Raymix
31401b5b39
geiger: remove unused fnc, reduce tick volume by half.
2017-10-23 19:09:21 +01:00
Raymix
6826cd6ad9
dynamenu: anim jitter fix, zoom from center fix, increased icon size by 50%
2017-10-23 18:51:24 +01:00
vbawol
e90096c30c
Revert "let server handle playMoveNow"
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This reverts commit 06d6a642d1
.
2017-10-23 11:29:01 -05:00
vbawol
06d6a642d1
let server handle playMoveNow
2017-10-23 11:07:01 -05:00
vbawol
0f6abe3b15
add playMoveNow
2017-10-23 11:01:44 -05:00
vbawol
178c844f66
add animation state tracking
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todo make use of animation state via login fsm
2017-10-23 10:53:34 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a
add max range config
2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
d0d7c9d765
remove unused code
2017-10-22 20:54:22 -05:00
DESKTOP-UH65DCE\MusTanG
02d042b186
remove "location" type fixing serialization error
2017-10-22 20:52:08 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9
geiger counter energy consumption
2017-10-22 19:18:19 -05:00
Raymix
cf34a30b57
geiger low energy warning
2017-10-22 19:45:38 +01:00
Raymix
da55cfafb9
spoke too soon, another logic issue fixed
2017-10-22 18:59:37 +01:00
Raymix
1b19df0cba
another math issue, hopefully last
2017-10-22 18:49:47 +01:00
Raymix
25528b59c3
revert location changes + fix math in rads calc
2017-10-22 18:39:29 +01:00
Raymix
faa26dfe5a
remove diag_log, oops
2017-10-22 17:39:18 +01:00
Raymix
a6aade38b9
disable geiger by default
2017-10-22 17:28:51 +01:00
Raymix
a3ff403d2c
change back
2017-10-22 17:18:52 +01:00
Raymix
a7f5f1ea8f
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-22 17:16:30 +01:00
Raymix
e996d78695
Radioactive sickness calc
2017-10-22 17:15:58 +01:00
DESKTOP-UH65DCE\MusTanG
3e7a62560a
cfglocations setVariable correction
2017-10-22 09:41:00 -05:00
Raymix
02e4b822e4
conflicts
2017-10-22 00:10:45 +01:00
Raymix
8b5f896424
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-21 23:52:37 +01:00
Raymix
a893e7aa74
Geiger counter GUI release
2017-10-21 23:35:53 +01:00
Grahame
0ff57e294e
Variable handling of accelerated HTA loss
2017-10-21 16:41:31 -04:00
Grahame
035ff7aa09
Added variable handling of accelerated HTA loss
2017-10-21 16:40:44 -04:00
vbawol
414013497c
increase loot bias for bunkers
2017-10-21 06:08:39 -05:00
vbawol
2ce47c3a3f
comment
2017-10-20 17:05:01 -05:00
vbawol
ae581880a4
fix possible random var collisions
2017-10-20 17:04:32 -05:00
He-Man
2d1835d455
SnapPoints for Floors
2017-10-20 23:15:17 +02:00
DirtySanchez
5427db38fe
mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
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all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
DirtySanchez
6857111a02
remove comments, edit high value
2017-10-20 11:17:42 -05:00
DirtySanchez
9297fa539e
onZoomMarkerScaling upgrade
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use better mapScale value management and calculation
2017-10-20 11:15:09 -05:00
vbawol
27ef146313
make use of config based snap points
2017-10-20 10:08:52 -05:00
vbawol
760547789f
item interaction fixes
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Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.
NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
DirtySanchez
2f6e0bf4c6
snapping corrections and direction lock for similar constructions
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Add direction lock.
If direction lock it only allows 0 and 180 degrees adjustment.
Will force 90 to 180 an 270 to 0
This keeps all snaps in proper order during tests
2017-10-20 00:50:22 -05:00
vbawol
17f396b51b
player stats changes
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logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
He-Man
7c43bc6e0d
Trader Kill + BuildMode Keydown fixed
2017-10-19 20:45:41 +02:00
vbawol
d2bdbcb5d6
updates for toilet and kitchen sink
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kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
DirtySanchez
184b2da59e
remove unused code
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added a compile for code sent from config entry, this need not apply anymore
2017-10-19 12:58:46 -05:00
He-Man
b28ed47141
Fix for Marker
2017-10-19 19:22:44 +02:00
He-Man
96f72fc98a
Option to overwrite Marker Text
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Added Option to overwrite marker text and use it for Service Points
2017-10-19 19:10:52 +02:00
DirtySanchez
4aa72d5a5d
add config mapOnZoomSetMarkerSize
2017-10-19 11:30:42 -05:00
DirtySanchez
83363f693b
added same change below for the counter to raise
2017-10-19 10:43:35 -05:00
Grahame
8f4420f88d
Update Event1.sqf
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Only do the marker resizing of core Epoch mod markers since it causes issues with mission markers.
