Commit Graph

11775 Commits

Author SHA1 Message Date
GhostIsSpooky
ce705310e3
Realistic Names - Add Contact DLC & PIP optics (#8413)
* Add Contact DLC optics

* add DMS variants

* fix bracket, add pip optics

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-07 12:39:18 -05:00
10Dozen
f232f84c6c
Add workaround for ballistics shields (#8418) 2021-10-07 10:46:56 -05:00
GhostIsSpooky
78f9fc964a
Common - Take container into account when replacing items (#8379)
* make registerItemReplacement add to proper container

* cleanup, fix variable in itemReplacements namespace

* add exception for not having room in original container
2021-10-07 00:10:19 -05:00
mharis001
d6559f22e0
Arsenal - Fix sort running twice (#8479) 2021-10-06 22:16:42 -05:00
Dedmen Miller
d836cbfe6e
Fix vanilla NV Marker lifetime (#8473)
* Fix vanilla NV Marker lifetime

* Empty lines

* Fix whitespace
2021-10-06 22:16:13 -05:00
mharis001
09d1284ad9
Arsenal - Fix sortPanel clearing custom item names (#8478) 2021-10-05 15:37:27 -04:00
Dedmen Miller
7347d563b1
Add event property to detect temporary detach/reattach (#8476) 2021-10-05 12:32:38 -05:00
BaerMitUmlaut
8d804cf76d
Common - Add epilepsy friendly mode (#8452)
* Add epilepsy friendly mode

* Disable LSD vehicles in epilepsy friendly mode
2021-10-05 12:29:22 -05:00
GhostIsSpooky
5fbbb34d2d
Make unrelated things not explode when repairing (#8351)
_useEffects was probably inverted. Makes ERA/SLAT not explode when repairing unrelated hitpoints. See #7452.
2021-10-05 12:27:55 -05:00
PabstMirror
cb07e2ceba
Tools - Update /includes for 2.06 and cba (#8484)
* Tools - Update /includes for 2.06 and cba

* Update required ArmA/CBA
2021-10-05 12:05:42 -05:00
Filip Maciejewski
d0fd45e220
UI - Infantry speed indictator (#8384)
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-05 18:47:24 +02:00
BaerMitUmlaut
54c9cf6c61
S.O.G. Prairie Fire Compatibility (#8284)
* Added initial compat

* Added G-Forces compatibility

* Added Reload compatibility

* Add fuel capacities to planes and helicopters

* Add fuel capacities to wheeled and tracked vehicles, added fuel cargo config

* Add fuel capacities to OH-6

* Removed custom fuel capacities from Mi-2 with external tanks

* Fix config errors

* Add CSW compatibility for static guns

* Add ACE arsenal to EMM main menu

* Add CBA versioning check for SOG:PF

* Add vn_emm to requiredAddons

required for main menu patching

* Fix arsenal not being added to main menu

* Fix styling of ACE Arsenal button

* Add CSW compat for mortars

* Disable dragging of large statics

* Disable frag for molotov

* Set damage type of melee ammo

* Add custom damage handling for punji traps

* Add ACE Explosives compat to M18 Claymores

* Improve digDistance of Claymore x3

* Add ACE Explosives compat to M14 and M16 mines

* Add Explosives compat for M16 Trip Wire mines

* Add Explosives compat for F1 Trip Wire mines

* Add Explosives compat for Arty Shell Trip wire mine

* Improve interaction points for explosives

* Add Explosives compat for Satchel charge and AT mine

* Add Explosives compat for Punji traps, improve comments

* Add Explosives compat to M112 Breaching charge

* Rename mines.hpp to explosives.hpp

* Allow digging spiderholes with entrenching tool

* Fix minor config errors

* Add CSW pictures, models and stringtable entries

* Add missing stringtable entries

* Add CSW weapon pictures and stringtable entries

* Handle punji trap damage with disabled medical

* Disable cookoff for bicycles

* Remove custom digging tools (needs deeper changes)

* Improve spiderhole digging translation

* Fill CfgPatches units and weapons arrays for Zeus

* Add witty comment

* Use lowercase for external component names

* Fix indentation

* Fix missing base class

* Remove accidentally added files

* pboProject fixes for S.O.G. Prairie Fire Compatibility (#8311)

