Commit Graph

288 Commits

Author SHA1 Message Date
Chris Cardozo
f65c9041a9 removed GRG-specific code that threw errors 2020-03-20 18:00:17 -04:00
Chris Cardozo
9d09c21156 declared scope for _maxDistance 2020-03-02 21:32:49 -05:00
Chris Cardozo
7aac2b2787 Update GMS_UMS_fnc_findShoreLocation.sqf
fixed issues on tanoa with UMS mission spawn sites
2020-03-02 14:26:38 -05:00
Chris Cardozo
aef6275796 A few Small Repairs / Build 198 2020-03-01 05:52:33 -05:00
Chris Cardozo
b6f63ac71a small improvements
code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
3855c7b976 Updated Event Handling
Tried to fix case where a nunit ejects because of death or disabled vehicle not prmpting ejection of the body and processing for possible case of empty vehicle.
2019-09-16 14:13:24 -04:00
Chris Cardozo
8acb9b1283 removed unused functions and needless logging 2019-09-15 12:07:20 -04:00
Chris Cardozo
7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
Chris Cardozo
864ca64253 Bug Fixes
missions vehicles were not spawning
Loot vehicles and crates were being deleted prematurely.
2019-09-12 21:33:07 -04:00
Chris Cardozo
1f8f43ce95 Waypoint and HC Updates
Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
Chris Cardozo
8999fef46c Fixed an issues with offloading to HC 2019-09-10 23:41:47 -04:00
Chris Cardozo
8afb686a43 Add missing function; correct undefined variable error 2019-09-08 17:06:03 -04:00
Chris Cardozo
23e2b61c33 fixed a few scripting errors 2019-09-08 16:13:08 -04:00
Chris Cardozo
020acc4fce Added inDeleted Obsolete Files 2019-09-02 09:36:26 -04:00
Chris Cardozo
39b32945e1 Added info about latest updates 2019-09-02 09:26:36 -04:00
Chris Cardozo
b69aad6bbf Build 180 Ver 6.92
See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
128b7edfd0 disabled some logging. 2019-07-19 20:05:47 -04:00
Chris Cardozo
5c78005fbf consolidated changelogs 2019-07-19 19:39:37 -04:00
Chris Cardozo
5da70b9fc0 And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
Chris Cardozo
d19502492f Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
Chris Cardozo
5c0bdbd60d change from pull request by MGTDB 2019-07-11 23:55:56 -04:00
Chris Cardozo
7f7394d0cf update changelog 2019-07-11 23:11:59 -04:00
Chris Cardozo
778697d6ca Most changes for 6.92 in place
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
MGT
847297f9cd
Update GMS_UMS_configurations.sqf
Changed underwater mission crates in Epoch mod for the lootable underwater crate as players complained they couldn't be looted when using regular crates
2019-07-11 09:33:32 +01:00
Chris Cardozo
cfc22d4165 Build 177
Implemented fixes that check when a unit gets out of a vehicle so that empty tanks and such are detected and released to players.
2019-06-17 22:52:54 -04:00
Chris Cardozo
8b3c6a2e34 Updated Static Missions Code 2019-06-08 11:47:45 -04:00
Chris Cardozo
5f269e5cd8 Fixed a few script Errors
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
66439f890b Update mission lists/changelog. 2019-05-26 23:17:36 -04:00
Chris Cardozo
7c55a4450f fixed a few last remaning errors/unneed logs 2019-05-25 14:19:16 -04:00
Chris Cardozo
764ade48b6 fixed issues with AIHit event handler
AI now properly deply smoke and heal upon damage to a sertain degree.
2019-05-25 13:04:06 -04:00
Chris Cardozo
9336ac4a2e More updates to notifying AI on unit kill 2019-05-25 00:02:07 -04:00
Chris Cardozo
72ffddd2fa Build 174 2019-05-22 06:48:53 -04:00
Chris Cardozo
a531fdc71d Fixed issue with kills made from vehicle not registering 2019-05-21 07:42:10 -04:00
Chris Cardozo
ad4d66e386 Removed some debugging stuff 2019-05-19 10:01:14 -04:00
Chris Cardozo
47e7a780de Code optimization and 1 bug fix (partial)
first part of a fix for the reward player bug when player is in a vehicle.

Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee Ver 6.90 Experimenta
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
He-Man
c65cab2c9a
Pole Check fix
"nearestObjects[blck_mapCenter, [_pole], blck_minDistanceToBases]" only checks on mapcenter with blck_minDistanceToBases radius.
2018-12-20 20:05:18 +01:00
Ghostrider [GRG]
6fad8ebc10
Update blck_configs_exile_mil.sqf
Fixed error caused when Militarized Server is desired but no CUP vehicles are enabled.
