Commit Graph

11775 Commits

Author SHA1 Message Date
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox (#8340) 2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints (#8186)
* Simplify fnc_renderActionPoints

* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) (#8334)
* French translation - fix typo

* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key

* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified (#8287)
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles (#8291) 2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn (#8333)
* Overheating - Added respawn handler to drop jammed state

Fixes https://github.com/acemod/ACE3/issues/7651

* Description update

* Update addons/overheating/functions/fnc_handleRespawn.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading (#8324) 2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering (#8036) 2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory replacing existing weapon (#8329)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems (#8289)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page (#8313)
* Allign uderlining in DAGR waypoint editing

* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) (#7983) 2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit (#7944) 2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button (#8319)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian (#8326) 2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation (#8318)
* Use native hashmap for common vehicle icon caching

Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu (#8310) 2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations (#8307)
Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations (#8309) 2021-07-06 14:25:10 -05:00
Brett
8bd755e40a
capitalize huntir monitor (#8303) 2021-07-02 16:42:23 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers (#8282) 2021-06-28 00:01:32 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious (#8269)
* Hide cursor when blocking inputs

* Update addons/common/DisableMouseDialog.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/common/DisableMouseDialog.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 (#8270)
* Increase vehicle key mass to 0.1

* Update addons/vehiclelock/CfgMagazines.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked (#8285) 2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object (#8288) 2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event (#8294) 2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening (#8296) 2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory (#8299) 2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers (#8295) 2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime (#8283)
* Improve IR Strobe blinking pattern and increase lifetime

* Improve readability of maxLifetime entry

Co-authored-by: commy2 <commy-2@gmx.de>

* Apply suggestions from code review

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Sergey Veryaskin
c8812e093a
up russian language (#8263)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo (#8262) 2021-05-23 16:57:36 -05:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. (#8257)
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting (#8239) 2021-05-19 23:39:34 -05:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings (#8253) 2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations (#8209) 2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale (#8248) 2021-05-08 23:30:09 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance (#8226)
* Initial push

* disable forgotten define

* Improve exitWith check

* Requested/suggested changes

* Requested changes

* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes (#8203)
* Small fixes in ace_cargo

Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.

* Update XEH_postInit.sqf

Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.

* code refactor

refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484

* Update fnc_paradropItem.sqf

apply new fix

* Revert "Update fnc_paradropItem.sqf"

This reverts commit 3db5cc1910.

* Update fnc_paradropItem.sqf

fixed hint that was broken by previous fixes

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* naming convention

replaced object references called _item with _object.

* Update fnc_paradropItem.sqf

Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00
PabstMirror
537e5d7cb0
Markers - Fix marker scale (#8233) 2021-04-26 17:31:59 -05:00
Dedmen Miller
d50515694c
Attach - Added attached/detaching events (#8193)
* Added ace_attach attached/detach events

* Apply suggestions from code review

Co-authored-by: Jo David <github@jonathandavid.de>

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-26 11:56:11 -05:00
Abogado
f96b410fa0
Translations - Spanish (#8229)
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
JoramD
3a74ed3125
MicroDAGR - Add mode switching keybinds (#8216)
* Initial push

* Mode cycling

* Use defines
2021-04-21 22:37:25 -05:00
JoramD
5a57b9fdc5
Initial push (#8225) 2021-04-21 22:32:05 -05:00
frankplow
6843a221ad
Markers - Add scale slider (#8059)
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-21 22:36:08 +02:00
jonpas
ae33943973
Interact Menu - Make List default (#8217) 2021-04-21 22:35:35 +02:00
Dystopian
5aa715689b
User Interface - Add setting for Development Build watermark (#8140)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 23:26:48 +02:00
TyroneMF
a82cd2f6d1
Dragging - Fix build issue (#8219) 2021-04-20 17:37:22 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations (#7950)
* New custom animation added

* Adjusted CfgMoves and the script components

* New drop animation and key handler

* CBA settings and new ManActions added

* Adjustments to the drop animation

* Added translations and fixed some stuff

* Update CfgMovesBasic.hpp

* Fix translations

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Use the same key to drop object

* Update addons/dragging/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Fix French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Lower the weapon accuracy of the drag animations

* Removed auto-switch to handgun

* Update fnc_startDrag.sqf

 - Holding a launcher breaks the firing animation.
 - Now the unit has to hold either a primary weapon or handgun.

* Handle the unit's current weapon

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/dragging/initSettings.sqf

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Salluci
f6cefa76a2
Medical - Add Vehicle Crashes setting (#8149)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:10:50 +02:00
PabstMirror
88b1c5b917
Tools - Add script to check sqf/config with sqfvm (#8137) 2021-04-20 12:39:05 +02:00
Kyle J. McKeown
5aa6e564e0
Name Tags - Add ability to set custom rank icon (#8174) 2021-04-20 12:00:36 +02:00
Steve Zhao
dd454bdfbe
Medical - Allow unconscious unit in Taru pods (#8168)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-04-20 11:59:11 +02:00
R3voA3
5f1724d9b9
Map - Fix stuck map compass size (add 0.1 zoom duration) (#8176)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 11:57:33 +02:00
commy2
72b88cc6dc
Fix Injured Sounds Not Playing At Altitudes Above 70 (#8212) 2021-04-17 22:28:52 +02:00
Brett
eeba8a8dbf
Medical - Add Alternative Survival Chance (#8192)
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-04-15 11:54:00 +02:00
jonpas
f37f8bbe80
Mk6 Mortar - Fix README.md typo (#8205) 2021-04-09 13:15:40 -05:00
Pascal Dunaj
94d5e93485
Typo in usage example (#8201) 2021-04-08 13:35:10 -05:00
PabstMirror
a90911a7fc
Various - Add missing units/weapons to cfgPatches (#8175)
* Various - Add missing units/weapons to cfgPatches

