Christof Petig
a820eee289
Merge branch 'floppy-bat-wing-tweaks' into 'master'
...
tweak bat wing animation
See merge request veloren/veloren!3684
2022-11-12 10:18:11 +00:00
flo
df70381a7c
tweak bat wing animation
2022-11-12 10:18:10 +00:00
Avi Weinstock
f5c1293e9f
Address review comments for MR 3679:
...
- Fix normal vectors/lighting for train tracks.
- Adjust chat command logging statement.
- Remove train tracks when their chunks get unloaded.
- Create a struct for the 6-tuple returned from `get_nearest_ways`.
- Move code that creates the train tracks into `layers::apply_trains_to`.
2022-11-03 15:20:53 -04:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
flo666
ada9bd8f36
fix unitest error:
...
layer::wildlife::tests::test_name_uniqueness' panicked at 'world.wildlife.spawn.calendar.halloween.halloween:
2022-10-25 00:33:36 +02:00
IsseW
9a6a3a05a1
bat config
2022-10-25 00:31:04 +02:00
flo666
1d98050f28
halloween npcs:
...
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
Isse
3b2eba1457
autumn leaves
2022-10-23 20:05:39 +02:00
IsseW
9c4736f47b
Make pumpkins more common for Halloween
2022-10-23 20:05:39 +02:00
IsseW
c8a08b4794
fix warnings
2022-10-09 23:42:38 +02:00
Joshua Barretto
68df88a721
Added redwoods
2022-10-09 23:23:43 +02:00
Joshua Barretto
1392a8662f
Added dead trees
2022-10-09 23:23:42 +02:00
Marcel
6844094389
Merge branch 'kitswas/worldgen-spawn-fixes' into 'master'
...
Spawn fix(es)
See merge request veloren/veloren!3579
2022-10-05 07:07:43 +00:00
flo
cfbadd36ea
fix_desert_rock_animals
2022-09-22 18:42:34 +00:00
flo
dc688bccb9
fix_salamander_and_elbst
2022-09-13 17:32:53 +00:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
kitswas
c6efafd214
Flax spawn fix
...
Flax now does not grow in the flood plains and extreme altitudes.
Lowered the humidity requirement.
Made Flax density vary by altitude.
Flax temperature changed.
2022-08-31 11:30:37 +05:30
kitswas
1064055bb2
Cotton spawn fix
...
Cotton now grows in low altitudes only. (mostly near rivers and lakes)
Density increased to compensate for the reduction in growable area.
Cotton Soil and Temperature changed.
Made patch density vary by altitude.
2022-08-31 11:30:37 +05:30
kitswas
c0911707e5
Added helper function density_factor_by_altitude
2022-08-31 11:30:37 +05:30
Forest Anderson
67534488b3
Merge branch 'tygyh/CleanUp' into 'master'
...
Tygyh/clean up
See merge request veloren/veloren!3480
2022-07-17 14:04:45 +00:00
Joshua Yanovski
ef4b190ad9
Temporarily remove waypoints in caves as people are getting stuck.
2022-07-16 23:08:05 -07:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
Joshua Barretto
26202c294f
Better biome distribution
2022-07-15 17:53:24 +01:00
Joshua Barretto
5b8bdb9c9c
Cave entity spawns
2022-07-15 14:15:42 +01:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Joshua Barretto
4ca1c9ddf4
Gems and ores
2022-07-15 08:43:35 +01:00
Joshua Barretto
1a3b1e48da
Better cave shape variety
2022-07-15 08:43:35 +01:00
Joshua Barretto
f4e50d18df
Better ice
2022-07-15 08:43:35 +01:00
Joshua Barretto
a9c9a9d0d2
Ice caves
2022-07-15 08:43:35 +01:00
Joshua Barretto
e97d58011e
Made trees and cave entrances play better
2022-07-15 08:43:35 +01:00
Joshua Barretto
629c4dbdb7
Prevented cave/water intersection
2022-07-15 08:43:35 +01:00
Joshua Barretto
f3cfff424d
Distinct mushroom and leafy biomes
2022-07-15 08:43:34 +01:00
Joshua Barretto
7353c6f02b
Better mushroom placement
2022-07-15 08:43:34 +01:00
Joshua Barretto
a39901d24c
Better cave entrance locations
2022-07-15 08:43:34 +01:00
Joshua Barretto
9ad32b37e7
More efficient texture fetches
2022-07-15 08:43:34 +01:00
Joshua Barretto
07fc53f9bc
No walls outside caves
2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917
Fixed lava
2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0
Better lighting and verticality in caves
2022-07-15 08:43:33 +01:00
Joshua Barretto
7463acc641
Moonbells in caves
2022-07-15 08:42:56 +01:00
Joshua Barretto
af10a3e6da
No biomes near cave entrance
2022-07-15 08:42:56 +01:00
Joshua Barretto
b40095d867
Better mushroom cave biome
2022-07-15 08:42:56 +01:00
Joshua Barretto
1f979e4133
More biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
418839ee20
Biome improvements
2022-07-15 08:42:56 +01:00
Joshua Barretto
c6564e2c59
Better cave biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36
Began work on caves2
2022-07-15 08:42:56 +01:00
Marcel
fddc97bc77
Merge branch 'tweaks' into 'master'
...
