Commit Graph

723 Commits

Author SHA1 Message Date
Grahame
81855104e9 Fix path for geiger buttons 2017-10-22 10:15:30 -04:00
He-Man
bf4cd25dcd Readded lost changes 2017-10-22 16:05:57 +02:00
Raymix
a893e7aa74 Geiger counter GUI release 2017-10-21 23:35:53 +01:00
vbawol
414013497c increase loot bias for bunkers 2017-10-21 06:08:39 -05:00
He-Man
2d1835d455 SnapPoints for Floors 2017-10-20 23:15:17 +02:00
DirtySanchez
5427db38fe mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
vbawol
7c3ea0e936 convert memory points to config 2017-10-20 10:03:06 -05:00
vbawol
760547789f item interaction fixes
Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.

NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
DirtySanchez
2148634c58 add barbed wire sim and ghost 2017-10-20 08:04:58 -05:00
vbawol
f9e4e51d55 add looting of Satellite with sledge hammer 2017-10-20 07:30:12 -05:00
DirtySanchez
9fa65ed1bd Rename cfgCrafting.hpp to CfgCrafting.hpp 2017-10-19 21:51:38 -05:00
DirtySanchez
0050071f50 add vehdocrara (top secret) price 2017-10-19 21:50:07 -05:00
DirtySanchez
9a3869bf30 update for helion4 new barbed wire ghost model 2017-10-19 21:47:19 -05:00
DirtySanchez
df3a7a3731 add raw meats
saw Axles stream and he couldnt grab a raw meat for the dog. CfgPricing needs to have the entry for the admin menu to show the item
2017-10-19 21:21:12 -05:00
vbawol
17f396b51b player stats changes
logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
DirtySanchez
6fef4d8adb update text or code var details 2017-10-19 13:27:34 -05:00
DirtySanchez
f11ea12220 detailed info for marker sets 2017-10-19 13:17:18 -05:00
vbawol
d2bdbcb5d6 updates for toilet and kitchen sink
kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
He-Man
b12d17d78c Better readable color for Service Point 2017-10-19 19:47:56 +02:00
He-Man
96f72fc98a Option to overwrite Marker Text
Added Option to overwrite marker text and use it for Service Points
2017-10-19 19:10:52 +02:00
DirtySanchez
6216fecf6a modify a few sizes 2017-10-19 11:32:18 -05:00
DirtySanchez
4aa72d5a5d add config mapOnZoomSetMarkerSize 2017-10-19 11:30:42 -05:00
Grahame
83016ee0a7 Update CfgMarkerSets.hpp
Added EPOCH_ to the beginning of the PlayerMarker and DeathMarker markers
2017-10-19 11:24:53 -04:00
Grahame
fe45bdf30f Update CfgPricing.hpp
Rationalized some pricing items:
(1) Raw and cooked fish
(2) Plywood packs
(3) Building Kits
2017-10-19 09:46:47 -04:00
DirtySanchez
0ad31c38ec remove nearby for several items 2017-10-18 20:38:30 -05:00
vbawol
b1ea567035 Merge pull request #925 from morgoth0/patch-5
Update CfgItemInteractions.hpp
2017-10-18 15:27:07 -05:00
DirtySanchez
5f6380cebf correct inherit 2017-10-18 13:27:25 -05:00
DirtySanchez
8a4954455c add metal floor 2017-10-18 11:51:00 -05:00
He-Man
fd4c06c41c Crafting Preview Positions 2017-10-18 18:34:36 +02:00
DirtySanchez
b2cf56a7b6 global marker sets and map upgrade
New global marker sets and functions.
Replace all markers for events and locations(fully configurable in CfgMarkerSets)
New MapScale marker zoom feature.
2017-10-18 11:27:23 -05:00
Grahame
8579db0b1f Update CfgItemInteractions.hpp
Added the eating of pumpkin and sunflower seeds with a small boost to hunger and some health benefits
2017-10-18 12:26:05 -04:00
Helion4
90f7b5c0a3 Added missing A3 Buildings loot table additions #528 2017-10-18 13:04:14 +01:00
Helion4
adbf8e9c79 added 15 bunkers to loot tables 2017-10-18 01:26:48 +01:00
Raymix
7f74469bc1 geiger counter hud (had to hold this due to prerequisite requirements in epochcore back then).
