Commit Graph

1210 Commits

Author SHA1 Message Date
PabstMirror
1cdc341320 Headers, Formatting 2015-03-15 16:40:47 -05:00
commy2
1117942c7a Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into drag 2015-03-15 19:32:07 +01:00
commy2
898476fc2f no target in self actions 2015-03-15 16:45:06 +01:00
commy2
2744f46bd2 spelling 2015-03-15 16:12:37 +01:00
commy2
b5f307919e replace canInteract with canInteractWith 2015-03-15 13:00:10 +01:00
commy2
0064f5739c manual merge 2015-03-15 09:30:26 +01:00
commy2
4dab0b73d5 add conditions on post init 2015-03-15 09:26:16 +01:00
commy2
876424695e solve canInteract conflicts, fix #198 2015-03-15 09:02:11 +01:00
PabstMirror
5a2d7d59b6 Maptools - Use MACRO_ADDITEM from Main 2015-03-14 21:38:16 -05:00
Glowbal
4f08d0d006 Merge branch 'master' into SettingsMenuImprovements
Conflicts:
	addons/optionsmenu/functions/fnc_onListBoxSettingsChanged.sqf
	addons/optionsmenu/functions/fnc_onListBoxShowSelectionChanged.sqf
	addons/optionsmenu/functions/fnc_onSettingsMenuOpen.sqf
	addons/optionsmenu/functions/fnc_onSliderPosChanged.sqf
	addons/optionsmenu/functions/fnc_resetSettings.sqf
	addons/optionsmenu/functions/fnc_settingsMenuUpdateKeyView.sqf
	addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
	addons/optionsmenu/functions/fnc_updateSetting.sqf
	addons/optionsmenu/gui/settingsMenu.hpp
2015-03-15 00:46:14 +01:00
Nicolás Badano
5264819fd4 Merge branch 'master' of github.com:KoffeinFlummi/ACE3
Conflicts:
	addons/map/CfgVehicles.hpp
2015-03-14 17:22:25 -03:00
Nicolás Badano
096b270b83 Merge branch 'mapContours' into mapfx
Conflicts:
	addons/map/config.cpp
2015-03-14 17:20:25 -03:00
Nicolás Badano
618c021f7e Tab to space plus comments for the spawns 2015-03-14 17:15:28 -03:00
Nicolás Badano
518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00
PabstMirror
bab1984782 Merge pull request #194 from KoffeinFlummi/captivesMedicalInegration
Captives medical inegration
2015-03-14 13:11:31 -05:00
PabstMirror
ebbebea6f2 Merge pull request #187 from KoffeinFlummi/wirecuttersInerationTest
Wirecutters Interaction
2015-03-14 13:11:17 -05:00
PabstMirror
da337fff3e Merge pull request #184 from KoffeinFlummi/InventoryResize
Dynamic Inventory Resize
2015-03-14 13:10:56 -05:00
PabstMirror
a92389f450 optMenu - remove 'fix anim' button and add headers 2015-03-14 13:10:25 -05:00
commy2
b79978116d some functions 2015-03-14 18:38:44 +01:00
Nicolás Badano
c03115b564 Refactored mapfx code, make the three features optional 2015-03-14 13:46:10 -03:00
commy2
f3f20439c8 config stuff, functions to make objects dragable 2015-03-14 13:51:23 +01:00
commy2
58212f5ce0 add PBO to drag objects 2015-03-14 12:05:43 +01:00
Nicolás Badano
69fa51cfeb Calculate map illumination based on ambientBrightness 2015-03-13 22:27:38 -03:00
Nicolás Badano
80e7117ead Tweak ambientBrightness to take into acount the cloud coverage 2015-03-13 22:27:14 -03:00
Nicolás Badano
7e2e6999bd Ported from ACE2:
- Bring scale legend to ingame map
- Tweak map colors to make them exactly the same as ACE2 (had to import road colors directly from Arma 2, cause ACE just used defaults).
- Hide bushes and trees from the ingame map (they remain visible on the editor)
- Keep sattelite texture toogable, but with a opacity of 50%.
2015-03-13 19:34:56 -03:00
commy2
db6e0fe99b hpps for realistic names 2015-03-13 19:10:24 +01:00
commy2
25fc24a419 fix cfgPatches in laserpointer 2015-03-13 18:52:30 +01:00
commy2
1e731ee425 fix vector cfg patches 2015-03-13 18:34:13 +01:00
PabstMirror
93262f3b92 Use ace_isUnconscious in anim changed EH 2015-03-13 00:45:12 -05:00
Nicolás Badano
86c16953ea Refactor and tweak map illumination to:
- add tint depending on time of day.
