Commit Graph

551 Commits

Author SHA1 Message Date
KoffeinFlummi
8d4003a396 Merge https://github.com/HerrStein/ACE3 into german-merge 2015-04-13 14:21:00 +02:00
KoffeinFlummi
f6c7d444e1 Merge https://github.com/Anthariel/ACE3 into french-merge 2015-04-13 13:31:48 +02:00
KoffeinFlummi
b93cf4fb4a Merge branch 'polish-merge' 2015-04-13 13:01:17 +02:00
KoffeinFlummi
118b5509ea Merge https://github.com/gienkov/ACE3 into polish-merge 2015-04-13 13:00:59 +02:00
PabstMirror
bf3e3d3b64 #542 - ACE_fakeWeapon not found 2015-04-13 03:46:42 -05:00
PabstMirror
70dbae5a25 #527 - Unconscious switching groups 2015-04-13 00:32:07 -05:00
Anthariel
77058857e6 Update stringtable.xml
Wrong translation
2015-04-13 02:02:19 +02:00
KoffeinFlummi
664cc7077d Reduce blood loss rate 2015-04-12 18:06:57 +02:00
KoffeinFlummi
6062128436 Remove tourniquet option, add check pulse/response 2015-04-12 18:01:29 +02:00
KoffeinFlummi
f794eaac43 Merge branch 'master' into basic-medical-tweaks
Conflicts:
	addons/medical/ACE_Medical_Actions.hpp
	addons/medical/functions/fnc_handleDamage_basic.sqf
	addons/medical/stringtable.xml
2015-04-12 18:00:22 +02:00
Anthariel
3f84ac4817 Update stringtable.xml 2015-04-12 17:59:53 +02:00
Anthariel
3842272c43 Update stringtable.xml
Fixing French & English translation error that I've made on the line : 780 and 781 (thanks KoffeinFlummi)
2015-04-12 17:55:53 +02:00
Glowbal
019163c9ce Merge pull request #489 from acemod/medicalPerformanceImprovements
Medical performance improvements
2015-04-12 14:44:18 +02:00
KoffeinFlummi
8f2a1735ae Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 14:28:28 +02:00
KoffeinFlummi
614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
FreeZbe
45ff6c7ce9 French: (Nearly) Complete French translations
Some entries (3 or 4) are still missing.
I dont understand what you mean / what the input is related to.
2015-04-12 14:15:45 +02:00
Legolasindar
b665781399 Update stringtable.xml
updated spanish translation and added some english missed translation
2015-04-12 13:58:06 +02:00
KoffeinFlummi
59952441d8 Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge 2015-04-12 06:22:17 +02:00
KoffeinFlummi
c6efd4e546 Merge https://github.com/EpMAK/ACE3 into russian-merge 2015-04-12 05:39:46 +02:00
PabstMirror
3be70556ab Medical: adjustPainLevels from outside functions 2015-04-11 21:21:33 -05:00
Glowbal
e00f0ea4c3 No longer creates a new waitAndExec for every handleDamage call 2015-04-11 22:47:10 +02:00
Glowbal
97fa40b4c1 Make use of new global variables for selections and hitpoints 2015-04-11 22:31:38 +02:00
Glowbal
6cc115a628 We already determine the new damage in caching, so we will use that value instead of recalculating it here 2015-04-11 22:31:17 +02:00
Glowbal
e8d2a00994 Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
2015-04-11 22:30:52 +02:00
Glowbal
c69f71ba71 formatting 2015-04-11 22:29:32 +02:00
Glowbal
51906e341d Removed unused variables 2015-04-11 22:29:11 +02:00
Glowbal
082ab5155e Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
2015-04-11 21:27:49 +02:00
EpMAK
21abff3713 Revert "Revert "Russian Translation""
This reverts commit ea04f4ab3e.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e Revert "Russian Translation"
This reverts commit 17a552bb80.