Just need 2 ez functions to show/hide it and change display. Dunno about sounds though
2017-10-17 20:23:07 +01:00
DirtySanchez
7390f1a71f cfgCrafting updates
add Half wood floor to usedIn for planks.
remove duplicate ItemSeedBag and change the original one to Part type
2017-10-17 11:51:49 -05:00
DirtySanchez
a1b8227831 return items corrections 2017-10-17 11:24:17 -05:00
vbawol
5d30eadcb2 add smelting tools part 2017-10-17 08:43:58 -05:00
vbawol
5e4d042868 crafting configs
crafting of 2x seed from one plants.
crafting of Kilo of Hemp from 2x Hemp plant.
crafting of seed bag from 1x canvas
crafting of canvas from 1x kilo hemp
add seed bags, canvas, and burlap to loot table
2017-10-17 08:29:49 -05:00
vbawol
2d4a7a0258 crafting changes
reverted changes to check Nearby
added crafted item count, default is 1. Allows for crafting multiples of
the same item (for example 1 plant in and 2 Seeds out)
added item return after crafting, this allows the smelting tools to be a
recipe requirement that gets refunded to player.
2017-10-17 07:51:53 -05:00
vbawol
853586def5 reworked mineral node harvesting
Can only use sledge hammer only to harvest nodes
seperated loot tables per mineral nodes
chance to loot on first strike 1 in 3
2017-10-16 11:02:09 -05:00
Helion4
144db2b065 Ply window upgrade options added to WoodWall1 2017-10-16 11:35:13 +01:00
Helion4
7482a4a9c4 cinder wall > window upgrade > ply to follow 2017-10-16 01:52:42 +01:00
He-Man
2ec7809852 Fix Mini Map 2017-10-15 22:42:33 +02:00
He-Man
bcb311a703 BarbedWire Price & Itemsort 2017-10-15 22:10:49 +02:00
He-Man
f3742f8223 BarbedWire Configs 2017-10-15 22:00:36 +02:00
He-Man
3957d3e028 Crafting Update 2017-10-15 18:07:22 +02:00
He-Man
6d609921b5 Missing Interaction for Garden 2017-10-15 18:04:46 +02:00
He-Man
7326d9cc3f More Config Fixes / Changes 2017-10-14 21:31:42 +02:00
He-Man
cb7ae983b7 Toilet Loot positions Altis 2017-10-14 20:28:45 +02:00
He-Man
3ebb48fe3f Some Config Fixes / Adds 2017-10-14 18:56:11 +02:00
He-Man
7c332e5c3e Recipes update 2017-10-14 12:13:51 +02:00
He-Man
ffa4ad32fd Make Sharks Lootable under Water 2017-10-12 22:48:32 +02:00
DirtySanchez
3aa0d8dbb4 Change to call function
Switch over from deletmarkerlocal to function call
2017-10-10 04:50:13 -05:00
He-Man
49442da4d4 Restrict SP to local resources
Rearming not local turrets do not work, so make it similar to new
Dyna-Options to add / remove Magazines
- Driver can Refuel / Repair and Reload only Driver-Weapons
- All other Seats can only rearm they current available weapons
2017-10-09 22:51:22 +02:00
vbawol
9aeb1024c7 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-09 08:31:17 -05:00
vbawol
6149c2ce3b enable debug of login fsm 2017-10-09 08:31:14 -05:00
DirtySanchez
9fb35877ee remove duplicate entry 2017-10-08 14:37:47 -05:00
DESKTOP-UH65DCE\MusTanG
df12dc1b61 marker sets (local)
Player Location Marker with Assigned GPS
Death Marker location saved only when assigned GPS on death

CfgEpochClient on/off toggle for hosts
DynaMenu on map toggle for players

New Marker Sets come to life!