- make it slightly less dark at night, so it's usable under any condition.
Temporarily remove light creation.
2015-03-13 01:35:45 -03:00
Nicolás Badano
a4ea5fb724 Cache the call to determineMapLight 2015-03-13 01:01:00 -03:00
PabstMirror
55fcc60453 Merge branch 'master' into captivesMedicalInegration 2015-03-12 22:44:24 -05:00
Nicolás Badano
8d0cc787b0 Initial port/reimplementation of ace_mapfx, providing:
- dynamic map illumination
- shacking maps when on the move
- optional max zoom
2015-03-12 21:04:10 -03:00
KoffeinFlummi
a3069e3356 Fix wrong pain variable in patient information 2015-03-12 07:35:29 +01:00
PabstMirror
3febb1e770 WindDef - Convert to use FiredBIS 2015-03-12 00:28:33 -05:00
PabstMirror
86441ce6c5 WindDef - Enable Eventhandler 2015-03-12 00:18:18 -05:00
PabstMirror
f64abcd583 Respawn - Module icon filenames 2015-03-12 00:12:19 -05:00
PabstMirror
aaeb5a3392 Parachute - Move unused p3d back to TOMERGE 2015-03-12 00:07:28 -05:00
PabstMirror
82ea87d1de Parachute - Config Division/Formating 2015-03-12 00:05:28 -05:00
PabstMirror
dd026cea0f Medical - add tourniquet p3d and other missing tex
Ported tourniquet from cse
add missing textures for other items
fix paths in rvmats
2015-03-11 23:52:58 -05:00
PabstMirror
bed312dcee Use MACRO_ADDITEM from main instead of redefining 2015-03-11 17:36:40 -05:00
Nicolás Badano
d02b5d2125 Ensure the class actions are compiled from config before adding them from the API 2015-03-11 16:26:58 -03:00
PabstMirror
5ab9ad87f9 QGVAR typo 2015-03-11 13:33:45 -05:00
PabstMirror
3a7c7f7cee Fix interactMenuClosed event 2015-03-11 12:48:17 -05:00
PabstMirror
858e5def5a Interact menu event consistant
"interactMenuOpened",  to match event from #191
2015-03-11 12:45:01 -05:00
Nicolás Badano
8c7a51eac7 Added addClassAction and removeClassAction functions 2015-03-11 01:43:37 -03:00
Nicolás Badano
3dfef439e5 Delay the interactMenuClosed event until after the statement is executed, just in case it's needed to clean up afterwards. 2015-03-11 00:49:46 -03:00
Nicolás Badano
28929df32d Avoid submenus running statements when they open. Instead just check if the hovering action should runOnHover 2015-03-11 00:39:23 -03:00
Nicolás Badano
c573b1048d Made medical diagnosis statements run on hover 2015-03-11 00:38:31 -03:00
Nicolás Badano
f12e4ab751 Add the runOnHover parameter 2015-03-11 00:37:59 -03:00
Nicolás Badano
7138fadd71 Support additional parameters for addAction API 2015-03-11 00:25:45 -03:00
Nicolás Badano
722f49acc4 Execute statement when hovering over actions that open submenus 2015-03-11 00:21:05 -03:00
Nicolás Badano
b33127d3b0 Renamed variable 2015-03-10 23:45:46 -03:00
Nicolás Badano
e97467b3e3 Throw an event when the interact menu is closed 2015-03-10 23:36:28 -03:00
Nicolás Badano
14b97de930 Cache the generation of active action trees for action points. This sensibly cuts down the execution of action conditions. 2015-03-10 23:23:13 -03:00
Nicolás Badano
fab81c8701 Added helper function to cache generic function calls for a given time 2015-03-10 23:20:05 -03:00
commy2
cad5456010 function to check if an object is alive 2015-03-10 23:35:05 +01:00
PabstMirror
794a1f9922 Wirecutter handles interact event
adds helper objects to all fences that have actions
2015-03-10 16:01:46 -05:00
PabstMirror
49cef030d5 Add "interact_keyDown" local event to interactMenu 2015-03-10 15:48:08 -05:00
jaynus
59db61e192 Performance counter macros 2015-03-10 12:59:40 -07:00
Glowbal