tweaks entity stats
See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Brandon Dyer
d1c80f0b25
#1455 | Sprites now only spawn on designated block types
2022-06-20 19:24:51 +00:00
runrobdog
25eed55ca9
stat tweaks to theropod, arthropods and basilisk
2022-06-19 01:35:18 +02:00
Makselord
69041137a0
reduced bamboo spawn rates
2022-05-28 18:04:06 -04:00
Makselord
c92cd26ff1
bamboo collectibles spawn near rivers
2022-05-28 17:56:35 -04:00
Sam
95c3fdffa1
Addressed playtest feedback (no assets).
2022-05-16 15:11:39 -04:00
Joshua Barretto
eec2d67bb7
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen Improvements
See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
30b041282f
More rocks near rivers
2022-05-15 18:31:24 +01:00
Isse
2050bce77d
Water caves
2022-05-15 10:16:53 +00:00
Joshua Barretto
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
Joshua Barretto
b3126ca687
Initial implementation of LoD trees
2022-05-10 12:38:36 +01:00
Joshua Barretto
30e73735de
Added SpawnMode to allow for ice and water column spawning of wildlife
2022-05-08 12:37:29 +01:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
aflying pumpkin
c7f7e63495
Added Lionesses
2022-04-16 16:57:59 +00:00
Isidor Nielsen
bd8a7a0506
Better rocks
2022-03-02 16:28:04 +00:00
floppy
b0ba5b9979
fix SeaCrocodiles spawning in lakes
2022-02-25 18:13:47 +01:00
Sam
2e6610314c
Balance tweaks
2022-02-13 00:39:46 -05:00
jshipsey
c1df0ddbf3
some aesthetic work
2022-02-10 14:58:23 -05:00
Sam
643713d8b1
Huts now have doors. Added totems.
2022-02-10 14:58:18 -05:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
InfRandomness
54b69e37a5
Implement giant trees in site2
2022-02-02 02:33:37 +00:00
Justin Shipsey
612f084831
Merge branch 'slipped/bipeds' into 'master'
...
Slipped/bipeds
See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Avi Weinstock
5f8957d8ef
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}
.
2022-01-30 20:16:20 +01:00
jshipsey
7cac4b4001
myrmidon fix
2022-01-30 02:02:23 -05:00
jshipsey
4fbd3027a1
new mobs
2022-01-28 02:50:15 -05:00
juliancoffee
6ae25d5956
Require rng from EntityInfo::with_asset_expect
2022-01-28 00:02:34 +02:00
floppy
ea6f09ec88
change SeaCrocodile spawn
2022-01-25 10:27:25 +01:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Imbris
bf48bd5346
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
Joshua Barretto
3b4fa6b328
Snow for ice
2021-12-20 18:06:53 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
...
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
Joshua Barretto
78f76dde83
Added baubles to trees
2021-12-20 18:03:52 +00:00
Joshua Barretto
3ddacb96ab
Added christmas snow
2021-12-20 18:03:52 +00:00
Joshua Barretto
e3203080ed
Added Calendar for temporal events based on the real-world calendar
2021-12-20 18:03:52 +00:00
Benoît du Garreau
aca088388b
Update assets_manager
to 0.7
2021-12-12 22:11:47 +01:00
Jonathan Berglin
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
Dr. Dystopia
c002e5e749
Resolve all '#[allow(clippy::eval_order_dependence)]' error supressions
2021-12-03 19:44:41 +01:00
Marcel Märtens
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
a9cedee277
Update scatter.rs
2021-11-08 17:09:17 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
...
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Joshua Barretto
6b4abddc4e
Added floating scatter
2021-11-08 17:04:45 -05:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
DemonicOnPc
8f26c451ae
Added shrub density within specific regions
2021-10-25 16:20:49 -04:00
DemonicOnPc
b1476071b1
Added new Spots, Shrubs and Ships.
...
