Piotr Korgól
e33deac740
Change FP Mode distance to 0.1 to fix building
2019-07-24 15:04:12 +02:00
Piotr Korgól
00f490c3bf
Zoom out the camera when entering third person mode
2019-07-24 15:04:12 +02:00
Piotr Korgól
36948890a3
Add camera modes
2019-07-24 15:04:12 +02:00
Pfauenauge90
7aef8b10cd
offsets
2019-07-24 03:01:35 +02:00
Pfauenauge90
7a141ad111
More objects
2019-07-24 02:50:19 +02:00
Pfauenauge90
9fd2849c6c
chat warning for unknown objects
2019-07-24 02:50:19 +02:00
Pfauenauge90
85281e7e54
spawn objects by name
2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983
Add tent
2019-07-24 02:50:19 +02:00
Vechro
81f66457de
Add cauldron
2019-07-24 02:50:19 +02:00
Acrimon
551433f03a
Hook the tracking allocator into binaries. Doesn't do any monitoring/logging. Just provides the data when you want it.
2019-07-24 02:18:50 +02:00
Sheldon Knuth
c2fa8bd615
[FIX] Callback hell of AudioDevice construction while opening audio settings window.
2019-07-23 09:54:41 +00:00
Monty Marz
7a4ad099ff
Crosshair variations
2019-07-23 01:02:57 +00:00
Monty Marz
ae4c569fc9
Static entities: Per model offsets, more models
2019-07-21 23:54:31 +00:00
Joshua Barretto
1cf8383eba
Moved lighting uniforms into light.glsl
2019-07-21 19:22:49 +01:00
Joshua Barretto
5cdfb26e0d
Added LightEmitter component
2019-07-21 19:22:49 +01:00
Joshua Barretto
16c8ecec66
Fixed light cap
2019-07-21 19:22:49 +01:00
Joshua Barretto
b34d22565e
Added point lights
2019-07-21 19:22:49 +01:00
Joshua Barretto
1dc654dde7
Added object entities
2019-07-21 19:22:49 +01:00
Tom Watson
cd456b6e2d
Revert "Add server name to char selection screen"
...
This reverts commit a4a9b97273
.
2019-07-21 18:13:17 +00:00
Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Joshua Barretto
215a09005e
Only change entity orientation when on the ground
2019-07-21 00:18:03 +01:00
Joshua Barretto
ce327445a7
Send block diffs instead of entire chunks on block change
2019-07-20 16:41:03 +01:00
Marcel Märtens
98b0a40a22
Change default port of veloren from 59003 to 14004
...
TCP and UDP Ports for applications should lie in a range between 1024-49151
the ports below are used for privileged services
the ports above should be dynamicly assigned.
Port 14004 seems to be used by no other service and i like it personally, so we choose it.
Also deactivate the workaround for the secondary veloren server again
2019-07-20 13:59:35 +02:00
Joshua Barretto
44b3f67347
Merge branch 'zesterer/better_voxygen_errors' into 'master'
...
Switched to Debug trait object for backend errors
See merge request veloren/veloren!344
2019-07-20 11:14:29 +00:00
Tom Watson
3a1ae1b361
Send commands on client launch, closes #190
2019-07-18 22:50:46 +00:00
Joshua Barretto
752eca07b8
Switched to Debug trait object for backend errors
2019-07-18 16:42:31 +01:00
Forest Anderson
4ffe60f8e3
Merge branch '187_persist_default_server' into 'master'
...
Save the server index when it changes, closes #187
Closes #187
See merge request veloren/veloren!332
2019-07-17 17:35:21 +00:00
Songtronix
b6c8bdc223
add configurable max player count
2019-07-17 18:32:01 +02:00
Songtronix
bbb024224d
add configureable server info
2019-07-17 18:32:01 +02:00
Songtronix
1213d9844b
add customizable port and worldseed
2019-07-17 18:32:00 +02:00
Marcel Märtens
242cdbe6e5
Change the default port for the veloren server because the original server is unanvailable for a few days and the secondary server cannot use the default veloren port
2019-07-15 19:42:13 +02:00
Monty Marz
ff6a72bc40
New orc head models
2019-07-14 14:34:47 +00:00
tommy
19ff836676
Remove TODO
2019-07-13 08:41:50 -04:00
tommy
f15194b6f8
Save the server index when it changes #187
2019-07-12 20:26:17 -04:00
Acrimon
20ac81a986
Fixed some misses.