* Update config.cpp
2021-03-17 15:48:47 -05:00
Spindler Torsten
b167dff81a
Change displayShortName to MAVL for Maverick L (#8161)
Co-authored-by: TeTeT Nimitz <tetet.nimitz@gmail.com>
2021-03-12 12:57:56 -06:00
PabstMirror
8ac8da3188
Spectator - Fix displayUnloaded event (#8158) 2021-03-10 10:12:50 -06:00
PabstMirror
8bd4922fcc Prep 3.13.6 Build 60 2021-03-09 17:06:50 -06:00
PabstMirror
8615df6211 Merge branch 'master' into release-3.13.6 2021-03-09 17:06:37 -06:00
Steve Zhao
c0db53770a
Add descriptions for hellfire variants (#8157) 2021-03-09 17:04:17 -06:00
PabstMirror
9bc5d6af27 Prep 3.13.6 Build 59 2021-03-08 22:12:36 -06:00
PabstMirror
d2ceeed154 Merge branch 'master' into release-3.13.6 2021-03-08 22:07:18 -06:00
BaerMitUmlaut
dcfb5aa224
Enable forgotten unconscious fade in/out effects (#8156) 2021-03-08 17:14:19 -06:00
PabstMirror
05ab4ba677
Javelin - reduce soft-launch motor delay (#8152) 2021-03-07 13:25:14 -06:00
classic
7112bebaa7
Update Japanese translation (#8150) 2021-03-06 14:27:35 -06:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction (#7706)
* Add Weapon Attachments interaction

* Apply recommended changes

* Format addPEH

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Remove toLower

* Update required CBA version

* Rename category to Accessories

* Change setting var name

* Add setting description

* Fix notification size

* Optimize with new commands

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
classic
c60e4111d8
Update Japanese translation (#8146) 2021-03-04 11:27:06 -06:00
Neil Evers
d64050554d
Arsenal - Fix Zeus UI lockup after closing arsenal (#8102)
* Fix Zeus UI lockup after closing arsenal

* Removed redundant line

* use ACE_player

* Always reset cameraview
2021-03-03 22:11:24 -06:00
PabstMirror
2458e87333 Prep 3.13.6 Build 58 2021-03-03 16:04:10 -06:00
PabstMirror
fab4664b73
Update XEH_preInit.sqf (#8143) 2021-03-03 15:50:08 -06:00
PabstMirror
22faa51233
Common - Fix Gesture mutex for scroll-wheel reloads (#8142)
* Common - Fix Gesture mutex for scroll-wheel reloads

* simplify gvars and add comments
2021-03-03 15:31:07 -06:00
Salluci
496a6d800a
Medical - Show "Inventory" action on unconscious units (#8083)
* Update XEH_preInit.sqf

* Style pass, remove double localize

* only run if (hasInterface) {

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-03-03 15:30:49 -06:00
Dystopian
98e74ab3d1
Cook off - Fix ammo box cook off when setting is Players only (#8066)
* Fix ammo box cook off when setting is Players only

* Update addons/cookoff/functions/fnc_handleDamage.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:50:09 -06:00
Filip Maciejewski
4d71607e81
Arsenal - Less magic numbers (#8089)
* Add macro for virtualItems index 0 (weapons)

* Add macro for virtualItems index 1 (attachments)

* Add macro for virtualItems index 2 (all items)

* Add macro for virtualItems index 3 (headgear)

* Add macro for virtualItems index 4 (uniform)

* Add macro for virtualItems index 5 (vest)

* Add macro for virtualItems index 6 (backpack)

* Add macro for virtualItems index 7 (goggles)
2021-02-27 11:21:26 -06:00
pterolatypus
b2da1792e1
Medical Treatment - Settings to limit IVs to certain locations (#8116)
* Settings to limit IVs to certain locations

* Changed to one setting

* Reworded settings for consistency
2021-02-27 11:06:37 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
jonpas
5a36d1a771
Advanced Throwing - Add object variable to disable pick up of attached throwables (#8031)
* Advanced Throwing - Add object variable to disable pick up

Use: `OBJECT setVariable ["ace_advanced_throwing_disablePickUp", true]`

* Documentation - Add Advanced Throwing Framework

* Update addons/advanced_throwing/functions/fnc_renderPickUpInteraction.sqf

* Update advanced-throwing-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:04:43 -06:00
Steve Zhao
13bce729ee
add icon for quickmount change seat (#8126)
alpha-inverted version of "\a3\ui_f\data\GUI\Cfg\Hints\Seats_ca.paa"
2021-02-27 10:36:10 -06:00
Dystopian
b151148542
Replace canAdd with CBA_fnc_canAddItem (#8012) 2021-02-27 10:26:12 -06:00
commy2
50578a2463
Fix Multiple Issues With Timestamps (#8034)
* Fix Multiple Issues With Timestamps

* simplify

* improve parsing of timestamps

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 00:17:00 +01:00
PabstMirror
bac47bb292
Chery pick 6868fa5600 (#8139)
Co-Authored-By: Toni Vicente <arv187@users.noreply.github.com>

Co-authored-by: Toni Vicente <arv187@users.noreply.github.com>
2021-02-26 13:28:42 -06:00
PabstMirror
ad98ae479c
Flashsuppresssors - Update configs for 2.02 (#8105) 2021-02-24 11:41:32 -06:00
Vdauphin
d00e7a17a1
cookOff - Fix: Disable ammunition cookoff and turret effect when skipping destruction effects (#8122)
* Disable ammunition cookoff and turret effect when skiping destruction effects

* Improve readability
2021-02-23 11:42:15 -06:00
BaerMitUmlaut
61e8ae3c8b
Wirecutter - Replace fences with destroyed models when cut (#8106)
* Add more fence types for wirecutter

* Replace fences with destroyed models when cut

* Move fence destruction to server side
2021-02-23 11:03:55 -06:00
mharis001
5bc43fe247
Common - Improve getPylonTurret by using getAllPylonsInfo (#8087)
* Improve getPylonTurret by using getAllPylonsInfo

