Dedmen Miller
0a2f5cf238
Fixed #6581 ( #6586 )
2018-09-19 08:31:08 -05:00
Ozan Eğitmen
a6d40549dc
Fix findIf typo, Don't deep copy arrays ( #6587 )
2018-09-19 08:24:57 -05:00
commy2
550acf6a2b
Merge pull request #6208 from Max255PL/laserbeam
...
Add IR beam to visible laser mode
2018-09-18 20:54:42 +02:00
commy2
5aa8c1dca0
make setUnconscious not reset firing mode ( #6519 )
2018-09-18 11:35:40 -05:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
...
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
mharis001
803d497d8a
Improve checking of unit items ( #6350 )
...
* Add uniqueItems function
* Optimize dogtag children actions function
* Optimize getDetonators item search
* Store CfgWeapons lookup in getDetonators
* Update items to use new function
* Update items to use new function 2
* More optimization of uniqueItems function
* Update items to use new function 3
2018-09-17 14:03:28 -05:00
Timi007
7988622635
Add the ability to edit user placed markers ( #6564 )
...
* add the ability to edit user placed markers
* remove direct channel from valid channels
* add author
* optimize get map display
replace old method of getting the map display with displayParent
* optimize code by adding isEqualTo
* correct some spelling mistakes
2018-09-17 13:52:24 -05:00
Ozan Eğitmen
db6a40f91d
Arsenal - Add Default Loadouts API ( #6558 )
...
* Add addDefaultLoadout function
* Initialize defaultLoadoutsList by default
* Close params bracket
* Revert "Initialize defaultLoadoutsList by default"
This reverts commit a53d21046e
.
* Add isNil check
* Remove tab
* Overwrite loadout if it exists
* Fix file name typo
* Use findIf and copy array
* Add override note to header
* Make btnImport use new function instead of duplicating code
* Use GVAR
* Use findIf
* Fix spacing
* Add documentation
* Improve documentation
2018-09-17 13:22:04 -05:00
PabstMirror
ae6a2709f3
Arsenal - Don't warn when calling removeUnitTrackProjectiles ( #6574 )
2018-09-14 23:58:28 -05:00
Blutze
3ee94d3aca
[Arsenal] Filter firemodes for precision display by showToPlayer ( #6572 )
2018-09-14 15:01:50 -05:00
mharis001
d6976f63ac
Zeus - UI improvements and additional objects setting for Editable Objects module ( #6391 )
...
* Add additional objects setting to Editable Objects
* Fix Teleport Players UI height and remove unnecessary strings
* Improve Garrison UI
* Config based combo for Toggle NVG and Toggle Flashlights UI
* Capitalize garrison module names
2018-09-13 08:40:55 -05:00
commy2
66da48fcdb
Merge pull request #6402 from mharis001/explosives-timer
...
Explosives - New Timer UI
2018-09-13 06:39:50 +02:00
PabstMirror
f2a57797da
Make sure explosive is still valid when updating timer
2018-09-12 23:07:39 -05:00
Dystopian
0e980907fe
Fix some item type magic numbers ( #6487 )
...
* Fix item type magic numbers
* Add weapon and magazine macros
2018-09-12 22:29:56 -05:00
Josuan Albin
eab84e0d09
Arsenal - Fix sort by value not sorting properly ( #6570 )
...
* Fix sort by value not sorting properly
* Change single to double quotes
* Remove uneeded space
2018-09-12 14:59:36 -05:00
commy2
05ad146ba3
restore
2018-09-10 19:31:26 +02:00
commy2
b651cc8093
delete duplicated code
2018-09-10 19:30:30 +02:00
commy2
e592717c30
make hide stamina setting make bar reappear when changed mid mission
2018-09-10 15:15:59 +02:00
commy2
8cd0b496ac
Merge pull request #6561 from acemod/repairFacility
...
Repair - Fix isInRepairFacility for buildings at height
2018-09-03 18:02:01 +02:00
PabstMirror
628878d074
Repair - Fix isInRepairFacility for buildings at height
...