First set of functions for Local Marker Sets as needed for the above
feature additions
2017-10-08 13:37:48 -05:00
vbawol
004b46ebed add 75 compatible male uniforms 2017-10-08 13:13:40 -05:00
He-Man
4cf3c6c02e BuildingLootPos + Bicycle compatible 2017-10-08 17:27:27 +02:00
DESKTOP-UH65DCE\MusTanG
756e6d6084 remove cmflare mags 2017-10-07 19:39:42 -05:00
DESKTOP-UH65DCE\MusTanG
3a0c4f1398 prep for lootable toilet 2017-10-07 14:54:07 -05:00
DESKTOP-UH65DCE\MusTanG
dc0063df99 clean up 2017-10-07 09:55:26 -05:00
DESKTOP-UH65DCE\MusTanG
698c1ee03c rad treatments 2017-10-07 09:53:48 -05:00
DESKTOP-UH65DCE\MusTanG
88a9a53b10 add radiation mask 2017-10-07 07:47:43 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691 add configurable values
allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
bdb168ba50 fix godmode with player vars 2017-10-06 21:17:14 -05:00
vbawol
4e22b33129 Merge pull request #901 from morgoth0/patch-2
Update WorldInteractions.hpp
2017-10-06 14:23:50 -05:00
Grahame
79d26a7fde Update WorldInteractions.hpp
Added (correctly this time around) the trees and bushes for Chernarus Redux.
2017-10-06 12:58:10 -04:00
Grahame
6347db1fc6 Update CfgBuildingLootPos.hpp
Added most of the Malden buildings. Need some help with the loot positioning script, problems with copying to the clipboard. Will discuss separately
2017-10-06 12:42:01 -04:00
He-Man
ffdecf9dc8 Removed unused Item 2017-10-06 16:20:52 +02:00
He-Man
8564783aa2 Correct Classname 2017-10-06 15:28:56 +02:00
He-Man
c6bcbe81eb Reworked Vehicle Rearm Scrips 2017-10-05 20:59:52 +02:00
vbawol
48b2ae43b8 fixes for cinder floor and garden 2017-10-04 21:57:08 -05:00
Grahame
85ecd4d870 Update CfgBaseBuilding.hpp 2017-10-04 16:02:49 -04:00
Grahame
90bbf75579 Update CfgItemInteractions.hpp 2017-10-04 16:02:06 -04:00
Grahame
217f47cc92 Update cfgCrafting.hpp
Added crafting recipes for most of the new buildables
2017-10-04 15:47:39 -04:00
vbawol
70b5f02011 interact actions updates
added action 16 that will repair most damaged player hitpoint and give
attributes
_unifiedInteract function now returns bool based on if item was removed.
added attributes to other new items
NOTE: will consider a digest system for 1.1
2017-10-04 11:17:41 -05:00
vbawol
46d6b042f5 kit garden and cinder floor 2017-10-04 09:11:08 -05:00
Grahame
45ed3c9995 Update WorldInteractions.hpp
Added models for BI placed ATMs and phones
2017-10-04 09:50:51 -04:00
vbawol
e347f9d258 Merge pull request #887 from morgoth0/patch-2
Updated WorldInteractions.hpp
2017-10-04 07:58:38 -05:00
vbawol
3b60f68acf fix blood rise issue with bitePlayer 2017-10-04 07:57:28 -05:00
vbawol
5375693469 remove duplicate 2017-10-04 07:45:40 -05:00
Grahame
60abfb76c3 Updated WorldInteractions.hpp
Added new EPOCH water source buildables
Added Malden ATMs, phones, rocks, trees, trash and bushes
Added CUP vehicle wrecks
Added Chernarus Redux vehicle wrecks
2017-10-04 08:29:18 -04:00
DESKTOP-UH65DCE\MusTanG
a1e43911dc add medical items
Morphine was the goal.