* Fix indentation

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-23 10:57:57 -06:00
PabstMirror
0570c0b861
Update fnc_cbaSettings_loadFromConfig.sqf (#8118) 2021-02-19 11:18:21 -06:00
TyroneMF
f85632cbbd
initial push (#8099) 2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup (#8100)
* configOf

* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
111202971b
Goggles - Allow wiping in more states (#8111) 2021-02-14 04:28:58 +01:00
PabstMirror
cb870693fd
CSW - use preferred XEH format (#8112) 2021-02-13 15:37:26 -06:00
Filip Maciejewski
b8820eb3da
Arsenal - Fix custom categories not working for some Misc item types (#8088) 2021-02-08 04:26:40 +01:00
PabstMirror
b50a49c287
Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
TyroneMF
7a65acdc15
Medical Damage - Add setting for unconscious chance from pain (#8092)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-02-08 04:13:59 +01:00
Dystopian
08472f6343
Interact Menu - Combine parent menu with single child (#8060)
* Combine parent menu with single child

* Adapt fastroping Cut ropes action for the setting

* Change setting name and description

* Fix action object when child action has different object

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Adapt quickmount Change Seat actions

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-04 11:01:35 -06:00
PabstMirror
091d0d2449
Tripod - Fix blocking mouse wheel input handler (#8090) 2021-02-04 10:48:58 -06:00
PabstMirror
5ffcac9c88
Misc - Fix minor macro usage (#8091) 2021-02-03 17:56:18 -06:00
Dystopian
4acfc35e77
Cleanup unused variable (#8074) 2021-01-28 11:14:28 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization (#8071)
* Dragging - Fix mass synchronization

* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
Björn Dahlgren
fe544a274d
Ballistics - Add 30rnd 556 magazines to SCAR EGLM magwell (#8054) 2021-01-05 10:54:52 +01:00
Cyruz143
8eccabbc0a
Grenades - Use fnc_addToInventory (#8016)
* Try and put converted item back in the same container

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Less hacky handling of container names

* Return value convention

Co-authored-by: Dystopian <sddex@ya.ru>
2020-12-21 00:15:46 +01:00
Dystopian
50f740f9be
Optimize interaction menu conditions (#8037) 2020-12-17 21:28:54 +01:00
Brandon Danyluk
4058a7e42b
MissileGuidance - Active Radar Homing: Use AGL for nearestObjects check (#8045)
* Use AGL for `nearestObjects` check

* remove empty line
2020-12-15 21:01:53 -06:00
Smith
5a6b21dd0b
Map Gestures - Fix briefing mode group (#8025)
* fix getting players from a group

* add brackets

Co-authored-by: jonpas <jonpas33@gmail.com>

* small refactoring

* remove useless parentheses

Co-authored-by: commy2 <commy-2@gmx.de>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-12-02 08:49:35 -06:00
Dedmen Miller
a64ba9f7a5
Arsenal - Remove useless isClass check in configClasses (#8018) 2020-11-29 19:21:53 +01:00
Dedmen Miller
0e88479220
Tagging - Remove useless isClass check in configClasses (#8017) 2020-11-29 19:21:41 +01:00
Cyruz143
2ec28c5946
Medical Engine - Hide actions that have ACE interactions (#8003) 2020-11-29 19:21:02 +01:00
Dystopian
9dc82ee187
Fix fnc_common_addToInventory using (#8013) 2020-11-25 13:22:25 -06:00
mharis001
137af792d2
Arsenal - Fix sort by load (#8011) 2020-11-24 15:29:43 +01:00
PabstMirror
109e12cc2b Prep 3.13.5 Build 57 2020-11-16 17:46:16 -06:00
PabstMirror
d887b4a635 Merge branch 'master' into release-3.13.5 2020-11-16 17:45:54 -06:00
BaerMitUmlaut
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats (#7980)
* Fix loading patients into turret only seats

* Fix cargo logic, adjust function for captives (#8000)

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-15 12:57:27 -06:00
BaerMitUmlaut
629942885e
Fix players occasionally being invincible after respawning (#7999) 2020-11-10 10:07:42 -06:00
PabstMirror
a621d2eb72
Medical Statemachine - Ensure bleedout condition string is code (#7998) 2020-11-10 10:06:45 -06:00
Elgin675
92cd367765
Translations - Add French "Medical_Statemachine_CardiacArrestBleedout" keys (#7997) 2020-11-08 17:46:13 -06:00
Dedmen Miller
1efa25fe2b
Explosives - Add clackerAdded event (#7994)
* Add clackerPlaced event

* Update docs/wiki/framework/events-framework.md

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 17:26:02 -06:00
BaerMitUmlaut
0c84cdd375
Fix unconscious medics not being healed by other AI medics (#7995) 2020-11-08 16:32:02 -06:00
BaerMitUmlaut
d27122fa16
Medical Status - Fix unconscious AI aiming at enemies (#7977)
* Fix unconscious AI aiming at enemies

* Improve handling when locality changes

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 16:27:10 -06:00
Laid3acK
718d282263
Ballistics - Update the B 556x45 dual (#7982)
* B_556x45_dual

* B_556x45_dual
2020-11-08 16:26:30 -06:00
BaerMitUmlaut
0e642758d6
Medical Statemachine - Add setting to disallow bleedout in cardiac arrest (#7547)
* Add setting to disable bleedout in cardiac arrest

* Improve setting name and description
2020-11-08 16:24:44 -06:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals (#7990)
* Remove global DAGR_NEXT variable

* Remove global ERR variable

* Fix overwriting global this variable

* Fix overwriting global total and hitpoint variables

* fix condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
Elgin675
5d1aa28419
Translations - Add French "Medical_Treatment_bodybagWhileStillAlive" key (#7993) 2020-11-07 17:08:01 -06:00
Elgin675
95d4dc811b
Translations - Update French Translations (Arsenal, Markers and Medical GUI) (#7987)
* Translation - Add french "Arsenal_sortByProtection" keys

* Translation - Add french "Markers_Timestamp" keys

* Translation - Add french "Medical_GUI_InteractionMenuShowTriage" keys
2020-11-07 09:36:12 -06:00
Elgin675
712a27788f
Translations - Update / Fix French Translations (Medical Treatment) (#7988)
* Translations - Fix French "TreatmentTime" keys.

