Snowram
|
47a2bf7de8
|
Adds haniwa sentry object
|
2021-05-10 18:53:48 -05:00 |
|
Sam
|
c67c56d194
|
Dungeon placement. Tweaks to melee.
|
2021-05-10 18:53:47 -05:00 |
|
Sam
|
9f8aeb91c0
|
Added armor, more ai tweaks.
|
2021-05-10 18:53:46 -05:00 |
|
Sam
|
1c8db241e2
|
Golem AI
|
2021-05-10 18:53:43 -05:00 |
|
Sam
|
5fa4358e74
|
Clay golem attacks done.
|
2021-05-10 18:53:01 -05:00 |
|
juliancoffee
|
d3be89f5eb
|
Add species to /spawn auto-complete
|
2021-05-09 20:43:13 +03:00 |
|
Sam
|
dc7e45c8bd
|
Rebalancing
|
2021-05-05 14:43:56 -04:00 |
|
Sam
|
2652660a58
|
Addressed comments and more testing feedback.
|
2021-05-04 08:45:14 -04:00 |
|
Sam
|
48fa4e7c1f
|
Balancing.
|
2021-05-04 08:45:11 -04:00 |
|
jshipsey
|
63fdc4f590
|
animal adjustments
|
2021-05-02 23:17:58 -04:00 |
|
jshipsey
|
769e21104e
|
higher health lower damage
|
2021-05-01 12:29:28 -04:00 |
|
Snowram
|
c16ec43938
|
Body specific beam offsets
|
2021-04-25 04:07:12 +02:00 |
|
Snowram
|
8f54a0bf31
|
More phoenix AI work
More phoenix AI work
|
2021-04-25 04:07:12 +02:00 |
|
Snowram
|
8cf8e51962
|
Phoenix npc + AI (WIP)
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
fd177c9669
|
Breathe and stun anims
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
eb98360183
|
Cockatrice bird_large conversion
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
bc95484863
|
Swaps bird_small skeleton to a new bird_large
|
2021-04-25 02:14:49 +02:00 |
|
Ludvig Böklin
|
762c68cfbb
|
Basic fluid dynamics and physical properties for entities
|
2021-04-20 17:38:19 +02:00 |
|
Joshua Barretto
|
85237c7a32
|
Fixed training dummy hitbox
|
2021-03-29 21:52:05 +01:00 |
|
Sam
|
0e3b0a9ee7
|
Repalced stone golems with 10 husks in T5 dungeon miniboss rooms.
|
2021-03-27 21:06:18 -04:00 |
|
Sam
|
4ec387af82
|
Added particles for lifesteal effect
|
2021-03-27 21:05:12 -04:00 |
|
Snowram
|
39c8efe11f
|
Adds husk npc
|
2021-03-27 21:05:09 -04:00 |
|
Snowram
|
e5afb2fcf7
|
Various visual fixes
|
2021-03-18 22:53:06 +01:00 |
|
Avi Weinstock
|
546ee48073
|
Fix interpolation for possession, and make the mount point of airships above their deck.
|
2021-03-14 23:21:45 -04:00 |
|
Avi Weinstock
|
aa56166c80
|
Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics.
|
2021-03-14 23:17:26 -04:00 |
|
Avi Weinstock
|
5ff72a4a2e
|
/airship angle command and RtSim airships.
|
2021-03-14 23:14:26 -04:00 |
|
Avi Weinstock
|
8b9e84972a
|
Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
|
2021-03-14 23:09:49 -04:00 |
|
Snowram
|
60dd47cdea
|
Theropod charge attack
|
2021-03-14 18:10:40 +01:00 |
|
Snowram
|
9d7e8957bb
|
Add new npcs
|
2021-03-14 14:24:35 +01:00 |
|
jshipsey
|
49f496e290
|
intitial values
|
2021-03-12 00:58:12 -05:00 |
|
jshipsey
|
8d316aac8c
|
feedback adjustments
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
17112926e7
|
Adds harvester npc
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
16a44cd532
|
minotaur moves, added claygolem
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
417f4638ed
|
balance pass 2
|
2021-02-27 01:42:47 -05:00 |
|
jshipsey
|
e06ebf3507
|
initial balance
|
2021-02-27 01:42:47 -05:00 |
|
Snowram
|
858fbe1a6c
|
Adds yeti npc
|
2021-02-27 01:42:46 -05:00 |
|
Snowram
|
1b9815dc34
|
Adds 3 new npcs, tusk ram new design
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
5792faa992
|
some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
|
aa4237b019
|
BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
e4e25e20c9
|
rebase
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
559ece5ede
|
More npcs work
|
2021-02-27 01:42:45 -05:00 |
|
unknown
|
6f18d16aa2
|
Add new quadmeds npcs with rough offsets
|
2021-02-27 01:42:44 -05:00 |
|
Snowram
|
f48fea57f4
|
Sahagin, Adlet npcs
|
2021-02-27 01:42:43 -05:00 |
|
jshipsey
|
266986626d
|
biped_small setup
|
2021-02-27 01:42:43 -05:00 |
|
Snowram
|
4078eeb877
|
Various fixes to object animation, cleanup
|
2021-02-21 19:56:46 +01:00 |
|
Snowram
|
f25b2b1500
|
Various fixes to beam, body based interp
|
2021-02-21 19:17:56 +01:00 |
|
Snowram
|
f78170704a
|
Allows some species to be immune to specific buffs
|
2021-02-20 14:03:15 +00:00 |
|
Sam
|
d5ccc33abc
|
Factored out duplicate code into closures, consolidated ability handling logic to a single function.
|
2021-02-19 18:45:48 -05:00 |
|
Sam
|
f50fa25467
|
ItemConfig now stores AbilitySet directly instead of each individual ability.
|
2021-02-19 17:30:21 -05:00 |
|
Pascal Fuhrmann
|
9f7637ab21
|
Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts
|
2021-02-05 01:39:12 +00:00 |
|