adrenaline, atropine, caffeine pills and orlistat added as well to
pricing, itemsort and iteminteractions
2017-10-03 19:38:32 -05:00
vbawol
50923897ef changelog and bunker loot spawning fixes
respawn bunkers on first spawn, to see if this fixes animation issues
2017-10-03 15:05:37 -05:00
vbawol
bbd958ed52 energy fixes 2017-10-03 09:04:30 -05:00
vbawol
18dd7a5d80 Merge remote-tracking branch 'refs/remotes/origin/release' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgItemSort.hpp
2017-10-03 08:08:13 -05:00
He-Man
f53933a2ee Added more ItemSorts 2017-10-02 21:14:54 +02:00
He-Man
ba4801b008 Removed ; 2017-10-02 21:08:01 +02:00
He-Man
84f1174983 Added more missing ItemSorts 2017-10-02 21:06:25 +02:00
He-Man
288edfb77e Added new Uniforms and Masks to ItemSort 2017-10-02 19:17:00 +02:00
He-Man
99682cca1b Added new Uniforms and Masks to ItemSort 2017-10-02 19:13:11 +02:00
DESKTOP-UH65DCE\MusTanG
9029bc7524 dyna-menu functionality on map 2017-10-02 11:49:27 -05:00
He-Man
a73b6e5008 Added Kit_Garden to Itemsort 2017-10-02 18:43:41 +02:00
vbawol
8e698e95db Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-02 09:54:05 -05:00
vbawol
da0d2c2ad8 add item requirements to crafting
making metal bars from gold now require Smelting Tools in players
inventory.
2017-10-02 09:54:02 -05:00
vbawol
16191f0400 Merge pull request #884 from ravmustang/patch-5
more assets pricing
2017-10-02 07:51:42 -05:00
vbawol
a063a5af58 Merge pull request #883 from ravmustang/patch-4
add remaining plants and clean up tabs
2017-10-02 07:51:35 -05:00
DirtySanchez
ada87955a5 more assets pricing 2017-10-02 07:41:23 -05:00
DirtySanchez
124d8922f1 add remaining plants and clean up tabs 2017-10-02 07:31:17 -05:00
DirtySanchez
09e4b6c4e3 add remaining vehicle ammos 2017-10-02 07:17:15 -05:00
DirtySanchez
78e150ce8c female outfits and new Halloween masks 2017-10-02 06:57:59 -05:00
vbawol
d2daca6f46 add garden kit 2017-10-01 21:25:57 -05:00
vbawol
662ef386b1 set bipod price to 0 2017-10-01 19:09:38 -05:00
DirtySanchez
11b64381c8 add missing , 2017-10-01 18:26:47 -05:00
vbawol
4f98071e8d dynamic radio active locations 2017-10-01 18:14:18 -05:00
vbawol
f11f8a5a6c remove karma Item Interactions 2017-10-01 16:20:34 -05:00
vbawol
121ea31ef2 Radiation Updates
Alcohol - absorb radiation by small amount
Tin canned foods - increases radiation by small amount
2017-10-01 16:11:30 -05:00
vbawol
8e017957aa Merge pull request #879 from morgoth0/patch-1
Patch 1
2017-09-30 10:09:03 -05:00
Grahame
8b2dca3148 Added a working defibrillator
Adds the player_revive class which checks whether the target is a dead player and if a defibrillator is in inventory. if so will remoteexec Epoch_server_revivePlayer. Uses the Group Menu icon but would be better if there were a generic medical icon.