* Change macros to work with pboproject

* Add placeholders for VN p3d files

* Add ending newlines

Co-authored-by: jonpas <jonpas33@gmail.com>

* Fix UBC

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-05 13:28:43 +02:00
mharis001
66ce0ba5ff
Arsenal - Restore curator camera state when exiting (#8464) 2021-10-02 06:52:50 -04:00
mharis001
310da98c5e
Arsenal - Fix updateUniqueItemsList incorrectly identifying backpacks (#8463) 2021-10-02 06:52:33 -04:00
mharis001
64db683e53
Arsenal - Fix items in custom panels having mass of zero (#8462) 2021-10-02 06:52:20 -04:00
Filip Maciejewski
9eb615ee66
Various polish translation updates (#8465) 2021-10-01 21:55:17 -05:00
Filip Maciejewski
3b90b5eb7f
Grenades - Polish translations updates (#8466)
* Grenades - Polish translations updates

* Remove rogue tab
2021-10-01 21:55:03 -05:00
Filip Maciejewski
26d0a85650
Medical - Polish translations updates (#8467) 2021-10-01 21:51:19 -05:00
PabstMirror
d8fa8220c4
Realisticnames - Fix ubc (#8421) 2021-09-25 15:03:09 -05:00
Salluci
48912be73c
Captives - Disallow ACRE/TFAR radio usage on surrender/handcuff (#8388)
* Block radio on captive/surrendered/unconscious via status effect

* missing semicolon

* Don't broadcast setVar if radio addon doesn't exist

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-25 11:16:15 -05:00
Salluci
f9d064e5f4
Add TFAR 1.0 support (#8392) 2021-09-25 11:14:17 -05:00
Vdauphin
e31d931078
Cargo - Fix can't load Slingload_01_Base_F (#8437)
* fix can't load Slingload_01_Base_F

20ft containers (`Land_Cargo20_military_green_F`) can be loaded but all children from `Slingload_01_Base_F` which share the same real size of a 20ft container can't be loaded (ex: `B_Slingload_01_Ammo_F`)

* add a comment next to the changed line 

add a comment next to the changed line indicating why it has to be like that (the point of this PR) for future source reference
2021-09-25 10:55:47 -05:00
Salluci
d5328781db
DAGR / Kestrel - Fix deviceKey condition (#8368)
* Fix DAGR keybind

* Fix Kestrel keybind

* Consistency with other deviceKey conditions
2021-09-25 10:43:09 -05:00
Salluci
a4f24cbe3d
CSW - Fix AI reloading from GroundWeaponHolder (#8399)
* fix fnc_ai_handleFired

* remove debug messages

* use banana instead of FakePrimaryWeapon

* switch from dummy item to new weaponholder

* use exitWith instead of break
2021-09-25 10:39:03 -05:00
Salluci
82a8350fb4
Add weapon data for the Contact M14 (#8412) 2021-09-25 10:35:45 -05:00
Dystopian
7687429b82
Fix keyhandler removing when drop (#8443) 2021-09-18 11:06:01 -05:00
PabstMirror
58730b82fd
Common - Fix getAwakAnim for some vehicles (#8435) 2021-09-13 16:33:56 -05:00
Elgin675
565aa8cf0e
Add French Translation (#8427) 2021-09-07 13:35:16 -05:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
PabstMirror
cdd7b6d81b
Medical Treatment - Allow diagnosing death/CA (invalidates old setting) (#8162)
* Medical Treatment - Allow diagnosing death/CA

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-09-03 14:50:54 -05:00
Brandon Danyluk
0f7376f60c
Vehicles - Add Auto-Throttle to Planes (#8275)
* Add auto throttle to planes

* add newline

* clarify things

* Use a better deltaTime value. Takes into account game pause

* add coment

* Add auto throttle cancellation on user input

* misc fixes
2021-09-03 14:39:52 -05:00
Salluci
be8a50c8a9
Captives - Add caller to captiveStatusChanged event (#8360)
* Add caller to ace_captiveStatusChanged event

* missing bracket

* Spaces, default value for _caller in setHandcuffed

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* use default value in SetSurrendered

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* update function example in doRemoveHandcuffs

* fix undefined variable

a lesson in not copy-pasting code

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* ditto last commit

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:38:49 -05:00
∂ω∂
f7126383fe
Medical - Add treatment status events (#8385)
* Medical: Add item params to ace_treatmentSucceded

* Medical: Add treatment[Started,Failed] events
2021-09-03 14:37:48 -05:00
Salluci
ce91d19f28
Realistic Names - Add strings for Khaki MX variants (#8411)
* Add Khaki MX variants