45dbb0524c Merge pull request #181 from KoffeinFlummi/Additional_UI_Client_settings
Additional ui client settings #177
2015-03-10 19:55:44 +01:00
Glowbal
a4d73e1b01 DEFUNC -> DFUNC 2015-03-10 19:51:51 +01:00
PabstMirror
1dd270812d Finish keybind conversion for old interact 2015-03-10 12:47:58 -05:00
PabstMirror
7173037cb0 Fix 2 broken keybinds 2015-03-10 12:45:08 -05:00
commy2
b2e8ca5dbc zipper sounds for opening backpacks 2015-03-10 17:48:24 +01:00
commy2
025c45dccc remove lockbackpacks code, add sound and camshake, ref #178 2015-03-10 17:18:21 +01:00
PabstMirror
3f32627d61 Implement Unconc Event Handler 2015-03-10 11:08:15 -05:00
PabstMirror
93a1cdaab6 setCaptivityStatus in setUnconsicous 2015-03-10 10:35:00 -05:00
commy2
eeb07f2bf6 rename lockbackpacks to backpacks 2015-03-10 15:58:29 +01:00
PabstMirror
6ac83b7702 Cleanup 2015-03-09 18:53:19 -05:00
PabstMirror
35f72e0fda Dynamic Inventory Size 2015-03-09 18:46:51 -05:00
Glowbal
e741c8a12b Config stuff 2015-03-09 22:36:25 +01:00
Glowbal
4b171f9507 Indentation 2015-03-09 22:27:01 +01:00
Glowbal
6b91cefb90 Minor fixes and added pain status 2015-03-09 22:23:37 +01:00
Glowbal
8cc0361cb4 localization and displayText fixes 2015-03-09 22:08:43 +01:00
Glowbal
8a3eac2aa0 Added medical actions to sub menu
Added statements
2015-03-09 22:08:32 +01:00
Glowbal
f62335f71c Fixed custom conditions 2015-03-09 21:42:09 +01:00
Glowbal
5afc651519 fixed incorrect tourniquet classname 2015-03-09 21:41:58 +01:00
Glowbal
6aae11944b config fixes 2015-03-09 21:41:43 +01:00
Glowbal
a37afec70e fixed inheritance of treatment classes 2015-03-09 21:14:39 +01:00
Glowbal
9b856ea38b Merge branch 'master' into Medical_Improvements 2015-03-09 21:08:18 +01:00
Glowbal
f7159084c3 Made the menu slightly wider 2015-03-09 21:05:11 +01:00
Glowbal
aeb4c91792 Added interaction menu actions for advanced medical 2015-03-09 21:05:01 +01:00
Glowbal
f6fbef980a Added support for bandaging a specific injury class on a selection 2015-03-09 20:03:17 +01:00
Glowbal
c7ede12b99 Removed weapon select, is now just grenade throw 2015-03-09 19:03:55 +01:00
commy2
107fec4245 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-03-08 19:52:12 +01:00
commy2
55f49eaa1c fix shitty initSpeed definitions breaking SD mags, fix #182 2015-03-08 19:51:52 +01:00
Glowbal
fc1a52d48b Added events for unconscious 2015-03-08 17:52:40 +01:00
Glowbal
85cbe5eb5f Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
Glowbal
445ee87067 Merge branch 'master' into Additional_UI_Client_settings 2015-03-08 17:13:40 +01:00
Glowbal
252663fd81 Readded checkBloodPressure and checkPulse actions. 2015-03-08 17:13:17 +01:00
Glowbal
f08f8beeff Merge branch 'master' into Additional_UI_Client_settings
Conflicts:
	addons/reload/CfgEventHandlers.hpp
	addons/reload/functions/fnc_checkAmmo.sqf
2015-03-08 17:03:25 +01:00
Glowbal
2250255d65 Clientside display text option for weapon jamming 2015-03-08 16:57:06 +01:00
Glowbal
d919c2436d Clientside display text option for weapon reload 2015-03-08 16:56:57 +01:00
Glowbal
358a95381b Clientside display text option for weapon grenades 2015-03-08 16:56:47 +01:00
Glowbal
c7edd83296 Improvements made for airway implementation 2015-03-08 15:58:35 +01:00
Glowbal
cf82966d57 fixed pain with advanced medical 2015-03-08 15:13:44 +01:00
Glowbal
4ed19dce75 Fixed injured sounds 2015-03-08 15:13:32 +01:00
Glowbal
784a5e9fcb Synchronizing of vital values across the net every 10-25 seconds 2015-03-08 13:56:24 +01:00
Glowbal
2e07aabd41 wrong function name 2015-03-08 12:28:17 +01:00