* Translations - Add French "TreatmentTime" keys.

* Translations - Fix some french keys (medical_treatment).

* Translation - Add french "Treatment_WoundStitchTime" and "AllowBodyBagUnconscious "keys

* Translations - Fix french "Medical_Treatment_AllowSelfStitch_DisplayName" key

* Fix french "Medical_Treatment_MedicIV_Description" key

* Fix french "Medical_Treatment_AllowSelfIV_DisplayName" key
2020-11-07 09:35:40 -06:00
PabstMirror
bc7194942f
Update fnc_sortStatement_protection.sqf (#7989) 2020-11-05 18:42:41 +01:00
PabstMirror
12ad406fa3 Prep 3.13.5 Build 56 2020-11-02 23:01:40 -06:00
BaerMitUmlaut
af2973a9f0
Fix spare wheels receiving fall damage (#7978) 2020-11-02 21:43:49 -06:00
PabstMirror
ff2136c98f
Update fnc_fillSort.sqf (#7981) 2020-11-02 21:42:48 -06:00
Brett
9226035d59
Arsenal - Conditional on sorts (#7889)
* Arsenal - conditional on sorts

* fix: zero divisor

* update fnc_addSort

* Update fnc_fillSort.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-02 12:23:44 -06:00
BaerMitUmlaut
260706cb9f
Fix door opening for buildings with 10+ doors (#7975) 2020-11-02 12:22:53 -06:00
mharis001
171fbf1e9e
Medical Treatment - Settings cleanup (#7973) 2020-10-30 23:40:10 -05:00
PabstMirror
2ca13fc022
Medical - Cleanup preload debugging, bump to 2.00 (#7976) 2020-10-30 13:29:13 -05:00
mharis001
aab8d8eb32
Medical Treatment - Title case autoinjector item names (#7974) 2020-10-30 14:45:28 +01:00
PabstMirror
b991fe1343
Arsenal - Sort by protection (helm, uniform, vest) (#7952)
* Arsenal - Sort by protection (helm, uniform, vest)

* Update fnc_sortStatement_protection.sqf

* split to 2 different sorts
2020-10-29 11:38:31 -05:00
BaerMitUmlaut
b389740a29
Medical AI - Fix AI healing itself too fast when hit (#7955)
* Fix AI healing itself too fast when hit

* make time constants gvars

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:38:24 -05:00
diwako
2b0db19807
Medical - Adjustable times for many treatment actions (#7951)
* adjustable times for most constant treatment times

* add new line, formatting

* cleanup merge

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:44 -05:00
Brett
9e3409fc6e
Medical - Allow placing unconscious in a body bag (#7941)
* medical: allow placing unconscious in a bodybag

* Always show body bag action on non-awake units

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:36 -05:00
Drofseh
ef56a2dc32
Remove MAR-10 magazines from AWM magwell (#7777) 2020-10-29 11:37:15 -05:00
Freddo
afb3dad22b
Markers - Add timestamps (#7947)
* Add timestamps to markers

* Tiny tweaks

* Update addons/markers/functions/fnc_canTimestamp.sqf

Co-authored-by: Brett <brett@bmandesigns.com>

* Update addons/markers/functions/fnc_initInsertMarker.sqf

Co-authored-by: Brett <brett@bmandesigns.com>

* Add timestamp format setting

* Script cleanup, move checkbox under desc

* Fix stringtable validation

* Tweaks

* Remove styling from stringtable

* Edit timestamps instead of append

Credits to @PabstMirror

Co-authored-by: Brett <brett@bmandesigns.com>
2020-10-29 11:36:59 -05:00
Daniel Gibson
174223bddf
Medical - Add Treatment Time Addon Settings (#7900)
* Added Addon Settings for several Medical Treatment Times

Tourniquets, IV Bags, Syringes, Splints, and Body Bags.

* Fixed stringtable indentation

* And again
2020-10-29 11:07:30 -05:00
mjc4wilton
2220822d30
Gunbag - Add BI Arsenal Compatibility (#7887)
* Initial Commit

* Remove development components

* Adapt to ACE_player & resolve returned assignment

* Update addons/gunbag/functions/fnc_BIArsenalClose.sqf

Co-authored-by: commy2 <commy-2@gmx.de>

Co-authored-by: commy2 <commy-2@gmx.de>
2020-10-29 10:12:51 -05:00
Brett
78c307196d
Medical - Show triage level in interaction (#7940)
* medical: show triage in interaction

* rename

* clean up comments

* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

* Add setting (disabled, enabled, medicsOnly)

* Apply suggestions from code review

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-10-28 19:08:00 -05:00
Brett
a67d6eecb0
Arsenal - Provide reference to the current box (#7948)
* arsenal: provide ref to current box

* use objNull instead of nil

* Update fnc_openBox.sqf
2020-10-26 12:01:18 -05:00
PabstMirror
0f6a9ecb87
Zeus - Don't allow creating a new zeus module if we already are one (#7970) 2020-10-25 14:01:59 -05:00
Walthzer
84b18d3f06
Slideshow - Add "SlideChanged" event (#7954)
* Implement Events in slideshow framework.

* Update function header

* Pass correct agruments to next call of autoTransiton.

* Add return of slideshow ID

Return slideshow ID so it can be stored for later use with the events.

* Replace repeat code with variable. _image.