2018-12-19 20:36:59 -05:00
Ghostrider [GRG]
726015c634
Merge pull request #128 from Ghostrider-DbD-/V-6.88-Build-160
Build 169
2018-12-04 05:46:26 -05:00
Chris Cardozo
a34071bf86 Build 169
Fixed: Vehicles were being deleted at missions too quickly after crew were killed.
2018-12-04 05:45:15 -05:00
Ghostrider [GRG]
f2caf6e237
Merge branch 'master' into V-6.88-Build-160 2018-12-01 13:06:48 -05:00
Chris Cardozo
6560123a60 Ver 6.88 Build 167 Final RC 2018-12-01 12:59:38 -05:00
Chris Cardozo
ba32d2930b Clean up HC Code. 2018-11-28 23:14:23 -05:00
Ghostrider [GRG]
f5ed41fd02
Merge pull request #125 from Ignatz-HeMan/patch-1
Prevent dead cleanup and script fix
2018-11-27 22:08:59 -05:00
Chris Cardozo
8cb980c44b Further Bug fixes and code improvements 2018-11-27 22:01:34 -05:00
Ghostrider [GRG]
ab450ba623
Merge pull request #126 from Ignatz-HeMan/patch-2
Simulationhandler fixes
2018-11-27 21:59:51 -05:00
Chris Cardozo
e1cb05f87d Update GMS_fnc_missionSpawner.sqf 2018-11-27 21:36:25 -05:00
Ghostrider [GRG]
4f823e70f2
Fix issue with _blck_AllMissionAI
Calculations of the number of AI killed that trigger mission completion were incorrect.
This has been addressed.
2018-11-27 21:26:43 -05:00
He-Man
901339c334
Simulationhandler fixes
1. Players inside Vehicles were not detected
2. It was checked on groups, if simulationEnabled. But must be checked on the units
2018-11-27 18:43:47 +01:00
He-Man
86d55ef119
Prevent dead cleanup and script fix
1. Using "_units = blck_liveMissionAI select (_i - 1);" could cause undefined behaviour if removing entries from array inside this loop.
So always deleteat 0, but pushback if delete is not wanted / needed
2. Check first, if the AI is dead. If so, skip cleanup, so players can loot the corpse
2018-11-27 17:23:29 +01:00
Ghostrider [GRG]
6ed84e53bd
Merge pull request #124 from Ignatz-HeMan/patch-2
Random dir for static wpns
2018-11-27 08:20:01 -05:00
He-Man
bbe3287cca
Random dir for static wpns 2018-11-26 21:59:52 +01:00
He-Man
199d503f4b
Random dir for static wpns 2018-11-26 21:57:00 +01:00
Chris Cardozo
4c94e9e42c Build 164
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
He-Man
03e68a7f3c
Skip cleanup if players near 2018-11-21 18:55:02 +01:00
Chris Cardozo
abbd0b096c disabled GRG-stuff 2018-11-20 23:39:19 -05:00
Chris Cardozo
a39a727346 small updates 2018-11-20 23:35:30 -05:00
Chris Cardozo
3cf74b2a07 Spawn mission crates a little above the ground to try to reduce crate glitches into the ground. 2018-11-19 17:33:05 -05:00
Chris Cardozo
f2f2c88a78 Remove _maxHeight from code for light sources 2018-11-19 17:18:25 -05:00
Chris Cardozo
1d42585fe5 Build 163
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
9d91cba88f HeMan's tweaks to SLS, Static and Static underwater missions. 2018-11-19 11:15:55 -05:00
Chris Cardozo
471079d365 Updates to _signalEnd from HeMan
OK!
2018-11-19 10:40:57 -05:00
Chris Cardozo
5fbc1d1505 Build 162 2018-11-19 10:11:06 -05:00
Chris Cardozo
ce84757476 Minor Code Tweaks
Still have to consider HeMan's optimization for cleanupAliveAI
2018-11-19 10:08:01 -05:00
Chris Cardozo
ea9d6f122e Final Changes for V 6.88
Includes optimizations from HeMan
2018-11-19 10:04:28 -05:00
Chris Cardozo
cff1ca109d Final updates to \Compiles\Functions
These include HeMan's code tweaks and changes for V 6.88
2018-11-19 10:02:30 -05:00
Chris Cardozo
6891c96136 Inactivate default static land and UMS missions) 2018-11-18 16:11:08 -05:00
Chris Cardozo
782bba997e More code optimization from HeMan 2018-11-18 16:08:53 -05:00
Chris Cardozo
a5b40c08c3 Removed some unnecessary code or commented out code.
Thanks to HeMan for working on this.