2017-09-30 10:46:47 -04:00
vbawol
57d85a8373 increase 2017-09-30 09:32:00 -05:00
Grahame
742d2b9ef8 Added dyna_magazinesPlayer
Added dyna_magazinesPlayer to return the magazines in a player's inventory
2017-09-30 10:27:43 -04:00
vbawol
8b2253bc69 increase max building height 2017-09-28 14:27:10 -05:00
vbawol
fc3ba3b3fb customHeader test
moved debug monitor to master loop
dropped digest idea for now
removed file check on masterloop and keydown
2017-09-26 14:31:39 -05:00
vbawol
853d69d201 use setvar for digest 2017-09-26 09:08:22 -05:00
vbawol
f7691030b3 remove json file 2017-09-25 17:53:46 -05:00
vbawol
a1d4d411fc Merge remote-tracking branch 'refs/remotes/origin/experimental' into exp-digest-test
# Conflicts:
#	Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf
#	Sources/epoch_code/init/client_init.sqf
#	Sources/epoch_config/Configs/CfgEpochClient.hpp
2017-09-25 01:02:55 -05:00
vbawol
9b0b4bd4e7 changelog and headers 2017-09-25 00:52:20 -05:00
DESKTOP-UH65DCE\MusTanG
ed095efb48 update to notused var name 2017-09-24 17:47:08 -05:00
DESKTOP-UH65DCE\MusTanG
bc9f8f1ef7 corrections 2017-09-24 15:21:20 -05:00
DESKTOP-UH65DCE\MusTanG
d75fbeb046 add karma levels in array 2017-09-24 15:16:51 -05:00
DESKTOP-UH65DCE\MusTanG
1c5dc30f3b add karma levels in default array 2017-09-24 15:16:35 -05:00
DESKTOP-UH65DCE\MusTanG
2f292d889a move karma and upgrade community stats coding 2017-09-24 12:26:11 -05:00
DESKTOP-UH65DCE\MusTanG
3b11fc7f75 Inventory space checks 2017-09-24 04:46:20 -05:00
DESKTOP-UH65DCE\MusTanG
bf004a92d8 corrections 2017-09-23 23:07:09 -05:00
DESKTOP-UH65DCE\MusTanG
f6c706379d increase driver and commander selections
add driver select 1 and 2
add commander select 1
2017-09-23 22:58:57 -05:00
DESKTOP-UH65DCE\MusTanG
19b5a06215 Commander Reload and Remove Turret Mags 2017-09-23 22:29:45 -05:00
DESKTOP-UH65DCE\MusTanG
122cb8b96c Gunner and Driver Turrets
Reload and remove mags from gunner and driver turrets.
Will expand for more slots
2017-09-23 20:58:48 -05:00
DESKTOP-UH65DCE\MusTanG
359efd8d68 towers and grahame config udpates 2017-09-23 17:31:43 -05:00
vbawol
8e7de09a2e remove as it was added to normal functions 2017-09-22 16:26:22 -05:00
He-Man
1e4db5573e Added missing server fnc arrayToLogic 2017-09-22 21:20:47 +02:00
xDrokZ
a8fb5c9bcd Added Map support for Chernarus Redux
Added Map support for Chernarus Redux
2017-09-21 21:43:42 +02:00
vbawol
a0e9ec0153 digest concept
-use the second set of GVARs to track adding and removing attributes.
-Epoch_player* vars moved to local vars only accessible inside the
master loop.
-TODO: finish digest system with a config entry to control digest
limits. Some extra logic is needed.

Basically, when you consume some food, it will not increase your hunger
level immediately but raise over time.

Each of these should have limits on how much you can store in the digest
and how much each tick the digest var can affect the local player var in
the master loop.
2017-09-20 09:23:46 -05:00
vbawol
104721eced bunker loot pos 2017-09-18 11:55:58 -05:00
vbawol
d0a69fa7d1 set HandleRating to 0 as we already set players to -2000 and 0 will result in no changes 2017-09-17 21:17:43 -05:00
vbawol
80c3ba0917 testing for civ males 2017-09-12 13:50:25 -05:00
vbawol
ba45f5449c remove Karma changes via HandleRating
also add HandleScore EH hook
2017-09-11 11:40:40 -05:00
DESKTOP-UH65DCE\MusTanG
4f9fa717cb Add new assets configs entries 2017-09-10 18:58:53 -05:00
vbawol
eee733d90a remove unused function 2017-09-08 12:21:49 -05:00
vbawol
58c0481b6c add GeigerCounter price and to loot table 2017-09-08 12:21:42 -05:00
vbawol
a3a2de0841 Merge pull request #859 from Ignatz-HeMan/experimental
Fixes and Cleanups for VehRepair + ServicePoint
2017-09-08 11:43:30 -05:00
He-Man
3543ce892d Fixes and Cleanups for VehRepair + ServicePoint
- Added CinderWall Door to DoorCount in UpgradeBuild
- Added Option to prevent repairing full damaged HitPoints in
ServicePoint