Fix #6560
2018-09-02 21:59:32 -05:00
alganthe
d13641d670
Add author support for mission defined unitInsignias
2018-08-31 18:35:12 +02:00
alganthe
04aeaa0912
Add support for mission defined unitInsignias
2018-08-31 18:20:55 +02:00
Dystopian
d8b54a8ef0
Fix switching non-local portable light on ( #6522 )
2018-08-16 20:52:13 -05:00
PabstMirror
cd980dc28d
3.12.3 - Build 36
2018-08-09 09:42:36 -05:00
PabstMirror
21de7138a7
Merge branch 'master' into release-3.12.3
2018-08-08 09:49:17 -05:00
jonpas
48c3900507
Fix Japanese stringtable ( #6511 )
2018-08-08 07:17:22 -05:00
jonpas
f6737f0c6e
Bump required Arma 3 version to 1.84 and CBA to 3.8.0 ( #6508 )
2018-08-08 09:56:33 +01:00
PabstMirror
9d24cebb9b
Build 35
2018-08-06 11:49:21 -05:00
PabstMirror
dd519f1bed
Merge branch 'master' into release-3.12.3
2018-08-06 11:34:00 -05:00
Dystopian
2d5892f285
Fix facility is like vehicle ( #6478 )
2018-08-06 11:27:14 -05:00
classic
d31f004ac2
Update Japanese translation ( #6503 )
...
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
2018-08-06 11:18:59 -05:00
Josuan Albin
29d11bc752
Fix terminals not being properly added to currentItems ( #6504 )
2018-08-05 23:15:49 -05:00
Josuan Albin
bac4156d1a
Arsenal - Fix weapon without mag showing weird velocity ( #6500 )
...
* Fix weapon without mag showing weird velocity
* Update stringtable.xml
* Change string to str_empty
2018-08-05 22:22:39 -05:00
Thomas Kooi
21eb5e3df6
Merge branch 'master' into armake
2018-08-02 21:49:35 +02:00
PabstMirror
d48e336915
v3.12.3
2018-08-02 14:48:41 -05:00
PabstMirror
240046ceee
Medical Menu - Check cursorObject if cursorTarget is invalid ( #6496 )
...
Should fix #6488
2018-08-02 14:42:44 -05:00
PabstMirror
6ae7c28025
Dragging - Add compatibilty for 1.84 static weapons and radars ( #6494 )
...
* Dragging - Add compatibilty for 1.84 static weapons and radars
* Reload - Disable check ammo keybind when in UAV
2018-08-01 15:29:54 -05:00
Josuan Albin
9f85a53711
Fix error in setupExplosive with CBA 3.8.0 ( #6476 )
...
* Fix error in setupExplosive with CBA 3.8.0
getFov has a param check now, this function was passing args to it and causing an error.
* Fix getFov call in attach and viewDistance modules
2018-07-31 17:36:22 -05:00
Dystopian
a44411c666
Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack ( #6462 )
...
* Allow wirecutter use when unit has RHS Engineer UMBTS backpack
* Move flag from code to config
2018-07-27 12:26:26 -05:00
Dystopian
4e0df9b90e
Minor fixes ( #6465 )
...
* Fix example in ace_map_fnc_simulateMapLight
* Make fnc_addActionToObject public
* Repair - Delete unnecessary condition
2018-07-27 12:24:56 -05:00
Tim Beswick
10a988836d
Ignore interaction distance with zeus cargo load module ( #6396 )
2018-07-21 18:07:16 -05:00
PabstMirror
2203cb7b16
Common - Update showHud function for new elements ( #6459 )
...
Showhud command has been updated to 10 elements
2018-07-21 18:03:00 -05:00
Josuan Albin
8a37b6093d
Arsenal - Fix locality issue for adding weapons/backpacks and remove unnecessary check in scanConfig ( #6456 )
...
* Remove unnecessary itemInfo check in scanConfig
I got the best tests folks, believe me, the best.
I made sure this didn't break anything by making sure the array had the same number of elements before and after removing those, best tests folks.
* Change onSelChangedLeft to use global variant of addWeapon and addBackpack
Fix a possible locality issue when opening ace arsenal on other players.
2018-07-20 15:54:04 -05:00
mharis001
0b19a8d527
Arsenal - 3DEN Attribute ( #6257 )
...
