GhostIsSpooky
ce705310e3
Realistic Names - Add Contact DLC & PIP optics ( #8413 )
...
* Add Contact DLC optics
* add DMS variants
* fix bracket, add pip optics
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-07 12:39:18 -05:00
10Dozen
f232f84c6c
Add workaround for ballistics shields ( #8418 )
2021-10-07 10:46:56 -05:00
GhostIsSpooky
78f9fc964a
Common - Take container into account when replacing items ( #8379 )
...
* make registerItemReplacement add to proper container
* cleanup, fix variable in itemReplacements namespace
* add exception for not having room in original container
2021-10-07 00:10:19 -05:00
mharis001
d6559f22e0
Arsenal - Fix sort running twice ( #8479 )
2021-10-06 22:16:42 -05:00
Dedmen Miller
d836cbfe6e
Fix vanilla NV Marker lifetime ( #8473 )
...
* Fix vanilla NV Marker lifetime
* Empty lines
* Fix whitespace
2021-10-06 22:16:13 -05:00
mharis001
09d1284ad9
Arsenal - Fix sortPanel clearing custom item names ( #8478 )
2021-10-05 15:37:27 -04:00
Dedmen Miller
7347d563b1
Add event property to detect temporary detach/reattach ( #8476 )
2021-10-05 12:32:38 -05:00
BaerMitUmlaut
8d804cf76d
Common - Add epilepsy friendly mode ( #8452 )
...
* Add epilepsy friendly mode
* Disable LSD vehicles in epilepsy friendly mode
2021-10-05 12:29:22 -05:00
GhostIsSpooky
5fbbb34d2d
Make unrelated things not explode when repairing ( #8351 )
...
_useEffects was probably inverted. Makes ERA/SLAT not explode when repairing unrelated hitpoints. See #7452 .
2021-10-05 12:27:55 -05:00
PabstMirror
cb07e2ceba
Tools - Update /includes for 2.06 and cba ( #8484 )
...
* Tools - Update /includes for 2.06 and cba
* Update required ArmA/CBA
2021-10-05 12:05:42 -05:00
Filip Maciejewski
d0fd45e220
UI - Infantry speed indictator ( #8384 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-05 18:47:24 +02:00
BaerMitUmlaut
54c9cf6c61
S.O.G. Prairie Fire Compatibility ( #8284 )
...
* Added initial compat
* Added G-Forces compatibility
* Added Reload compatibility
* Add fuel capacities to planes and helicopters
* Add fuel capacities to wheeled and tracked vehicles, added fuel cargo config
* Add fuel capacities to OH-6
* Removed custom fuel capacities from Mi-2 with external tanks
* Fix config errors
* Add CSW compatibility for static guns
* Add ACE arsenal to EMM main menu
* Add CBA versioning check for SOG:PF
* Add vn_emm to requiredAddons
required for main menu patching
* Fix arsenal not being added to main menu
* Fix styling of ACE Arsenal button
* Add CSW compat for mortars
* Disable dragging of large statics
* Disable frag for molotov
* Set damage type of melee ammo
* Add custom damage handling for punji traps
* Add ACE Explosives compat to M18 Claymores
* Improve digDistance of Claymore x3
* Add ACE Explosives compat to M14 and M16 mines
* Add Explosives compat for M16 Trip Wire mines
* Add Explosives compat for F1 Trip Wire mines
* Add Explosives compat for Arty Shell Trip wire mine
* Improve interaction points for explosives
* Add Explosives compat for Satchel charge and AT mine
* Add Explosives compat for Punji traps, improve comments
* Add Explosives compat to M112 Breaching charge
* Rename mines.hpp to explosives.hpp
* Allow digging spiderholes with entrenching tool
* Fix minor config errors
* Add CSW pictures, models and stringtable entries
* Add missing stringtable entries
* Add CSW weapon pictures and stringtable entries
* Handle punji trap damage with disabled medical
* Disable cookoff for bicycles
* Remove custom digging tools (needs deeper changes)
* Improve spiderhole digging translation
* Fill CfgPatches units and weapons arrays for Zeus
* Add witty comment
* Use lowercase for external component names
* Fix indentation
* Fix missing base class
* Remove accidentally added files
* pboProject fixes for S.O.G. Prairie Fire Compatibility (#8311 )
* Change macros to work with pboproject
* Add placeholders for VN p3d files
* Add ending newlines
Co-authored-by: jonpas <jonpas33@gmail.com>
* Fix UBC
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-10-05 13:28:43 +02:00
mharis001
66ce0ba5ff
Arsenal - Restore curator camera state when exiting ( #8464 )
2021-10-02 06:52:50 -04:00
mharis001
310da98c5e
Arsenal - Fix updateUniqueItemsList incorrectly identifying backpacks ( #8463 )
2021-10-02 06:52:33 -04:00
mharis001
64db683e53
Arsenal - Fix items in custom panels having mass of zero ( #8462 )
2021-10-02 06:52:20 -04:00
Filip Maciejewski
9eb615ee66
Various polish translation updates ( #8465 )
2021-10-01 21:55:17 -05:00
Filip Maciejewski
3b90b5eb7f
Grenades - Polish translations updates ( #8466 )
...
