KoffeinFlummi
|
74ca85cbd9
|
Change getBloodLoss to expect an array
|
2015-04-22 22:36:41 +02:00 |
|
KoffeinFlummi
|
f6eeb5e3ba
|
Add pain coefficient
|
2015-04-22 22:29:31 +02:00 |
|
Glowbal
|
1df42b17c2
|
close all dialogs
|
2015-04-20 22:22:09 +02:00 |
|
Glowbal
|
f7719f0e0a
|
tab
|
2015-04-20 22:08:31 +02:00 |
|
Glowbal
|
842bfe0b98
|
enabled advanced wounds setting
|
2015-04-20 22:00:11 +02:00 |
|
Glowbal
|
8be7ccaab7
|
setting for moving unit from group on unconscious
|
2015-04-20 21:37:30 +02:00 |
|
esteldunedain
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7953919b89
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Merge branch 'simpleDiagnosis' into streamlinedBasicDiagnosis
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2015-04-20 10:24:59 -03:00 |
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esteldunedain
|
1e3b44e32e
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into streamlinedBasicDiagnosis
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2015-04-20 10:24:24 -03:00 |
|
Glowbal
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17899db086
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added some missing privates
|
2015-04-19 19:49:56 +02:00 |
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Glowbal
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5e82c51926
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Merge branch 'master' into medicalFixes
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2015-04-19 18:45:07 +02:00 |
|
jaynus
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aad8d6b785
|
Fixed: max litter scalar array, have internal values.
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2015-04-19 09:04:42 -07:00 |
|
Glowbal
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f6bbeb6bd6
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switched back to old init method
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2015-04-19 17:28:47 +02:00 |
|
Glowbal
|
8a7b3a1b33
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Removed damage thresholds from basic medical
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2015-04-19 13:08:28 +02:00 |
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Glowbal
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b71ac1485d
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Merge branch 'master' into medicalFixes
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2015-04-19 12:06:54 +02:00 |
|
jaynus
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ca74ce721d
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Use cleanup settings, and force server TTL on the events.
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2015-04-18 11:48:44 -07:00 |
|
jaynus
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e54c68f7f9
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handle cleanup
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2015-04-18 11:37:06 -07:00 |
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jaynus
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852b4df61d
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Settings changes. createVehicleLocal derp.
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2015-04-18 11:16:18 -07:00 |
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jaynus
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c438d9e790
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Merge remote-tracking branch 'origin/master' into localMedicalGarbage
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2015-04-18 11:12:22 -07:00 |
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Glowbal
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22456a4301
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use pain instead
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2015-04-18 19:49:29 +02:00 |
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jaynus
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f31e3c1fd4
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litter simulation createVehicleLocal /w temporal network sync.
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2015-04-18 08:31:03 -07:00 |
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jaynus
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c952a97de8
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Revert "synced events implemented into litter."
This reverts commit 32df4a2adc .
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2015-04-17 19:38:05 -07:00 |
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jaynus
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32df4a2adc
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synced events implemented into litter.
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2015-04-17 19:33:07 -07:00 |
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esteldunedain
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c423e9d743
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Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/ACE_Medical_SelfActions.hpp
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2015-04-17 20:02:51 -03:00 |
|
esteldunedain
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a5c3e86cd3
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Fixes
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2015-04-17 20:00:43 -03:00 |
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esteldunedain
|
cce9e1f04c
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Simple diagnose
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2015-04-17 19:38:03 -03:00 |
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esteldunedain
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1d208b4efc
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Modify Function for medical actions
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2015-04-17 19:36:03 -03:00 |
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Glowbal
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d1a09ae7fc
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fixed vehicle crashes for adv
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2015-04-17 23:15:41 +02:00 |
|
Glowbal
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bc4d102d08
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changed variable initialization - everything is now done local
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2015-04-17 22:43:31 +02:00 |
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Glowbal
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f5effca216
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fixed handleDamage basic
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2015-04-17 22:21:15 +02:00 |
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Glowbal
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6d18e484c1
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Cache condition for target instead of caller
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2015-04-17 22:02:43 +02:00 |
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Glowbal
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fa7bb5f9c6
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Added unconscious state check
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2015-04-17 21:28:47 +02:00 |
|
Glowbal
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008c36ac76
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fixes #699
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2015-04-17 21:27:57 +02:00 |
|
Glowbal
|
eb731b1169
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fixes #653
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2015-04-17 21:07:09 +02:00 |
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Glowbal
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31bc09a9a3
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fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
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2015-04-17 21:06:30 +02:00 |
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Glowbal
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9b4435827e
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Added setting for unconscious animations on treatment
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2015-04-17 20:51:57 +02:00 |
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Glowbal
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80139521bc
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fixes #691
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2015-04-17 20:49:24 +02:00 |
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Glowbal
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b333e6e662
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Keep units longer unconscious, instead of quickly fading in/out
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2015-04-17 20:40:24 +02:00 |
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Glowbal
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847ee7e229
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Moved unconscious event, so it won't conflict in case the unit is still being carried
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2015-04-17 20:38:02 +02:00 |
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Glowbal
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8b7e46c45f
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fixes #656
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2015-04-17 20:26:28 +02:00 |
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Glowbal
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c86be12668
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fixes #599
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2015-04-17 20:24:05 +02:00 |
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Glowbal
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111a350a84
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Merge branch 'master' into advMedicalEventSync
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2015-04-17 20:11:53 +02:00 |
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PabstMirror
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6e077de829
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Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
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2015-04-17 12:13:23 -05:00 |
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esteldunedain
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9de834e156
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Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate).