2018-11-18 15:47:32 -05:00
Chris Cardozo
b7c9bf3b47 streamlined compile of functions (credit: HeMan) 2018-11-18 14:31:27 -05:00
Chris Cardozo
747ed55d2e See below
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
403485e2c8 Update Changelog & remove GRG Code 2018-10-25 20:00:05 -04:00
Chris Cardozo
1af0c5eea6 Bug Fixes
Removed leftover GRG Code which prevented missions from spawning.

Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
abde31c791 Corrected an error in blck_init_server.sqf. 2018-10-22 19:32:52 -04:00
Chris Cardozo
8d06b9e851 Updated for Build 155 2018-10-21 07:56:34 -04:00
Chris Cardozo
de1c065f5e Build 153 2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
c4b82d0edd Corrections to address minor errors in the .RPT 2018-08-05 16:48:00 -04:00
Ghostrider-GRG-
d4e330cb7f Build 149
Fixed issues with headless clients.
cleaned up code for monitoring vehicles; added some credits and licensing information; removed some comments that were not necessary.
2018-08-05 14:13:04 -04:00
Ghostrider-GRG-
d72357bdc7 bug fix related to HC issues.
1. fixed issues with vehicles not unlocking when released to players when HC was connected.
2. did a major rework of vehicle monitor and a few other bits of code.
2018-08-05 14:04:18 -04:00
Ghostrider-GRG-
8353017190 Tweaks to management of hostage/capture assets. 2018-07-29 19:49:46 -04:00
Ghostrider-GRG-
8ec6d7f8dc Relaxed conditions when spawning objects to tighten up placement of base objects. 2018-07-27 19:28:20 -04:00
Ghostrider-GRG-
07c8132d91 Add missing #endif
Thanks to Schalldampfer for pointing out the error.
2018-07-26 20:49:22 -04:00
Ghostrider-GRG-
b63047acf7 Biuld 147
Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
52a9845b50 Build 146.
Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00
Ghostrider-GRG-
ede1318cce Update Crate Spawning Script to reduce collisions with nearby objects and set relative to terrain. 2018-06-25 21:05:50 -04:00
Ghostrider-GRG-
9406cf7ba2 Fixed small scripting error in _fnc_findSafePosn.sqf 2018-06-25 06:02:47 -04:00
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1 Version 6.84 Build 144
Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
9fbc888a5b Version 1.84 RC
Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70 build 140 Change method for spawning AI to reduce their glitching
Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106 Final build 138
All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
84902062da Debugging of static mission spawner 2018-06-13 21:40:11 -04:00
Ghostrider-GRG-
b0b0764e54 Changes listed under description
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c Fixed a few scripting errors.
Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
325620efbe See below
disabled HC by default.
corrected a type in calls to the HC monitor.
Revereted to the default (empty) blck_custom_config
Updated Epoch-specific configs to those provided by Grahame.
2018-06-04 19:26:05 -04:00
Ghostrider-GRG-
0c19f35649 Loot tables updated to better reflect items available in Epoch 1.2.0 2018-06-04 06:36:56 -04:00
Ghostrider-GRG-
4e4918b3b5 Corrected an error in the configs. 2018-06-04 06:22:15 -04:00
Ghostrider-GRG-
0f115c07fc Updated configs for Epoch(thanks to Grahame making these additions) 2018-06-03 12:39:59 -04:00
Ghostrider-GRG-
a9e9f52132 Build 135
More minor fixes, a few variables renamed to remove reference to DBD Clan
2018-06-03 09:47:47 -04:00
Ghostrider-GRG-
0f50530d30 Build 134
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
44d8342188 Corrected an error in configs when useAPEX is not defined.
Thanks Grahame for pointing this out.
2018-06-02 19:08:25 -04:00
Ghostrider-GRG-
dc265e0fda disable HC by default. Add final build/Version 2018-06-02 08:19:29 -04:00
Ghostrider-GRG-
05a9afa063 Resolved Conflict with Main Thread 2018-06-02 08:13:41 -04:00
Ghostrider-GRG-
3a7125592d Resolved Confict with Configs 2018-06-02 08:12:49 -04:00
Ghostrider-GRG-
1d24e8486b more minor fixes 2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
3adc530855 disable example static missions by default. 2018-06-02 07:51:33 -04:00
Ghostrider-GRG-
eddc766141 Merge branch 'Experimental' 2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf Version 6.82 Build 133 2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
8fcac0f0cd Added A setting for a minimum percentage of AI at which a mission is complete.
this should reduce the chances that missions don't complete because Ai glitch into buildings, rocks or the ground.