- Added Option to disable removing Parts in Advanced Vehicle Repair
- Added CinderWallDoorwHatch_EPOCH to cfgBaseBuilding
- Fix in cfgCrafting for KitVehicleUpgradeI_200_EPOCH
- Added an "isdamageallowed" check in EPOCH_server_repairVehicle for
repairing untouched Vehicles in Bases
https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server/compile/epoch_vehicle/EPOCH_load_vehicles.sqf#L202-L203
- Some Cleanups of commented out lines
2017-09-08 18:34:56 +02:00
vbawol
26da7904f7 bump arma min version 2017-09-07 11:51:01 -05:00
He-Man
671b2d4030 Block BarrelBombs from FavBar + Sort/Pricing adds 2017-09-06 23:41:55 +02:00
He-Man
35f8e38923 Fixed some Crafting Previews 2017-09-05 20:39:18 +02:00
vbawol
a5fb7a0a53 add tents #829 2017-09-04 08:11:37 -05:00
vbawol
8c28ebc1a9 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-09-02 16:51:58 -05:00
vbawol
ab5ea172a4 move weather temp and toxic feaver stats to master loop 2017-09-02 16:51:54 -05:00
He-Man
15bd919dd1 Fixed some craftings 2017-09-02 18:27:59 +02:00
He-Man
c3f7dede38 Changed Icon Path to epochcore 2017-09-01 19:54:16 +02:00
vbawol
6f95e6b0d3 remove backup 2017-08-31 08:34:13 -05:00
DESKTOP-UH65DCE\MusTanG
6d9ba4b0ec Add to DynaMenu actions target
Could not see the groups menu at all if looking directly at another
player.
This adds all groups menus and invitation menus to dynamenu player
targets.
2017-08-30 20:47:36 -05:00
DESKTOP-UH65DCE\MusTanG
a53149a5d1 Link new paa's to EpochCore 2017-08-30 20:44:39 -05:00
vbawol
9028cec8df add missing plant classes thanks to @morgoth0 2017-08-30 17:27:02 -05:00
vbawol
7ab0e2694b Merge remote-tracking branch 'origin/experimental' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgClientFunctions.hpp
2017-08-30 17:19:05 -05:00
vbawol
01c8641ff2 Conditional Loot table feature and reworking antagonist spawning
- We no longer spawn antagonists on opening loot containers or trash.
Instead we have the client spawn them from a new weighted array. Note:
Admins can control what AI are spawning by removing from array
(antagonistChances) or setting chance to 0
- moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init
instead of both_init as it is only needed client side.
- loot table updates for extra logic condition.
2017-08-30 17:15:14 -05:00
vbawol
e4903fd870 move weightedArray to Cfgfunctions for both server and client use 2017-08-30 17:00:06 -05:00
DESKTOP-UH65DCE\MusTanG
f30582cc9f Function name change and fix be filter 2017-08-30 14:30:27 -05:00
DESKTOP-UH65DCE\MusTanG
56283e0c08 Temp Group System
Credit goes to AWOL for the original Epoch Group System.
Temp Groups do not allow outsiders access to bases, vehicles or safes.
Easily switch to Temp Group for Co-Op mission, then back to Perm Group.
Full access to Kick, Set Mod, Leave Group/Delete Group.
When leaving or deleting group, you will be put back into the actual
group of your teammates if online.
Fixed Leave/Delete Button to show Delete Group onLoad of Temp Group UI
Added refresh to Group UI's so all players are in sync after changes
2017-08-30 02:43:37 -05:00
vbawol
ff5d56af46 better way to handle login fsm variables
CfgEpochClient "debug" variable to control extra debug and is currently
used in login fsm.
2017-08-26 09:57:59 -05:00
vbawol
901047eaef revert define test 2017-08-25 16:15:02 -05:00
vbawol
383d67c28c Check to see if define true/false will fix bool conversion errors 2017-08-21 11:25:56 -05:00
He-Man
2d0ef031c6 Moved Vehicle Upgrade to DynaMenu
- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
vbawol
35cd51d748 disable nite light by default 2017-08-18 11:09:14 -05:00
vbawol
763bc80e49 fixes 2017-08-18 09:45:27 -05:00
vbawol
aea096ce68 add showHUD settings #822
Thanks to @Ghostrider-DbD-
2017-08-18 08:37:39 -05:00
vbawol
ab195d145b re-add hitpoints stats client side
removing it caused array index issues with other stats. Note: should be
able to repurpose the stat for something else instead of removing and
needing a workaround.
