timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click
2019-08-29 19:44:28 +02:00
timokoesters
155605841b
Use comp::Stats to store Equipment, make char weapon selection work
2019-08-29 19:44:28 +02:00
timokoesters
c4879307af
Update to github vek repo
2019-08-26 13:12:45 +02:00
timokoesters
a715a84ea7
Implement unstoppable rolling
2019-08-26 13:12:42 +02:00
timokoesters
5d5ccd7b99
Move from state components to single CharaterState struct
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This makes split animations easy and improves overall code quality
2019-08-26 13:12:34 +02:00
Joshua Yanovski
c02f2a7f9e
Fixes to worldgen and adding a debug command.
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Humidity and temperature are now indexed to uniform altitude *over land
chunks* (and water chunks adjacent to land) rather than over the whole
range of altitude. This is necessary in order to satisfy the uniformity
conditions of the formula for weighted sum CDF.
Additionally, fixes the computation of whether a tree should be
generated or not. Previously, it was using a source of randomness
scaled to use much less than the full 0-1 range; this has been resolved.
This makes for much nicer and more gradual transitions between densities
and reduces the amount of completely barren landscapes, while also
making forests larger.
Finally, this commit adds a server command, debug_column, which returns
some useful debug information about a column given an x and y
coordinate. This is useful for debugging worldgen.
2019-08-26 11:52:25 +02:00
Acrimon
a41cf1a83d
Disabled unsafe using lint level.
2019-08-19 14:39:23 +02:00
Acrimon
b4a46f3e6e
Finished switch to hashbrown.
2019-08-11 22:38:28 +02:00
Acrimon
22f318833c
Migrate client to hashbrown.
2019-08-11 21:54:20 +02:00
telastrus
07d3384b01
fixed the silent kick, made it actually proper
2019-08-08 17:58:36 -04:00
telastrus
66e254db7f
actually removed printlns
2019-08-08 12:09:14 -04:00
telastrus
35a3f67e19
ran cargo fmt
2019-08-08 12:05:38 -04:00
telastrus
de2082469d
auth done, no popup yet
2019-08-08 12:01:15 -04:00
telastrus
f2ed2870c6
90% there
2019-08-08 11:23:58 -04:00
telastrus
6d94d43021
still compiles
2019-08-07 23:56:02 -04:00
telastrus
157c4816b3
laying the groundwork
2019-08-07 15:42:44 -04:00
Piotr Korgól
d3f2ca69a4
Change the version number to 0.3
2019-08-04 13:53:59 +02:00
Dominik Broński
f644b6ab89
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
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This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c
Upgrade specs to 0.15
2019-08-01 18:09:13 -04:00
Joshua Barretto
39fc1d6b71
Added entity pickup, changed item model
2019-08-01 09:12:00 +01:00
Joshua Barretto
b3cae2f3dd
Added better item manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
31f8794c39
Started work on inventory manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
123a78552a
Fixed block-hopping on edges, added correct inventory slots
2019-08-01 09:09:26 +01:00
Joshua Barretto
5bb7998d5a
Added inventory sync messages and InventoryUpdate component
2019-08-01 09:09:26 +01:00
timokoesters
b695a63e98
Send different physics components individually
2019-07-30 13:35:16 +02:00
Acrimon
ee49ebe807
Update rand, log and scan_fmt
2019-07-29 13:42:26 +00:00
timokoesters
5aa864ee58
Update most dependencies
2019-07-28 22:47:23 +02:00
tommy
95b5f4acfb
Added private, broadcast, and game_state messages
2019-07-26 07:29:37 -04:00
tommy
cc6aa6f33d
Adds colour to tells in chat box #194
2019-07-26 07:29:37 -04:00
Nero
53086cb3b2
Nero/light offsets
2019-07-25 20:51:20 +00:00
Joshua Barretto
1dc654dde7
Added object entities
2019-07-21 19:22:49 +01:00
Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Joshua Barretto
ce327445a7
Send block diffs instead of entire chunks on block change
2019-07-20 16:41:03 +01:00
Songtronix
ed0d842e57
Mark InvalidAlias Message as to be done
2019-07-17 18:32:01 +02:00
Songtronix
b41508f025
generalise errors based on zests suggestion
2019-07-17 18:32:01 +02:00
Songtronix
b6c8bdc223
add configurable max player count
2019-07-17 18:32:01 +02:00
Acrimon
a36c049b06
Resolve Forests discussion.