Also shrank the sizes a bit after discussion with @xDrokz
2017-10-19 11:27:30 -04:00
Grahame
d92e0f65be
Update EPOCH_fnc_createLocalMarkerSet.sqf
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Added EPOCH_ to the name of all local Epoch markers
2017-10-19 11:23:14 -04:00
DirtySanchez
b2cf56a7b6
global marker sets and map upgrade
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New global marker sets and functions.
Replace all markers for events and locations(fully configurable in CfgMarkerSets)
New MapScale marker zoom feature.
2017-10-18 11:27:23 -05:00
He-Man
6590d3d655
Check Slot for Veh Upgrade
2017-10-17 18:31:14 +02:00
vbawol
2d4a7a0258
crafting changes
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reverted changes to check Nearby
added crafted item count, default is 1. Allows for crafting multiples of
the same item (for example 1 plant in and 2 Seeds out)
added item return after crafting, this allows the smelting tools to be a
recipe requirement that gets refunded to player.
2017-10-17 07:51:53 -05:00
DirtySanchez
3eb4d63eba
vector building enhancements
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rework tempTarget for vectored objects and snapping
2017-10-17 04:50:31 -05:00
He-Man
0935cb3f08
Animations for Consumeitems
2017-10-17 00:24:38 +02:00
He-Man
ae1f874dc8
Morphine Usage
2017-10-16 20:56:04 +02:00
vbawol
853586def5
reworked mineral node harvesting
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Can only use sledge hammer only to harvest nodes
seperated loot tables per mineral nodes
chance to loot on first strike 1 in 3
2017-10-16 11:02:09 -05:00
He-Man
35c9902232
Remove Ammo Tweaks
2017-10-15 18:19:41 +02:00
vbawol
aaf7b215c9
make use of underwater command
2017-10-13 16:15:03 -05:00
He-Man
ffa4ad32fd
Make Sharks Lootable under Water
2017-10-12 22:48:32 +02:00
vbawol
63fc23b8cb
fix snap checks
2017-10-12 07:04:34 -05:00
vbawol
9242b01f3b
extra debug
2017-10-11 11:30:34 -05:00
vbawol
28340c2311
Base Building: spawn only ghost
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used to spawn static version then swap, now it just spawns ghost version
first.
should also fix Garden_Epoch and other new item kicks.
2017-10-11 00:42:11 -05:00
vbawol
cd4f557f66
revert side changes for male
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unlocked additional uniforms for side = 0,
Side =1 is still reserved for females
2017-10-10 21:29:04 -05:00
vbawol
cd32c98def
cleanup 2
2017-10-10 14:57:11 -05:00
vbawol
3cb74266dd
minor cleanup
2017-10-10 14:55:43 -05:00
vbawol
ebf28e6dae
optimize EPOCH_fnc_weightedArray and usage
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added isClass check to make sure item exists before adding to loottable.
updated for use with single array syntax of selectRandomWeighted
2017-10-10 10:50:07 -05:00
He-Man
49442da4d4
Restrict SP to local resources
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Rearming not local turrets do not work, so make it similar to new
Dyna-Options to add / remove Magazines
- Driver can Refuel / Repair and Reload only Driver-Weapons
- All other Seats can only rearm they current available weapons
2017-10-09 22:51:22 +02:00
DESKTOP-UH65DCE\MusTanG
df12dc1b61
marker sets (local)
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Player Location Marker with Assigned GPS
Death Marker location saved only when assigned GPS on death
CfgEpochClient on/off toggle for hosts
DynaMenu on map toggle for players
New Marker Sets come to life!
First set of functions for Local Marker Sets as needed for the above
feature additions
2017-10-08 13:37:48 -05:00
He-Man
a4ec14e468
Inventory fix
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Fix blocked Inventory after we set rating to -2001
Thx DirtySanchez for helping to fix it!
