PabstMirror
07dfe52133
Remove Duplicate Mortar Code (inherit from statics)
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Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
commy2
f231b2b14c
removing wheels logic, carryable wheels
2015-03-29 03:35:55 +02:00
Nicolás Badano
77dc50f10f
Some more fixes for self interaction inside vehicles
2015-03-24 16:06:03 -03:00
Nicolás Badano
4fb50fa71e
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d
Configure exceptions for self actions inside vehicles
2015-03-24 15:43:49 -03:00
bux578
60c50e0daf
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons
2015-03-24 19:12:23 +01:00
PabstMirror
3ab033065f
#233 - Clean up mDAGR interaction menu
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Adds exception to use on map (also for base ACE_equipment)
selfInteract has 3 options [close, show minimap, show dialog] (only 2
possible shown at any time)
Keybinds are just toggle and close
2015-03-24 03:50:06 -05:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
a823fb2dca
Tweaks on action names to:
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- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
bux578
ba42ec831b
second batch of icons
2015-03-23 20:02:35 +01:00
Nicolás Badano
5dcf29ba80
Merge pull request #212 from KoffeinFlummi/interactivePelvis
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Move main interactions to pelvis; leave torso for medical
2015-03-21 20:44:18 -03:00
Nicolás Badano
f8ea603977
Added dynamic actions to unload patients (unconscious) from vehicles
2015-03-21 15:32:32 -03:00
Nicolás Badano
d7363a6dab
Move main interactions to pelvis; leave torso for medical
2015-03-21 11:01:38 -03:00
Nicolás Badano
f5f91c4802
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-03-21 10:24:01 -03:00
Nicolás Badano
83d9aa4bb6
Replace tap shoulder and check (others) ammo animations by PutDown
2015-03-21 10:23:36 -03:00
Nicolás Badano
4210b175c3
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into dynamicInteractMenu
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Conflicts:
addons/interact_menu/functions/fnc_compileMenu.sqf
addons/interact_menu/functions/fnc_compileMenuSelfAction.sqf
2015-03-21 00:16:52 -03:00
Nicolás Badano
b3aa7c8970
Make collectActiveActionTree follow mounts correctly
2015-03-20 22:44:25 -03:00
PabstMirror
7e383dc10e
#198 canInteractWith EGVAR -> EFUNC
2015-03-20 17:55:39 -05:00
Nicolás Badano
66731c9cdd
First rough implementation of the passengers menu, with mounted main actions
2015-03-20 00:53:58 -03:00
commy2
ab39608e4d
change height when carrying, fix most cases of floating objects
2015-03-18 01:36:56 +01:00
commy2
ad181de578
main me
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nu for reammo_box
2015-03-16 15:41:55 +01:00
commy2
2744f46bd2
spelling
2015-03-15 16:12:37 +01:00
commy2
b5f307919e
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
commy2
4dab0b73d5
add conditions on post init
2015-03-15 09:26:16 +01:00
PabstMirror
bed312dcee
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
PabstMirror
1dd270812d
Finish keybind conversion for old interact
2015-03-10 12:47:58 -05:00
PabstMirror
e191105200
Merge Changes
2015-03-07 10:36:01 -06:00
Nicolás Badano
9010f7a926
Change main action point for static weapons to the gunnerview selection
2015-03-06 01:35:12 -03:00
PabstMirror
0919e59719
Key Bind Redo (except vector)
2015-03-05 01:32:26 -06:00
Nicolás Badano
cd00eda8c0
Fix interactions with civilians
2015-03-02 23:30:11 -03:00
Nicolás Badano
71477f820a
Add displayName to vehicle main actions. Increase range to 10m
2015-03-01 18:47:49 -03:00
Nicolás Badano
526e765144
Added base main actions for vehicle ancestors
2015-03-01 01:35:06 -03:00
Nicolás Badano
47eec69ebe
Removed old config entries
2015-03-01 01:33:38 -03:00
Nicolás Badano
2e0b195cba
Added base action for handheld weapons
2015-03-01 01:32:21 -03:00
Nicolás Badano
78b1d698c1
Added base actions for limbs on CAManBase
2015-03-01 00:52:08 -03:00
Nicolás Badano
84a7c5de46
Remove config entries for AGM interaction rose
2015-03-01 00:46:59 -03:00
Nicolás Badano
2b0cfac8e4
Removed obsolote code from ace_interaction ( #109 )
2015-02-28 23:00:24 -03:00
Nicolás Badano
85a77150c9
- Add cursored self interaction menu (for using inside vehicles)
...
- Renamed the base menu "SelfActions" to "ACE_SelfActions"
- Limit the amount of objects the player is shown interactions with. This are the 3 nearest objects which have active action points visible on screen.
- Cull action points that are not visible, to far away, etc before checking if they are active.