* Grenades - Polish translations updates
* Remove rogue tab
2021-10-01 21:55:03 -05:00
Filip Maciejewski
26d0a85650
Medical - Polish translations updates ( #8467 )
2021-10-01 21:51:19 -05:00
PabstMirror
d8fa8220c4
Realisticnames - Fix ubc ( #8421 )
2021-09-25 15:03:09 -05:00
Salluci
48912be73c
Captives - Disallow ACRE/TFAR radio usage on surrender/handcuff ( #8388 )
...
* Block radio on captive/surrendered/unconscious via status effect
* missing semicolon
* Don't broadcast setVar if radio addon doesn't exist
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-25 11:16:15 -05:00
Salluci
f9d064e5f4
Add TFAR 1.0 support ( #8392 )
2021-09-25 11:14:17 -05:00
Vdauphin
e31d931078
Cargo - Fix can't load Slingload_01_Base_F
( #8437 )
...
* fix can't load Slingload_01_Base_F
20ft containers (`Land_Cargo20_military_green_F`) can be loaded but all children from `Slingload_01_Base_F` which share the same real size of a 20ft container can't be loaded (ex: `B_Slingload_01_Ammo_F`)
* add a comment next to the changed line
add a comment next to the changed line indicating why it has to be like that (the point of this PR) for future source reference
2021-09-25 10:55:47 -05:00
Salluci
d5328781db
DAGR / Kestrel - Fix deviceKey condition ( #8368 )
...
* Fix DAGR keybind
* Fix Kestrel keybind
* Consistency with other deviceKey conditions
2021-09-25 10:43:09 -05:00
Salluci
a4f24cbe3d
CSW - Fix AI reloading from GroundWeaponHolder ( #8399 )
...
* fix fnc_ai_handleFired
* remove debug messages
* use banana instead of FakePrimaryWeapon
* switch from dummy item to new weaponholder
* use exitWith instead of break
2021-09-25 10:39:03 -05:00
Salluci
82a8350fb4
Add weapon data for the Contact M14 ( #8412 )
2021-09-25 10:35:45 -05:00
Dystopian
7687429b82
Fix keyhandler removing when drop ( #8443 )
2021-09-18 11:06:01 -05:00
PabstMirror
58730b82fd
Common - Fix getAwakAnim for some vehicles ( #8435 )
2021-09-13 16:33:56 -05:00
Elgin675
565aa8cf0e
Add French Translation ( #8427 )
2021-09-07 13:35:16 -05:00
PabstMirror
efe09682cc
Add SQFC support ( #8235 )
...
* sqfc
compile_script
cba 3.15.5 and update make.py
* \n
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update make.py
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
PabstMirror
cdd7b6d81b
Medical Treatment - Allow diagnosing death/CA (invalidates old setting) ( #8162 )
...
* Medical Treatment - Allow diagnosing death/CA
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-09-03 14:50:54 -05:00
Brandon Danyluk
0f7376f60c
Vehicles - Add Auto-Throttle to Planes ( #8275 )
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* Add auto throttle to planes
* add newline
* clarify things
* Use a better deltaTime value. Takes into account game pause
* add coment
* Add auto throttle cancellation on user input
* misc fixes
2021-09-03 14:39:52 -05:00
Salluci
be8a50c8a9
Captives - Add caller to captiveStatusChanged event ( #8360 )
...
* Add caller to ace_captiveStatusChanged event
* missing bracket
* Spaces, default value for _caller in setHandcuffed
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* use default value in SetSurrendered
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* update function example in doRemoveHandcuffs
* fix undefined variable
a lesson in not copy-pasting code
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* ditto last commit
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:38:49 -05:00
∂ω∂
f7126383fe
Medical - Add treatment status events ( #8385 )
...
