Joshua Barretto
631df59083
Merge branch 'zesterer/small-fixes' into 'master'
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Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
a55bbca6e3
Only create one block with /solid
2019-07-01 15:38:40 +01:00
Joshua Barretto
489f5f6b2a
fmt
2019-07-01 14:38:45 +01:00
Joshua Barretto
c8a2e4722c
Fixed chonk memory usage bug, added block manipulation
2019-07-01 14:36:45 +01:00
timokoesters
370e7db1ee
Fix death
2019-06-30 22:29:00 +02:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
Joshua Barretto
b1a7a61d77
Merge branch 'snok-online-players-cmd' into 'master'
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Snok: Show online players cmd
See merge request veloren/veloren!264
2019-06-29 22:16:27 +00:00
Cedric Hutchings
6bda6e2025
adding a mut
2019-06-29 18:05:34 -05:00
Cedric Hutchings
5c19ddb06c
fmt
2019-06-29 17:56:10 -05:00
Cedric Hutchings
0bc6b64002
implement zesterer suggestion
2019-06-29 17:49:56 -05:00
Cedric Hutchings
af0358c7c8
fix player count
2019-06-29 17:16:16 -05:00
Joshua Barretto
f1ba97ae7a
Merge branch 'timo-rolling-fix' into 'master'
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Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
d235374d8e
Fix npc and death bug
2019-06-29 22:43:44 +02:00
timokoesters
c80351f6ca
Fix double roll bug
2019-06-29 19:49:51 +02:00
Joshua Barretto
324de39bfe
fmt
2019-06-29 16:48:43 +01:00
Joshua Barretto
0c918c835f
Prevented invalid username usage
2019-06-29 16:48:43 +01:00
timokoesters
b0ea959f67
Remove animation syncing (does not fix any known bug)
2019-06-29 17:09:38 +02:00
timokoesters
6289a097a5
Rename /who to /players and fmt
2019-06-29 14:05:30 +02:00
Thomas JULLIEN
7182257214
command to show the online players
2019-06-29 14:02:44 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components
2019-06-29 01:49:33 +02:00
Piotr Korgól
44862d0acc
Fix spawning few entities at once
2019-06-28 18:58:47 +02:00
Piotr Korgól
888faadfab
Prevent text clients from gaining position
2019-06-28 16:22:25 +02:00
Joshua Barretto
f781aca8e9
fmt
2019-06-26 19:14:12 +01:00
Joshua Barretto
9279611d6d
Added longer day/night cycle, /time command
2019-06-26 19:14:12 +01:00
Joshua Barretto
692fa3f28d
Above-ground spawn point, better figure dt scaling
2019-06-26 11:53:43 +01:00
Imbris
16e5b6bafd
circular view distance
2019-06-23 15:49:15 -04:00
timokoesters
f0e6e76423
Don't sync animations, just sync components used to construct them
2019-06-16 19:59:15 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
liids
e670f9b126
small fixes
2019-06-15 17:23:53 +02:00
liids
bcf7127736
make it more laconic
2019-06-15 15:42:39 +02:00
liids
6670c2b8fa
fix formatting
2019-06-15 14:55:06 +02:00
liids
8b2b931c17
make minimum spawn amount higher than 0
2019-06-15 14:30:05 +02:00
liids
f726d755b7
fix formatting
2019-06-15 13:48:14 +02:00
liids
cca41a3333
fix negative spawn amounts
2019-06-15 11:32:07 +02:00
liids
2cc2a36be2
make amount optional
2019-06-15 10:22:36 +02:00
liids
c859371ddb
Merge all spawn commands into one
2019-06-15 09:56:27 +02:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
76dca0b0cf
Added dynamic fog growth
2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816
Reduced threadpool threads to keep render thread smooth
2019-06-05 20:52:51 +01:00
Forest Anderson
4548ec3bf9
Merge branch 'randomized-npc-names' into 'master'
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Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
2019-06-04 05:23:25 +00:00
scorpion9979
7bfd9464c9
Added humanoid NPC type w/ names
2019-06-04 01:10:59 -04:00
scorpion9979
29f230d23e
Cleaned code
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Refactored code for readability
2019-06-04 01:10:59 -04:00
Ahmed Ihsan Tawfeeq
eb80459872
Added randomized NPC names veloren/veloren#133
2019-06-04 01:10:59 -04:00
Timo Koesters
930bc91174
Merge branch 'fix-server-info' into 'master'
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Add server info and player list to client
See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
2019-05-31 16:36:24 -04:00
Cody
6c76667356
Addresses more naming schemes and typos.