2017-08-18 08:25:07 -05:00
vbawol
1a211407b9 updates to login system and hitpoints
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
He-Man
e9499d6b17 Missing config for upgrading Cinder Floor 2017-08-09 19:10:00 +02:00
vbawol
f28cc43cd5 b826 2017-08-07 18:53:00 -05:00
He-Man
236da86acb Upgrade for CinderFloor 2017-08-06 19:22:49 +02:00
He-Man
497db196ad Added missing Loot / Pricing / ItemSort 2017-08-05 20:56:36 +02:00
vbawol
163d702271 b824 2017-08-04 15:16:51 -05:00
He-Man
5388ca2210 changes for Vehicle Repair + iteminteracts 2017-08-04 21:50:26 +02:00
vbawol
6e3dcd090a b823 2017-08-04 14:39:46 -05:00
DESKTOP-UH65DCE\MusTanG
c783e6854b update killed EH
if killer is unit exit handler
2017-08-04 13:44:03 -05:00
vbawol
02c6e96f0c b822 2017-08-03 19:19:27 -05:00
vbawol
6a78895879 Merge branch 'experimental' into Community-Stats-#1 2017-08-03 18:20:00 -05:00
vbawol
0074d505a8 Merge pull request #810 from Ignatz-HeMan/experimental
Option to prevent selling damaged veh
2017-08-03 14:55:42 -05:00
He-Man
c7f467be77 Option to prevent selling damaged veh 2017-08-03 20:43:58 +02:00
Raymix
3abac17557 trade: calc damage %, return new cost 2017-08-03 19:32:55 +01:00
He-Man
ff4b401b5f Some Fav-Bar Tweaks
- Moved configs to cfgepochclient
- Changed Keydown-Check from EPOCH_Buildmode to EPOCH_Target
- Replaced "resetonLogin" to only remove "forbidden items"
2017-08-03 18:18:18 +02:00
DESKTOP-UH65DCE\MusTanG
4f88928bd0 Missions simplified
Category changed to TraderMissions.
Removed CompletedMissions.
2017-08-03 09:37:08 -05:00
DESKTOP-UH65DCE\MusTanG
43958142b8 Community Stats System #1
Fully customizable system.
Base system laid out more so as an example.
Included:
-Murders
-Deaths
-Suicides
-Revives
-AIKills
-AntagonistKills
-ZombieKills
-MissionsAttempted
-CompletedMissions

Client side stat change with optional send to server.
Server side stat change with optional send to client.
Server is backed up with token check if sent from client.
2017-08-02 22:16:21 -05:00
Raymix
49e67d24d4 FavBar: perf optimization - new 5 sec event 2017-08-02 22:07:55 +01:00
Raymix
a0e9ddbbef FavBar: performance optimization 2017-08-02 21:48:09 +01:00
vbawol
4cdc67cf9d Merge pull request #804 from Ignatz-HeMan/experimental
Advanced Vehicle Repair
2017-08-01 16:47:39 -05:00
Raymix
366068fd82 Customize HUD option removed from ESC menu #800 2017-08-01 22:42:06 +01:00
He-Man
826ddcc234 New item Classnames 2017-08-01 14:44:50 +02:00
vbawol
e022e6bfb3 b821 2017-07-31 23:19:08 -05:00
Raymix
45b6bf1fb2 Favorites bar - full release 2017-08-01 03:00:28 +01:00
vbawol
2c99640040 b820 2017-07-31 16:12:41 -05:00
He-Man
5dd672cb68 Advanced Vehicle Repair 2017-07-31 18:28:18 +02:00
vbawol
586261f587 b819 2017-07-28 11:57:10 -05:00
vbawol
c38766286d b815 2017-07-27 09:51:19 -05:00
vbawol
ce5312930c b813 2017-07-25 11:41:54 -05:00
vbawol
3808c2c95a b812 2017-07-25 07:58:55 -05:00
Raymix
014f094f04 Fixes #790 2017-07-25 03:19:40 +01:00
vbawol
ec262e59f0 b810 2017-07-24 16:20:15 -05:00