jshipsey
|
1a1020342e
|
re-org armor, common
|
2021-02-27 22:02:05 -05:00 |
|
Monty Marz
|
e5273e3a8e
|
reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
|
2021-02-27 19:02:26 +00:00 |
|
jshipsey
|
16720a6826
|
weapon/manifest tweaks
|
2021-02-27 10:44:55 -05:00 |
|
Sam
|
238fcaf5f1
|
Particle rebase fixes
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
0a353576dc
|
address comments
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
17112926e7
|
Adds harvester npc
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
51bc74b2a5
|
visual weapon variation, adjust minotaur dash, keyframed golem quake
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
16a44cd532
|
minotaur moves, added claygolem
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
79ec9115f5
|
rebase, yeti in dungeon
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
e06ebf3507
|
initial balance
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
858fbe1a6c
|
Adds yeti npc
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
30af3a4493
|
dash, spin, jump changes
|
2021-02-27 01:42:46 -05:00 |
|
Snowram
|
1b9815dc34
|
Adds 3 new npcs, tusk ram new design
|
2021-02-27 01:42:46 -05:00 |
|
Sam
|
53b0ba286a
|
Ice particles for Wendigo
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
ce3b2141e1
|
theropod retrofit, some more moves
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
57d5e90ddd
|
full bipedsmall armor swaps
|
2021-02-27 01:42:46 -05:00 |
|
Sam
|
df70976ff5
|
Fixed particles.
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
cb59c8017e
|
anim tweaks, more loadout setup
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
130d51786a
|
golem retrofit
|
2021-02-27 01:42:46 -05:00 |
|
Timo Kösters
|
a4513fe09d
|
Improve particles
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
952a77f94d
|
speedier weapons initial testing
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
e4e25e20c9
|
rebase
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
0dc8b2e482
|
rendering
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ca3248cc93
|
new dungeon setups, new npcs, weapon specific loadouts, anims
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
ac16a8900d
|
bow
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
66664f3f89
|
the stabs
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6a57dd25d0
|
wielding
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
31208e29ee
|
run anim tweaks
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
559ece5ede
|
More npcs work
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
6f18d16aa2
|
Add new quadmeds npcs with rough offsets
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
f48fea57f4
|
Sahagin, Adlet npcs
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
7cf723bb9d
|
gnome
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Snowram
|
1172c2f2c3
|
Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
|
2021-02-27 01:52:33 +00:00 |
|
Sarra
|
02eb76416f
|
tweaking coral models and seagrass spawns
|
2021-02-25 23:39:41 -05:00 |
|
Samuel Keiffer
|
8e07174c1d
|
Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
|
2021-02-26 04:17:12 +00:00 |
|
Samuel Keiffer
|
6af9e58965
|
Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
|
2021-02-26 02:59:51 +00:00 |
|
Avi Weinstock
|
7d2e8f72eb
|
Add a coin item and make amounts visible on dropped items.
|
2021-02-25 21:31:30 -05:00 |
|
Sarra
|
1d4b8d4d99
|
correcting formatting and removing commented out code that wasn't supposed to be there
|
2021-02-25 20:41:57 -05:00 |
|
Snowram
|
2bab3cdced
|
Fixes weapons model and icon offsets
|
2021-02-26 02:37:59 +01:00 |
|
Samuel Keiffer
|
00937a4e8b
|
Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.
See merge request veloren/veloren!1815
|
2021-02-26 00:53:02 +00:00 |
|
Avi Weinstock
|
e1484c28c0
|
Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
|
2021-02-25 15:26:49 -05:00 |
|
Sarra
|
f39f5ab5d3
|
added coral reefs, kelp forests, and seagrass
|
2021-02-25 05:33:18 -05:00 |
|
Sam
|
017e037e69
|
Weapon offsets in humanoid manifest
|
2021-02-24 21:52:32 -05:00 |
|
Sam
|
b0b4a07b9e
|
Bows
|
2021-02-24 20:37:43 -05:00 |
|
Sam
|
84a5b3dcc5
|
Axes
|
2021-02-24 19:11:41 -05:00 |
|
Sam
|
ee5c9d78ca
|
Swords
|
2021-02-24 18:54:06 -05:00 |
|