2019-05-31 16:36:24 -04:00
Imbris
942096c754
Only send physics updates for entities within vd
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Former-commit-id: d3307641cd31418bf8b9831296a96d58926184e0
2019-05-28 20:47:03 -04:00
Imbris
e3e8afd99b
Stop drawing entities outside the vd
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Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
2019-05-28 20:47:01 -04:00
Imbris
045f41dae7
Use vd setting when creating client
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Former-commit-id: b9a32c6b2f1a61a407991507c63ba7d708723410
2019-05-28 19:16:06 -04:00
timokoesters
c10a43f541
Add server info
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Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
2019-05-28 22:25:46 +02:00
Joshua Barretto
f8e18eef01
Merge branch 'fix-delay' into 'master'
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Fix attack delay
See merge request veloren/veloren!194
Former-commit-id: 2846e7c2ffe0c35427a9bb7fa0c387fd6374e0c9
2019-05-28 20:23:24 +00:00
timokoesters
c96b5c45c3
Fix attack delay
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Former-commit-id: 28f7a492adcc37cec15e3e3c0d46b6015b27ee04
2019-05-28 21:11:29 +02:00
Forest Anderson
2fc4e9a2f8
Merge branch 'enemies' into 'master'
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Enemies
See merge request veloren/veloren!186
Former-commit-id: f920608508868119aad286cbe45599342dc1942b
2019-05-28 19:08:02 +00:00
Joshua Barretto
8407908af2
fmt
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Former-commit-id: 7535fe743722967dd59e383aa93cb78cb3be6e23
2019-05-28 19:59:32 +01:00
Marcel
b5b61462ee
Merge branch 'event-chat-messages' into 'master'
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Event chat messages
See merge request veloren/veloren!188
Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
2019-05-28 10:45:24 +00:00
timokoesters
2fc82dcf5e
Fix singleplayer crash
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Former-commit-id: afbcdfe2024befbd5a225db049ce2f9a761e6df6
2019-05-28 00:07:39 +02:00
timokoesters
d075d7874b
Remove unwrap
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Former-commit-id: 68d26e366450010d1455c7662dc283cc0e0d9380
2019-05-27 22:41:19 +02:00
timokoesters
2008400169
Implement killer name in chat
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Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
2019-05-27 21:47:19 +02:00
timokoesters
a6439984be
Add connect, disconnect and kill messages
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Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
2019-05-27 19:45:43 +02:00
Joshua Barretto
baf740a289
Added enemies
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Former-commit-id: 2c07c9e52a7cbfb85508e7098c528bddd9b12997
2019-05-27 12:18:14 +01:00
timokoesters
74761b7f9c
Fix velocity while dead on client
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Former-commit-id: e308e1b8848a38fd9fd776ddd8acb81e145429a6
2019-05-26 20:34:18 +02:00
timokoesters
2c57d898ed
Fix missing gliding animation
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Former-commit-id: 211f285153271cad79bfdc7aa9e33608c766345d
2019-05-26 19:24:44 +02:00
timokoesters
a7faa82aad
Fix invisibility
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Former-commit-id: daeed655d2af1d990eee5d03df22b8a9bcbdf011
2019-05-26 18:01:55 +02:00
timokoesters
4ebf2e13a5
Fix wolf red and dead velocity
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Former-commit-id: 2d59c545d3a101e630f56cc0c96d8579508dd99d
2019-05-26 17:34:00 +02:00
jshipsey
b4e9359e3f
Merge branch 'pets' of https://gitlab.com/veloren/veloren into pets
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Former-commit-id: f6ab802ebcb24a6c9c5d1c4343ce6b4d68cf942d
2019-05-26 11:04:11 -04:00
jshipsey
7aab509701
rebase with combat merge
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Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
2019-05-26 11:02:01 -04:00
jshipsey
26da091b0b
add wolf
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Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
timokoesters
64b00f41f4
Fix invisible chars
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Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
2019-05-26 16:04:44 +02:00
jshipsey
b7cbe1e67c
add wolf
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Former-commit-id: 49fee3e5056377966068bd690333f83192d1fd41