* German Translations

Co-authored-by: Jo David <github@jonathandavid.de>

* Translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Whoops

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Capitalize

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:36:58 -05:00
Salluci
ee44319801
Fix typo (#8416) 2021-09-01 12:46:48 -05:00
Salluci
afde782d12
change 7.62x67 to .300 WM (#8395) 2021-09-01 12:12:22 -05:00
Salluci
b6c86d8a8a
Add MRAWS/Vorona support to reload_launchers (#8408) 2021-09-01 12:11:58 -05:00
Salluci
10e56c090d
Cleanup config & allow LIM-85 to swap barrel (#8409) 2021-09-01 12:11:02 -05:00
PabstMirror
0c1d7177c0
Common - Block user input on headbug fix (#8398)
* Common - Block input on headbug fix

* keep return
2021-08-28 14:56:13 -05:00
Salluci
039af66a8f
Medical - Fix #8389 (#8390)
* fix implicit dependency between medical damage and medical engine

* move stringtable

* valve pls fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-23 18:27:00 -05:00
PabstMirror
83cbec73ce
medical - re-enable movedToSQF for enableVehicleCrashes (#8391) 2021-08-23 18:26:32 -05:00
Serg Vergun
0d5a4d89d8
Remove duplicates from mags array (#8367) 2021-08-23 12:44:06 -05:00
Salluci
2944064c06
Add spare barrel to misc items (#8374) 2021-08-23 12:43:05 -05:00
Kyle Mckay
56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings (#8381)
* Zeus - Move to CBA settings

* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Sergey Veryaskin
106ef17071
Translation - Russian (#8376)
* Translation - Russian

* Update addons/medical_treatment/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-11 15:44:04 -05:00
PabstMirror
e6a0772adb
Cargo - Fix UBC on iDAB (#8358) 2021-08-06 15:15:20 -05:00
Vdauphin
34069ed031
Update CfgVehicles.hpp (#8344) 2021-08-04 12:34:44 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter (#8342) 2021-08-03 13:06:12 -05:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay (#8327)
* Add configurable engine startup delay

* add suggested change

Add space char

Co-authored-by: Dystopian <sddex@ya.ru>

* Squashed commit of the following:

commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date:   Fri Jul 23 20:23:52 2021 +0300

    Add 0 cap and update docs

commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:42:42 2021 +0300

    add parentheses

commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date:   Fri Jul 23 12:34:30 2021 +0300

    Add ability to set engine startup delay per vehicle by script

* Change function name

* add suggested exitWith condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update docs/wiki/framework/vehicles-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox (#8340) 2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints (#8186)
* Simplify fnc_renderActionPoints

* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) (#8334)
* French translation - fix typo

* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key

* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified (#8287)
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles (#8291) 2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn (#8333)
* Overheating - Added respawn handler to drop jammed state

Fixes https://github.com/acemod/ACE3/issues/7651

* Description update

* Update addons/overheating/functions/fnc_handleRespawn.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading (#8324) 2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering (#8036) 2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory replacing existing weapon (#8329)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems (#8289)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page (#8313)
* Allign uderlining in DAGR waypoint editing

* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) (#7983) 2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit (#7944) 2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button (#8319)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian (#8326) 2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation (#8318)
* Use native hashmap for common vehicle icon caching

Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu (#8310) 2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations (#8307)
Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations (#8309) 2021-07-06 14:25:10 -05:00
Brett
8bd755e40a
capitalize huntir monitor (#8303) 2021-07-02 16:42:23 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers (#8282) 2021-06-28 00:01:32 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious (#8269)
* Hide cursor when blocking inputs

* Update addons/common/DisableMouseDialog.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/DisableMouseDialog.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 (#8270)
* Increase vehicle key mass to 0.1

* Update addons/vehiclelock/CfgMagazines.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked (#8285) 2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object (#8288) 2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event (#8294) 2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening (#8296) 2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory (#8299) 2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers (#8295) 2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime (#8283)
* Improve IR Strobe blinking pattern and increase lifetime

* Improve readability of maxLifetime entry

Co-authored-by: commy2 <commy-2@gmx.de>

* Apply suggestions from code review

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Sergey Veryaskin
c8812e093a
up russian language (#8263)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo (#8262) 2021-05-23 16:57:36 -05:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. (#8257)
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting (#8239) 2021-05-19 23:39:34 -05:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings (#8253) 2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations (#8209) 2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale (#8248) 2021-05-08 23:30:09 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance (#8226)
* Initial push

* disable forgotten define

* Improve exitWith check

* Requested/suggested changes

* Requested changes

* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes (#8203)
* Small fixes in ace_cargo

Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.

