Monty Marz
06bbb7f0ff
Crafting Tabs and more item tags
2021-04-04 13:02:27 +00:00
Vincent Foulon
62b2ad80fb
Refine Sewing Set
2021-04-02 18:19:39 +02:00
Snowram
606dd64741
Fix a staff icon, some offset fixes, lower wolf spawn rate
2021-03-30 00:27:03 +02:00
Snowram
5295894105
Add new batch of starves and scepter (by Gemu)
2021-03-29 01:27:55 +02:00
Joshua Barretto
347e1022a0
Initial implementation of pickaxe
2021-03-21 16:09:16 +00:00
Snowram
e5afb2fcf7
Various visual fixes
2021-03-18 22:53:06 +01:00
Monty Marz
e9cbac387e
new loading bg, staff models
...
item images
fix paths
loot tables, adjustments
Update main.ron
2021-03-16 23:23:24 +00:00
Sarra
db3bc1b9bb
added a white firework
2021-03-07 03:48:50 -05:00
Snowram
2b7b9f887b
Fixes leather sets
2021-03-02 19:28:29 +01:00
jshipsey
308045cfc9
final asset corrections, fix glider anim
2021-03-01 17:37:47 -05:00
jshipsey
8944115f8e
more asset organization
2021-02-28 22:18:43 -05:00
jshipsey
16720a6826
weapon/manifest tweaks
2021-02-27 10:44:55 -05:00
Snowram
1172c2f2c3
Merge branch 'Sarrakitty/OceanFlora' into 'master'
...
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Samuel Keiffer
8e07174c1d
Merge branch 'aweinstock/coin-item' into 'master'
...
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Avi Weinstock
7d2e8f72eb
Add a coin item and make amounts visible on dropped items.
2021-02-25 21:31:30 -05:00
Sarra
1d4b8d4d99
correcting formatting and removing commented out code that wasn't supposed to be there
2021-02-25 20:41:57 -05:00
Snowram
2bab3cdced
Fixes weapons model and icon offsets
2021-02-26 02:37:59 +01:00
Sarra
f39f5ab5d3
added coral reefs, kelp forests, and seagrass
2021-02-25 05:33:18 -05:00
Sam
017e037e69
Weapon offsets in humanoid manifest
2021-02-24 21:52:32 -05:00
Sam
b0b4a07b9e
Bows
2021-02-24 20:37:43 -05:00
Sam
84a5b3dcc5
Axes
2021-02-24 19:11:41 -05:00
Sam
ee5c9d78ca
Swords
2021-02-24 18:54:06 -05:00
Avi Weinstock
c3ac8a1b51
Support modular weapon voxel meshes being made by assembling their components.
2021-02-23 00:45:26 +00:00
Sam
cfadd6da04
Added 1h swords.
2021-02-19 19:33:26 -05:00
Sam
d5ccc33abc
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
2021-02-19 18:45:48 -05:00
Sam
411b4083b1
Added 1h hammers.
...
Fixed audio tests.
2021-02-19 17:30:24 -05:00
Sam
50cbe42b07
Added one-handed axes.
2021-02-19 17:30:23 -05:00
Sam
341affdae2
Added hands field to all ron files of weapons.
...
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Sarra
14b344469a
basic gliders
2021-02-10 19:02:36 -05:00
Sarra
0511563e35
moth glider
2021-02-10 19:02:36 -05:00
Scott Williams
be311f8ff2
Added gem models for item_manifest
2021-01-24 18:20:10 +00:00
Scott Williams
157e56d8ca
Removed Shiny Gem, Added migration to change shiny gems to diamonds. Changed shiny gem recipes to diamonds
2021-01-24 16:40:22 +00:00
Scott Williams
32bbdffc38
Added 6 gems, removed shiny gem from cave, replaced with diamond.
2021-01-24 14:00:49 +00:00
Monty
7cbf946a65
6 new sceptres, add DPS display to tooltips
2021-01-23 23:10:36 +01:00
Sarra Kitty
e7d852835c
Sarrakitty/rotsys item sprites
2021-01-19 18:23:44 +00:00
Noé
acbd965e65
implemented en translation for Hammer, Bow, Scepter and Staff skills
...
skill tree translation
Clamped earning SP to avoid u16 overflow.
translation fixes
Fixed exp scaling function
Fixed exp scaling function
remove debug combat rating display
Update overhead.rs
implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Monty Marz
48bd921d0a
EXP bar and available points UI
...
fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Monty Marz
58d9534496
cleaned up skillbar, adjusted buffs placing
...
cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing
render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Ben Wallis
aef2637288
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Sarra Kitty
e8eb2b3a6c
new gliders
...
added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Snowram
0737c71749
Adds new cultist armors, defines loadouts for dungeons
2020-11-23 10:57:57 +00:00
Sam
e90104ba0f
Yeet
2020-11-10 19:59:55 -06:00
Monty Marz
0e072f72cc
frost cleaver
...
velorite mage set
offsets
armor stats
2020-11-10 21:43:45 +00:00
Joshua Barretto
3f02aa5134
Removed more redundant code, desert dunes, better bridges
2020-11-09 10:20:22 +00:00
Sam
08a0926c40
Fixed sneaky admin sword.
2020-11-08 13:58:23 -06:00
Sam
aeca76c748
Fixed cultist sword not displaying correctly in inventory.
2020-11-07 21:48:24 -06:00
Imbris
133ba82a9b
Use item_definition_id for weapon asset mapping
2020-11-07 16:44:11 -06:00
Sam
261ebf3990
Added Tool() around file paths.
2020-11-07 15:53:18 -06:00
Sam
ca65cdace1
Yeeted from manifest files.
2020-11-07 15:53:14 -06:00
jshipsey
28cde31bbb
setup for staff, more anim conversions
2020-11-04 01:48:05 +01:00