* Medical: Add item params to ace_treatmentSucceded
* Medical: Add treatment[Started,Failed] events
2021-09-03 14:37:48 -05:00
Salluci
ce91d19f28
Realistic Names - Add strings for Khaki MX variants ( #8411 )
...
* Add Khaki MX variants
* German Translations
Co-authored-by: Jo David <github@jonathandavid.de>
* Translations
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Translations
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Whoops
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Capitalize
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-03 14:36:58 -05:00
Salluci
ee44319801
Fix typo ( #8416 )
2021-09-01 12:46:48 -05:00
Salluci
afde782d12
change 7.62x67 to .300 WM ( #8395 )
2021-09-01 12:12:22 -05:00
Salluci
b6c86d8a8a
Add MRAWS/Vorona support to reload_launchers ( #8408 )
2021-09-01 12:11:58 -05:00
Salluci
10e56c090d
Cleanup config & allow LIM-85 to swap barrel ( #8409 )
2021-09-01 12:11:02 -05:00
PabstMirror
0c1d7177c0
Common - Block user input on headbug fix ( #8398 )
...
* Common - Block input on headbug fix
* keep return
2021-08-28 14:56:13 -05:00
Salluci
039af66a8f
Medical - Fix #8389 ( #8390 )
...
* fix implicit dependency between medical damage and medical engine
* move stringtable
* valve pls fix
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-23 18:27:00 -05:00
PabstMirror
83cbec73ce
medical - re-enable movedToSQF for enableVehicleCrashes ( #8391 )
2021-08-23 18:26:32 -05:00
Serg Vergun
0d5a4d89d8
Remove duplicates from mags array ( #8367 )
2021-08-23 12:44:06 -05:00
Salluci
2944064c06
Add spare barrel to misc items ( #8374 )
2021-08-23 12:43:05 -05:00
Kyle Mckay
56123591a0
Update contribution documents ( #8382 )
...
* Update code guidelines for script_component
* Update contributing documents for pull requests
- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)
* Remove listed maintainer from component readmes
We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings ( #8381 )
...
* Zeus - Move to CBA settings
* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Sergey Veryaskin
106ef17071
Translation - Russian ( #8376 )
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* Translation - Russian
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-11 15:44:04 -05:00
PabstMirror
e6a0772adb
Cargo - Fix UBC on iDAB ( #8358 )
2021-08-06 15:15:20 -05:00
Vdauphin
34069ed031
Update CfgVehicles.hpp ( #8344 )
2021-08-04 12:34:44 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter ( #8342 )
2021-08-03 13:06:12 -05:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay ( #8327 )
...
* Add configurable engine startup delay
* add suggested change
Add space char
Co-authored-by: Dystopian <sddex@ya.ru>
* Squashed commit of the following:
commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date: Fri Jul 23 20:23:52 2021 +0300
Add 0 cap and update docs
commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:42:42 2021 +0300
add parentheses
commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:34:30 2021 +0300
Add ability to set engine startup delay per vehicle by script
* Change function name
* add suggested exitWith condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update docs/wiki/framework/vehicles-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox ( #8340 )
2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints ( #8186 )
...
* Simplify fnc_renderActionPoints
* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) ( #8334 )
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* French translation - fix typo
* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key
* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified ( #8287 )
...
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn ( #8333 )
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* Overheating - Added respawn handler to drop jammed state
Fixes https://github.com/acemod/ACE3/issues/7651
* Description update
* Update addons/overheating/functions/fnc_handleRespawn.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading ( #8324 )
2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering ( #8036 )
2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory
replacing existing weapon ( #8329 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems ( #8289 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page ( #8313 )
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* Allign uderlining in DAGR waypoint editing
* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs ( #8104 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) ( #7983 )
2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit ( #7944 )
2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button ( #8319 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian ( #8326 )
2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
...
* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu ( #8310 )
2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations ( #8307 )
...
Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations ( #8309 )
2021-07-06 14:25:10 -05:00
Brett
8bd755e40a
capitalize huntir monitor ( #8303 )
2021-07-02 16:42:23 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers ( #8282 )
2021-06-28 00:01:32 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious ( #8269 )
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* Hide cursor when blocking inputs
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 ( #8270 )
...
* Increase vehicle key mass to 0.1
* Update addons/vehiclelock/CfgMagazines.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked ( #8285 )
2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object ( #8288 )
2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event ( #8294 )
2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening ( #8296 )
2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory ( #8299 )
2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers ( #8295 )
2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime ( #8283 )
...