* Update XEH_postInit.sqf

Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.

* code refactor

refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484

* Update fnc_paradropItem.sqf

apply new fix

* Revert "Update fnc_paradropItem.sqf"

This reverts commit 3db5cc1910.

* Update fnc_paradropItem.sqf

fixed hint that was broken by previous fixes

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* naming convention

replaced object references called _item with _object.

* Update fnc_paradropItem.sqf

Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00
PabstMirror
537e5d7cb0
Markers - Fix marker scale (#8233) 2021-04-26 17:31:59 -05:00
Dedmen Miller
d50515694c
Attach - Added attached/detaching events (#8193)
* Added ace_attach attached/detach events

* Apply suggestions from code review

Co-authored-by: Jo David <github@jonathandavid.de>

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-26 11:56:11 -05:00
Abogado
f96b410fa0
Translations - Spanish (#8229)
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
JoramD
3a74ed3125
MicroDAGR - Add mode switching keybinds (#8216)
* Initial push

* Mode cycling

* Use defines
2021-04-21 22:37:25 -05:00
JoramD
5a57b9fdc5
Initial push (#8225) 2021-04-21 22:32:05 -05:00
frankplow
6843a221ad
Markers - Add scale slider (#8059)
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-21 22:36:08 +02:00
jonpas
ae33943973
Interact Menu - Make List default (#8217) 2021-04-21 22:35:35 +02:00
Dystopian
5aa715689b
User Interface - Add setting for Development Build watermark (#8140)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 23:26:48 +02:00
TyroneMF
a82cd2f6d1
Dragging - Fix build issue (#8219) 2021-04-20 17:37:22 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations (#7950)
* New custom animation added

* Adjusted CfgMoves and the script components

* New drop animation and key handler

* CBA settings and new ManActions added

* Adjustments to the drop animation

* Added translations and fixed some stuff

* Update CfgMovesBasic.hpp

* Fix translations

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Use the same key to drop object

* Update addons/dragging/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Fix French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Lower the weapon accuracy of the drag animations

* Removed auto-switch to handgun

* Update fnc_startDrag.sqf

 - Holding a launcher breaks the firing animation.
 - Now the unit has to hold either a primary weapon or handgun.

* Handle the unit's current weapon

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/dragging/initSettings.sqf

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Salluci
f6cefa76a2
Medical - Add Vehicle Crashes setting (#8149)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:10:50 +02:00
PabstMirror
88b1c5b917
Tools - Add script to check sqf/config with sqfvm (#8137) 2021-04-20 12:39:05 +02:00
Kyle J. McKeown
5aa6e564e0
Name Tags - Add ability to set custom rank icon (#8174) 2021-04-20 12:00:36 +02:00
Steve Zhao
dd454bdfbe
Medical - Allow unconscious unit in Taru pods (#8168)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-04-20 11:59:11 +02:00
R3voA3
5f1724d9b9
Map - Fix stuck map compass size (add 0.1 zoom duration) (#8176)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 11:57:33 +02:00
commy2
72b88cc6dc
Fix Injured Sounds Not Playing At Altitudes Above 70 (#8212) 2021-04-17 22:28:52 +02:00
Brett
eeba8a8dbf
Medical - Add Alternative Survival Chance (#8192)
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-04-15 11:54:00 +02:00
jonpas
f37f8bbe80
Mk6 Mortar - Fix README.md typo (#8205) 2021-04-09 13:15:40 -05:00
Pascal Dunaj
94d5e93485
Typo in usage example (#8201) 2021-04-08 13:35:10 -05:00
PabstMirror
a90911a7fc
Various - Add missing units/weapons to cfgPatches (#8175)
* Various - Add missing units/weapons to cfgPatches

