Commit Graph

2238 Commits

Author SHA1 Message Date
Anthariel
638868b3da Update stringtable.xml
Added: French translation (100%).
2015-04-13 00:41:50 +02:00
PabstMirror
807ebd8bfe Resave reticle_titan in objectBuilder 2015-04-12 17:14:30 -05:00
jaynus
509b5e1a05 Integration of lasers for vanilla laser designation as well. Remove debug. 2015-04-12 14:12:21 -07:00
jaynus
c9e2eb0869 Changed: no-crosshair reticle for Titan by BlackPixxel 2015-04-12 14:05:12 -07:00
jaynus
2317a3c988 Visually hide laser targets. 2015-04-12 14:03:15 -07:00
jaynus
2e83e56a73 Seeker integration. 2015-04-12 13:02:09 -07:00
PabstMirror
38c3f43dd6 Fix UBC
Updating base class Turrets->, by
z\ace\addons\missileguidance\config.bin/CfgVehicles/B_Heli_Attack_01_F/Turrets/
2015-04-12 14:39:49 -05:00
jaynus
5251de8447 break out seeker angle check. more laser code cleanup. 2015-04-12 12:16:26 -07:00
jaynus
9287d6fe44 Remove dead code. 2015-04-12 11:46:28 -07:00
jaynus
7f0e54b9c3 More defaults. 2015-04-12 11:43:37 -07:00
jaynus
197b13e6d9 Use current codes for FCS updates. 2015-04-12 11:41:50 -07:00
jaynus
9273a32d23 code cleanup, default laser parameters, getVariable self designation specifics. 2015-04-12 11:38:07 -07:00
jaynus
6be8cc8d84 Removed: Laser visuals
Updated: comments and function defs
Changed: pass function name, not full code.
2015-04-12 11:29:33 -07:00
jaynus
887e1d1d99 Remove optional laser visual. 2015-04-12 11:14:12 -07:00
jaynus
16cd05edc8 Merge branch 'network_lasers' of github.com:acemod/ACE3 into network_lasers 2015-04-12 11:01:27 -07:00
jaynus
01797fd3b9 Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00
Nou
4a23b8be00 Allow string function names. 2015-04-12 10:52:50 -07:00
Anthariel
45f3300967 Update stringtable.xml
Added: Missing french translation.
2015-04-12 18:20:32 +02:00
Anthariel
8d79fd242a Update stringtable.xml
Added: Some missing french translations. (I took 10 minutes to translate the banana description (-:)
2015-04-12 18:18:52 +02:00
Anthariel
3db8f4ad44 Update stringtable.xml
Added: Some missing french translation.
2015-04-12 18:10:41 +02:00
Anthariel
3ee421a233 Update stringtable.xml
Wrong french translation for the line 173.
2015-04-12 18:08:06 +02:00
Anthariel
3f84ac4817 Update stringtable.xml 2015-04-12 17:59:53 +02:00
Anthariel
3842272c43 Update stringtable.xml
Fixing French & English translation error that I've made on the line : 780 and 781 (thanks KoffeinFlummi)
2015-04-12 17:55:53 +02:00
esteldunedain
d6ec8d771e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-12 11:14:31 -03:00
esteldunedain
91df52056b Only display "Surrender" action if the player is not holding a weapon. 2015-04-12 11:13:54 -03:00
bux578
9184ef479a add disarm icon, add action psd, move icon files 2015-04-12 14:47:08 +02:00
Glowbal
019163c9ce Merge pull request #489 from acemod/medicalPerformanceImprovements
Medical performance improvements
2015-04-12 14:44:18 +02:00
KoffeinFlummi
8f2a1735ae Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 14:28:28 +02:00
KoffeinFlummi
614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
Legolasindar
b665781399 Update stringtable.xml
updated spanish translation and added some english missed translation
2015-04-12 13:58:06 +02:00
nic547
0f1115c33b Added new Ammotypes into the AGM crate 2015-04-12 13:08:50 +02:00
commy2
7b0e7a1efb Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 12:04:07 +02:00
commy2
f16d5398f4 enable vector on ffv positions, fix #506 2015-04-12 12:03:49 +02:00
Kllrt
be8ff39767 Fixed broken missileguidaince stringtable.xml
sry
2015-04-12 10:58:00 +02:00
Glowbal
6bfd3e5c74 Merge pull request #481 from acemod/FixUnconciousAnimWhileCarrying
Fixed breaking of unconscious animation on drop object.