2019-07-12 20:51:22 +02:00
Joshua Barretto
92d4b4dfbe
Smoothed world borders
2019-07-09 21:42:27 +01:00
Joshua Barretto
bb50bb8c81
Improved sunset shaders
2019-07-08 22:38:31 +01:00
Joshua Barretto
d79f7d9714
Colour improvements
2019-07-08 22:10:48 +01:00
Joshua Barretto
c2a11ed6b2
Improved worldgen performance with more precise z bound checks
2019-07-08 15:51:38 +01:00
Joshua Barretto
44b5473a82
Added rare structures, totally refactored structure spawning
2019-07-08 00:50:36 +01:00
jshipsey
529281e2c3
removed weapon_id attribs, replaced with matches
2019-07-07 19:24:20 -04:00
jshipsey
12667b9172
fmt
2019-07-07 18:06:29 -04:00
jshipsey
5cd1bfb3d2
adds support for animation substates, animates run/idle/jump for hammer
2019-07-07 18:04:27 -04:00
Forest Anderson
d45acdc645
Merge branch 'inventory-items' into 'master'
...
crosshair changes (WIP!), inventory visuals, camera changes, savannah trees
See merge request veloren/veloren!317
2019-07-07 15:42:50 +00:00
Pfauenauge90
0cc3c76542
fmt
2019-07-07 17:31:34 +02:00
Pfauenauge90
7f45d274a8
clean up
2019-07-07 16:19:20 +02:00
Pfauenauge90
f3bda57e67
fmt
2019-07-07 16:19:20 +02:00
Pfauenauge90
70f8fe9002
ui scaling relative to window size
2019-07-07 16:19:20 +02:00
Pfauenauge90
c27d55db6c
less numbers for the indicator text
2019-07-07 16:19:20 +02:00
Pfauenauge90
ff6d7206a3
fix
2019-07-07 16:19:19 +02:00
Pfauenauge90
94acd0f437
Crosshair transp slider
2019-07-07 16:19:19 +02:00
Pfauenauge90
3be2951029
crosshair correction
2019-07-07 16:19:19 +02:00
Pfauenauge90
de1cf1371c
colour and camera corrections
2019-07-07 16:19:19 +02:00
Pfauenauge90
d4a6f0c202
camera changes and nametag colour
2019-07-07 16:19:18 +02:00
Pfauenauge
bd94baa125
Added crosshair TODO
2019-07-07 16:19:18 +02:00
Pfauenauge
d186c4031e
Sharp crosshair (no multisampling)
2019-07-07 16:19:18 +02:00
Pfauenauge90
7455155198
more test items
2019-07-07 16:19:18 +02:00
Pfauenauge90
89cadf27be
fix fonts
2019-07-07 16:19:18 +02:00
Pfauenauge90
50e15333cd
set the inventory space test button to false by default and increased the starting inventory size to 10
2019-07-07 16:19:17 +02:00
Pfauenauge90
b99bd4a20a
Bag window expands with available space
2019-07-07 16:19:17 +02:00
Pfauenauge90
381b9cabd1
fmt
2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396
smaller border for available slots, item image size changed
2019-07-07 16:19:17 +02:00
Pfauenauge
991e4b15e5
fmt
2019-07-07 16:19:16 +02:00
Pfauenauge
03894cb2ab
Comments on example item, removed printing of available inventory space No.