* Initial commit
* Add/remove items and switching between categories
* Add ability to change mode
* Save attribute and clear button
* Search bar and double click to toggle
* Add export button
* Add attribute init function
* Fix multiple selection with different items
* Correct bad code and remove unneeded include
* Update stringtable.xml
From common pbo whitelist (modified) and a3 stringtables
* Disable attribute on humans
* Move includes to top
ref #6407
2018-07-20 12:35:44 -05:00
shukari
8a81e3b675
Geforce, RHS Geforce adjustments and MH6M can now fastrope ( #6439 )
2018-07-19 22:54:06 -05:00
Dmitry-Yuri
c33fc6106d
Fix Rearming Pylon Magazines ( #6378 )
...
* Update fnc_keyPress.sqf
* Update fnc_keyPress.sqf
* Update fnc_rearmSuccessLocal.sqf
* Update fnc_rearmSuccessLocal.sqf
2018-07-19 18:40:04 -05:00
shukari
bf2cbaab79
added new fences to wirecutter ( #6423 )
...
* added apex and tacops fences
informations from #6420
* added new p3d fences
infos by #6420
* tabs fix
* tabs fix2
* fix tabs3
* Remove comments from macro
* Fix merge
* Update script_component.hpp
2018-07-19 16:59:46 -05:00
PabstMirror
f4a0747493
Explosives - Increase defuse range for underwater mines ( #6429 )
...
Fix #6427
2018-07-13 12:36:21 -05:00
PabstMirror
fa7b2ed73d
Fix unit info base class ( #6430 )
2018-07-13 12:35:56 -05:00
shukari
5fe82662e5
ace_infoDisplayChanged will now trigger also for mods ( #6422 )
...
* add RscUnitInfo to DisplayLoad eh
* delete all ace_infoDisplayChanged that also have initDisplay with RscUnitInfo
2018-07-13 12:19:58 -05:00
mharis001
a84daca959
Explosives - Optimize interactEH function ( #6406 )
...
* Optimize explosives interactEH
* Use local player variable and distanceSqr
2018-07-13 12:04:55 -05:00
mharis001
def05b9cf1
Wire cutter - Various improvements and cleanup ( #6389 )
...
* Optimize and cleanup interactEH function
* Add missing fences and improve formatting
* Improve cutDownFence function
* Remove unused sound files and cleanup
* Multi-line condition and fix examples
* Increase PFH delay and use distanceSqr
2018-07-13 11:30:13 -05:00
alef
3673a6f56a
Italian Translation Update ( #6425 )
...
* Fix wrong order shown in addon category list
Just put 'ACE' at begin
* Typo
* Add/Fix: arsenal, nightvision and others.
common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
Will
4b1672eaa0
its now possible to set rearm vehicles in the editor && pylons now look also for non-config rearm vehicles
2018-07-09 19:20:55 +02:00
PabstMirror
29726946f6
Disposable - Fix nlaw picture popup error ( #6419 )
...
Fix #6410
2018-07-06 00:13:23 -05:00
Tim Beswick
80e648938a
Speed limit scroll ( #6384 )
...
Vehicles - Set speed limited with mouse scroll wheel
2018-07-05 11:32:40 -05:00
PabstMirror
5495bd5a1f
Pylons - Add ACE prefix to settings category ( #6388 )
2018-07-05 11:29:51 -05:00
PabstMirror
a8c1846a37
Logistics - Move to CBA settings and organize in subcategories ( #6284 )
2018-07-05 11:29:32 -05:00
Josuan Albin
09855f133a
Fix typo in med and issue related to unconsciousness ( #6411 )
...
* Fix adenosine displayname being wrong in some medical interactions
* Fix unconscious units waking up while being carried staying muted
2018-06-28 00:06:12 -05:00
Dissyu
e5a15d200f
Traditional Chinese update ( #6408 )
...
Traditional Chinese update
2018-06-27 14:16:11 -05:00
commy2
613c088124
bump
2018-06-25 08:42:43 +02:00
commy2
b7e3646697
don't make Explosives close one display at death
2018-06-25 00:08:15 +02:00
maike1860
e3c5396593
Add Chinese translation Modify grammar ( #6400 )
...
Translations- Chinese: Modify grammar
2018-06-22 19:14:11 -05:00
Unknown
bbbfabec03
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
xrufix
b2be3d683f
Fix typo ( #6399 )
2018-06-21 10:44:56 -05:00
PabstMirror
205abec286
Fastroping - Disable ACRE features from helper objects ( #6387 )
2018-06-20 22:17:27 -05:00
mharis001
fdf6100fb6
Add ACE Flags ( #6394 )
2018-06-18 15:01:32 -05:00
Tim Beswick
c0b9a31deb
Cargo load ignore interaction distance parameter ( #6395 )
...