* Improve IR Strobe blinking pattern and increase lifetime
* Improve readability of maxLifetime entry
Co-authored-by: commy2 <commy-2@gmx.de>
* Apply suggestions from code review
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Sergey Veryaskin
c8812e093a
up russian language ( #8263 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo ( #8262 )
2021-05-23 16:57:36 -05:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. ( #8257 )
...
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting ( #8239 )
2021-05-19 23:39:34 -05:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations ( #8209 )
2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale ( #8248 )
2021-05-08 23:30:09 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance ( #8226 )
...
* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes ( #8203 )
...
* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00
PabstMirror
537e5d7cb0
Markers - Fix marker scale ( #8233 )
2021-04-26 17:31:59 -05:00
Dedmen Miller
d50515694c
Attach - Added attached/detaching events ( #8193 )
...
* Added ace_attach attached/detach events
* Apply suggestions from code review
Co-authored-by: Jo David <github@jonathandavid.de>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-26 11:56:11 -05:00
Abogado
f96b410fa0
Translations - Spanish ( #8229 )
...
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
JoramD
3a74ed3125
MicroDAGR - Add mode switching keybinds ( #8216 )
...
* Initial push
* Mode cycling
* Use defines
2021-04-21 22:37:25 -05:00
JoramD
5a57b9fdc5
Initial push ( #8225 )
2021-04-21 22:32:05 -05:00
frankplow
6843a221ad
Markers - Add scale slider ( #8059 )
...
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-21 22:36:08 +02:00
jonpas
ae33943973
Interact Menu - Make List default ( #8217 )
2021-04-21 22:35:35 +02:00
Dystopian
5aa715689b
User Interface - Add setting for Development Build watermark ( #8140 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 23:26:48 +02:00
TyroneMF
a82cd2f6d1
Dragging - Fix build issue ( #8219 )
2021-04-20 17:37:22 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations ( #7950 )
...
* New custom animation added
* Adjusted CfgMoves and the script components
* New drop animation and key handler
* CBA settings and new ManActions added
* Adjustments to the drop animation
* Added translations and fixed some stuff
* Update CfgMovesBasic.hpp
* Fix translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Use the same key to drop object
* Update addons/dragging/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
* Fix French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Lower the weapon accuracy of the drag animations
* Removed auto-switch to handgun
* Update fnc_startDrag.sqf
- Holding a launcher breaks the firing animation.
- Now the unit has to hold either a primary weapon or handgun.
* Handle the unit's current weapon
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/dragging/initSettings.sqf
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Salluci
f6cefa76a2
Medical - Add Vehicle Crashes setting ( #8149 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:10:50 +02:00
PabstMirror
88b1c5b917
Tools - Add script to check sqf/config with sqfvm ( #8137 )
2021-04-20 12:39:05 +02:00
Kyle J. McKeown
5aa6e564e0
Name Tags - Add ability to set custom rank icon ( #8174 )
2021-04-20 12:00:36 +02:00
Steve Zhao
dd454bdfbe
Medical - Allow unconscious unit in Taru pods ( #8168 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-04-20 11:59:11 +02:00
R3voA3
5f1724d9b9
Map - Fix stuck map compass size (add 0.1 zoom duration) ( #8176 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 11:57:33 +02:00
commy2
72b88cc6dc
Fix Injured Sounds Not Playing At Altitudes Above 70 ( #8212 )
2021-04-17 22:28:52 +02:00
Brett
eeba8a8dbf
Medical - Add Alternative Survival Chance ( #8192 )
...
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-04-15 11:54:00 +02:00
jonpas
f37f8bbe80
Mk6 Mortar - Fix README.md typo ( #8205 )
2021-04-09 13:15:40 -05:00
Pascal Dunaj
94d5e93485
Typo in usage example ( #8201 )
2021-04-08 13:35:10 -05:00
PabstMirror
a90911a7fc
Various - Add missing units/weapons to cfgPatches ( #8175 )
...
* Various - Add missing units/weapons to cfgPatches
* Update config.cpp
2021-03-17 15:48:47 -05:00
Spindler Torsten
b167dff81a
Change displayShortName to MAVL for Maverick L ( #8161 )
...