2019-07-07 16:19:16 +02:00
Pfauenauge90
3ab01bd86b
added visual test item
2019-07-07 16:19:16 +02:00
Pfauenauge90
ff7fb032a4
fixed scaling of the slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
be64662b14
added active inventory slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
f4499e26af
added visual test item
2019-07-07 16:19:15 +02:00
Pfauenauge90
626978213f
fixed scaling of the slots
2019-07-07 16:19:15 +02:00
Pfauenauge90
12e7d749ec
added active inventory slots
2019-07-07 16:19:15 +02:00
Songtronix
07754b0a79
fmt
2019-07-07 16:16:07 +02:00
Songtronix
b4fe69be22
Fix warnings
2019-07-07 16:16:07 +02:00
Songtronix
8220564fa6
Fix rebasing issues
2019-07-07 16:16:07 +02:00
Songtronix
6fa086b964
remove expects, warnings, code duplication
2019-07-07 16:16:06 +02:00
Songtronix
2338084af0
Add Linux support
2019-07-07 16:16:06 +02:00
Songtronix
5ea624674d
add comment and logging error
2019-07-07 16:16:06 +02:00
Songtronix
1be8f5e422
Update status according the play state
2019-07-07 16:16:05 +02:00
Songtronix
1e40bd09ba
working discord presence
2019-07-07 16:16:05 +02:00
Songtronix
60500d9235
add discord feature with dependencies
2019-07-07 16:16:05 +02:00
Songtronix
9007f4aa5a
Adjust volume on startup
2019-07-07 14:12:28 +00:00
Forest Anderson
0ed35d3ef4
Fix rustc warning
2019-07-07 04:37:22 +00:00
Forest Anderson
5442bbfe62
Force CI to block on rustc warnings
2019-07-07 03:24:22 +00:00
Joshua Barretto
6a484ce162
fmt
2019-07-06 20:00:17 +01:00
Joshua Barretto
33b7e729c9
Added block picking
2019-07-06 20:00:17 +01:00
Joshua Barretto
d2ccbafe59
Made mesh scheduling fairer
2019-07-06 20:00:17 +01:00
Joshua Barretto
0c9843999b
fmt
2019-07-06 20:00:17 +01:00
Joshua Barretto
51ad1f1995
Improved remeshing performance
2019-07-06 20:00:17 +01:00
Joshua Barretto
6709b18cb6
Made shadows darker
2019-07-06 20:00:17 +01:00
Joshua Barretto
ef973faadf
Throttled mesh scheduling to improve remesh performance
2019-07-06 20:00:17 +01:00
Joshua Barretto
6fc2096dae
Reenabled towns, lighter days
2019-07-06 20:00:17 +01:00
Joshua Barretto
1641c4f788
Added mesh worker queue limit to prevent throttling of meshing queue
2019-07-06 20:00:17 +01:00
timokoesters
215693137b
Implement chat command key
2019-07-05 18:21:11 +02:00
timokoesters
203b3d4e76
Fix attacking bug
2019-07-04 20:14:14 +02:00
Piotr Korgól
e267ac7ed4
Resolve discussion
2019-07-04 19:33:59 +02:00
Piotr Korgól
356f5cb47a
Fix not being able to respawn in build mode
2019-07-04 19:25:09 +02:00
jshipsey
02ac56d84d
clearing animation warnings
2019-07-04 10:58:59 -04:00
Songtronix
61d0474e6c
comment out unused structs/functions in voxygen/audio
2019-07-04 14:27:28 +00:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen
2019-07-04 14:08:01 +02:00
timokoesters
c2f7f69a69
Clean up ui
2019-07-04 13:24:44 +02:00
Piotr Korgól
04d3c077d0
Remove printlns
2019-07-03 22:38:28 +02:00
Piotr Korgól
e79f763226
Small cleanup to block placing and breaking
2019-07-03 22:28:13 +02:00
Piotr Korgól
42a4cc8095
Add block breaking
2019-07-03 21:56:54 +02:00
timokoesters
a702f7258a
Fix building
2019-07-03 21:28:07 +02:00
Piotr Korgól
fbdc1d954a
Handle block placing.
2019-07-03 21:28:07 +02:00
Piotr Korgól
e212d4d6f9
Fix comment
2019-07-03 21:28:07 +02:00
Piotr Korgól
7cf299503d
Add crosshair
2019-07-03 21:28:07 +02:00
Louis Pearson
67bfc6c4cf
Add field to turn off audio in settings
2019-07-03 13:13:38 -06:00
Sheldon Knuth
6d624e96a6
fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
2019-07-03 17:23:24 +00:00
Imbris
d2f8c47361
Pass BufReader to Asset::load()
2019-07-03 05:02:01 -04:00
Imbris
ce33a6e1f8
Remove warnings
2019-07-02 23:09:37 -04:00
Imbris
cff79eadc9
Add glyph cache resizing, move when resize occurs
2019-07-02 22:31:20 -04:00
Imbris
b5ed35fd27
Smaller graphics cache that removes unused items
2019-07-02 21:21:36 -04:00
Songtronix
0c0e93a61f
clean voxygen rs files
2019-07-02 21:29:38 +00:00
Songtronix
0c3d693561
clean warnings from voxygen/hud
2019-07-02 21:25:07 +00:00
Sheldon Knuth
c3671590e9
Loading no-audio
mode from the game start without rodio
crate initialisation completely
2019-07-02 18:35:40 +00:00
timokoesters
f5da167ce5
Fix warnings and clippy recommendations in common
2019-07-02 15:48:25 +02:00
Joshua Barretto
6dae0c8cd2
Revamped asset loading system
2019-07-02 14:15:53 +01:00
Sheldon Knuth
0ec240ea8e
Revamping the audio system for Voxygen from #163
2019-07-02 13:52:51 +01:00
Sheldon Knuth
de9d05999d
Removed send_msg in Action::Load(path) => ... due to non-existed receiver.