2019-05-25 23:31:49 -04:00
timokoesters
148c015b38
TODO comment for pet fix
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Former-commit-id: 747b926a92506887bb235e9e64e2c4f286d8b31b
2019-05-26 00:08:54 +02:00
timokoesters
4696cd2c8b
Add better inputs, input validation and more
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Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
15d1a789d6
Better formatting
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Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
2019-05-25 23:21:39 +02:00
timokoesters
3697c47e33
Change client_state_pending to ClientState::Pending
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Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
1dbca8b994
Fix respawn position
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Former-commit-id: c4dabc71a1c7af538e2c30acbf463340a4618cc9
2019-05-25 23:21:39 +02:00
timokoesters
1826a2b4f9
Implement fast respawn
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Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8
Implement hit time delay
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Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
36e890bbd8
Fix client states server-side
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Former-commit-id: 701dd2a7f53bd0f1943cbeb61cc9c251228a4b5f
2019-05-25 23:21:38 +02:00
timokoesters
616b922e36
Add /kill command for easier testing
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Former-commit-id: 9f27dcfd5c99327fdc6e30cac30afa5cc75cec95
2019-05-25 23:21:38 +02:00
timokoesters
69cd712ca9
Remove all outdated components when dieing
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Former-commit-id: 9f320fba441998af24bf52be92260264f183f0d8
2019-05-25 23:21:38 +02:00
timokoesters
30bf1cde10
Add knockback
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Former-commit-id: a703eb937ef7094a085548ca3197a575059855a0
2019-05-25 23:21:38 +02:00
timokoesters
7d683affe9
Use clients.notify()
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Former-commit-id: 3921579a91033cbdf85929e172fc987a26fdcc9c
2019-05-25 23:21:38 +02:00
timokoesters
449b717777
Go back to char selection on death
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Former-commit-id: a8b5ee42f432ff2da8385225b17be654420f17d1
2019-05-25 23:21:37 +02:00
timokoesters
b26f00ddfb
Fix pvp
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Former-commit-id: 98480aa29c882b0bf92364b39a8284355647956b
2019-05-25 23:21:37 +02:00
timokoesters
b3e4ca0a5d
Implement killing
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Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths
Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Joshua Barretto
2f376509a3
Better spawn point
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Former-commit-id: 31b4df016aea512494d419515043baa288fa9ab5
2019-05-25 06:42:26 +01:00
Joshua Barretto
fc25dc8c7f
fmt
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Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
2019-05-21 23:31:38 +01:00
Joshua Barretto
0c78264ebc
Added spawn point
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Former-commit-id: 04ea38df61d3610d679368166de220243ef1bfba
2019-05-21 23:04:39 +01:00
Joshua Barretto
0a12147855
Fixed semicolon typo
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Former-commit-id: 30dbac1bccde7a5c8ebce015e04df66e9d64f1b1
2019-05-21 22:51:41 +01:00
Pfauenauge90
c13206d82d
Basic worldgen
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Former-commit-id: 3ca0afa95dd1d868a84a41129e889a203e8a7cd9
2019-05-21 22:51:41 +01:00
Joshua Barretto
2548c1c31f
Added worldsim API, ticking
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Former-commit-id: 50a63e44557c634f2b39ef7a580cdbeec5ed0d70
2019-05-21 22:51:41 +01:00
Joshua Barretto
3508e4afcb
Added view distance configuration
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Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Forest Anderson
2e7984ebc3
Char selection
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Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00
Joshua Barretto
7f857daa91
Colour adjustment and server crash fix
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Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
2019-05-18 17:47:55 +01:00
Cody
6b09fd7c53
Pedantic comment and language fixes.