Co-authored-by: TeTeT Nimitz <tetet.nimitz@gmail.com>
2021-03-12 12:57:56 -06:00
PabstMirror
8ac8da3188
Spectator - Fix displayUnloaded event ( #8158 )
2021-03-10 10:12:50 -06:00
PabstMirror
8bd4922fcc
Prep 3.13.6 Build 60
2021-03-09 17:06:50 -06:00
PabstMirror
8615df6211
Merge branch 'master' into release-3.13.6
2021-03-09 17:06:37 -06:00
Steve Zhao
c0db53770a
Add descriptions for hellfire variants ( #8157 )
2021-03-09 17:04:17 -06:00
PabstMirror
9bc5d6af27
Prep 3.13.6 Build 59
2021-03-08 22:12:36 -06:00
PabstMirror
d2ceeed154
Merge branch 'master' into release-3.13.6
2021-03-08 22:07:18 -06:00
BaerMitUmlaut
dcfb5aa224
Enable forgotten unconscious fade in/out effects ( #8156 )
2021-03-08 17:14:19 -06:00
PabstMirror
05ab4ba677
Javelin - reduce soft-launch motor delay ( #8152 )
2021-03-07 13:25:14 -06:00
classic
7112bebaa7
Update Japanese translation ( #8150 )
2021-03-06 14:27:35 -06:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction ( #7706 )
...
* Add Weapon Attachments interaction
* Apply recommended changes
* Format addPEH
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Remove toLower
* Update required CBA version
* Rename category to Accessories
* Change setting var name
* Add setting description
* Fix notification size
* Optimize with new commands
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
classic
c60e4111d8
Update Japanese translation ( #8146 )
2021-03-04 11:27:06 -06:00
Neil Evers
d64050554d
Arsenal - Fix Zeus UI lockup after closing arsenal ( #8102 )
...
* Fix Zeus UI lockup after closing arsenal
* Removed redundant line
* use ACE_player
* Always reset cameraview
2021-03-03 22:11:24 -06:00
PabstMirror
2458e87333
Prep 3.13.6 Build 58
2021-03-03 16:04:10 -06:00
PabstMirror
fab4664b73
Update XEH_preInit.sqf ( #8143 )
2021-03-03 15:50:08 -06:00
PabstMirror
22faa51233
Common - Fix Gesture mutex for scroll-wheel reloads ( #8142 )
...
* Common - Fix Gesture mutex for scroll-wheel reloads
* simplify gvars and add comments
2021-03-03 15:31:07 -06:00
Salluci
496a6d800a
Medical - Show "Inventory" action on unconscious units ( #8083 )
...
* Update XEH_preInit.sqf
* Style pass, remove double localize
* only run if (hasInterface) {
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-03-03 15:30:49 -06:00
Dystopian
98e74ab3d1
Cook off - Fix ammo box cook off when setting is Players only ( #8066 )
...
* Fix ammo box cook off when setting is Players only
* Update addons/cookoff/functions/fnc_handleDamage.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:50:09 -06:00
Filip Maciejewski
4d71607e81
Arsenal - Less magic numbers ( #8089 )
...
* Add macro for virtualItems index 0 (weapons)
* Add macro for virtualItems index 1 (attachments)
* Add macro for virtualItems index 2 (all items)
* Add macro for virtualItems index 3 (headgear)
* Add macro for virtualItems index 4 (uniform)
* Add macro for virtualItems index 5 (vest)
* Add macro for virtualItems index 6 (backpack)
* Add macro for virtualItems index 7 (goggles)
2021-02-27 11:21:26 -06:00
pterolatypus
b2da1792e1
Medical Treatment - Settings to limit IVs to certain locations ( #8116 )
...
* Settings to limit IVs to certain locations
* Changed to one setting
* Reworded settings for consistency
2021-02-27 11:06:37 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
...
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
jonpas
5a36d1a771
Advanced Throwing - Add object variable to disable pick up of attached throwables ( #8031 )
...
* Advanced Throwing - Add object variable to disable pick up
Use: `OBJECT setVariable ["ace_advanced_throwing_disablePickUp", true]`
* Documentation - Add Advanced Throwing Framework
* Update addons/advanced_throwing/functions/fnc_renderPickUpInteraction.sqf
* Update advanced-throwing-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:04:43 -06:00
Steve Zhao
13bce729ee
add icon for quickmount change seat ( #8126 )
...
alpha-inverted version of "\a3\ui_f\data\GUI\Cfg\Hints\Seats_ca.paa"
2021-02-27 10:36:10 -06:00
Dystopian
b151148542
Replace canAdd with CBA_fnc_canAddItem ( #8012 )
2021-02-27 10:26:12 -06:00
commy2
50578a2463
Fix Multiple Issues With Timestamps ( #8034 )
...