* Added force parameter to cargo load
* Specifically ignore interaction distance
* Fixed old brackets
* Removed old trace
2018-06-18 15:01:09 -05:00
Josuan Albin
0a313ce41f
Fix right tab listNbox not showing last item on first load ( #6390 )
...
Go figure why that happens tho :/
2018-06-10 22:29:07 -05:00
Josuan Albin
3917092540
Fix possible issue with weapons without firemodes ( #6386 )
...
Apparently that's a thing
2018-06-10 00:14:14 -05:00
Josuan Albin
11df315ce4
Arsenal - Fix Rate Of Fire stat ( #6385 )
...
* Fix the ROF stat in ace arsenal
Previous one was wrong when the ROF set as default was different than the one in firemodes
* Add missing )
2018-06-09 12:43:53 -05:00
Vdauphin
f9943658e9
Cargo - Support of object without ace_cargo_size
defined in config or -1
config value ( #6364 )
...
* Add: Now findUnloadPosition support also cargo object
- use of ace_cargo_fnc_getSizeItem to determine size of item
- prefer the config way instead of manually set size
- This will also take into account object manually added to the cargo system with ace_cargo_fnc_setsize
- use the cargo object for ace_cargo_fnc_unloadItem.
* FIX: old work around
* FIX: error when cargo module is not loaded
* As suggested by @orbis2358
This fix handle the case when cargo module is not loaded for scheduled and unscheduled environnement.
* Use ACE framework to check if module is present
* FIX: EFUNC and isEqualto
- _itemSize here is always number
- here we are in common module (addons/common/functions/fnc_findUnloadPosition) so FUNC is ace_common_fnc
* FIX case where config value is `-1`
- if the config value is -1, get the `ace_cargo_size` from the `ace_cargo_fnc_getSizeItem
-
https://github.com/acemod/ACE3/issues/6357#issuecomment-393525374
2018-05-31 22:48:19 -05:00
xrufix
a4e0e83972
Realistic names for new assets from Tanks DLC ( #6252 )
...
* LSV AT variants
* Angara > Armata, Nyx > Wiesel 2
* Fix some errors in last to commits
* Zamak MRL -> KamAZ MRL
* Vorona -> Metis-M
* Vehicle Vorona -> Metis-M
* Wiesel vehicle weapons
* Fix wrong inheritance
* Rooikat GT12 cannon
* Armata weaponry
* MB 4WD -> Jeep Wrangler
* Optics Attachments
* Fixed Type "Grenn" -> "Green"
* Rooikat SPMG -> MG4
* New Marid v2 -> Otokar ARMA
* Removed unnecessary inheritance.
* Simplify ace_vehicles config
2018-05-31 22:12:24 -05:00
xrufix
dc3a9fccca
Fix Mavericks and KH25ML diving into the ground. ( #6315 )
...
* Fix issue with missiles diving into the ground before reaching the target
* More modest steering deflection for Maverick and Kh25ML
2018-05-31 21:18:47 -05:00
mharis001
d4767eba73
Zeus - Add ability to unload cargo ( #6226 )
...
* Add ability to unload cargo
* Handle array index being out of bounds
2018-05-31 21:17:30 -05:00
xrufix
93e187e3ec
Added hearing config for CSAT, Stealth and Racing Helmets ( #6300 )
...
Hearing - Added config for CSAT, Stealth and Racing Helmets
2018-05-31 20:52:45 -05:00
Dedmen Miller
f5cd682ce3
Arsenal - Add magazineWell support ( #6355 )
...
* ACE Arsenal magazineWell support
* Fix case sensitivity problems
as
2018-05-31 20:46:48 -05:00
BaerMitUmlaut
0ae93aa2e7
Hide "Activate Mine" action ( #6353 )
2018-05-31 18:13:17 -05:00
mharis001
e90ea95ce7
Change repair to use icon color not multiple files ( #6318 )
2018-05-31 18:11:16 -05:00
mharis001
77b4ce7585
Dogtags - Allow dogtags display to be repositioned ( #6351 )
...
* Allow dogtags display to be repositioned
* Update IGUI preview image
* Use common grid macros
2018-05-31 18:05:35 -05:00
Josuan Albin
9618c2de95
Various ACE Arsenal additions and fixes ( #6347 )
...