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Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
91184356e7
Added chonks
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Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Joshua Barretto
5092df0e7f
Improved quadruped origin
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Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
1209f0393d
Added figure colour to shader and health component
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Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
jshipsey
732c43ce11
first quadruped changes
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Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
2019-05-13 19:43:10 -04:00
Joshua Barretto
67241fec31
Massively increased efficiency of terrain meshing, chunks generate from centre
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Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
Joshua Barretto
216819ca92
fmt
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Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
2019-05-13 11:06:58 +01:00
Joshua Barretto
761c6e9cf8
Switched to actor system
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Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
2019-05-13 11:06:58 +01:00
Forest
3d14d791cf
Cleaned code
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Former-commit-id: fd4ef550ff58f621a129901d142d80266fbbc534
2019-05-12 15:57:39 -04:00
Joshua Barretto
a8981378bf
Improved performance and compilation speed for debug builds
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Former-commit-id: 5d8b1c27a8a2ebfe63797969ee2aba7452a09dd3
2019-05-12 18:43:55 +01:00
Joshua Barretto
fc0f2f0801
Added option to not stop raycasting on error
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Former-commit-id: 6e094b6514bcda2fbcdfe44dbb90900b50e939c2
2019-05-12 14:03:08 +01:00
Joshua Barretto
266101c90d
Added basic pets
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Former-commit-id: 1ef17505ecb11acb82541349343989128b78630f
2019-05-12 14:03:08 +01:00
Joshua Barretto
faf53ad5c9
Temporary networking issue fix
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Former-commit-id: e6b47f7d8478c28d837e55b85f2f2d028e988737
2019-05-09 19:38:37 +01:00
Joshua Barretto
54cc9e137a
fmt
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Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
2019-05-09 18:58:16 +01:00
Joshua Barretto
871767ada0
Made single-player server start on random unused port
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Former-commit-id: 95ec85b9be58d0fd348144c398004a69676eb6cd
2019-05-09 18:57:47 +01:00
Joshua Barretto
3705f9a871
Added anim_time to animations
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Former-commit-id: 44ec8108c41a3cad74b6f3c0a2df02e5166a5487
2019-05-09 18:57:47 +01:00
Joshua Barretto
2e3288cc29
Adjusted view distance and worldgen
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Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
2019-05-09 18:57:47 +01:00
Joshua Barretto
342ea6aa65
Significantly upped view distances
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Former-commit-id: 4cd306ebfa1acd765cb68d4a6d5a026b43fafa2f
2019-05-09 18:57:47 +01:00
Joshua Barretto
3cd48ba468
Added lz4 compression to networking
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Former-commit-id: 7910c933f110d595da70552716b6e8f0eb7544a1
2019-05-09 18:57:47 +01:00
Forest Anderson
993388e56a
Ran fmt on codebase
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Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
timokoesters
f35e8d7b98
Fix gitignore and delete gitignores in subdirs
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Former-commit-id: 4d57caa521c47d137e29d5b781abbdda6a2d8759
2019-04-29 20:43:04 +02:00
Joshua Barretto
e4d6d96afc
Remove post debugging
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Former-commit-id: 4a82bf8b6178fb88d5a6ea93706fb4e97ac2256d
2019-04-25 20:25:22 +01:00
Joshua Barretto
5e38eee8d4
Added chunk deletion
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Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
2019-04-25 20:08:26 +01:00
Joshua Barretto
f210de09df
Added raycasting (needs testing) and basic character terrain collision
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Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
2019-04-25 17:52:11 +01:00
Joshua Barretto
f9f434a1c2
Started work on worldgen
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Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
2019-04-25 17:52:11 +01:00
timokoesters
701755a8e2
Add disconnect handling
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Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
2019-04-23 14:01:16 +02:00
timokoesters
df7a145bbc