* Fix Multiple Issues With Timestamps
* simplify
* improve parsing of timestamps
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 00:17:00 +01:00
PabstMirror
bac47bb292
Chery pick 6868fa5600
( #8139 )
...
Co-Authored-By: Toni Vicente <arv187@users.noreply.github.com>
Co-authored-by: Toni Vicente <arv187@users.noreply.github.com>
2021-02-26 13:28:42 -06:00
PabstMirror
ad98ae479c
Flashsuppresssors - Update configs for 2.02 ( #8105 )
2021-02-24 11:41:32 -06:00
Vdauphin
d00e7a17a1
cookOff - Fix: Disable ammunition cookoff and turret effect when skipping destruction effects ( #8122 )
...
* Disable ammunition cookoff and turret effect when skiping destruction effects
* Improve readability
2021-02-23 11:42:15 -06:00
BaerMitUmlaut
61e8ae3c8b
Wirecutter - Replace fences with destroyed models when cut ( #8106 )
...
* Add more fence types for wirecutter
* Replace fences with destroyed models when cut
* Move fence destruction to server side
2021-02-23 11:03:55 -06:00
mharis001
5bc43fe247
Common - Improve getPylonTurret by using getAllPylonsInfo ( #8087 )
...
* Improve getPylonTurret by using getAllPylonsInfo
* Fix indentation
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-23 10:57:57 -06:00
PabstMirror
0570c0b861
Update fnc_cbaSettings_loadFromConfig.sqf ( #8118 )
2021-02-19 11:18:21 -06:00
TyroneMF
f85632cbbd
initial push ( #8099 )
2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
...
* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
111202971b
Goggles - Allow wiping in more states ( #8111 )
2021-02-14 04:28:58 +01:00
PabstMirror
cb870693fd
CSW - use preferred XEH format ( #8112 )
2021-02-13 15:37:26 -06:00
Filip Maciejewski
b8820eb3da
Arsenal - Fix custom categories not working for some Misc item types ( #8088 )
2021-02-08 04:26:40 +01:00
PabstMirror
b50a49c287
Convert all true/false in configs to 0/1 ( #8095 )
2021-02-08 04:14:45 +01:00
TyroneMF
7a65acdc15
Medical Damage - Add setting for unconscious chance from pain ( #8092 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-02-08 04:13:59 +01:00
Dystopian
08472f6343
Interact Menu - Combine parent menu with single child ( #8060 )
...
* Combine parent menu with single child
* Adapt fastroping Cut ropes action for the setting
* Change setting name and description
* Fix action object when child action has different object
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Adapt quickmount Change Seat actions
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-04 11:01:35 -06:00
PabstMirror
091d0d2449
Tripod - Fix blocking mouse wheel input handler ( #8090 )
2021-02-04 10:48:58 -06:00
PabstMirror
5ffcac9c88
Misc - Fix minor macro usage ( #8091 )
2021-02-03 17:56:18 -06:00
Dystopian
4acfc35e77
Cleanup unused variable ( #8074 )
2021-01-28 11:14:28 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization ( #8071 )
...
* Dragging - Fix mass synchronization
* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
Björn Dahlgren
fe544a274d
Ballistics - Add 30rnd 556 magazines to SCAR EGLM magwell ( #8054 )
2021-01-05 10:54:52 +01:00
Cyruz143
8eccabbc0a
Grenades - Use fnc_addToInventory ( #8016 )
...
* Try and put converted item back in the same container
* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Less hacky handling of container names
* Return value convention
Co-authored-by: Dystopian <sddex@ya.ru>
2020-12-21 00:15:46 +01:00
Dystopian
50f740f9be
Optimize interaction menu conditions ( #8037 )
2020-12-17 21:28:54 +01:00
Brandon Danyluk
4058a7e42b
MissileGuidance - Active Radar Homing: Use AGL for nearestObjects
check ( #8045 )
...
* Use AGL for `nearestObjects` check
* remove empty line
2020-12-15 21:01:53 -06:00
Smith
5a6b21dd0b
Map Gestures - Fix briefing mode group ( #8025 )
...