2015-02-28 17:48:46 -03:00
Nicolás Badano
dd92c5e845
Tap on either shoulder. "Tap" animation
2015-02-19 19:45:46 -03:00
Nicolás Badano
f7d5d615ee
allow actions to be defined for different selections
2015-02-19 15:36:27 -03:00
Nicolás Badano
043987fc93
basic self actions
2015-02-18 18:58:06 -03:00
Nicolás Badano
681d83f922
Merge pull request #129 from KoffeinFlummi/agmCaptivesPort
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Port: AGM Captives
2015-02-11 18:09:33 -03:00
PabstMirror
98564fae68
Surrendering
2015-02-06 15:54:26 -06:00
PabstMirror
82a8fc8ca3
exceptions
2015-02-05 23:11:28 -06:00
PabstMirror
435b3b8b86
Move Code out of CfgVehicles
2015-02-04 13:16:19 -06:00
Nicolás Badano
74d0ae95ff
Change ACE_Settings from modules
2015-02-03 02:53:02 -03:00
Nicolás Badano
99cf0a75ee
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings
2015-02-03 00:45:29 -03:00
PabstMirror
58a71e6a66
Merge pull request #97 from KoffeinFlummi/agmWirecutterPort
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Port: AGM Wirecutters
2015-02-01 11:03:20 -06:00
Nicolás Badano
96b7c0d30c
ACE_Settings: replace all ACE_Options
2015-01-30 19:19:45 -03:00
Nicolás Badano
981978d043
ACE_Settings: replace all ACE_Parameters
2015-01-30 19:06:25 -03:00
PabstMirror
9631154926
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
Nou
26f353b94d
Merge branch 'master' into interact_menu
2015-01-28 10:19:58 -08:00
PabstMirror
39a4977efe
Port: Wirecutting from AGM
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by gpgpgpgp, edited by commy2
Doesn't really work as well as I'd like (some fences are uncuttable)
2015-01-27 22:42:45 -06:00
KoffeinFlummi
c407553d49
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
Nicolás Badano
f3dac73fa2
interaction: removed debug info
2015-01-24 15:40:41 -03:00
Nicolás Badano
33485f6d3f
common: remove AGM key handling routines and remaining stuff from AGM options menu
2015-01-24 15:32:06 -03:00
Nicolás Badano
8affcc0a2e
fixes
2015-01-24 14:30:30 -03:00
Nicolás Badano
dc55ea517e
interaction: cba keybinds
2015-01-24 14:02:47 -03:00
Nicolás Badano
06743bef52
interaction: fix canInteract and exceptions in agm menu
2015-01-20 02:58:06 -03:00
Nicolás Badano
9e11aeb0b9
interaction: fix canInteract and exceptions in agm menu
2015-01-20 02:39:22 -03:00
Nicolás Badano
a5ac89dcb1
make some key events non blocking to allow some actions to share keybinds
2015-01-20 01:12:30 -03:00
Nicolás Badano
058aa8d920
interaction: cba keybinds
2015-01-18 19:38:58 -03:00
Nou
6a04408a74
Initial nou menu commit.
2015-01-18 10:38:27 -08:00
PabstMirror
6e8c394903
Standardize Config Version Stuff
2015-01-18 01:32:07 -06:00
commy2
7a6d0eefe3
port weapon select
2015-01-17 18:26:51 +01:00
Nicolás Badano
78cca3c539
interaction: raise "interactionMenuOpened" ACE event locally 2
2015-01-16 12:45:15 -03:00
Nicolás Badano
00e68c4540
interaction: raise "interactionMenuOpened" ACE event locally
2015-01-16 12:42:48 -03:00
Nicolás Badano
9cf9733850
interaction: fixed the modifier key
2015-01-15 17:15:39 -03:00
Nicolás Badano
1d5201c0d7
explosives: Fix #32
2015-01-15 16:13:12 -03:00
bux578
de8ca47e88
change some core to common
2015-01-14 14:28:04 +01:00
Nicolás Badano
fcbabc1388
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git
2015-01-14 10:12:34 -03:00
Nicolás Badano
167497ec2f
small fixes for explosives and interaction
2015-01-14 10:11:46 -03:00
PabstMirror
4a0eb2d4ef
Interaction paths
2015-01-14 00:48:06 -06:00
Nicolás Badano
b868e9a35c
interaction: remove stuff from config. cable ties are no longer in interaction.
2015-01-14 01:47:39 -03:00
Nicolás Badano
9408363706
Fix interaction and overheating headers
2015-01-14 01:14:47 -03:00
Nicolás Badano
e53ed960dd
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git
2015-01-13 20:00:36 -03:00
Nicolás Badano
e24d6aa42f
Fix in interaction menu for attaching
2015-01-13 19:59:16 -03:00
commy2
ee7ae79f15
fix key release issues
2015-01-13 23:54:21 +01:00
commy2
e071b2f684
fix macros in common' config
2015-01-13 20:56:02 +01:00
commy2
270ff5535a
fix interaction menu
2015-01-13 19:14:34 +01:00
commy2
039ae01594
fix some sqf errors
2015-01-13 17:08:49 +01:00
commy2
9efc1f9547
fix script errors
2015-01-13 16:38:21 +01:00
jaynus
3fb2a8e245
big code clean up
2015-01-12 21:14:27 -08:00
commy2
35703f3920
inheritance
2015-01-12 21:35:18 +01:00
Nicolás Badano
9ce4f585ca
Change PREPF to PREP for interaction
2015-01-12 01:26:07 -03:00
Nicolás Badano
f99f1a2791
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3.git into agmInteractionPort
2015-01-12 01:20:39 -03:00
Nicolás Badano
1aa862bc3b
Change stringtables and main variables prefixes to ACE
2015-01-12 01:20:02 -03:00
Nou
b3e3a7b926
PBOPREFIX fixes.
2015-01-11 17:28:39 -08:00
Nicolás Badano
6025fc5c57
Macros for the rest of interaction
2015-01-11 20:13:47 -03:00
Nicolás Badano
8d1bdd88ff
Finish macro work for config
2015-01-11 18:22:47 -03:00
Nicolás Badano
d405d5920a
Macros for interaction keys and conditions
2015-01-11 17:41:04 -03:00
Nicolás Badano
e823e60224
Remove unused code
2015-01-11 17:40:17 -03:00
Nicolás Badano
8bff5f6ef4
interaction: add script_component, initial CBAfication of config.
2015-01-11 16:50:29 -03:00
Nicolás Badano
6769189e7c
AGM_Interaction pre CBA
2015-01-11 16:32:51 -03:00