* Redundant comment removal

* Update addons/slideshow/functions/fnc_createSlideshow.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-10-25 12:14:57 -05:00
Laid3acK
8e999ae0cf
Scopes - Weapons IronSightBaseAngle updated (#7958)
* spar_IronSightBaseAngle

* spar_IronSightBaseAngle

* spar_IronSightBaseAngle
2020-10-25 10:49:44 -05:00
Joko
153644b77a
Reload/Interaction - Fix 2 hemtt ingame errors (#7924)
* fix 2 hemtt ingame errors

* Extract broken calls to function

* Update addons/interaction/functions/fnc_doRemoteControl.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

Co-authored-by: Dystopian <sddex@ya.ru>
2020-10-21 11:17:42 -05:00
Brett
25cc139dba
Vehicle Lock: add events (#7938)
* vehiclelock: events

* Update addons/vehiclelock/functions/fnc_lockpick.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/vehiclelock/functions/fnc_lockpick.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/vehiclelock/functions/fnc_lockpick.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-21 10:38:07 -05:00
BaerMitUmlaut
e07d2ae5d5
Make refuel nozzle unbreakable (#7957) 2020-10-21 10:37:14 -05:00
Filip Maciejewski
73e151ea5d
Include only highest res mipmaps in maptools overlay textures (#7953)
2048x2048 boys
2020-10-10 23:44:11 +02:00
BaerMitUmlaut
4cfe26b842
Disable damage for all cargo objects (#7946) 2020-10-10 18:58:38 +02:00
BaerMitUmlaut
56baf2bfd0
Fix engine fire position of Kamaz trucks (#7945) 2020-10-09 12:55:16 -05:00
Cyruz143
d19bdceda1
Grenades - Remove ref to missing audio (#7928)
* Remove ref to missing audio

* Removing unused dummy files
2020-10-09 12:54:41 -05:00
Elgin675
aa74178702
Translation - add/fix french keys in 'explosives' module (#7942) 2020-10-05 11:40:26 -05:00
Björn Dahlgren
8651d4c97d
Fastroping - Fix inconsistent usage of ARR macro (#7936) 2020-10-05 11:40:03 -05:00
Taha
e53bc23ebf
Turkish Language Update (#7909)
Added missing translation to Turkish
2020-10-04 10:57:46 -05:00
PabstMirror
5fa490aef3
Update CfgVehicles.hpp (#7935) 2020-10-03 20:21:48 -05:00
Neviothr
6278b67370
Frag - Add frag values to R_MRAAWS_HE_F (#7927)
* Add frag values to R_MRAAWS_HE_F

* damn tabs

* Use GVAR() macro
2020-10-03 18:32:21 -05:00
Freddo
e27110aac3
Explosives - Add CBA settings for max/min/default timer values (#7916)
* Transfer to CBA settings, add timer options

* Remove wiki note

* Tweak arrays, stringtables

* moveToSQF
2020-10-03 12:00:06 -05:00
Björn Dahlgren
8e7f9b6db5
Medical Treatment - Fix invalid usage of ARR macro (#7933) 2020-10-03 10:21:29 -05:00
Björn Dahlgren
c4e7092ebf
Hearing - Fix invalid usage of ARR macro (#7932) 2020-10-03 10:21:20 -05:00
Björn Dahlgren
2f3732003f
Fastroping - Fix invalid usage of ARR macro (#7931) 2020-10-03 10:21:10 -05:00
Björn Dahlgren
aa3d28e5be
Arsenal - Fix invalid usage of ARR macro (#7930) 2020-10-03 10:20:59 -05:00
Elgin675
f25e023fd6
Translations - Fix french translations (Fastroping) (#7910)
* Fix french fastroping translations

* Add nickname to 'authors.txt"
2020-10-03 10:20:46 -05:00
Brett
e2e31efd54
Arsenal - Remove launcher sorts (#7890) 2020-09-29 19:04:37 +02:00
Cyruz143
38baa8dc6c
Check if vehicle has simEnabled before mounting (#7886) 2020-09-03 10:56:49 -05:00
PabstMirror
434b0b9a11 Prep 3.13.4 Build 55 2020-08-30 21:57:20 -05:00
PabstMirror
530b24e893 Merge branch 'master' into release-3.13.4 2020-08-30 21:57:02 -05:00
Cyruz143
ee75268205
Adding splits + torniquets to simple crate (#7885) 2020-08-30 21:55:26 -05:00
PabstMirror
d63c8f37fe
Arsenal - Fix sortPanel script error (#7883) 2020-08-30 09:43:44 -05:00
PabstMirror
6963c4c80f Prep 3.13.4 Build 54 2020-08-28 10:35:10 -05:00
PabstMirror
5a16aa1e8b Merge branch 'master' into release-3.13.4 2020-08-28 10:34:20 -05:00
classic
49c84e2ce1
Update Japanese translation (#7880) 2020-08-28 10:30:32 -05:00
Joko
dd41f3e799
Map Gestures - reduce the size of the procedural texture and don't generate mipmaps (#7876)
* change procedural texture to static texture existing in a3 Assets

* use a smaller and no mimaps in the procedural texture
2020-08-27 10:51:49 -05:00
Elgin675
5ee3424d4b
Translations - Update / Fix French Translations (Grenades and Advanced Throwing) (#7871)
* Translation - add/fix french grenades keys

* Translation - fix french convertExplosives and Convert_Fuse keys

* Translations - fix some french keys in Advanced Throwing module
2020-08-27 10:45:39 -05:00
Brett
b51cf3575c
Arsenal - Fix sorting when using search (#7877)
* fix sorting when using search

* remove unused line

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-27 10:44:18 -05:00
Brett
241f1aefbd
fix face, voice, insignia in arsenal (#7879) 2020-08-27 10:37:20 -05:00
Brett
572e61d1cf
Arsenal - Fix fire rate sort caused by flashlight (#7878)
* fix firerate sort caused by flashlight

* Update fnc_sortStatement_rateOfFire.sqf

* Update addons/arsenal/functions/fnc_sortStatement_rateOfFire.sqf

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2020-08-27 10:35:55 -05:00
PabstMirror
b4f7963434 Prep 3.13.4 Build 53 2020-08-24 19:35:36 -05:00
PabstMirror
b4d89e919e
Misc - Fix UBCs (#7870) 2020-08-24 13:31:35 -05:00
Cyruz143
b21535665b
Grenades - Add throwable explosive charges (#7860)
* First pass on adding throwable explosives