* fix getting players from a group
* add brackets
Co-authored-by: jonpas <jonpas33@gmail.com>
* small refactoring
* remove useless parentheses
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-12-02 08:49:35 -06:00
Dedmen Miller
a64ba9f7a5
Arsenal - Remove useless isClass check in configClasses ( #8018 )
2020-11-29 19:21:53 +01:00
Dedmen Miller
0e88479220
Tagging - Remove useless isClass check in configClasses ( #8017 )
2020-11-29 19:21:41 +01:00
Cyruz143
2ec28c5946
Medical Engine - Hide actions that have ACE interactions ( #8003 )
2020-11-29 19:21:02 +01:00
Dystopian
9dc82ee187
Fix fnc_common_addToInventory using ( #8013 )
2020-11-25 13:22:25 -06:00
mharis001
137af792d2
Arsenal - Fix sort by load ( #8011 )
2020-11-24 15:29:43 +01:00
PabstMirror
109e12cc2b
Prep 3.13.5 Build 57
2020-11-16 17:46:16 -06:00
PabstMirror
d887b4a635
Merge branch 'master' into release-3.13.5
2020-11-16 17:45:54 -06:00
BaerMitUmlaut
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats ( #7980 )
...
* Fix loading patients into turret only seats
* Fix cargo logic, adjust function for captives (#8000 )
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-15 12:57:27 -06:00
BaerMitUmlaut
629942885e
Fix players occasionally being invincible after respawning ( #7999 )
2020-11-10 10:07:42 -06:00
PabstMirror
a621d2eb72
Medical Statemachine - Ensure bleedout condition string is code ( #7998 )
2020-11-10 10:06:45 -06:00
Elgin675
92cd367765
Translations - Add French "Medical_Statemachine_CardiacArrestBleedout" keys ( #7997 )
2020-11-08 17:46:13 -06:00
Dedmen Miller
1efa25fe2b
Explosives - Add clackerAdded
event ( #7994 )
...
* Add clackerPlaced event
* Update docs/wiki/framework/events-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 17:26:02 -06:00
BaerMitUmlaut
0c84cdd375
Fix unconscious medics not being healed by other AI medics ( #7995 )
2020-11-08 16:32:02 -06:00
BaerMitUmlaut
d27122fa16
Medical Status - Fix unconscious AI aiming at enemies ( #7977 )
...
* Fix unconscious AI aiming at enemies
* Improve handling when locality changes
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 16:27:10 -06:00
Laid3acK
718d282263
Ballistics - Update the B 556x45 dual ( #7982 )
...
* B_556x45_dual
* B_556x45_dual
2020-11-08 16:26:30 -06:00
BaerMitUmlaut
0e642758d6
Medical Statemachine - Add setting to disallow bleedout in cardiac arrest ( #7547 )
...
* Add setting to disable bleedout in cardiac arrest
* Improve setting name and description
2020-11-08 16:24:44 -06:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals ( #7990 )
...
* Remove global DAGR_NEXT variable
* Remove global ERR variable
* Fix overwriting global this variable
* Fix overwriting global total and hitpoint variables
* fix condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
Elgin675
5d1aa28419
Translations - Add French "Medical_Treatment_bodybagWhileStillAlive" key ( #7993 )
2020-11-07 17:08:01 -06:00
Elgin675
95d4dc811b
Translations - Update French Translations (Arsenal, Markers and Medical GUI) ( #7987 )
...
* Translation - Add french "Arsenal_sortByProtection" keys
* Translation - Add french "Markers_Timestamp" keys
* Translation - Add french "Medical_GUI_InteractionMenuShowTriage" keys
2020-11-07 09:36:12 -06:00
Elgin675
712a27788f
Translations - Update / Fix French Translations (Medical Treatment) ( #7988 )
...
* Translations - Fix French "TreatmentTime" keys.
* Translations - Add French "TreatmentTime" keys.
* Translations - Fix some french keys (medical_treatment).
* Translation - Add french "Treatment_WoundStitchTime" and "AllowBodyBagUnconscious "keys
* Translations - Fix french "Medical_Treatment_AllowSelfStitch_DisplayName" key
* Fix french "Medical_Treatment_MedicIV_Description" key
* Fix french "Medical_Treatment_AllowSelfIV_DisplayName" key
2020-11-07 09:35:40 -06:00
PabstMirror
bc7194942f
Update fnc_sortStatement_protection.sqf ( #7989 )
2020-11-05 18:42:41 +01:00
PabstMirror
12ad406fa3
Prep 3.13.5 Build 56
2020-11-02 23:01:40 -06:00
BaerMitUmlaut
af2973a9f0
Fix spare wheels receiving fall damage ( #7978 )
2020-11-02 21:43:49 -06:00
PabstMirror
ff2136c98f
Update fnc_fillSort.sqf ( #7981 )
2020-11-02 21:42:48 -06:00
Brett
9226035d59
Arsenal - Conditional on sorts ( #7889 )
...