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2015-04-17 00:04:27 -03:00 |
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Glowbal
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59ae4623ff
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Derp
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2015-04-16 00:17:17 +02:00 |
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Glowbal
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0f4b7d0977
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fixes #347
Please??
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2015-04-16 00:14:05 +02:00 |
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Glowbal
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c88479d54d
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staged work
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2015-04-15 19:45:42 +02:00 |
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PabstMirror
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a36739c697
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Merge pull request #418 from acemod/flashbangTweaks
Flashbang tweaks
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2015-04-14 23:23:15 -05:00 |
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Glowbal
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af255604ac
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Switched to event based sync system for open wounds
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2015-04-14 21:17:36 +02:00 |
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KoffeinFlummi
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71b19b4621
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Remove duplicate bleeding code
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2015-04-14 20:40:38 +02:00 |
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KoffeinFlummi
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ba377dfd3a
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Show seperate message for "scratches"; localize
|
2015-04-14 20:40:17 +02:00 |
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KoffeinFlummi
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c6118901b4
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Merge branch 'master' into basic-medical-tweaks
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2015-04-14 20:35:17 +02:00 |
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KoffeinFlummi
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7ca36cdb65
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Always show wounds, even for very low damage
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2015-04-14 20:28:19 +02:00 |
|
PabstMirror
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bf3e3d3b64
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#542 - ACE_fakeWeapon not found
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2015-04-13 03:46:42 -05:00 |
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PabstMirror
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70dbae5a25
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#527 - Unconscious switching groups
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2015-04-13 00:32:07 -05:00 |
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KoffeinFlummi
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664cc7077d
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Reduce blood loss rate
|
2015-04-12 18:06:57 +02:00 |
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KoffeinFlummi
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f794eaac43
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Merge branch 'master' into basic-medical-tweaks
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/functions/fnc_handleDamage_basic.sqf
addons/medical/stringtable.xml
|
2015-04-12 18:00:22 +02:00 |
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PabstMirror
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3be70556ab
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Medical: adjustPainLevels from outside functions
|
2015-04-11 21:21:33 -05:00 |
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Glowbal
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e00f0ea4c3
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No longer creates a new waitAndExec for every handleDamage call
|
2015-04-11 22:47:10 +02:00 |
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Glowbal
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97fa40b4c1
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Make use of new global variables for selections and hitpoints
|
2015-04-11 22:31:38 +02:00 |
|
Glowbal
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6cc115a628
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We already determine the new damage in caching, so we will use that value instead of recalculating it here
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2015-04-11 22:31:17 +02:00 |
|
Glowbal
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e8d2a00994
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Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
|
2015-04-11 22:30:52 +02:00 |
|
Glowbal
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c69f71ba71
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formatting
|
2015-04-11 22:29:32 +02:00 |
|
Glowbal
|
51906e341d
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Removed unused variables
|
2015-04-11 22:29:11 +02:00 |
|
Glowbal
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082ab5155e
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Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
|
2015-04-11 21:27:49 +02:00 |
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PabstMirror
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adc7db9ae9
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#456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
|
2015-04-10 15:02:40 -05:00 |
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Glowbal
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093d340ee7
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Changed: Dragging/carrying now works for units with broken legs
Added unload and load of unconscious units
|
2015-04-09 21:23:10 +02:00 |
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Glowbal
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0926397ab4
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Removed deadcode and obvious comments
|
2015-04-09 20:13:46 +02:00 |
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Glowbal
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39cbf21278
|
Removed deprecated carry functions
|
2015-04-09 20:12:30 +02:00 |
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KoffeinFlummi
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a209e49f1c
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Remove partname from patientInfoDisplay for basic.