* Update config.cpp
2021-03-17 15:48:47 -05:00
Spindler Torsten
b167dff81a
Change displayShortName to MAVL for Maverick L (#8161)
Co-authored-by: TeTeT Nimitz <tetet.nimitz@gmail.com>
2021-03-12 12:57:56 -06:00
PabstMirror
8ac8da3188
Spectator - Fix displayUnloaded event (#8158) 2021-03-10 10:12:50 -06:00
PabstMirror
8bd4922fcc Prep 3.13.6 Build 60 2021-03-09 17:06:50 -06:00
PabstMirror
8615df6211 Merge branch 'master' into release-3.13.6 2021-03-09 17:06:37 -06:00
Steve Zhao
c0db53770a
Add descriptions for hellfire variants (#8157) 2021-03-09 17:04:17 -06:00
PabstMirror
9bc5d6af27 Prep 3.13.6 Build 59 2021-03-08 22:12:36 -06:00
PabstMirror
d2ceeed154 Merge branch 'master' into release-3.13.6 2021-03-08 22:07:18 -06:00
BaerMitUmlaut
dcfb5aa224
Enable forgotten unconscious fade in/out effects (#8156) 2021-03-08 17:14:19 -06:00
PabstMirror
05ab4ba677
Javelin - reduce soft-launch motor delay (#8152) 2021-03-07 13:25:14 -06:00
classic
7112bebaa7
Update Japanese translation (#8150) 2021-03-06 14:27:35 -06:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction (#7706)
* Add Weapon Attachments interaction

* Apply recommended changes

* Format addPEH

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Remove toLower

* Update required CBA version

* Rename category to Accessories

* Change setting var name

* Add setting description

* Fix notification size

* Optimize with new commands

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
classic
c60e4111d8
Update Japanese translation (#8146) 2021-03-04 11:27:06 -06:00
Neil Evers
d64050554d
Arsenal - Fix Zeus UI lockup after closing arsenal (#8102)
* Fix Zeus UI lockup after closing arsenal

* Removed redundant line

* use ACE_player

* Always reset cameraview
2021-03-03 22:11:24 -06:00
PabstMirror
2458e87333 Prep 3.13.6 Build 58 2021-03-03 16:04:10 -06:00
PabstMirror
fab4664b73
Update XEH_preInit.sqf (#8143) 2021-03-03 15:50:08 -06:00
PabstMirror
22faa51233
Common - Fix Gesture mutex for scroll-wheel reloads (#8142)
* Common - Fix Gesture mutex for scroll-wheel reloads

* simplify gvars and add comments
2021-03-03 15:31:07 -06:00
Salluci
496a6d800a
Medical - Show "Inventory" action on unconscious units (#8083)
* Update XEH_preInit.sqf

* Style pass, remove double localize

* only run if (hasInterface) {

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-03-03 15:30:49 -06:00
Dystopian
98e74ab3d1
Cook off - Fix ammo box cook off when setting is Players only (#8066)
* Fix ammo box cook off when setting is Players only

* Update addons/cookoff/functions/fnc_handleDamage.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:50:09 -06:00
Filip Maciejewski
4d71607e81
Arsenal - Less magic numbers (#8089)
* Add macro for virtualItems index 0 (weapons)

* Add macro for virtualItems index 1 (attachments)

* Add macro for virtualItems index 2 (all items)

* Add macro for virtualItems index 3 (headgear)

* Add macro for virtualItems index 4 (uniform)

* Add macro for virtualItems index 5 (vest)

* Add macro for virtualItems index 6 (backpack)

* Add macro for virtualItems index 7 (goggles)
2021-02-27 11:21:26 -06:00
pterolatypus
b2da1792e1
Medical Treatment - Settings to limit IVs to certain locations (#8116)
* Settings to limit IVs to certain locations

* Changed to one setting

* Reworded settings for consistency
2021-02-27 11:06:37 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
jonpas
5a36d1a771
Advanced Throwing - Add object variable to disable pick up of attached throwables (#8031)
* Advanced Throwing - Add object variable to disable pick up

Use: `OBJECT setVariable ["ace_advanced_throwing_disablePickUp", true]`

* Documentation - Add Advanced Throwing Framework

* Update addons/advanced_throwing/functions/fnc_renderPickUpInteraction.sqf

* Update advanced-throwing-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:04:43 -06:00
Steve Zhao
13bce729ee
add icon for quickmount change seat (#8126)
alpha-inverted version of "\a3\ui_f\data\GUI\Cfg\Hints\Seats_ca.paa"
2021-02-27 10:36:10 -06:00
Dystopian
b151148542
Replace canAdd with CBA_fnc_canAddItem (#8012) 2021-02-27 10:26:12 -06:00
commy2
50578a2463
Fix Multiple Issues With Timestamps (#8034)
* Fix Multiple Issues With Timestamps