Arsenal - Various additions and fixes
2018-05-31 18:00:29 -05:00
Tim Beswick
0db28f89b7
Hellfire submunition ( #6299 )
...
Hellfire - Update to use 1.82 submunition
2018-05-31 17:57:40 -05:00
BaerMitUmlaut
7781c721a8
Fix NVG adjustable brightness ( #6291 )
...
Nightvision - Fix adjustable brightness
2018-05-31 11:07:31 -05:00
mharis001
3d31b6395c
Interaction Menu - Ability to modify icon color ( #6290 )
...
* Add ability to modify icon color
* Add config support for icon color
2018-05-31 10:57:46 -05:00
mharis001
ac3642d074
Attach - Optimize creating children actions ( #6345 )
...
* Optimize attach get children actions
* Store CfgMagazines and CfgWeapons config lookups
2018-05-31 10:49:38 -05:00
Ozan Eğitmen
a917d586cb
Pylons - Separate settings for in-game and zeus ( #6365 )
...
* Modernize pylons
* Revert docs/wiki/featurex/fortify.md
* Bring back ACE settings with movedToSQF
* 🤦
* Move settings to separate file, Fix postInit logic problems
* Tabs -> spaces
2018-05-31 10:43:02 -05:00
EtoileRei
a5a8c68831
Japanese Translation Tweak ( #6375 )
...
- fixed typo
- improved readability
- standardized expression
2018-05-31 10:34:19 -05:00
BaerMitUmlaut
9aba78b320
Fix AF sway factor ( #6360 )
...
* Fix sway factor, switch to CBA settings in AF
* Add movedToSQF
2018-05-30 18:05:55 -05:00
mharis001
232f986048
Pass by reference for BI EHs ( #6368 )
2018-05-30 17:39:28 -05:00
mharis001
f3f57c6a38
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
shukari
bdc58441f4
Fixed mortar double loading ( #6240 )
...
* block double loading
* prevent double loading
* block double loading
* use nil
* use nil
* fix some wrong variables
* not needed here
* unload only one person
* prevent duping
* wrong makro
* wrong makro
* wrong macros
* wrong macros
2018-05-30 16:45:31 -05:00
Dmitry-Yuri
9c60ec06e4
Fix Pointing Problems with Static Weapons ( #6377 )
...
* Update fnc_keyPress.sqf
* Update fnc_keyPress.sqf
2018-05-29 22:04:32 +02:00
EtoileRei
0199ba9b4c
Japanese Translation Tweak ( #6374 )
...
# fixed typo
# improved readability
# standardized expression
2018-05-28 07:15:28 +02:00
Thomas Kooi
58f4ca4581
Merge branch 'master' into armake
2018-05-20 11:08:58 +02:00
commy2
e289acbb4e
Merge branch 'master' into adv_fatigue_sway_factor
2018-05-19 02:43:11 +02:00
Dedmen Miller
4ede9858e5
Fix minor typo in fnc_cachedCall ( #6346 )
2018-05-16 20:00:51 -05:00
commy2
d6a88ac34a
Merge pull request #5828 from xrufix/AimCoef
...
Add ability to set aiming coefficient for mission scripting.
2018-05-16 07:53:09 +02:00
classic
2cd4615d5d
Update Japanese translations ( #6340 )
...
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
* Update Japanese translation
2018-05-11 08:39:32 -05:00
PabstMirror
4df3cfe8a0
Clean up ace_main requiredAddons list ( #6332 )
...
Close #6331
2018-05-09 10:32:44 -05:00
Dystopian
a4b803e2c1
Interaction - Allow RHIB push ( #6302 )
2018-05-09 10:09:34 -05:00
PabstMirror
b1526ccb86
Spall - Don't throw script errors in doSpall if input is bad ( #6322 )
...
- Fix #5614
- Don't run tracking siumlation on small calibre ammo that won't ever spall
2018-05-09 10:08:26 -05:00
mharis001
fa98316424
Correct arsenal openBox center check ( #6329 )
2018-05-07 22:44:15 +01:00
Dystopian
c35a53ba79
Clean up deprecated in 3.13
2018-05-05 21:54:13 +03:00
PabstMirror
d68f67a1ef
Arsenal - Fix weight stat for NVGs ( #6325 )
...