* Moved fnc call to postinit

* Disabled gits auto CRLF bs

* Changing fnc name and call

* Move names to string table

* Using vanilla icon and removing explosive depend

* More stringtable conversions

* Missing semi-colons causing RPT error

* Update addons/grenades/stringtable.xml

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove empty strings

* Update addons/grenades/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Add compatibility with "realistic names" modules, and add french translation

* Fix little mistake

* Update addons/grenades/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Add setting

* Change setting name, use ace_settingsInitialized

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-24 12:45:56 -05:00
Elgin675
a919dd70b7
Translations - fix some french keys (ACE Uncategorized menu) (#7866) 2020-08-23 09:05:05 -05:00
Elgin675
61eea98976
Remove "ACE" prefix for Gunbag in Uncategorized menu (#7867) 2020-08-23 14:35:33 +02:00
mharis001
0f08a18f89
Medical - Add force walk option to fracture setting (#7852)
* Medical - Add force walk option to fracture setting

* Add French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Reduce calls to statusEffect_set (#7865)

* Reduce calls to statusEffect_set

* statusEffect_addType fracture to forcewalk

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-22 19:37:15 -05:00
Elgin675
dd2babb833
Translations - Update / Fix French Translations (Arsenal and Map Gestures) (#7863)
* Translation - Add french "Arsenal_sortBy" keys

* Translation - Add / Fix french Map_Gestures keys
2020-08-22 11:54:44 -05:00
Elgin675
9c0eebaa07
Map Gestures: Fix Briefing Mode setting strings (#7862) 2020-08-21 13:09:14 +02:00
Neviothr
5326d0acf5
ACE Arsenal - fix #6591, PCML has no ammo (#7850)
As per @Superxpdude comment - https://github.com/acemod/ACE3/issues/6591#issuecomment-667706600
2020-08-18 12:49:53 -05:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) (#7820)
* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
Joko
bddf74cbb4
Map Gestures - Add Briefingscreen support, Different Camera Range, Improve Responsiveness, and Toggles for Curators and Spectators Maps (#7782)
* Add Variable Range for Camera Users (Zeus, Spectator) + Settings

Add Setting to Disable Zeus and/or Spectator Map Draws
Add Ability to use Map Gestures on Briefing screen
Add Setting for Briefing Screen mode (All, Only Group, Only Side, Proximity, Disabled)

* disable DISABLE_COMPILE_CACHE

* minor cleanup and add some translations

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:44:16 -05:00
Brett
d72555ab0c
Arsenal - Add Sorting Algorithms (#7719)
* support per tab sorting, and external algorithms

* improved sub sorting

* improve alphabetical search

* update mod sorting

* sort by accuracy

* sort right panel

* more sorts

* sort right tab

* fix empty

* stringtables

* Apply suggestions from code review

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* more suggestions

* suggestions

* remember last sort

* Fix missing throw and put names

* bad copy paste in stringtable

* Update addons/arsenal/functions/fnc_sortPanel.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:43:35 -05:00
mharis001
4d769e4b8f
Cargo - Fix loaded cargo not being deleted when vehicle is destroyed (#7851) 2020-08-18 12:42:09 -05:00
mharis001
c8bb046d31
MicroDAGR - Fix contour interval info showing on compass (#7849) 2020-08-12 01:48:40 -04:00
Mysteryjuju
5c68f1dac3
Trenches - Add settings to configure dig/remove trenches durations (#7831)
* Trenches - Add settings to configure dig/remove trenches durations

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Remove dirty tabs

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Update French translation

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Update addons/trenches/stringtable.xml

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Trenches - Change SLIDER to TIME settings & update english translations

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

* Trenches - Change CBA settings function

Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>

Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-09 10:12:54 -05:00
TyroneMF
1626d05201
Small Arms - Add stringtable (#7823)
* Convert Small Arms to Stringtable

- Convert Small Arms component to stringtable
- Added Vector 45 additional magazines still listed as 30 rounds.

* Newlines end of file

* Fix stringtable

* Remove unnecessary string entries

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-09 10:12:30 -05:00
Daniel Lee
c2715a2e41
Add hearing protection to LDF and Spetsnaz helmets (#7843) 2020-08-09 10:11:50 -05:00
Jo David
9ef4371c18
MicroDAGR - Improve item model (#7838)
* add nicer microdagr model

* rename files
(2 renames because of change in case (MicroDAGR -> microdagr)

* reduce gloss, reduce dirt on screen

* rotate model by 180° and use dummyweapon item model for better ground alignment when placing or dropping the microdagr
2020-08-06 11:51:29 -05:00
Daniel Lee
48c7738c57
Add G-force reduction to Heli Pilot Coveralls [LDF] (#7825) 2020-08-04 10:43:53 -05:00
Gold John King
b42d6f013d
Update: Minor changes on Simplified Chinese translation. (#7829)
* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Update SC Translation for triage card

Update SC Translation for triage card

* Update Chinesesimp Translations

Update: usage for doing something in SC.
Update: Bandaging action in SC.