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
2021-10-24 08:10:44 -04:00
Joshua Barretto
f9b661fc61
Corrected historical typo
2021-10-15 22:47:43 +01:00
Joshua Barretto
e660aafed3
Nicer lake borders
2021-10-10 13:41:57 +01:00
Joshua Barretto
bee922156e
Added radial pattern to shrooms
2021-10-10 13:41:57 +01:00
Joshua Barretto
d09f1e1c4a
Added noise to blocks
2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56
Better vines and lighting
2021-10-10 13:41:57 +01:00
Joshua Barretto
a5309e1036
Prevented shrooms spawning in water
2021-10-10 13:41:57 +01:00
Joshua Barretto
2ce88ac398
Better grass and lily distribution
2021-10-10 13:41:57 +01:00
Joshua Barretto
353ccc5bce
Added new cavern sprites to caverns
2021-10-10 13:41:57 +01:00
Joshua Barretto
7768a22f7f
Better moss
2021-10-10 13:41:57 +01:00
Joshua Barretto
b22029f87c
More mushroom sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
d785ecc102
Added vines
2021-10-10 13:41:56 +01:00
Joshua Barretto
46118acef3
Added mushroom inner bevel
2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17
More cavern details
2021-10-10 13:41:56 +01:00
Joshua Barretto
ed40e92801
Better cave water
2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7
Performance improvements for terrain watcher
2021-10-10 13:41:56 +01:00
Joshua Barretto
1cfad833c7
Added caverns, fixed chunk load performance issue
2021-10-10 13:41:56 +01:00
Treeco
e48c13e140
Decrease beehive frequency on apple trees
2021-10-08 17:42:01 +01:00
Treeco
719fce1c89
Procgen apple trees
2021-10-06 02:26:43 +01:00
Treeco
dafa1327d0
Added mottled bark to birch
2021-10-06 02:26:43 +01:00
Treeco
c502bc177a
Procgen birches
2021-10-06 02:26:43 +01:00
Joshua Barretto
96e23ae2d4
Handle oceans and steep rivers gracefully, update changelog
2021-10-05 00:02:32 +01:00
Joshua Barretto
c6d3137612
Fixed sail boat thrust, removed dead water code, added comments
2021-10-05 00:02:03 +01:00
Joshua Barretto
e8021fab2c
Cleaned up shrub implementation
2021-10-05 00:02:03 +01:00
Joshua Barretto
6c6b3e1244
Better lake borders and river depth
2021-10-05 00:02:03 +01:00
Joshua Barretto
22f48b1977
Added waterfalls and fixed warping issues
2021-10-05 00:02:03 +01:00
Joshua Barretto
3b66af468a
Improved river and lake banks
2021-10-05 00:02:03 +01:00
Joshua Barretto
f118d15745
Fixed oceans
2021-10-05 00:02:03 +01:00
Joshua Barretto
87c7d6e982
Improved river/lake rendering
2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42
Better shrubs
2021-10-05 00:02:02 +01:00
Joshua Barretto
6284fa0ecd
Tree trunk color differences
2021-10-05 00:02:02 +01:00
Joshua Barretto
4267a7b7dd
Improved tree hanging and cedar distribution
2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52
Added shrub layer with example shrub
2021-10-05 00:02:02 +01:00
Joshua Barretto
263f02dc11
Improved grass scatter
2021-10-05 00:02:02 +01:00
Sam
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
juliancoffee
80ccda6583
Refactor cave supplement to more symmetric code
2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00
Monty Marz
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00
jshipsey
523a15e5cc
more spots
2021-09-04 00:18:58 -04:00
Joshua Barretto
002cd03430
Tree trunk color differences
2021-09-01 12:49:35 +01:00
Joshua Barretto
71826bccae
Improved tree hanging and cedar distribution
2021-09-01 12:09:15 +01:00
Joshua Barretto
1b0cb40d94
Made ore streams mineable
2021-09-01 12:05:00 +01:00
Joshua Barretto
b646aae2a4
Removed unused tree assets
2021-08-31 10:15:52 +01:00
Joshua Barretto
9ac5e555e6
Improved giant trees
2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315
Smaller acacia
2021-08-29 20:38:40 +01:00
Joshua Barretto
01c068a892
Snow on spots
2021-08-29 20:09:48 +01:00
Joshua Barretto
c8b1155b75
Added tree roots
2021-08-29 19:17:58 +01:00
Joshua Barretto
0011e75526
More tree variety
2021-08-29 18:38:34 +01:00
Joshua Barretto
643807e5ff
Multiple color gradient options
2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb
Better spot density
2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b
Added spot loot
2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308
More spots
2021-08-28 16:48:34 +01:00