Mike-MF
cee187adac
General - Convert vehicle to objectParent ( #9801 )
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Convert vehicle to objectParent
2024-03-26 09:54:06 -03:00
Grim
a47ae27080
Nightvision - Register effects during preInit ( #9788 )
2024-02-11 13:55:48 -03:00
PabstMirror
a3aef6a066
General - Cleanup spaces in macros ( #9769 )
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Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-02-05 14:04:24 -03:00
BrettMayson
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons ( #9663 )
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-12-07 03:20:47 +00:00
jonpas
c80edd6f8e
NightVision - Draw under HUD (requires 2.16) ( #9614 )
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* NightVision - Draw under HUD
Fix #6819
Requires Arma 3 v2.16
* Remove unnecessary version check - cutRsc takes extra parameters fine
2023-11-04 16:57:25 -04:00
Mike-MF
262b7fe5c6
Night Vision - Add prefix to colorPreset
( #9520 )
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* Add ACE Prefix to colorPreset, update docs.
* remove pointless bwc
2023-10-18 15:03:21 -04:00
PabstMirror
0d9bcdd708
Nightvision - Fix detecting if vehicle's turret has NVGs ( #9421 )
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Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-23 21:00:04 +02:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
8e25472d5b
Night Vision - Use default effects when controlling UAVs ( #9338 )
2023-08-21 14:23:53 -05:00
Mike-MF
9bcd990dd0
Nightvision - Add White Phosphor NVGs ( #9321 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-08-16 14:15:53 +02:00
Grim
93520bdc9d
Arsenal - Add and Improve stats ( #9291 )
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* add nv and magnification stats
* improve ballistics conditions
* add ammo count stat
* Update addons/arsenal/ACE_Arsenal_Stats.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/nightvision/ACE_Arsenal_Stats.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* cleanup
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-28 10:05:12 +03:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
BaerMitUmlaut
8d804cf76d
Common - Add epilepsy friendly mode ( #8452 )
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* Add epilepsy friendly mode
* Disable LSD vehicles in epilepsy friendly mode
2021-10-05 12:29:22 -05:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
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* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
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* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
PabstMirror
60155f2ab8
NightVision - Fix border missing while in FFV ( #7554 )
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Fix #6769
2020-02-24 12:13:24 -06:00
commy2
42f710cdd0
reset effect on magnifaction transition
2020-02-23 13:52:32 +01:00
commy2
f9f1d634ae
remove a debug line
2020-02-23 13:32:50 +01:00
commy2
a375e068f7
don't apply AimDownSightsBlur on optics with integrated night vision
2020-02-23 13:29:38 +01:00
BaerMitUmlaut
01787312cc
Nightvision - Enable setting NVG effects scale mid-mission ( #6627 )
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* Enable setting NVG effects scale mid-mission
* Add fired EHs only when nvg is active
2019-12-11 10:38:43 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
BaerMitUmlaut
7781c721a8
Fix NVG adjustable brightness ( #6291 )
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Nightvision - Fix adjustable brightness
2018-05-31 11:07:31 -05:00
PabstMirror
e73a2ddec0
NightVision - Add setting for shutter effects ( #6134 )
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Also convert to cba settings
Close #6119
2018-02-10 03:31:22 +01:00
BaerMitUmlaut
7b50d4a7a6
Add seperate setting for noise intensity ( #6059 )
2018-02-06 13:38:23 -06:00
PabstMirror
4eb7868f1a
NVG - Fix grain and color effects ( #6018 )
2018-01-05 18:23:56 -06:00
PabstMirror
c8b9483b44
Nightvision - Add setting for blur when ADS ( #5924 )
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* Nightvision - Add setting for blur when ADS
* Allow blocking brightness control
2017-12-18 17:38:03 +01:00
Dystopian
1385f12542
Add brightness control when NV effects disabled ( #5913 )
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* Add brightness control when NV effects disabled
* Add initial ajust and commit. Add comment to math
* Fix math comment
* Change initial level to -3
2017-12-17 13:09:41 -06:00
PabstMirror
4b42eb4385
ST Nightvision Effects ( #4694 )
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* Merge ST Nightvision
* Cleanup
* Header cleanup
* Add ace setting for fog
* Cleanup debug
* Manual merge refuel changes
* Add new setting for effect scaling
* Cleanup
* Use ace_common_fnc_getZoom
* Fix compat inheritance changes
* Fix stringtable
* Add category
* Tidy function headers
* Replace global event with remote event
2017-12-06 13:15:33 -06:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
commy2
0424f5db73
cleanup fnc_blending
2016-06-05 10:12:05 +02:00
voiper
354e84e058
Cleanup.
2016-06-04 12:26:38 -07:00
voiper
a10b6ee8e2
Fix thrown blink.
2016-06-04 12:05:47 -07:00
commy2
f43e88ff25
replace zeusDisplayChanged with DisplayLoad event
2016-02-21 22:16:12 +01:00
esteldunedain
33bcd6d9f9
Fix
2016-02-06 17:44:34 -03:00
esteldunedain
45b6b8467d
Apply the ufeh to ACE_Nightvision
2016-02-06 17:42:44 -03:00
PabstMirror
c0eccc67c3
Change all SCALAR to NUMBER in headers
2016-01-28 18:19:15 -06:00
BaerMitUmlaut
7d7aa5b67f
!hasHatch condition part 2
2015-10-28 17:15:46 +01:00
BaerMitUmlaut
a1d72b81bf
Switch to unit namespace, added !hasHatch condition
2015-10-28 17:13:05 +01:00
BaerMitUmlaut
2fe53431c7
Split event handlers
2015-10-08 19:29:30 +02:00
BaerMitUmlaut
e50a28874f
Fix for BI bug, FFV support
2015-10-08 11:31:29 +02:00
BaerMitUmlaut
edb76ffae4
Initial commit
2015-10-07 20:11:07 +02:00
PabstMirror
65b8585d60
Use _player instead of ACE_player
2015-09-18 12:48:59 -05:00
PabstMirror
06a9f60281
Cleanup Nightvision
2015-09-16 10:55:23 -05:00
jokoho48
b7e02da1cc
remove if (!hasInterface) from PFH
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move ! in ()
2015-09-11 16:58:26 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
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Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
PabstMirror
d457d9ffea
NightVision adjustment - use CSE's gamma
2015-05-29 15:37:53 -05:00