Fix #6320
2018-05-04 16:13:42 -05:00
Vdauphin
2668bdc665
Check if suicide bomber isAwake ( #6324 )
...
Zeus - Don't trigger suicide bomber if unconsicous
2018-05-04 11:57:38 -05:00
Vdauphin
5f67e81355
Fix suicide bomber explosion position ( #6323 )
2018-05-04 16:36:08 +01:00
commy2
898c01587a
Optimize suicide bomber zeus module ( #6314 )
...
- decrease check frequency from each frame to 1 per second
- simplify some math
- remove some very redundant parenthesis
- re-formated if control structure for readability
- use more appropriate skillFinal
- macro to change check delay, set to 0 in debug mode for debug line drawing
2018-05-04 16:35:28 +01:00
PabstMirror
ab23f4e4dc
Map - Fix ambient light effect flicking ( #6313 )
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* Map - Fix ambient light effect flicking
* Remove format
* formating
2018-04-28 17:23:59 -05:00
mharis001
e9af086454
Interaction Menu - Add ability to change selector color ( #6292 )
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* Add selector color changing
* Setup colors once at init
2018-04-28 17:23:44 -05:00
Dystopian
2454ade07b
Quick Mount - Fix mount from water ( #6310 )
2018-04-28 14:34:52 -05:00
Cuel
265bc62259
(repair) - isRepairVehicle handling values according to wiki ( #6278 )
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* handle boolean and integer
* check if value is 1 or true
2018-04-27 10:30:03 -05:00
commy2
fbacf1a3e4
Merge pull request #6183 from DeliciousJaffa/patch-1
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Allow goggle effects to be set locally per client
2018-04-27 01:14:51 +02:00
mharis001
87c3a7a334
Zeus - Improve Editable Objects module and Cleanup ( #6294 )
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* Improve Update Editable Objects ui and add icon
* Cleanup and remove broken attribute position
* Use QQGVAR
2018-04-24 18:46:59 +01:00
Josuan Albin
e7710d719b
Add ace hearing support to the tank DLC helmet ( #6296 )
2018-04-23 17:47:41 +01:00
mharis001
ec8115d2a4
Zeus - Toggle NVGs and Flashlights improvements ( #6219 )
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* New Toggle NVG ui and improve function
* Add Toggle Flashlights icon
* New Toggle Flashlights ui and improve function
* Stringtable changes and ace_ai postInit clean up
* TRACE fix and stringtable capitalization
2018-04-19 14:01:26 -05:00
PabstMirror
a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints ( #6283 )
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* Repair - Disable repair on ERA/Slat armor
Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"
* Minor perf improvment
* Add hitpoint names for 1.82 comTurret/gun
* Fix russian translations
2018-04-19 12:31:00 -05:00
PabstMirror
f4473ccfd3
Tactical Ladder - Fix args to cancleTLdeploy ( #6280 )
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Fix #6232
cancelTLdeploy expects `[unit, mouse button key]`
2018-04-19 12:20:18 -05:00
PabstMirror
3ca1bd77b8
Build Number for RC2
2018-04-16 23:38:58 -05:00
PabstMirror
6dace8f380
Merge branch 'master' into release-3.12.2
2018-04-16 23:37:17 -05:00
PabstMirror
336b8973c4
Rearm - Increase rearm distance check ( #6276 )
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Fix #6177
2018-04-16 23:35:50 -05:00
mharis001
7239ad561f
Change ACE Hint preview ( #6271 )
2018-04-15 13:14:31 -05:00
mharis001
bd754b6415
Rename ambiance sounds module ( #6272 )
2018-04-15 13:14:10 -05:00
PabstMirror
451d50f4a2
Fix titan on blufor LSV ( #6270 )
2018-04-15 16:58:00 +01:00
commy2
ede072cd5c
getMissionConfigValue instead of missionConfigFile
2018-04-15 12:59:14 +02:00
PabstMirror
99299f285e
NLAW - Fix "no shape for" rpt warning ( #6269 )
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```
No shape for ammo type ACE_NLAW_Explosion
No shape for ammo type ACE_NLAW_ShapedCharge
```
2018-04-14 16:05:30 -05:00
PabstMirror
f829180283
Fix realistic name for maverik pylon ( #6263 )
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Fix #6260
2018-04-14 09:24:41 +01:00
PabstMirror
5d039b72d6
Cookoff- Damage handling disabled by default ( #6264 )
2018-04-13 23:09:16 -05:00
PabstMirror
6a4f2b1fda
Hellfire - Fix hellfires not showing after 1.82 ( #6259 )
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Inherit from RocketPods instead of scalpel which has changed
2018-04-13 23:08:56 -05:00
PabstMirror
10a3a29ea0
Drop FCS from aircraft ( #6265 )
2018-04-13 23:08:39 -05:00
Dystopian
350711a86c
Fix repair at dead vehicle ( #6262 )
2018-04-13 18:37:08 -05:00
PabstMirror
fa39e97203
Merge branch 'master' into release-3.12.2
2018-04-12 10:59:46 -05:00
Josuan Albin
1994e301fd
More various ace arsenal fixes ( #6192 )
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* Compile stats on preInit
* Remove uneeded check in add/removeStat
* Remove perf profiler vars
They aren't required anymore
* Fix case issue in verifyLoadout, remove uneeded line
* Fix ace arsenal cam not working porperly underwater
By removing those checks the cam is allowed to clip through objects and work properly underwater, sounds like features to me :D
* Fix gunbag behavior in ace arsenal
Switching between gunbags will keep the weapon, switching to another backpack then back to a gunbag will also keep the weapon.