* simplify

* improve parsing of timestamps

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 00:17:00 +01:00
PabstMirror
bac47bb292
Chery pick 6868fa5600 (#8139)
Co-Authored-By: Toni Vicente <arv187@users.noreply.github.com>

Co-authored-by: Toni Vicente <arv187@users.noreply.github.com>
2021-02-26 13:28:42 -06:00
PabstMirror
ad98ae479c
Flashsuppresssors - Update configs for 2.02 (#8105) 2021-02-24 11:41:32 -06:00
Vdauphin
d00e7a17a1
cookOff - Fix: Disable ammunition cookoff and turret effect when skipping destruction effects (#8122)
* Disable ammunition cookoff and turret effect when skiping destruction effects

* Improve readability
2021-02-23 11:42:15 -06:00
BaerMitUmlaut
61e8ae3c8b
Wirecutter - Replace fences with destroyed models when cut (#8106)
* Add more fence types for wirecutter

* Replace fences with destroyed models when cut

* Move fence destruction to server side
2021-02-23 11:03:55 -06:00
mharis001
5bc43fe247
Common - Improve getPylonTurret by using getAllPylonsInfo (#8087)
* Improve getPylonTurret by using getAllPylonsInfo

* Fix indentation

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-23 10:57:57 -06:00
PabstMirror
0570c0b861
Update fnc_cbaSettings_loadFromConfig.sqf (#8118) 2021-02-19 11:18:21 -06:00
TyroneMF
f85632cbbd
initial push (#8099) 2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup (#8100)
* configOf

* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
111202971b
Goggles - Allow wiping in more states (#8111) 2021-02-14 04:28:58 +01:00
PabstMirror
cb870693fd
CSW - use preferred XEH format (#8112) 2021-02-13 15:37:26 -06:00
Filip Maciejewski
b8820eb3da
Arsenal - Fix custom categories not working for some Misc item types (#8088) 2021-02-08 04:26:40 +01:00
PabstMirror
b50a49c287
Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
TyroneMF
7a65acdc15
Medical Damage - Add setting for unconscious chance from pain (#8092)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-02-08 04:13:59 +01:00
Dystopian
08472f6343
Interact Menu - Combine parent menu with single child (#8060)
* Combine parent menu with single child

* Adapt fastroping Cut ropes action for the setting

* Change setting name and description

* Fix action object when child action has different object

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Adapt quickmount Change Seat actions

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-04 11:01:35 -06:00
PabstMirror
091d0d2449
Tripod - Fix blocking mouse wheel input handler (#8090) 2021-02-04 10:48:58 -06:00
PabstMirror
5ffcac9c88
Misc - Fix minor macro usage (#8091) 2021-02-03 17:56:18 -06:00
Dystopian
4acfc35e77
Cleanup unused variable (#8074) 2021-01-28 11:14:28 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization (#8071)
* Dragging - Fix mass synchronization

* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
Björn Dahlgren
fe544a274d
Ballistics - Add 30rnd 556 magazines to SCAR EGLM magwell (#8054) 2021-01-05 10:54:52 +01:00
Cyruz143
8eccabbc0a
Grenades - Use fnc_addToInventory (#8016)
* Try and put converted item back in the same container

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Less hacky handling of container names

* Return value convention

Co-authored-by: Dystopian <sddex@ya.ru>
2020-12-21 00:15:46 +01:00
Dystopian
50f740f9be
Optimize interaction menu conditions (#8037) 2020-12-17 21:28:54 +01:00
Brandon Danyluk
4058a7e42b
MissileGuidance - Active Radar Homing: Use AGL for nearestObjects check (#8045)
* Use AGL for `nearestObjects` check

* remove empty line
2020-12-15 21:01:53 -06:00
Smith
5a6b21dd0b
Map Gestures - Fix briefing mode group (#8025)
* fix getting players from a group