* Update: Unlock action for SC Translation

Update: Unlock action for SC Translation
2020-08-04 10:15:03 -05:00
Björn Dahlgren
7446ca1655
View Distance - Update view distance on video options changes (#7824) 2020-08-04 10:02:01 -05:00
Daniel Lee
7bc28768da
Add Contact CBRN facewear overlays (#7826) 2020-08-04 09:27:51 -05:00
Jo David
e8210fb56b
reduce gps model vertex count from 3623 to 200 (#7827) 2020-08-04 09:26:29 -05:00
Mysteryjuju
02a242b6e7
Enable trenches on snow on Thirsk Winter map (#7830)
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
2020-08-04 09:21:29 -05:00
Vdauphin
d3727d7c27
Tagging - Add: Support of localized string for tagging interaction (#7819)
* Add support of localized string

* Add: Support of localized string for tagging interaction

https://github.com/acemod/ACE3/pull/7819#issuecomment-663993956

* Update addons/tagging/functions/fnc_applyCustomTag.sqf

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-07-27 09:08:37 -05:00
Brandon Danyluk
6b674f5395
Add config option for the use of pilot camera for weapons on that turret (#7812) 2020-07-22 10:37:56 -05:00
Whigital
a5fba9fe8e
RHS Compat - Add RHS:SAF compat (#7793)
* initial skeleton

* mrud mines

* more mines

* explosives

* compat checking

* ballistics

* handgun

* ak api
2020-07-22 10:36:57 -05:00
PabstMirror
46f3c55758
Medical Engine - Prevent issues with respawning and ragdoll animations (#7796) 2020-07-22 10:25:47 -05:00
PabstMirror
d751aca8ba
Tagging - Fix tag orientation on walls (#7795)
Fix #7769
2020-07-22 10:25:34 -05:00
JoramD
68fe594cab
Goggles - Add effects only option (#7808)
* Added effects only option to goggles

* Set default back to 2
2020-07-22 10:24:43 -05:00
Filip Maciejewski
731c1c27a6
Fix nametag names jump when no ranks shown and talking (#7807) 2020-07-11 22:16:01 -05:00
mjc4wilton
245d831d58
Logistics Wirecutter - Add additional Contact and Malden fences (#7800)
* Add additional fences

* Update AUTHORS.txt

Forgot to include myself in my first PR
2020-07-09 13:07:20 -05:00
shukari
ffbd72616a
Arsenal - double custom right panel misc items buttons fixed (#7801)
* added medical, food and roleplay categories to arsenal

* decreased wound stitch time

* added custom rightPanelButtons

* stuff that doesnt belong here

* fix

* commys wishes

* commys wishes part2

* Update addons/arsenal/defines.hpp

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* infinitely better SPEED

* changes

* delete unused stuff

* my own 3 white dots

* fixed fillRightPanel IDC_MISC

* commy fixes

* background first

* fix double buttons

Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-07-09 13:06:38 -05:00
Björn Dahlgren
fde8eb6642
Medical - Add missing model.cfg to unconscious animation rtms (#7788) 2020-07-01 19:03:32 +02:00
diwako
b16ca5c204
Medical - Add unconscious animations (#7363)
* Add custom anim entries

* Switch to SQF based animation detection

* Add time out to CBA_fnc_waitUntilAndExecute

* Remove unneeded comments or defines

* Restore line break

* Styling and removal of not needed code

* Move waitForAnime and make it local nil

* Extended comment

* Add Kola to authors file

* Small bug fix in terms of animation names

* Add custom anim entries


Switch to SQF based animation detection


Add time out to CBA_fnc_waitUntilAndExecute


Remove unneeded comments or defines


Restore line break


Styling and removal of not needed code


Move waitForAnime and make it local nil


Extended comment


Add Kola to authors file


Small bug fix in terms of animation names

* Move animations into data folder

* add uppercase on sqf command

* Rename animation config names and files

* fix physx uncon fix

* Change initial after ragdoll animation name
2020-07-01 15:08:54 +02:00
Smith
444ee88f08
Fix mistakes (#7786) 2020-06-30 17:34:15 -05:00
PabstMirror
231d52a73e Prep 3.13.3 Build 52 2020-06-29 12:34:45 -05:00
PabstMirror
68662e21c0 Merge branch 'master' into release-3.13.3 2020-06-29 12:34:07 -05:00
Elgin675
da552bb1fd
Translations - Update / Fix French Translations (gunbag and map_gestures modules) (#7775)
* Translation - Add / Fix french gunbag keys

* Translation - Add French Map_Gestures_onlyShowFriendlys keys
2020-06-29 10:44:02 -05:00
shukari
b77324ec58
Arsenal - add custom right panel misc items buttons (#7596)
* added medical, food and roleplay categories to arsenal

* decreased wound stitch time

* added custom rightPanelButtons

* stuff that doesnt belong here

* fix

* commys wishes

* commys wishes part2

* Update addons/arsenal/defines.hpp

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_fillRightPanel.sqf

Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>

* infinitely better SPEED

* changes

* delete unused stuff

* my own 3 white dots

* fixed fillRightPanel IDC_MISC

* commy fixes

* background first

Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-06-29 10:43:33 -05:00
mharis001
d38dd1d67f
Add support for ED-1D and ED-1E drones (#7778) 2020-06-29 10:43:05 -05:00
Gold John King
4fedf5ecf5
Add: Simplified Chinese Translation for medical items and GUI (#7772)
* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Add: Simplified Chinese Translation for medical items and GUI

Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation

* Update SC Translation for triage card

Update SC Translation for triage card
2020-06-23 09:12:06 -05:00
Hubert Stefanski
fe8d2e900b
Translations - fix Polish punctuation (#7776)
* fix punctuation

* minor change to lower-case
2020-06-23 09:11:22 -05:00
PabstMirror
c18ba87c60 Prep 3.13.3 Build 51 2020-06-22 14:04:03 -05:00
PabstMirror
cb2809f1b0 Merge branch 'master' into release-3.13.3 2020-06-22 14:03:47 -05:00
Smith
03fb4222d5
Added Russian translations to stringtables (#7770)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-22 13:51:52 -05:00
Hubert Stefanski
1fbcd2fb71
Add missing Polish translations (#7773) 2020-06-22 13:46:17 -05:00
PabstMirror
8ec20c5133 Prep 3.13.3 Build 50 2020-06-20 16:45:08 -05:00
teemo0803
05f56a6607
Update stringtable.xml (#7767) 2020-06-20 16:35:08 -05:00
mharis001
66f39eb5c2
Pylons - Fix disconnect handling (#7766) 2020-06-20 10:19:20 -05:00
Vdauphin
e9c1f5e18f
Medical - Improve injured sound by exiting the function earlier if no player is around (#7521)
* Exit earlier the playInjuredSound if no player is around

* Check if _targets array has at least one player

* Remove useless parenthesis

Co-Authored-By: commy2 <commy-2@gmx.de>

* Handle player inside a vehicle

If any player is inside the area then the _targets will not be empty. This also handle the case where player is inside a vehicle or _unit is a player.

