment

---------

Co-authored-by: Salluci <salluci.lovi@gmail.com>
2023-06-24 08:11:56 +03:00
Abogado
3d3aa8d877
Update Spanish translation (#9203)
An update of the spanish to the text strings that have been added lately.
2023-05-29 18:22:37 -05:00
Filip Maciejewski
ecb7721c77
Medical - Disable blood spurts for fire, burn and drown damage types (#9001) 2022-08-25 12:05:50 -05:00
pterolatypus
bf8aa1ab7f
Medical Damage - Improve falling and collision damage (#8861)
* Adjust wound params for falling

* Tweaked thresholds for collision

* Tweaked collision and added custom handling

* medical_damage - cleanup woundHandler naming (#8824)

* medical_damage - cleanup woundHandler naming

* woundsHandlerBase

(cherry picked from commit bdeb347ea9)

* Tweaked thresholds a bit more

* Removed collision handler

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-17 11:54:05 -05:00
Psycool
61f74831a1
Korean Translation 100% done (#8899)
* Korean Translation 100% done

fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original

* Something Edited

edit incorrect translation and add typo correction
2022-05-09 20:28:28 -05:00
PabstMirror
bdeb347ea9
medical_damage - cleanup woundHandler naming (#8824)
* medical_damage - cleanup woundHandler naming

* woundsHandlerBase
2022-02-20 17:23:56 -06:00
pterolatypus
73a7dbdc1e
Medical - Rework wound handling (#8278)
- Add stackable wound handler system for easy 3rd party extensibility and overriding of default wound handler.
- Change mapping from wound type -> damage types, to damage type -> wound types. Improves the semantics and makes configuration easier to reason about.
- Allow damage types to influence wound properties (bleed, size, etc.) with configurable variance parameters.
- Allow configuration of wound type variance per damage type. Enabling more logically driven variance for sensible but still varied end results.
- Improve handling of non-selection-specific damage events. The wound handler now receives all incoming damages and may apply damage to multiple selections (previously only ever one) if the damage type is not configured to be selection specific (with new config property `selectionSpecific`).
- Add debug script for testing explosion damage events at varied ranges.
- Add custom fire wound handler.
2022-02-17 20:03:12 +00:00
RcINS
7197be2f49
Localization - Improve Simplified Chinese (#8781)
* Improve Chinese translation

* Optional Compat SOG and Tracers Simplified Chinese

* Fix settings string not correctly localized

* Fix mode of heli minigun have no realistic name

* Fix Regex replace flaw

* fix merge

* Various improvements

* Translate CSW, fix short name not short

* Trim

* Magazines naming

* Minor tweak

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-14 15:57:50 -06:00
jtj5283449
4d53d9ce44
Translation - Korean v2.0 (#8768)
* Add files via upload

* Add files via upload

* Delete stringtable.xml

* Delete advanced_ballistics directory

* Add files via upload

* Add files via upload

* Add files via upload

* Normalize line endings

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
GhostIsSpooky
285d0a0ac6
Medical - Capitalize 'Crushed Tissue' strings 2022-01-05 23:09:53 -06:00
mihuan-0
ce6e0d48a1
Translations - Add missing Simplified Chinese translation and change a few existing ones (#8731)
* Add files via upload

* Delete stringtable.xml

* Add files via upload

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* Add files via upload

* Add files via upload

* Add files via upload

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-12-18 17:13:43 -06:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
Nilia119
d86ddb41d6
Translations - Add Missing German (#8592)
* Added German Translation

Added German Translation

* Added German Translation

Added German Translation

* Added German Translation

Added German Translation

* Added German Translation

Added German Translation

* Added German Translation

Added German Translation

* Update addons/arsenal/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/ballistics/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/ballistics/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/cargo/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/cargo/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* Update addons/common/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/common/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/common/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/ui/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/vehiclelock/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/common/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/cookoff/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/cookoff/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/explosives/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/explosives/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/field_rations/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/field_rations/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/field_rations/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/fire/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/field_rations/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/fortify/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/gforces/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/grenades/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/gunbag/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/hellfire/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/hellfire/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/interact_menu/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/interaction/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/magazinerepack/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/map_gestures/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/markers/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/markers/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/markers/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/markers/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/markers/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_damage/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_damage/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_engine/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_engine/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_feedback/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update stringtable.xml