2019-07-12 20:13:35 +02:00
Acrimon
b4f2cd1547
Resolve discussion from Timo.
2019-07-12 19:56:40 +02:00
Acrimon
a72722e5d1
Resolved discussion from imbris.
2019-07-12 19:35:11 +02:00
Acrimon
20ac81a986
Fixed some misses.
2019-07-12 20:51:22 +02:00
Piotr Korgól
bf748ae742
Add CanBuild component, Block placing client messages and build mode command
2019-07-03 21:28:07 +02:00
timokoesters
46670e2689
Fix clippy suggestions
2019-07-02 21:00:57 +02:00
timokoesters
fe0c7028e2
Remove warnings from client
2019-07-02 20:56:29 +02:00
timokoesters
d235374d8e
Fix npc and death bug
2019-06-29 22:43:44 +02:00
timokoesters
c80351f6ca
Fix double roll bug
2019-06-29 19:49:51 +02:00
timokoesters
b0ea959f67
Remove animation syncing (does not fix any known bug)
2019-06-29 17:09:38 +02:00
Imbris
16e5b6bafd
circular view distance
2019-06-23 15:49:15 -04:00
timokoesters
9701a666d9
Don't try to compensate bad states
2019-06-17 20:10:47 +02:00
timokoesters
57894a0368
Fix join problems
2019-06-17 19:52:06 +02:00
timokoesters
f0e6e76423
Don't sync animations, just sync components used to construct them
2019-06-16 19:59:15 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
Joshua Barretto
a9d30bbfb6
Adjusted tree colour variation
2019-06-15 11:36:26 +01:00
Joshua Barretto
9fed2c1534
Merged stumps, adjusted scale code
2019-06-13 11:59:05 +01:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
4ada144164
Changed debug flag in client
2019-06-05 20:52:51 +01:00
Joshua Barretto
732ba9ac02
Reduced tree density, shortened chunk load timeout
2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf
Added dynamic fog growth
2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816
Reduced threadpool threads to keep render thread smooth
2019-06-05 20:52:51 +01:00
Joshua Barretto
06201c7353
fmt
2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
2019-06-05 20:52:51 +01:00
Cody
692b216651
Fixes a bug where animals continually jumped after their target was any height above them, even once the target was no longer above them.
2019-06-03 20:09:18 +00:00
Timo Koesters
930bc91174
Merge branch 'fix-server-info' into 'master'
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Add server info and player list to client
See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
timokoesters
a69b5022c2
Add TODO
2019-06-02 16:35:21 +02:00
Monty Marz
112f0515bd
Button added
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Former-commit-id: d8e88da53c3f8daa3216a7d0657f0934ec1a051f
2019-06-02 02:17:36 +00:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
2019-05-31 16:36:24 -04:00
Imbris
e3e8afd99b
Stop drawing entities outside the vd
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Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
2019-05-28 20:47:01 -04:00
Imbris
045f41dae7
Use vd setting when creating client
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Former-commit-id: b9a32c6b2f1a61a407991507c63ba7d708723410
2019-05-28 19:16:06 -04:00
timokoesters
c10a43f541
Add server info
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Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
2019-05-28 22:25:46 +02:00
timokoesters
3d21cd7402
Get player count and calculate ping time
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Former-commit-id: 99da086195e301f1e6cba3ebe7fa5b745b86502a
2019-05-28 21:55:05 +02:00
timokoesters
a6439984be
Add connect, disconnect and kill messages
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Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
2019-05-27 19:45:43 +02:00
timokoesters
79a0edad85
Fix glider
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Former-commit-id: dbcdfef19b3cd428736e77176a958f128b7fe7ad
2019-05-26 00:04:40 +02:00
timokoesters
4696cd2c8b
Add better inputs, input validation and more
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Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
f4434013db
Fix clear_terrain not changing Changes
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Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
2019-05-25 23:21:40 +02:00
timokoesters
3697c47e33
Change client_state_pending to ClientState::Pending
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Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8
Implement hit time delay
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Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
e34a47d0d7
Fix chunk loading delay
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Former-commit-id: b287ab5be22ae6e4d0b10b5010e592a7a514cacb
2019-05-25 23:21:39 +02:00
timokoesters
ad5dcb4158
Make use of states in char-selection
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Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
2019-05-25 23:21:38 +02:00
timokoesters
449b717777
Go back to char selection on death
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Former-commit-id: a8b5ee42f432ff2da8385225b17be654420f17d1
2019-05-25 23:21:37 +02:00
timokoesters
b3e4ca0a5d
Implement killing
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Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths
Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Algorhythm
6456198b38
Add ping indicator to debug HUD
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Former-commit-id: 7bd4a30e9b2dc97134e91f71c08cbb05ca109db5
2019-05-23 08:18:25 +00:00
Joshua Barretto
3508e4afcb
Added view distance configuration
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Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Cody
6b09fd7c53
Pedantic comment and language fixes.