* Arsenal - conditional on sorts
* fix: zero divisor
* update fnc_addSort
* Update fnc_fillSort.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-02 12:23:44 -06:00
BaerMitUmlaut
260706cb9f
Fix door opening for buildings with 10+ doors ( #7975 )
2020-11-02 12:22:53 -06:00
mharis001
171fbf1e9e
Medical Treatment - Settings cleanup ( #7973 )
2020-10-30 23:40:10 -05:00
PabstMirror
2ca13fc022
Medical - Cleanup preload debugging, bump to 2.00 ( #7976 )
2020-10-30 13:29:13 -05:00
mharis001
aab8d8eb32
Medical Treatment - Title case autoinjector item names ( #7974 )
2020-10-30 14:45:28 +01:00
PabstMirror
b991fe1343
Arsenal - Sort by protection (helm, uniform, vest) ( #7952 )
...
* Arsenal - Sort by protection (helm, uniform, vest)
* Update fnc_sortStatement_protection.sqf
* split to 2 different sorts
2020-10-29 11:38:31 -05:00
BaerMitUmlaut
b389740a29
Medical AI - Fix AI healing itself too fast when hit ( #7955 )
...
* Fix AI healing itself too fast when hit
* make time constants gvars
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:38:24 -05:00
diwako
2b0db19807
Medical - Adjustable times for many treatment actions ( #7951 )
...
* adjustable times for most constant treatment times
* add new line, formatting
* cleanup merge
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:44 -05:00
Brett
9e3409fc6e
Medical - Allow placing unconscious in a body bag ( #7941 )
...
* medical: allow placing unconscious in a bodybag
* Always show body bag action on non-awake units
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:36 -05:00
Drofseh
ef56a2dc32
Remove MAR-10 magazines from AWM magwell ( #7777 )
2020-10-29 11:37:15 -05:00
Freddo
afb3dad22b
Markers - Add timestamps ( #7947 )
...
* Add timestamps to markers
* Tiny tweaks
* Update addons/markers/functions/fnc_canTimestamp.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Update addons/markers/functions/fnc_initInsertMarker.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Add timestamp format setting
* Script cleanup, move checkbox under desc
* Fix stringtable validation
* Tweaks
* Remove styling from stringtable
* Edit timestamps instead of append
Credits to @PabstMirror
Co-authored-by: Brett <brett@bmandesigns.com>
2020-10-29 11:36:59 -05:00
Daniel Gibson
174223bddf
Medical - Add Treatment Time Addon Settings ( #7900 )
...
* Added Addon Settings for several Medical Treatment Times
Tourniquets, IV Bags, Syringes, Splints, and Body Bags.
* Fixed stringtable indentation
* And again
2020-10-29 11:07:30 -05:00
mjc4wilton
2220822d30
Gunbag - Add BI Arsenal Compatibility ( #7887 )
...
* Initial Commit
* Remove development components
* Adapt to ACE_player & resolve returned assignment
* Update addons/gunbag/functions/fnc_BIArsenalClose.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-10-29 10:12:51 -05:00
Brett
78c307196d
Medical - Show triage level in interaction ( #7940 )
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* medical: show triage in interaction
* rename
* clean up comments
* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add setting (disabled, enabled, medicsOnly)
* Apply suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-10-28 19:08:00 -05:00
Brett
a67d6eecb0
Arsenal - Provide reference to the current box ( #7948 )
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* arsenal: provide ref to current box
* use objNull instead of nil
* Update fnc_openBox.sqf
2020-10-26 12:01:18 -05:00
PabstMirror
0f6a9ecb87
Zeus - Don't allow creating a new zeus module if we already are one ( #7970 )
2020-10-25 14:01:59 -05:00
Walthzer
84b18d3f06
Slideshow - Add "SlideChanged" event ( #7954 )
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* Implement Events in slideshow framework.
* Update function header
* Pass correct agruments to next call of autoTransiton.
* Add return of slideshow ID
Return slideshow ID so it can be stored for later use with the events.
* Replace repeat code with variable. _image.
* Redundant comment removal
* Update addons/slideshow/functions/fnc_createSlideshow.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2020-10-25 12:14:57 -05:00
Laid3acK
8e999ae0cf
Scopes - Weapons IronSightBaseAngle updated ( #7958 )
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* spar_IronSightBaseAngle
* spar_IronSightBaseAngle
* spar_IronSightBaseAngle
2020-10-25 10:49:44 -05:00