* Update addons/medical/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Apply suggestions from code review

Co-authored-by: Jo David <github@jonathandavid.de>

* Update stringtable.xml

* Update addons/explosives/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/gforces/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Update addons/medical_engine/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

Co-authored-by: Jo David <github@jonathandavid.de>
2021-10-28 00:10:19 -05:00
Krzyciu
05c16b3250
Translations - Add Polish (#8597)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-10-24 19:22:27 +02:00
Beeperz
c00c6b826c
Added some russian translations (#8565)
* Added some russian translations

* replace tabs

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-20 13:34:43 -05:00
Elgin675
958a0bf9ec
Translations - Update French Translations (#8562)
* Add french translation of EnableSpeedIndicator keys

* Add french translation of EpilepsyFriendlyMode keys

* Add french translation (SpecterOS, SpecterOS 7.62, Burris XTR II, EOTech XPS3)

* Add french translation of the cargo renaming fonctionality (added in PR8023)

* Fix typo in 127x99_API_Mag_NameShort translations

* Add french translation of `LocationsBoostTraining_Description` key

* Add french translation of `interactWithTerrainObjects_Description` key

* Add french translation of `repackLoadedMagazines` keys

* Add french translation of `Rename group` self-interact fonctionality (added in PR8346)

* Add french translation of `Medical_Feedback_EnableHUDIndicators` keys

* Add french translation of Vehicle Towing fonctionality (Added in PR8380)

* Fix English and Japanese translation of length rope (18.3, 27.4 and 36.6 meters)

* Add french translation of customize Medical GUI colors settings (added in PR8350)

* Add french translation for additional progress bar information feature (added in PR8428)

* Add french translation in multiple modules.

* Fix French translation of `STR_ACE_Overheating_cookoffCoef_description` key.
2021-10-19 15:30:46 -05:00
classic
e9912a4c33
Update of Japanese translation (#8530) 2021-10-15 22:48:18 -05:00
Brandon Danyluk
c4156a6888
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565)
* Initital port of ACE2 Vehicle Damage

* Add fire damage and burning people

* Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect.

* Minor tweaks

* Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough

* Handle car damage more elegantly.

* Added ability to create fire sources arbitrarily

* tweaks

* Add chance to detonate after cookoff

* disable compile cache

* Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings

* tabs->spaces

* Various code improvements

* Change to count loop for deleting effects

* update addon requirements

* remove vanilla config requirements

* Add RHS compatability

* RHS compat. Various QOL fixes/changes

* Various tweaks to compats and code.

* High-Explosive damage tweak

* Change how penetration is calculated for parts

* Fix RHS compat

* Create setting for flare effect

* increase burning scream sounds

* swap out file name for snake_case

* move incendiary values out of vehicle damage. remove medical dependency

* vehicle_dammage - update all refs to snake

* sqf fixes

* fix fire string package caps

* fix pboprefix

* Default setting to on

* Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff

* Fix bug where event handler wasn't giving the damage last.

* change to snake

* fix build errors

* Fix UBC

* Fix Order of Operations

* avoid O^2 events

* Make sure that no damage processing happens on dead units

* Change some if statements

* Keep track of player's death to stop various things

* add quotes to right middle wheen

* Add VD documentation

* fire docs

* Code quality fixes

* Clarify documentation

* define IDD

* switch global -> server

* Add newline between header and first code statement

* stop the dead from suffering

Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it.