2017-10-08 17:38:31 +02:00
He-Man
4cf3c6c02e
BuildingLootPos + Bicycle compatible
2017-10-08 17:27:27 +02:00
He-Man
14c433581b
Set Rating to -2001
2017-10-07 21:23:54 +02:00
He-Man
b1775a68ba
Wait for local _playerObject
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Hitpoints and EH's were set before playerobjects is local, so wait for
it!
2017-10-07 18:37:09 +02:00
vbawol
7ef339d958
changelog and comment cleanup
2017-10-07 10:41:44 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691
add configurable values
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allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
bdb168ba50
fix godmode with player vars
2017-10-06 21:17:14 -05:00
He-Man
f9a5c29fa8
Force Vehicle Save after adding / removing Mags
2017-10-06 14:01:29 +02:00
He-Man
8a4ab15fd1
override default action, if FavBar slot has item
2017-10-05 21:58:24 +02:00
He-Man
c6bcbe81eb
Reworked Vehicle Rearm Scrips
2017-10-05 20:59:52 +02:00
vbawol
70b5f02011
interact actions updates
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added action 16 that will repair most damaged player hitpoint and give
attributes
_unifiedInteract function now returns bool based on if item was removed.
added attributes to other new items
NOTE: will consider a digest system for 1.1
2017-10-04 11:17:41 -05:00
vbawol
3b60f68acf
fix blood rise issue with bitePlayer
2017-10-04 07:57:28 -05:00
vbawol
5c6cc9bac7
remove debug
2017-10-03 17:01:04 -05:00
vbawol
d72af99663
loot fix test
2017-10-03 16:41:46 -05:00
vbawol
3345cc28b4
debug loot
2017-10-03 16:23:20 -05:00
vbawol
27ef4446e4
changelog and private updates
2017-10-03 15:59:49 -05:00
vbawol
50923897ef
changelog and bunker loot spawning fixes
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respawn bunkers on first spawn, to see if this fixes animation issues
2017-10-03 15:05:37 -05:00
vbawol
5f640933d9
optimize remoteexec usage for multiple targets
2017-10-03 09:11:18 -05:00
vbawol
bbd958ed52
energy fixes
2017-10-03 09:04:30 -05:00
He-Man
6cf522fc16
Fixed Wet Variable
2017-10-03 00:22:14 +02:00
DESKTOP-UH65DCE\MusTanG
f3700efba7
vector corrections and improvements
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Correct vector snap issues clientside
Correct vector placement issues server side
Correct remoteExec reveal to clients(fixes incorrect placement during
swap)
2017-10-02 17:05:53 -05:00
He-Man
888629ea2b
Reverted last change and changed hint
2017-10-02 18:57:08 +02:00
DESKTOP-UH65DCE\MusTanG
9029bc7524
dyna-menu functionality on map
2017-10-02 11:49:27 -05:00
vbawol
c479e04607
move say3d below second local check
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Only want this to repair sound to play if the repair worked and did not
get stopped by second check
2017-10-02 11:42:00 -05:00
He-Man
fe8c16d88f
Moved 2nd local check behind sleep
2017-10-02 18:27:09 +02:00
vbawol
381fdd44ea
change loot bubble
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use nearObjects instead of nearestObjects
use _lootClasses as filter for objects array, force array to lower to
prevent case issues.
This should allow loot spawn for simple objects.
2017-10-02 11:05:48 -05:00
vbawol
bf7d35b519
move rads for locations to client
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locations cannot use public var option
2017-10-02 10:06:04 -05:00
vbawol
da0d2c2ad8
add item requirements to crafting
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making metal bars from gold now require Smelting Tools in players
inventory.
2017-10-02 09:54:02 -05:00
vbawol
6ac1e72a97
set read only vars
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with failback to normal use.
2017-10-01 19:48:32 -05:00
vbawol
1ab0c68a45
use local var within loop
2017-10-01 18:18:38 -05:00
vbawol
4f98071e8d
dynamic radio active locations
2017-10-01 18:14:18 -05:00
vbawol
cce0f4aa2b
toxic sapper updates
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Increase range for toxic smoke from 6m to 12m.
toxic sapper.:
trigger smoke at unit spawn
readd smaller explosive charge
2017-10-01 17:15:42 -05:00
vbawol
f11f8a5a6c
remove karma Item Interactions
2017-10-01 16:20:34 -05:00
vbawol
0b71db3917
fix ai spawning
2017-09-30 10:14:43 -05:00
vbawol
675348b160
fix blood pressure
2017-09-30 10:12:32 -05:00
vbawol
e11e60d209
debug
2017-09-30 09:34:16 -05:00