2015-04-11 21:33:07 +03:00
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
PabstMirror
adc7db9ae9 #456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
FreeZbe
4a996bf147 Update stringtable.xml 2015-04-10 21:22:07 +02:00
esteldunedain
d6e70cfe6b Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
Conflicts:
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/frag/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
FreeZbe
e09a3b29d7 Update stringtable.xml 2015-04-10 21:20:09 +02:00
FreeZbe
4dbba270f9 Translations fixes 2015-04-10 21:07:38 +02:00
ruPaladin
8ea96b3086 Update stringtable.xml 2015-04-10 21:21:40 +03:00
EpMAK
17a552bb80 Russian Translation
Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b Revert "Translation"
This reverts commit fab5605ad5.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5 Translation
Russian translation of the texts
2015-04-10 17:51:48 +03:00
Asgar
16b2311376 Added German translation for a couple of things, 2015-04-10 14:21:55 +02:00
Legolasindar
52d476abd3 Update stringtable.xml
Added spanisth translation, and two lines of english translation
2015-04-10 12:29:44 +02:00
Jo David
c258c6c00d fixing translation 2015-04-10 09:05:37 +02:00
Jo David
33a14076fc Merge branch 'master' of https://github.com/acemod/ACE3 into translations
Conflicts:
	addons/captives/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
Anthariel
95e53fd1bf Update stringtable.xml
Added: French Translations (~85%)
2015-04-10 06:20:04 +02:00
Grzegorz
bf6984400f medical PL translation
like a boss
2015-04-10 04:30:39 +02:00
licht-im-Norden87
6323a85f17 Update stringtable.xml
<English>Field Dressing</English>
        <German>Notverband</German>
I dont know if a Notverband is the same as a Field Dressing.
2015-04-10 00:23:20 +02:00
licht-im-Norden87
4522b45939 Update stringtable.xml 2015-04-10 00:03:46 +02:00
Glowbal
093d340ee7 Changed: Dragging/carrying now works for units with broken legs
Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
Glowbal
0926397ab4 Removed deadcode and obvious comments 2015-04-09 20:13:46 +02:00
Glowbal
39cbf21278 Removed deprecated carry functions 2015-04-09 20:12:30 +02:00
commy2
5ea35a01bb sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
PabstMirror
c3564ee883 undef to Make PBO-Project Happy 2015-04-08 14:38:29 -05:00
Glowbal
3702679ee4 fixed wrong value for radio disabled on waking up 2015-04-08 21:31:59 +02:00
KoffeinFlummi
a209e49f1c Remove partname from patientInfoDisplay for basic. 2015-04-08 07:39:16 +02:00
KoffeinFlummi
1dcff94ec7 Remove hitpart from bandage action name
Since the context of the interaction menu makes it clear what body part
you mean anyways, this is unnecessary.