2018-05-31 21:38:25 -04:00
Ghostrider-GRG-
a367296df2 Fixed typo's in custom configs 2018-05-30 19:58:00 -04:00
Ghostrider-GRG-
c48063d376 Fixed and error in the custom configs. 2018-05-29 20:42:00 -04:00
Ghostrider-GRG-
610606b863 Added a few missing variables to the configs. 2018-05-29 06:54:03 -04:00
Ghostrider-GRG-
c4da4a8625 Fixed an issue wherein AI spawned into SDV did not have proper gear 2018-05-28 20:25:06 -04:00
Ghostrider-GRG-
dccbc72ad6 Diabled debuging. 2018-05-28 17:59:17 -04:00
Ghostrider-GRG-
abd965dd5a Build 130
Fixed issues with missing vests and headgear. Still have to resolve this for SDV Crews.
2018-05-28 17:58:26 -04:00
Ghostrider-GRG-
e81b837c76 Build 129
See Changelog
All Changes Epoch-related
2018-05-16 19:36:59 -04:00
Ghostrider-GRG-
e849aaae9f Added a setting that makes vehicles sellable at Black Market Traders 2018-05-15 06:46:04 -04:00
Ghostrider-GRG-
c7ea65d0ad Cleanup duplicate/old files 2018-05-12 10:58:55 -04:00
Ghostrider-GRG-
acbec34c19 Build 128
bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
649e2717cc Fixes to some HC code, disabled logging. 2018-04-29 09:38:08 -04:00
Ghostrider-GRG-
69b59323ef Fixes for HC connectivity. 2018-04-28 20:31:11 -04:00
Ghostrider-GRG-
adb5a7ce3f See Below
removed unnecessary logging.
Fixed an error that resulted in the number of missions running being incorrectly tracked.
AI In vehicles are now ejected upon death.
First part of work to deal with locality of vehicles in which AI are transferred to HC
2018-04-28 08:10:19 -04:00
Ghostrider-GRG-
5b311a01ff Build 127 Final 2018-04-23 08:15:56 -04:00
Ghostrider-GRG-
2a6798a6a4 All Standard MIssions Tested 2018-04-21 06:46:46 -04:00
Ghostrider-GRG-
44b1b22515 Bug Fixes 2018-04-21 05:59:55 -04:00
Ghostrider-GRG-
4ccc2c45cf Added a missing bracket, removed an excess one. 2018-04-20 07:46:28 -04:00
Ghostrider-GRG-
d9b53ba08d Fixed 2 more typos. 2018-04-20 06:52:50 -04:00
Ghostrider-GRG-
4f5242b026 Fixed a few script errors. More work needed. 2018-04-19 21:08:06 -04:00
Ghostrider-GRG-
7b42449899 Added Files for Static/UMS Missions that were Mistakenly Deleted 2018-04-19 19:28:22 -04:00
Ghostrider-GRG-
8f99047439 Remove unused UMS system files. 2018-04-19 07:27:46 -04:00
Ghostrider-GRG-
eb1d39f420 Clean up static missions code
Removed unused files
removed unused functions from GMS_fnc_sm_init_functions
2018-04-19 07:25:03 -04:00
Ghostrider-GRG-
001e715c1e Fixed Script errors, updated build date, deleted unused files. 2018-04-19 07:15:21 -04:00
Ghostrider-GRG-
4e149bc82e Fixed an error in the server init 2018-04-19 00:31:28 -04:00
Ghostrider-GRG-
cfd32b806d V 6.81 Build 126
See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
4022e21129 Removed GRG-specific Code from server initialization 2018-04-10 07:43:41 -04:00
Ghostrider-GRG-
2ad8c1cc72 Added Mission Missions. 2018-04-09 08:15:29 -04:00
Ghostrider-GRG-
0d39cf014d V 6.81 Build 124
New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
51dcc80e7e More Fixes
turned off debug settings.
Redid some code controlling the number of dynamic UMS spawned.
Commented out the Static UMS to provide a new default.
2018-03-05 21:30:00 -05:00
Ghostrider-GRG-
5a50e5e02a Corrected Typos due to resolution of confilcts between branches. 2018-03-05 20:53:49 -05:00
Ghostrider-GRG-
c29d518f3c Merge branch 'Experimental' 2018-03-05 20:01:27 -05:00
Ghostrider-GRG-
36c6393710 Updated Build Info 2018-03-05 19:58:42 -05:00
Ghostrider-GRG-
d730134e12 Fixes for issues with UMS. 2018-03-05 19:58:02 -05:00
Ghostrider-GRG-
33abc92a25 Several Bug-fixes
1. AI Alive Counters were shown when config for them = false;
2. The number of dynamic UMS was not correspnding the the number specified in the confi.
2018-03-05 19:07:23 -05:00
Ghostrider-GRG-
87dabc0bb8 Add config variables to relevant config files 2018-03-04 09:33:26 -05:00
Ghostrider-GRG-
cd05615532 Updated _fnc_findSafePos/Added some settings 2018-03-04 09:32:31 -05:00
Ghostrider-GRG-
6aaea1b2d2 Removed Copies of Files 2018-03-03 18:58:07 -05:00