Better formatting
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Former-commit-id: 4316514f4f58dca8ed21dae00fad7a6df36b9ff1
2019-04-23 12:12:22 +02:00
timokoesters
7fc2b3490c
Answer with WrongMessage
when trying to RequestState Connected
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Former-commit-id: 8384caae9f19d05f174457ab8efc6046ce30bd8c
2019-04-23 11:14:35 +02:00
timokoesters
3bf09f9f9c
Handle errors with error_state instead of disconnect
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Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
2019-04-22 23:00:25 +02:00
timokoesters
06693136b6
Fixed names, debug and notify
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Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
2019-04-22 23:00:24 +02:00
timokoesters
37367491da
Cleanup ClientStates
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Former-commit-id: 060cf9800dc6f09c58f41a4baaccb1a43bd97621
2019-04-22 23:00:24 +02:00
timokoesters
e9027c6433
Split connecting from registering
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Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
2019-04-22 23:00:24 +02:00
timokoesters
9a48e2fd42
Rename ClientState Connected -> Registered, Visitor -> Connected
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Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
2019-04-22 23:00:23 +02:00
timokoesters
ba6ead4077
More wrong messages will be punished with disconnect
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Former-commit-id: 767f3226c62d7560d26a909eed8a69b8afe11110
2019-04-22 23:00:23 +02:00
timokoesters
07a2aab8a3
Rename Disconnected to Visitor
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Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
2019-04-22 23:00:23 +02:00
timokoesters
fc2e6c3624
Clean up client state code
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Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
2019-04-22 23:00:22 +02:00
timokoesters
794b9cafad
Implement ClientStates
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Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
2019-04-22 23:00:22 +02:00
timokoesters
802c484a38
Make character model more variable
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Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
2019-04-22 23:00:21 +02:00
timokoesters
91057edfac
Remove .internal and .internal_mut
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Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
2019-04-22 10:24:27 +02:00
timokoesters
ec16153164
Rename animationHistory to animation_history
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Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
2019-04-17 22:32:36 +02:00
timokoesters
61578b238e
Sync animation states on initial connection
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Former-commit-id: 4ed67b6cbf56fceb03fa6a66b25b78925b91fc8a
2019-04-17 22:30:52 +02:00
timokoesters
7e3f271838
Move code for initializing clients to new function
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Former-commit-id: 55f8a9b49599b6912489c597c47a13d7657f78f1
2019-04-17 21:22:34 +02:00
timokoesters
5044fe8cb5
Simplify code
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Former-commit-id: c8bdf4199c913ab43ba08fdb19384bf7fcc6653d
2019-04-17 20:06:06 +02:00
timokoesters
abf32d6229
Add comments
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Former-commit-id: 950c811256b8c20f58e4bb3c998acc746c4b929d
2019-04-17 19:41:20 +02:00
timokoesters
b9607ef405
Fix #21 by checking animation history
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Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
2019-04-17 19:39:12 +02:00
timokoesters
1ae18fecf8
Change timeout to 20s
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Former-commit-id: dca0d08a06c27259cdaaf0138024f53c6c93d94e
2019-04-17 16:46:04 +02:00
Joshua Barretto
9286de1368
Added ForceUpdate component upon teleport-related commands
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Former-commit-id: ff10c863466e6f4f6cc931b5980917145f38b222
2019-04-17 14:00:24 +01:00
Joshua Barretto
8029edde0b
Moved animation determination to Control ECS system
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Former-commit-id: 6650bc4d882d3f6779f99afea2e05155ad008282
2019-04-17 09:59:38 +01:00
Joshua Barretto
edcabfa68f
Fix creation update
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Former-commit-id: 3ad0f4cd3ee8f319229f85f1c0c289be9d4b5bfb
2019-04-17 01:39:39 +01:00
Joshua Barretto
2c650f9cff
Added basic agent AI
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Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
2019-04-17 01:39:39 +01:00
sxv20_
dbccb34582
replace if-let with match
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Former-commit-id: ed39cbb1ccc69302cb65822ad4a4cfecd2bd8f86