* add brackets

Co-authored-by: jonpas <jonpas33@gmail.com>

* small refactoring

* remove useless parentheses

Co-authored-by: commy2 <commy-2@gmx.de>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-12-02 08:49:35 -06:00
Dedmen Miller
a64ba9f7a5
Arsenal - Remove useless isClass check in configClasses (#8018) 2020-11-29 19:21:53 +01:00
Dedmen Miller
0e88479220
Tagging - Remove useless isClass check in configClasses (#8017) 2020-11-29 19:21:41 +01:00
Cyruz143
2ec28c5946
Medical Engine - Hide actions that have ACE interactions (#8003) 2020-11-29 19:21:02 +01:00
Dystopian
9dc82ee187
Fix fnc_common_addToInventory using (#8013) 2020-11-25 13:22:25 -06:00
mharis001
137af792d2
Arsenal - Fix sort by load (#8011) 2020-11-24 15:29:43 +01:00
PabstMirror
109e12cc2b Prep 3.13.5 Build 57 2020-11-16 17:46:16 -06:00
PabstMirror
d887b4a635 Merge branch 'master' into release-3.13.5 2020-11-16 17:45:54 -06:00
BaerMitUmlaut
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats (#7980)
* Fix loading patients into turret only seats

* Fix cargo logic, adjust function for captives (#8000)

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-15 12:57:27 -06:00
BaerMitUmlaut
629942885e
Fix players occasionally being invincible after respawning (#7999) 2020-11-10 10:07:42 -06:00
PabstMirror
a621d2eb72
Medical Statemachine - Ensure bleedout condition string is code (#7998) 2020-11-10 10:06:45 -06:00
Elgin675
92cd367765
Translations - Add French "Medical_Statemachine_CardiacArrestBleedout" keys (#7997) 2020-11-08 17:46:13 -06:00
Dedmen Miller
1efa25fe2b
Explosives - Add clackerAdded event (#7994)
* Add clackerPlaced event

* Update docs/wiki/framework/events-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 17:26:02 -06:00
BaerMitUmlaut
0c84cdd375
Fix unconscious medics not being healed by other AI medics (#7995) 2020-11-08 16:32:02 -06:00
BaerMitUmlaut
d27122fa16
Medical Status - Fix unconscious AI aiming at enemies (#7977)
* Fix unconscious AI aiming at enemies

* Improve handling when locality changes

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 16:27:10 -06:00
Laid3acK
718d282263
Ballistics - Update the B 556x45 dual (#7982)
* B_556x45_dual

* B_556x45_dual
2020-11-08 16:26:30 -06:00
BaerMitUmlaut
0e642758d6
Medical Statemachine - Add setting to disallow bleedout in cardiac arrest (#7547)
* Add setting to disable bleedout in cardiac arrest

* Improve setting name and description
2020-11-08 16:24:44 -06:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals (#7990)
* Remove global DAGR_NEXT variable

* Remove global ERR variable

* Fix overwriting global this variable

* Fix overwriting global total and hitpoint variables

* fix condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
Elgin675
5d1aa28419
Translations - Add French "Medical_Treatment_bodybagWhileStillAlive" key (#7993) 2020-11-07 17:08:01 -06:00
Elgin675
95d4dc811b
Translations - Update French Translations (Arsenal, Markers and Medical GUI) (#7987)
* Translation - Add french "Arsenal_sortByProtection" keys

* Translation - Add french "Markers_Timestamp" keys

* Translation - Add french "Medical_GUI_InteractionMenuShowTriage" keys
2020-11-07 09:36:12 -06:00
Elgin675
712a27788f
Translations - Update / Fix French Translations (Medical Treatment) (#7988)
* Translations - Fix French "TreatmentTime" keys.

* Translations - Add French "TreatmentTime" keys.

* Translations - Fix some french keys (medical_treatment).

* Translation - Add french "Treatment_WoundStitchTime" and "AllowBodyBagUnconscious "keys

* Translations - Fix french "Medical_Treatment_AllowSelfStitch_DisplayName" key

* Fix french "Medical_Treatment_MedicIV_Description" key

* Fix french "Medical_Treatment_AllowSelfIV_DisplayName" key
2020-11-07 09:35:40 -06:00
PabstMirror
bc7194942f
Update fnc_sortStatement_protection.sqf (#7989) 2020-11-05 18:42:41 +01:00
PabstMirror
12ad406fa3 Prep 3.13.5 Build 56 2020-11-02 23:01:40 -06:00
BaerMitUmlaut
af2973a9f0
Fix spare wheels receiving fall damage (#7978) 2020-11-02 21:43:49 -06:00
PabstMirror
ff2136c98f
Update fnc_fillSort.sqf (#7981) 2020-11-02 21:42:48 -06:00
Brett
9226035d59
Arsenal - Conditional on sorts (#7889)
* Arsenal - conditional on sorts