* Handle z axis

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 19:42:23 -05:00
Dedmen Miller
c1b906c29d
Tagging - Add support for mission Tags (#7710)
* [Tagging] Added ability to specify custom model

* Update Tagging Framework doc

* [Tagging] Added parsing tags from missionConfig

* Update Tagging Framework doc

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Forgot passing a variable to WAE

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:36:47 -05:00
mharis001
553bba8ece
Common - Fix disableUserInput blocking already open Zeus display (#7757) 2020-06-19 10:36:24 -05:00
Joko
00fa94e636
Map Gestures - Rewrite and Add Zeus, and Spectator support (#7653)
* Initial Rewrite

* improve getProximityPlayers

* add Zeus Implementation

* fix missing simicolon

* add Spectator Support

* improve local responsiveness

* add Vanilla Spectator Support

* Fix Both Spectators are now working correctly

* exit mouse moving event early when disabled

* Move Diary Event registration to XEH DisplayLoaded

Port Settings to SQF
Add Setting for only showing Friendly Units pointing

* Fix Merge Issue in Stringtable

Redo Settings

* fix a copy past script error

* Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Lazy evals and defines

* Small changes

* Simplify initDisplayDiary and fix loading saves

* Cache getProximityPlayers

Improve Vanilla Spectator Support and how Followed unit Nearby data

* Minor header update

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:57 -05:00
mjc4wilton
7d4a2b07bb
Gunbag - Add weapon swapping (#7713)
* Gunbag Update

adds capability to swap a currently held primary weapon and the weapon current stored in the gunbag. Has a 1.5x time to complete compared to just adding or removing a weapon from the gunbag.

* Update stringtable.xml

* Update addons/gunbag/functions/fnc_swapWeapon.sqf

Update authors field to add credit to the original author of much of the changed code

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf

Update the virtual load in a more efficient way.

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf

Properly attribute author of majority of original code

Co-authored-by: Joko <hoffman.jonas95@gmail.com>

* Update stringtable.xml

* Update French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Remove non-English translations

Leave translations open to translators

* Add CBA setting to enable weapon switching (Default false)

* Fixed variables and updated names for consistancy

* Convert from ACE Settings to CBA Settings

* Fix stringtable.xml indentation

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbag.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/gunbag/initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update initSettings.sqf

Change default value to true

* Update CfgVehicles.hpp

Co-authored-by: Joko <hoffman.jonas95@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:19 -05:00
Smith
6525ae17b7
Translations - Update / Fix Russian (#7764)
* Translations - Update / Fix Russian

* Delete trailing char from Spanish translation
2020-06-18 10:41:23 -05:00
Elgin675
515d5aa97f
Translations - Update / Fix French Translations (#7763)
* Translation - Add French Dragging_CarryKeybind key

* Translation - Add / Fix French GForces keys

* Translation - Add French Medical_GUI_IGUI_PatientInfo key
2020-06-15 14:37:37 -05:00
Joko
eef7610f3e
downscale bodybagitem (#7755) 2020-06-15 13:56:47 -05:00
Rutger "RedBery" Meijering
7de6196c52
Fixes typo in medication adjustment check (#7759) 2020-06-15 09:53:25 -05:00
Rutger "RedBery" Meijering
7da977a4e3
Fixes some magazines not being found leading to duplication (#7760) 2020-06-15 09:52:14 -05:00
mharis001
3d6a558268
Fastroping - Fix FRIES removal (#7756) 2020-06-14 14:30:28 -05:00
Dystopian
09cc8173a1
Fix change seat while vehicle is moving (#7692) 2020-06-13 16:32:07 -05:00
PabstMirror
92941c11de
Aircraft - Restore missing laser designator on Commanche (#7752)
* Aircraft - Restore missing laser designator on Commanche

This now matches vanilla
Close #7712

* Update addons/aircraft/Heli_Attack_01_base_F.hpp

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

* Update addons/aircraft/Heli_Attack_01_base_F.hpp

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-13 16:03:28 -05:00
Laid3acK
d8a3eab499
Ballistics - Fix DMR_03 (SIG556) initSpeed (#7567)
* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix

* ballistics_fix
2020-06-13 15:58:42 -05:00
Serg Vergun
56b397ffa7
Fix medical_feedback override hearing settings (#7744) 2020-06-13 15:55:59 -05:00
Dystopian
2eedf7a4e7
Reload - Fix display ammo count in vehicle (#7730)
* Fix display ammo count in vehicle

* Revert CSW changes
2020-06-13 15:54:06 -05:00
Filip Maciejewski
79ca6f5141
Medical - Add Patient Info to Layout Editor (#7745)
* Move GVAR(RscPatientInfo) contents into ControlsGroup

* Add CfgUIGrids for Medical PatientInfo

* Move Medical PatientInfo to Layout Editor position

* Uniform macro names

* Apply suggestions from code review

* Add IGUI category translation

* Update addons/medical_gui/stringtable.xml

Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Update addons/medical_gui/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove redundant translations

Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:53:50 -05:00
Daniel Gibson
185c15de0e
Medical - Add Global Wound Reopen Chance Modifer (#7747)
* Added Bandage Reopening Chance Modifier

* Added Wound Reopen Chance Addon Setting

* Fixed dumb error in localization setup

* Credit!

* Resolved issue with Addon Settings definition & removed testing values.

* PR Feedback #1

- Removed unnecessary whitespace on LN 46
- Call global var directly at LN 87
- Updated Wound Reopen Chance localized name & description

* PR Feedback #2

- Increased reopen coefficient upper limit from 2 to 5.

* Changed author credit to reflect GitHub email.
2020-06-13 15:52:30 -05:00