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Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
91184356e7
Added chonks
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Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Joshua Barretto
04f83732e1
fmt
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Former-commit-id: ba065e557c6309cfd7a743db5b52544ee57c3469
2019-05-16 22:04:16 +01:00
Joshua Barretto
7e8d8f4471
Fixed occasional chunk load failures
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Former-commit-id: cf425a925cbcea4800f5e2ab82f8fb455cf96824
2019-05-16 21:18:48 +01:00
Joshua Barretto
7b09070fc8
fmt
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Former-commit-id: 8f0bc964e00bfd9461f752622862de5335678e5b
2019-05-16 20:23:45 +01:00
Joshua Barretto
5092df0e7f
Improved quadruped origin
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Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
8ef8c178d7
Added test gliding
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Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
2019-05-15 13:26:14 +01:00
Joshua Barretto
e8b6e120dc
Fixed pet spawning bug
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Former-commit-id: 78dcd034940a4de1ce7d66a79d9134be6ee281f2
2019-05-15 13:26:14 +01:00
Joshua Barretto
67241fec31
Massively increased efficiency of terrain meshing, chunks generate from centre
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Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
Joshua Barretto
faf53ad5c9
Temporary networking issue fix
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Former-commit-id: e6b47f7d8478c28d837e55b85f2f2d028e988737
2019-05-09 19:38:37 +01:00
Joshua Barretto
54cc9e137a
fmt
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Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
2019-05-09 18:58:16 +01:00
Joshua Barretto
2e3288cc29
Adjusted view distance and worldgen
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Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
2019-05-09 18:57:47 +01:00
Joshua Barretto
e6a40bbda2
Added jumping and Jump animation state
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Former-commit-id: 6ae9f7e9c9fb2bc519a0ef2c1c8195376616ed4c
2019-05-09 18:57:47 +01:00
Joshua Barretto
342ea6aa65
Significantly upped view distances
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Former-commit-id: 4cd306ebfa1acd765cb68d4a6d5a026b43fafa2f
2019-05-09 18:57:47 +01:00
Joshua Barretto
3cd48ba468
Added lz4 compression to networking
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Former-commit-id: 7910c933f110d595da70552716b6e8f0eb7544a1
2019-05-09 18:57:47 +01:00
Joshua Barretto
b8418c116f
Smaller worldgen range
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Former-commit-id: 4c156376b5a835dadd5709b91a38ec8e00ab72fd
2019-05-09 18:57:47 +01:00
Joshua Barretto
bdf0e92e45
HAAAAAAAANDS
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Former-commit-id: 88927242c21471888a00799110b6bc542e9e18a2
2019-05-09 18:57:47 +01:00
Joshua Barretto
33e93ef25f
Added basic byte XOR checksum
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Former-commit-id: 2e8c23ce51038fd7442cc489d9cb45838f3378c3
2019-05-09 18:57:47 +01:00