2015-04-12 09:48:27 +02:00
PabstMirror
78b64ea273 Missing English 2015-04-12 01:36:41 -05:00
bux578
2fc7f44c39 french translation, tabler 4 spaces test 2015-04-12 07:50:23 +02:00
bux578
0e3d971274 Fix translations error 2015-04-12 07:46:43 +02:00
Nou
40c5de8cfb Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:14:03 -07:00
Nou
db3f816843 Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:13:52 -07:00
KoffeinFlummi
59952441d8 Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge 2015-04-12 06:22:17 +02:00
KoffeinFlummi
362753209e Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-12 05:40:24 +02:00
KoffeinFlummi
c6efd4e546 Merge https://github.com/EpMAK/ACE3 into russian-merge 2015-04-12 05:39:46 +02:00
KoffeinFlummi
5108137302 Merge https://github.com/Ricciardino/ACE3 into italian-merge 2015-04-12 04:38:46 +02:00
KoffeinFlummi
5101a21beb Remove "Original" stringtable entries 2015-04-12 04:21:06 +02:00
Nou
e4c459132b Merge branch 'master' into network_lasers 2015-04-11 18:36:57 -07:00
Nou
8386c0e22a Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
licht-im-Norden87
a30eabfb1d Update stringtable.xml 2015-04-12 03:30:11 +02:00
licht-im-Norden87
bd673d3374 Update stringtable.xml 2015-04-12 03:28:12 +02:00
licht-im-Norden87
bd07e18b43 Update stringtable.xml 2015-04-12 03:26:45 +02:00
PabstMirror
350a79c8a4 #498 - Use cursor mode when scoped 2015-04-11 19:44:42 -05:00
Felix Wiegand
0531f2cc12 Merge pull request #493 from FreeZbe/patch-7
Update stringtable.xml
2015-04-12 01:14:40 +02:00
esteldunedain
a01864319a Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 19:34:53 -03:00
esteldunedain
488000bdf3 Rename "Check Temperature" to "Check Weapon Temperature" and move it inside the equipment submenu. Close #494 2015-04-11 19:34:29 -03:00
PabstMirror
baf4b0146e Missing semmicolon 2015-04-11 16:50:35 -05:00
PabstMirror
0805d5b640 Update UAV battery icon from AGM 2015-04-11 16:48:49 -05:00
FreeZbe
3ff6abde71 Update stringtable.xml 2015-04-11 23:18:51 +02:00
jaynus
2a2f96a034 ACRE API functions and core functions were incorrect. 2015-04-11 14:10:30 -07:00
jaynus
458c49b0a7 Merge remote-tracking branch 'origin/master' into javelinLocking
Conflicts:
	addons/common/XEH_preInit.sqf
2015-04-11 14:01:47 -07:00
jaynus
6e28b3b9b7 Disable gates (reload) 2015-04-11 13:59:17 -07:00
jaynus
d744074b2f localization. 2015-04-11 13:48:46 -07:00
Glowbal
e00f0ea4c3 No longer creates a new waitAndExec for every handleDamage call 2015-04-11 22:47:10 +02:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
75216c2f8b readme, authors. 2015-04-11 13:39:16 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00
Glowbal
97fa40b4c1 Make use of new global variables for selections and hitpoints 2015-04-11 22:31:38 +02:00
Glowbal
6cc115a628 We already determine the new damage in caching, so we will use that value instead of recalculating it here 2015-04-11 22:31:17 +02:00
Glowbal
e8d2a00994 Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
2015-04-11 22:30:52 +02:00
Glowbal
c69f71ba71 formatting 2015-04-11 22:29:32 +02:00
Glowbal
51906e341d Removed unused variables 2015-04-11 22:29:11 +02:00
jaynus
505005891d Remove debug, targeting constraints working. 2015-04-11 12:42:30 -07:00
Glowbal
082ab5155e Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
2015-04-11 21:27:49 +02:00
PabstMirror
f5cce94b91 Merge pull request #136 from acemod/disarmingTest
Unit Disarming/DropGear Merge
2015-04-11 14:14:22 -05:00
nic547
63e5247d3b more ammotypes for the mags 2015-04-11 21:00:41 +02:00
EpMAK
21abff3713 Revert "Revert "Russian Translation""
This reverts commit ea04f4ab3e.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e Revert "Russian Translation"
This reverts commit 17a552bb80.
2015-04-11 21:33:07 +03:00
Glowbal
66bd7e7e5f fixed #457 2015-04-11 20:32:07 +02:00
jaynus
458958ef09 Target gating implemented. 2015-04-11 11:17:34 -07:00
jaynus
aa53a1815c scaling. 2015-04-11 10:58:27 -07:00
jaynus
fb6c99d69b re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
jaynus
efaee770bb rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
Kllrt
12f87013b2 Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-11 19:38:28 +02:00
Felix Wiegand
0bf32bfb3a Merge pull request #476 from acemod/dropbackpack
function to drop backpack
2015-04-11 18:23:27 +02:00
commy2
e1bf475355 Merge pull request #419 from acemod/cfgtriggers
rename cfgAce_Triggers to ACE_Triggers
2015-04-11 18:19:36 +02:00
commy2
4dc38ca7ee Merge pull request #395 from acemod/flashsup
flashsupressors for new weapons, #264
2015-04-11 18:18:05 +02:00
Kllrt
56681e632d Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-11 16:36:31 +02:00
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
commy2
761e4aec64 edit description 2015-04-11 16:27:04 +02:00
esteldunedain
dec5aa3ec5 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-11 11:12:56 -03:00
esteldunedain
b8e0388581 Fix nearestObjects with getPos choking over seawater. Fix #465 2015-04-11 11:12:40 -03:00
commy2
62b45a8a07 initial commit 2015-04-11 15:59:21 +02:00
nic547
a37cd51fe7 more stuff
- added more ammotypes
- stringtable now follows guideline
2015-04-11 15:02:56 +02:00
commy2
5a5a1fd66a ACE_optic_SOS_PIP - iron sight was missing, fix #470 2015-04-11 13:18:45 +02:00
PabstMirror
787df67248 Merge branch 'master' into disarmingTest 2015-04-10 19:20:34 -05:00
jaynus
4188893839 Move spatial model translations to ace_common 2015-04-10 14:23:55 -07:00
jaynus
0a88220fc2 Constraints work, added worldToScreenBounds to common. 2015-04-10 14:20:06 -07:00
jaynus
721898d9fb Constraint dialogs working. 2015-04-10 13:57:44 -07:00
commy2
11ad74735c Merge pull request #458 from Tenga/master
Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 22:12:55 +02:00
PabstMirror
adc7db9ae9 #456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
Tenga
b710c2543e Return the newline to fnc_externalCamera.sqf 2015-04-10 21:59:28 +02:00