* Fix text scaling in the searchbars and loadout name edit boxes
Also made the text bigger by default
2018-04-12 10:44:23 -05:00
shukari
468da8b79b
Fix fastropes being blocked after rope breaking ( #6239 )
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* add broken state
* add broke state
* add broken state
* add broken state
* add broken state
2018-04-12 10:23:18 -05:00
Kex
b7942fdb83
Remove arsenal when already present ( #6246 )
2018-04-12 09:25:57 -05:00
PabstMirror
e7b7219bd9
Repair - Handle changes to getAllHitPointsDamage ( #6250 )
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Since 1.82 `getAllHitPointsDamage` returns lower case
Fix track repair and hit point groups being case sensitive
Part of #6248
2018-04-12 09:15:57 -05:00
jonpas
1217d912ef
Prepare release 3.12.2
2018-04-11 22:20:47 +02:00
PabstMirror
731ac2a268
Cleanup ace_vehicles for 1.82 ( #6247 )
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Close #6220
2018-04-11 15:18:21 -05:00
PabstMirror
5ea2069b76
Arma 1.82 compat ( #6201 )
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* Arma 1.82 compat
* Add tank to required addons
2018-04-11 15:18:05 -05:00
Dedmen Miller
3ca8105e9e
Improve Reload TakeEH ( #6242 )
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* Improve Reload TakeEH
* Simplify explosives take EH
2018-04-11 08:53:23 -05:00
blaffer
7634f4657b
Fix #6234 ( #6235 )
2018-04-09 22:50:57 -05:00
shukari
181d2ef5e1
fix #6237 ( #6238 )
2018-04-09 22:48:58 -05:00
rufix
b6b58d4860
Update headers
2018-04-10 03:55:28 +02:00
Dedmen Miller
50abe911a5
Change stringToColoredText to accept a hex string ( #6241 )
2018-04-09 16:20:03 +01:00
PabstMirror
d41779dc74
Fix getAllRearmTurrets ( #6224 )
2018-04-07 20:23:10 -05:00
PabstMirror
ba9cff211a
Refuel - Fix hint string not being localized ( #6214 )
2018-04-07 20:22:46 -05:00
PabstMirror
743fbd4875
Cleanup old classnames ( #6206 )
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Fix #6205
2018-04-07 20:22:14 -05:00
PabstMirror
85cf4424f9
Fix german medical translation ( #6223 )
2018-04-02 00:59:47 -05:00
lugubrioushatchling
e1241da4a9
Fixes for portuguese translation of ACE medical ( #6222 )
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* Update stringtable.xml
* Update AUTHORS.txt
* Update stringtable.xml
* Update stringtable.xml
2018-04-02 00:35:27 -05:00
xnooztvFR
fc6f4418d3
Fix french translation ( #6180 )
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* Fix french translation
Fix french translation
* Changes from alganthe/Vdauphin
2018-04-02 00:34:20 -05:00
Max
ffeadbfe43
Add IR beam to visible laser mode
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* Adds an IR beam to a visible laser mode for vanilla laser pointers
2018-03-22 13:24:11 +01:00