|
2015-04-08 07:39:16 +02:00 |
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KoffeinFlummi
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5bd1ee7ecd
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Do not use a treshold for unassigned damage.
|
2015-04-08 07:21:34 +02:00 |
|
Glowbal
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ffbe9f0c71
|
Setting for getting rid of hitpoint damage after adv medical damage
|
2015-04-07 21:06:48 +02:00 |
|
Glowbal
|
2b341c2a8b
|
left over CSE function calls removed
|
2015-04-07 20:50:44 +02:00 |
|
Glowbal
|
545014b073
|
missing return value
|
2015-04-07 20:47:36 +02:00 |
|
Glowbal
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ac3bda3135
|
improvements to displayPatientInformation. Bandaged wounds should be more clear now
|
2015-04-07 20:19:32 +02:00 |
|
Glowbal
|
526e24f133
|
formatting
|
2015-04-07 19:56:54 +02:00 |
|
Glowbal
|
3d82cb8eac
|
Removed deprecated onTreatmentCompleted event
|
2015-04-07 19:54:24 +02:00 |
|
Glowbal
|
12493f8595
|
Improved wounds configuration (missing maxDamage values added)
|
2015-04-07 00:57:05 +02:00 |
|
Glowbal
|
c7549a13a4
|
Improved pain reduction
|
2015-04-07 00:41:53 +02:00 |
|
Glowbal
|
4c6dad69f9
|
Should fix #347. Could not reproduce but this at least fixes some issues (which most likely caused the error)
|
2015-04-06 19:43:27 +02:00 |
|
Glowbal
|
ce4cdd3722
|
staged bodybag fixes
|
2015-04-06 15:11:54 +02:00 |
|
Glowbal
|
661d93e82c
|
Working commit
|
2015-04-06 14:51:17 +02:00 |
|
Glowbal
|
8e176eff55
|
Fixed treatment locations
|
2015-04-06 14:32:37 +02:00 |
|
Glowbal
|
10a1108aae
|
Added support for customizable treatment location limitation
|
2015-04-06 14:11:10 +02:00 |
|
Glowbal
|
2657677bd8
|
Added support for TFR/ACRE on unconscious
|
2015-04-06 14:09:59 +02:00 |
|
jaynus
|
e3ad83e109
|
Merge pull request #286 from KoffeinFlummi/lasers
Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
|
2015-04-05 13:26:54 -07:00 |
|
Glowbal
|
9e3bb8ac95
|
fixed triage card
|
2015-04-05 22:07:38 +02:00 |
|
Glowbal
|
12d10b8bf7
|
Blood loss for basic (from AGM medical)
|
2015-04-05 21:38:15 +02:00 |
|
Glowbal
|
147bb92541
|
Added setting to disable variable sync (recommended on)
|
2015-04-05 20:23:07 +02:00 |
|
Glowbal
|
7ffd690a71
|
Changed: IVs are now synced and medics can see a unit is receiving an IV
|
2015-04-05 20:11:54 +02:00 |
|
Glowbal
|
89015c94d4
|
Removed rouge system chat and diag_log messages
|
2015-04-05 19:42:55 +02:00 |
|
Glowbal
|
2c0bec2b07
|
disabled injury visualization for bandaged wounds
|
2015-04-05 19:36:40 +02:00 |
|
Glowbal
|
171ebf827a
|
No litter created when in vehicle
|
2015-04-05 19:28:57 +02:00 |
|
Glowbal
|
a0bbbdb0b7
|
fixed place in bodybag
|
2015-04-05 19:27:53 +02:00 |
|
Glowbal
|
dca75c5557
|
Implemented bandaged wounds setting (adv)
|
2015-04-05 19:26:33 +02:00 |
|
Glowbal
|
e3e17d8fcb
|
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
|
2015-04-05 15:51:42 +02:00 |
|
Glowbal
|
c210efcef0
|
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
|
2015-04-05 15:51:28 +02:00 |
|
Glowbal
|
32625b446b
|
fixed animation being reset even when inside a vehicle
|
2015-04-05 13:03:09 +02:00 |
|
jaynus
|
ab0d289762
|
Merge remote-tracking branch 'origin/master' into lasers
|
2015-04-04 16:56:03 -07:00 |
|
Glowbal
|
7f9043897c
|
wake up by epinephrine in revive state
|
2015-04-04 22:50:38 +02:00 |
|
Glowbal
|
551c36d690
|
fixed treatment didnt work inside vehicles
|
2015-04-04 22:48:52 +02:00 |
|