2015-04-08 07:35:31 +02:00
KoffeinFlummi
5bd1ee7ecd Do not use a treshold for unassigned damage. 2015-04-08 07:21:34 +02:00
Glowbal
ffbe9f0c71 Setting for getting rid of hitpoint damage after adv medical damage 2015-04-07 21:06:48 +02:00
Glowbal
c823826f17 Merge branch 'master' into medicalImprovements 2015-04-07 20:53:24 +02:00
Glowbal
2b341c2a8b left over CSE function calls removed 2015-04-07 20:50:44 +02:00
Glowbal
545014b073 missing return value 2015-04-07 20:47:36 +02:00
Glowbal
ac3bda3135 improvements to displayPatientInformation. Bandaged wounds should be more clear now 2015-04-07 20:19:32 +02:00
esteldunedain
765ae4ee64 Merge branch 'master' into tabCleanup
Conflicts:
	addons/explosives/functions/fnc_addClacker.sqf
	addons/explosives/functions/fnc_detonateExplosive.sqf
	addons/explosives/functions/fnc_getPlacedExplosives.sqf
	addons/explosives/functions/fnc_openDetonateUI.sqf
	addons/explosives/functions/fnc_openPlaceUI.sqf
	addons/explosives/functions/fnc_openTransmitterUI.sqf
	addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
	addons/explosives/functions/fnc_placeExplosive.sqf
	addons/explosives/functions/fnc_place_Approve.sqf
	addons/explosives/functions/fnc_setPosition.sqf
2015-04-07 15:00:56 -03:00
Glowbal
526e24f133 formatting 2015-04-07 19:56:54 +02:00
Glowbal
3d82cb8eac Removed deprecated onTreatmentCompleted event 2015-04-07 19:54:24 +02:00
Glowbal
7fb3ac6740 Added _x_ca suffixes to all item pictures 2015-04-07 19:16:56 +02:00
Pierre Humberdroz (meat)
4c49765c8f translation changes
#370
2015-04-07 10:39:41 +02:00
bux578
92da20ce62 translations
#367
2015-04-07 10:02:33 +02:00
jaynus
99008ac729 Merge pull request #332 from KoffeinFlummi/medicalBox
Added: Generic placeholder medical box.
2015-04-06 19:09:16 -07:00
Glowbal
12493f8595 Improved wounds configuration (missing maxDamage values added) 2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4 Improved pain reduction 2015-04-07 00:41:53 +02:00
Glowbal
bdb5c8e728 Merge pull request #349 from KoffeinFlummi/medicalBugFixes
Exit displayPatientInformation PFH when a different selection is selected.
2015-04-06 19:49:12 +02:00
Glowbal
4c6dad69f9 Should fix #347. Could not reproduce but this at least fixes some issues (which most likely caused the error) 2015-04-06 19:43:27 +02:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
PabstMirror
c1abb2669d #340 - Fix stringtables 2015-04-06 11:03:04 -05:00
Glowbal
76ad6b8294 Added missing main actions 2015-04-06 15:46:50 +02:00
Glowbal
ce4cdd3722 staged bodybag fixes 2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c Working commit 2015-04-06 14:51:17 +02:00
Glowbal
8e176eff55 Fixed treatment locations 2015-04-06 14:32:37 +02:00
Glowbal
43b3190202 config fix 2015-04-06 14:14:00 +02:00
Glowbal
10a1108aae Added support for customizable treatment location limitation 2015-04-06 14:11:10 +02:00
Glowbal
2657677bd8 Added support for TFR/ACRE on unconscious 2015-04-06 14:09:59 +02:00
jaynus
c87f2f8bcc Added: Generic placeholder medical box. 2015-04-05 15:16:32 -07:00
jaynus
e3ad83e109 Merge pull request #286 from KoffeinFlummi/lasers
Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
Glowbal
9e3bb8ac95 fixed triage card 2015-04-05 22:07:38 +02:00
Glowbal
12d10b8bf7 Blood loss for basic (from AGM medical) 2015-04-05 21:38:15 +02:00
Glowbal
147bb92541 Added setting to disable variable sync (recommended on) 2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71 Changed: IVs are now synced and medics can see a unit is receiving an IV 2015-04-05 20:11:54 +02:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
Glowbal
ae2adc17b9 changed all medical items to inherit from ACE_ItemCore 2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07 disabled injury visualization for bandaged wounds 2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a No litter created when in vehicle 2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7 fixed place in bodybag 2015-04-05 19:27:53 +02:00
Glowbal
f52891436a oops 2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039 Updated module classname to be inline with others 2015-04-05 19:27:28 +02:00
Glowbal
0f52059249 Fixed CPR script error 2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557 Implemented bandaged wounds setting (adv) 2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0 fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle. 2015-04-05 15:51:28 +02:00
Glowbal
32625b446b fixed animation being reset even when inside a vehicle 2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424 Moved selfActions to a separate hpp file 2015-04-05 13:02:55 +02:00