2019-07-02 20:04:24 +08:00
Sheldon Knuth
cdda20a1e8
hotfix on assets_folder issue by increasing the depth to 3.
2019-07-02 19:43:38 +08:00
Sheldon Knuth
ee32f752a6
add no-audio feature while constructing AudioFrontend with no_audio().
2019-07-02 11:45:28 +08:00
Sheldon Knuth
7f7d35fe7f
fix audio thread by removing PopError but use customised block function instead.
2019-07-02 11:29:00 +08:00
Sheldon Knuth
d75d632279
Add mpmc support to audio-base.
2019-07-02 11:29:00 +08:00
Joshua Barretto
631df59083
Merge branch 'zesterer/small-fixes' into 'master'
...
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
489f5f6b2a
fmt
2019-07-01 14:38:45 +01:00
Joshua Barretto
586b62ea28
Fixed remesh data race
2019-07-01 14:38:38 +01:00
Joshua Barretto
90566243ca
Removed debug printing
2019-07-01 14:37:32 +01:00
Joshua Barretto
c8a2e4722c
Fixed chonk memory usage bug, added block manipulation
2019-07-01 14:36:45 +01:00
jshipsey
cc548eb669
glider animation fix
2019-06-30 18:53:45 -04:00
jshipsey
e9bbe0e800
rebase
2019-06-30 18:53:45 -04:00
jshipsey
aea0d0002b
head position fixes
2019-06-30 18:53:45 -04:00
jshipsey
2ce5c5881e
combat run/jump/idle animation states
2019-06-30 18:53:44 -04:00
timokoesters
370e7db1ee
Fix death
2019-06-30 22:29:00 +02:00
Joshua Barretto
45e30d0c84
Merge branch 'issue_109' into 'master'
...
Configured GameInput::Glide to be managed like the rest of events that stop on key release
See merge request veloren/veloren!274
2019-06-30 18:52:19 +00:00
J. R. Vidal F
e2b4b5106a
Configured GameInput::Glide to be managed like the rest of events that stop on key release
2019-06-30 20:44:52 +02:00
Timo Koesters
96a2dfc15d
Merge branch 'timo-actor-body' into 'master'
...
Remove Actor and use Body instead
See merge request veloren/veloren!270
2019-06-30 17:55:23 +00:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
J. R. Vidal F
fca9590cee
Fixed Issue #109 and some related problems that took place while holding shortcut keys
2019-06-30 06:20:50 +02:00
Joshua Barretto
f2df3a9d18
Block-hopping fix, better dusk shaders
2019-06-29 22:47:24 +01:00
Joshua Barretto
f1ba97ae7a
Merge branch 'timo-rolling-fix' into 'master'
...
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
d235374d8e
Fix npc and death bug
2019-06-29 22:43:44 +02:00
Joshua Barretto
324de39bfe
fmt
2019-06-29 16:48:43 +01:00
Joshua Barretto
0f386bbedb
Made days less blue and nights less light
2019-06-29 16:48:43 +01:00
Joshua Barretto
61e7da4f85
Added light tinting based on time of day
2019-06-29 16:48:43 +01:00
Joshua Barretto
0c918c835f
Prevented invalid username usage
2019-06-29 16:48:43 +01:00
Joshua Barretto
dd82fc24a8
Prevented UI resets when toggling HUD
2019-06-29 16:48:43 +01:00
Joshua Barretto
b5648f736d
Fixed day horizon bug
2019-06-29 16:48:43 +01:00
timokoesters
af52cfea6a
Show cursor when unfocussing the window
2019-06-29 03:43:35 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components
2019-06-29 01:49:33 +02:00
Mckol
b5db5b8d3d
Added error logging
2019-06-28 20:22:43 +02:00