2019-04-16 18:08:47 +01:00
sxv20_
4e3c97862e
Update docs
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Former-commit-id: 381a759ebcefb4f0fad76fe66ca2720b572849b5
2019-04-16 18:08:47 +01:00
sxv20_
447bf18a63
add documentation
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Former-commit-id: 5abbbaf9b24702dffc345466b1af60ee594bf01a
2019-04-16 18:08:47 +01:00
sxv20_
cf3235d351
move chat command code to cmd.rs
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Former-commit-id: 25bbcceae51024439dbf6c143a49e3d5d55e7f4b
2019-04-16 18:08:47 +01:00
sxv20_
ee47b598aa
use handlers instead of hard-coding for commands
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Former-commit-id: 80d693254bfbfc7ae0ea4dcbdc76301dca067468
2019-04-16 18:08:47 +01:00
sxv20_
f8d75d900e
Clean up help message and if-let
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Former-commit-id: 450281467a92b2b8186df74d83d108457513277a
2019-04-16 18:08:47 +01:00
Sebastian Venter
031e4b36d6
add chat commands, rustfmt
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Former-commit-id: 64941127598b53c64fe2e0e7c167f0ce3f358060
2019-04-16 18:08:47 +01:00
Piotr
ddb32eec30
Animation States
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Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
2019-04-16 14:29:44 +00:00
Joshua Barretto
c98d841890
Fixed physics sync
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Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
2019-04-15 00:29:28 +01:00
Joshua Barretto
f4260706e6
Updated package versions
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Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
2019-04-14 14:23:43 +01:00
Joshua Barretto
bbc5aa1b0d
Disabled informing clients of chunks temporarily
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Former-commit-id: ab964ebfdae55e1fcf1002d7e7622d58e538c83b
2019-04-14 14:23:43 +01:00
Joshua Barretto
507c47e771
Rewrote netcode, added basic chunk synching
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Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
2019-04-14 14:23:43 +01:00
Joshua Barretto
f27b5fa975
Added server-side chunk generation
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Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
2019-04-14 14:23:43 +01:00
Joshua Barretto
3d9f8105e6
Started work on server-side chunks
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Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
2019-04-14 14:23:43 +01:00
Joshua Barretto
11630877e3
Moved figure rendering to a better place
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Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
2019-04-14 14:23:43 +01:00
Joshua Barretto
62b91eb01b
Integrated Sphynx
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Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
2019-04-14 14:23:43 +01:00
Joshua Barretto
8a0adab381
Fixed ping timeout logic
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Former-commit-id: 080ca9d4149ec0ecddd92c475d77e4fc92f6edaa
2019-03-19 11:35:38 +00:00
Joshua Barretto
ffc4e6ebd4
Improved State API design
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Former-commit-id: a32ab93409b1044fe2838f684d30ca2b963d4eb2
2019-03-19 11:35:38 +00:00
Joshua Barretto
664f28a972
Patched in netcode refactor
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Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
2019-03-19 11:35:38 +00:00
Joshua Barretto
a8b0039898
Added networked entity updates, player entity allocation
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Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
2019-03-19 11:35:38 +00:00
Joshua Barretto
bb93f29522
Fixed client/server comms bug
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Former-commit-id: fffc9cbf59784e7e2c9c2d9a60b8f2520b6f41fb
2019-03-19 11:35:38 +00:00
Joshua Barretto
2e613178a0
Component sync + UID system
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Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
2019-03-04 19:58:58 +00:00
Joshua Barretto
dbbcc1e80e
Added basic networked communications, chat communication
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Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
2019-03-04 19:58:58 +00:00
Joshua Barretto
c16a257ae3
Added server-cli, UI tests
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Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
2019-01-30 12:11:34 +00:00
Joshua Barretto
41b6672743
Added Terrain type to scene
2019-01-15 15:13:11 +00:00
Joshua Barretto
b37a6b67f9
Added time of day, tick time, basic skybox shader and client to voxygen
2019-01-12 15:57:19 +00:00
Joshua Barretto
523db9f054
Started work on adding terrain
2019-01-02 19:22:01 +00:00
Joshua Barretto
819af1594f
Initial structure
2019-01-02 17:23:31 +00:00