Commit Graph

111 Commits

Author SHA1 Message Date
Monty Marz
06bbb7f0ff Crafting Tabs and more item tags 2021-04-04 13:02:27 +00:00
Vincent Foulon
62b2ad80fb Refine Sewing Set 2021-04-02 18:19:39 +02:00
Snowram
606dd64741 Fix a staff icon, some offset fixes, lower wolf spawn rate 2021-03-30 00:27:03 +02:00
Snowram
5295894105 Add new batch of starves and scepter (by Gemu) 2021-03-29 01:27:55 +02:00
Joshua Barretto
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00
Snowram
e5afb2fcf7 Various visual fixes 2021-03-18 22:53:06 +01:00
Monty Marz
e9cbac387e new loading bg, staff models
item images

fix paths

loot tables, adjustments

Update main.ron
2021-03-16 23:23:24 +00:00
Sarra
db3bc1b9bb added a white firework 2021-03-07 03:48:50 -05:00
Snowram
2b7b9f887b Fixes leather sets 2021-03-02 19:28:29 +01:00
jshipsey
308045cfc9 final asset corrections, fix glider anim 2021-03-01 17:37:47 -05:00
jshipsey
8944115f8e more asset organization 2021-02-28 22:18:43 -05:00
jshipsey
16720a6826 weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
Snowram
1172c2f2c3 Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass

See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Samuel Keiffer
8e07174c1d Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.

See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Avi Weinstock
7d2e8f72eb Add a coin item and make amounts visible on dropped items. 2021-02-25 21:31:30 -05:00
Sarra
1d4b8d4d99 correcting formatting and removing commented out code that wasn't supposed to be there 2021-02-25 20:41:57 -05:00
Snowram
2bab3cdced Fixes weapons model and icon offsets 2021-02-26 02:37:59 +01:00
Sarra
f39f5ab5d3 added coral reefs, kelp forests, and seagrass 2021-02-25 05:33:18 -05:00
Sam
017e037e69 Weapon offsets in humanoid manifest 2021-02-24 21:52:32 -05:00
Sam
b0b4a07b9e Bows 2021-02-24 20:37:43 -05:00
Sam
84a5b3dcc5 Axes 2021-02-24 19:11:41 -05:00
Sam
ee5c9d78ca Swords 2021-02-24 18:54:06 -05:00
Avi Weinstock
c3ac8a1b51 Support modular weapon voxel meshes being made by assembling their components. 2021-02-23 00:45:26 +00:00
Sam
cfadd6da04 Added 1h swords. 2021-02-19 19:33:26 -05:00
Sam
d5ccc33abc Factored out duplicate code into closures, consolidated ability handling logic to a single function. 2021-02-19 18:45:48 -05:00
Sam
411b4083b1 Added 1h hammers.
Fixed audio tests.
2021-02-19 17:30:24 -05:00
Sam
50cbe42b07 Added one-handed axes. 2021-02-19 17:30:23 -05:00
Sam
341affdae2 Added hands field to all ron files of weapons.
Removed weapons that were duplicated in weapons and npc_weapons from npc_weapons.
Added migration to convert npc_weapons that ended up in anyone's inventory to weapon version.
Consolidated debug boost and possess sticks into one debug_stick, and renamed the admin sword (with name cultist_purp_2h_boss-0) to admin_sword
2021-02-19 17:30:20 -05:00
Sarra
14b344469a basic gliders 2021-02-10 19:02:36 -05:00
Sarra
0511563e35 moth glider 2021-02-10 19:02:36 -05:00
Scott Williams
be311f8ff2 Added gem models for item_manifest 2021-01-24 18:20:10 +00:00
Scott Williams
157e56d8ca Removed Shiny Gem, Added migration to change shiny gems to diamonds. Changed shiny gem recipes to diamonds 2021-01-24 16:40:22 +00:00
Scott Williams
32bbdffc38 Added 6 gems, removed shiny gem from cave, replaced with diamond. 2021-01-24 14:00:49 +00:00
Monty
7cbf946a65 6 new sceptres, add DPS display to tooltips 2021-01-23 23:10:36 +01:00
Sarra Kitty
e7d852835c Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
Noé
acbd965e65 implemented en translation for Hammer, Bow, Scepter and Staff skills
skill tree translation

Clamped earning SP to avoid u16 overflow.

translation fixes

Fixed exp scaling function

Fixed exp scaling function

remove debug combat rating display

Update overhead.rs

implemented en translation for Axe
2021-01-19 08:08:02 -05:00
Monty Marz
48bd921d0a EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Monty Marz
58d9534496 cleaned up skillbar, adjusted buffs placing
cleaned up skillbar, adjusted buffs placing

cleaned up skillbar, adjusted buffs placing

render diary example items in voxygen instead of using pre-rendered image files
2021-01-19 08:07:16 -05:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Sarra Kitty
e8eb2b3a6c new gliders
added sandraptor glider

added sandraptor glider

stuff

working on other raptor gliders

adding file and placeholder model (copy of morpho) for monarch butterfly gliders

adding models for snow and wood raptor gliders

added a proper model for the monarch glider

adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table

made raptors drop their feathers

fmt
2020-12-24 02:54:18 +00:00
Snowram
0737c71749 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
Sam
e90104ba0f Yeet 2020-11-10 19:59:55 -06:00
Monty Marz
0e072f72cc frost cleaver
velorite mage set

offsets
armor stats
2020-11-10 21:43:45 +00:00
Joshua Barretto
3f02aa5134 Removed more redundant code, desert dunes, better bridges 2020-11-09 10:20:22 +00:00
Sam
08a0926c40 Fixed sneaky admin sword. 2020-11-08 13:58:23 -06:00
Sam
aeca76c748 Fixed cultist sword not displaying correctly in inventory. 2020-11-07 21:48:24 -06:00
Imbris
133ba82a9b Use item_definition_id for weapon asset mapping 2020-11-07 16:44:11 -06:00
Sam
261ebf3990 Added Tool() around file paths. 2020-11-07 15:53:18 -06:00
Sam
ca65cdace1 Yeeted from manifest files. 2020-11-07 15:53:14 -06:00
jshipsey
28cde31bbb setup for staff, more anim conversions 2020-11-04 01:48:05 +01:00