* fix: zero divisor

* update fnc_addSort

* Update fnc_fillSort.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-02 12:23:44 -06:00
BaerMitUmlaut
260706cb9f
Fix door opening for buildings with 10+ doors (#7975) 2020-11-02 12:22:53 -06:00
mharis001
171fbf1e9e
Medical Treatment - Settings cleanup (#7973) 2020-10-30 23:40:10 -05:00
PabstMirror
2ca13fc022
Medical - Cleanup preload debugging, bump to 2.00 (#7976) 2020-10-30 13:29:13 -05:00
mharis001
aab8d8eb32
Medical Treatment - Title case autoinjector item names (#7974) 2020-10-30 14:45:28 +01:00
PabstMirror
b991fe1343
Arsenal - Sort by protection (helm, uniform, vest) (#7952)
* Arsenal - Sort by protection (helm, uniform, vest)

* Update fnc_sortStatement_protection.sqf

* split to 2 different sorts
2020-10-29 11:38:31 -05:00
BaerMitUmlaut
b389740a29
Medical AI - Fix AI healing itself too fast when hit (#7955)
* Fix AI healing itself too fast when hit

* make time constants gvars

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:38:24 -05:00
diwako
2b0db19807
Medical - Adjustable times for many treatment actions (#7951)
* adjustable times for most constant treatment times

* add new line, formatting

* cleanup merge

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:44 -05:00
Brett
9e3409fc6e
Medical - Allow placing unconscious in a body bag (#7941)
* medical: allow placing unconscious in a bodybag

* Always show body bag action on non-awake units

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:36 -05:00
Drofseh
ef56a2dc32
Remove MAR-10 magazines from AWM magwell (#7777) 2020-10-29 11:37:15 -05:00
Freddo
afb3dad22b
Markers - Add timestamps (#7947)
* Add timestamps to markers

* Tiny tweaks

* Update addons/markers/functions/fnc_canTimestamp.sqf

Co-authored-by: Brett <brett@bmandesigns.com>

* Update addons/markers/functions/fnc_initInsertMarker.sqf

Co-authored-by: Brett <brett@bmandesigns.com>

* Add timestamp format setting

* Script cleanup, move checkbox under desc

* Fix stringtable validation

* Tweaks

* Remove styling from stringtable

* Edit timestamps instead of append

Credits to @PabstMirror

Co-authored-by: Brett <brett@bmandesigns.com>
2020-10-29 11:36:59 -05:00
Daniel Gibson
174223bddf
Medical - Add Treatment Time Addon Settings (#7900)
* Added Addon Settings for several Medical Treatment Times

Tourniquets, IV Bags, Syringes, Splints, and Body Bags.

* Fixed stringtable indentation

* And again
2020-10-29 11:07:30 -05:00
mjc4wilton
2220822d30
Gunbag - Add BI Arsenal Compatibility (#7887)
* Initial Commit

* Remove development components

* Adapt to ACE_player & resolve returned assignment

* Update addons/gunbag/functions/fnc_BIArsenalClose.sqf

Co-authored-by: commy2 <commy-2@gmx.de>

Co-authored-by: commy2 <commy-2@gmx.de>
2020-10-29 10:12:51 -05:00
Brett
78c307196d
Medical - Show triage level in interaction (#7940)
* medical: show triage in interaction

* rename

* clean up comments

* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Add setting (disabled, enabled, medicsOnly)

* Apply suggestions from code review

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-10-28 19:08:00 -05:00
Brett
a67d6eecb0
Arsenal - Provide reference to the current box (#7948)
* arsenal: provide ref to current box

* use objNull instead of nil

* Update fnc_openBox.sqf
2020-10-26 12:01:18 -05:00
PabstMirror
0f6a9ecb87
Zeus - Don't allow creating a new zeus module if we already are one (#7970) 2020-10-25 14:01:59 -05:00
Walthzer
84b18d3f06
Slideshow - Add "SlideChanged" event (#7954)
* Implement Events in slideshow framework.

* Update function header

* Pass correct agruments to next call of autoTransiton.

* Add return of slideshow ID

Return slideshow ID so it can be stored for later use with the events.

* Replace repeat code with variable. _image.

* Redundant comment removal

* Update addons/slideshow/functions/fnc_createSlideshow.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-10-25 12:14:57 -05:00
Laid3acK
8e999ae0cf
Scopes - Weapons IronSightBaseAngle updated (#7958)
* spar_IronSightBaseAngle

* spar_IronSightBaseAngle

* spar_IronSightBaseAngle
2020-10-25 10:49:44 -05:00