* Add settings to disable cook-off effects

* Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better

* Move fire into own PR

* fix tabs and macro

* Shuffle crew indices so that a random person is first on the list to be injured each time

* fix effects not clearing

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:49:27 -05:00
classic
536ab0568f
Update of Japanese translation (#8492) 2021-10-08 09:05:06 -05:00
Filip Maciejewski
26d0a85650
Medical - Polish translations updates (#8467) 2021-10-01 21:51:19 -05:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
Salluci
039af66a8f
Medical - Fix #8389 (#8390)
* fix implicit dependency between medical damage and medical engine

* move stringtable

* valve pls fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-23 18:27:00 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) (#8334)
* French translation - fix typo

* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key

* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Sergey Veryaskin
c8812e093a
up russian language (#8263)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo (#8262) 2021-05-23 16:57:36 -05:00
Abogado
f96b410fa0
Translations - Spanish (#8229)
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
Salluci
f6cefa76a2
Medical - Add Vehicle Crashes setting (#8149)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:10:50 +02:00
Brett
eeba8a8dbf
Medical - Add Alternative Survival Chance (#8192)
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-04-15 11:54:00 +02:00
classic
c60e4111d8
Update Japanese translation (#8146) 2021-03-04 11:27:06 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
TyroneMF
f85632cbbd
initial push (#8099) 2021-02-18 12:58:26 -06:00
TyroneMF
7a65acdc15
Medical Damage - Add setting for unconscious chance from pain (#8092)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-02-08 04:13:59 +01:00
Taha
e53bc23ebf
Turkish Language Update (#7909)
Added missing translation to Turkish
2020-10-04 10:57:46 -05:00
PabstMirror
68662e21c0 Merge branch 'master' into release-3.13.3 2020-06-29 12:34:07 -05:00
Gold John King
4fedf5ecf5
Add: Simplified Chinese Translation for medical items and GUI (#7772)
* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Update SC Translation for triage card

Update SC Translation for triage card
2020-06-23 09:12:06 -05:00
Hubert Stefanski
fe8d2e900b
Translations - fix Polish punctuation (#7776)
* fix punctuation

* minor change to lower-case
2020-06-23 09:11:22 -05:00
Hubert Stefanski
1fbcd2fb71
Add missing Polish translations (#7773) 2020-06-22 13:46:17 -05:00
Smith
7a8a17b924
Add Russian translation (#7742)
* Russian translation

* Update AUTHORS.txt

* CSW Fix Russian translation

* Fix RU translation mistakes

* Small fixes RU translation
2020-05-31 16:04:21 -05:00
Taha
35e4c2ae35
Turkish Language Update (#7690)
* Fatal

Turkish Language Update

* Update AUTHORS.txt

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Update stringtable.xml

Problems solved

* Fix medical_treatment

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-05-09 12:26:27 -05:00
Dominik Butschek
7a7485e016
Translations - Add missing Czech translation strings (#7683)
* add missing Czech translation strings

* improve ClearTraumaAfterBandage translation
2020-05-06 17:33:44 -05:00
classic
7cc168e1b9
Updated japanese translation (#7668) 2020-04-27 11:24:34 -05:00
PabstMirror
1e2b88f170
Minor RPT cleanup (#7658) 2020-04-22 10:05:22 -05:00
Elgin675
c4667c896f
French translation: Medical_Damage_Eden_threshold keys (#7652)
STR_ACE_Medical_Damage_Eden_threshold_DisplayName
STR_ACE_Medical_Damage_Eden_threshold_Description
2020-04-19 21:29:01 -05:00
diwako
142fc1e3de
Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
pterolatypus
79ea841eeb
Medical Damage - Determine ammo damage type through config property (#7608)
* Determine ammo damage type through config property

* Tabs

* Add warning when property is missing

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Fixed up inheritance
Some classes were not editable;
changes moved to relevant subclasses instead

* Newlines for readability

* More sensible default value

* Fix mistakes I added

* Update addons/medical_damage/CfgAmmo.hpp

* Pre-cache special values for damage types

* Support # values

For backwards compatibility

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-04-07 21:52:20 -05:00
Filip Maciejewski
46e4f7c6ec
Medical Damage - Improve description of "DamageThreshold" (#7436) 2020-02-22 21:48:40 +01:00
mharis001
a7bd05ddd3
Medical - Add fracture chance setting (#7396) 2020-02-22 21:31:14 +01:00