Commit Graph

367 Commits

Author SHA1 Message Date
timokoesters
637b4642d8 Split animations 2019-08-30 22:50:53 -04:00
timokoesters
952ec35857
Remove warnings 2019-08-29 19:54:53 +02:00
Pfauenauge90
12365ee381
Axe offset 2019-08-29 19:44:29 +02:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack 2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click 2019-08-29 19:44:28 +02:00
timokoesters
155605841b
Use comp::Stats to store Equipment, make char weapon selection work 2019-08-29 19:44:28 +02:00
timokoesters
eb34e5bb27
fmt 2019-08-26 13:12:43 +02:00
jshipsey
39bd888a7c
idle block animation 2019-08-26 13:12:38 +02:00
Monty Marz
fade04d44e Pfauenauge/plants grass 2019-08-21 17:22:05 +00:00
Joshua Barretto
0fcb3a174d Random terrain sprite orientations 2019-08-21 16:22:49 +01:00
Joshua Barretto
75e1ee3cd7 Added per-instance transformation matrix, variable wind swaying 2019-08-21 13:47:29 +01:00
Joshua Barretto
590ce1a987 Fixed sprite mesh offsets 2019-08-20 16:54:12 +01:00
Joshua Barretto
4ed21a2e59 Sprite render distance tweaks and optimisations 2019-08-20 11:05:01 +01:00
Joshua Barretto
5f09ab3a4f Added multiple sprite block kind support 2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d Sprite distance fading, grass 2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3 Added wheat and sprite rendering 2019-08-19 21:09:35 +01:00
Monty Marz
7168850f05 Fix low fps 2019-08-19 08:03:19 +00:00
Joshua Barretto
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
jshipsey
2ca81323d5 added shoulder movement and fixed placement 2019-08-18 02:35:27 -04:00
Joshua Barretto
e9fc2789d1 Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport

Closes #207

See merge request veloren/veloren!442
2019-08-16 16:47:02 +00:00
scott-c
fce74c6218 cargo fmt 2019-08-17 00:11:06 +08:00
scott-c
2fabdfe0eb unwrap_or instead of map_or 2019-08-17 00:08:09 +08:00
scott-c
dc73e4ffb7 use entity scale as hitbox for frustrum culling 2019-08-16 23:39:07 +08:00
scott-c
f312299e62 Replace view distance culling with frustum culling 2019-08-16 21:45:10 +08:00
Acrimon
fda47fc322 [Voxygen] Switch mutexes to parking_lot and channels to crossbeam. 2019-08-16 00:07:09 +02:00
Geno
a9f20148a4 added first person switch 2019-08-13 17:54:13 +00:00
Acrimon
0bbef0d851 Use hashbrown in voxygen instead of a billion different shitty maps. 2019-08-11 21:52:23 +02:00
Joshua Barretto
73a44d0fb1 Collision fixes, better camera in build mode 2019-08-06 16:00:14 +01:00
Marcel
86be3fccfc Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup

See merge request veloren/veloren!413
2019-08-06 06:52:24 +00:00
timokoesters
1227596406 Implement specifier syntax and cleanup 2019-08-06 08:31:48 +02:00
telastrus
4dcb53bdb8 reverted some unnecessary changes
corrected typo

ran cargo fmt
2019-08-05 19:41:31 -04:00
telastrus
c098a5efd7 Added adjustable FOV slider 2019-08-05 12:37:52 -04:00
Monty Marz
8c1d244bf8 New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
timokoesters
6f598681fb Fix combat animations for non humanoids 2019-08-03 12:53:39 +01:00
Joshua Barretto
677c5781ba Added bosses, improved secret object spawn rates 2019-08-02 20:10:52 +01:00
Dominik Broński
f644b6ab89 Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c Upgrade specs to 0.15 2019-08-01 18:09:13 -04:00
Joshua Barretto
39fc1d6b71 Added entity pickup, changed item model 2019-08-01 09:12:00 +01:00
Joshua Barretto
331b6c8b3a Altered Item structure 2019-08-01 09:12:00 +01:00
Monty Marz
33565b9480 added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself 2019-07-28 09:21:17 +00:00
Nero
53086cb3b2 Nero/light offsets 2019-07-25 20:51:20 +00:00
Piotr Korgól
46f19c8f64 Fix build mode inaccuracy 2019-07-25 15:00:17 +02:00
Piotr Korgól
4f73cc921b Properly hide the player character 2019-07-24 16:45:27 +02:00
Piotr Korgól
fd841cdd33 An attempt at hiding the player in first person mode 2019-07-24 16:09:16 +02:00
Piotr Korgól
e33deac740 Change FP Mode distance to 0.1 to fix building 2019-07-24 15:04:12 +02:00
Piotr Korgól
00f490c3bf Zoom out the camera when entering third person mode 2019-07-24 15:04:12 +02:00
Piotr Korgól
36948890a3 Add camera modes 2019-07-24 15:04:12 +02:00
Pfauenauge90
7aef8b10cd offsets 2019-07-24 03:01:35 +02:00
Pfauenauge90
7a141ad111 More objects 2019-07-24 02:50:19 +02:00
Pfauenauge90
9fd2849c6c chat warning for unknown objects 2019-07-24 02:50:19 +02:00
Pfauenauge90
85281e7e54 spawn objects by name 2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983 Add tent 2019-07-24 02:50:19 +02:00
Vechro
81f66457de Add cauldron 2019-07-24 02:50:19 +02:00
Monty Marz
ae4c569fc9 Static entities: Per model offsets, more models 2019-07-21 23:54:31 +00:00
Joshua Barretto
5cdfb26e0d Added LightEmitter component 2019-07-21 19:22:49 +01:00
Joshua Barretto
16c8ecec66 Fixed light cap 2019-07-21 19:22:49 +01:00
Joshua Barretto
b34d22565e Added point lights 2019-07-21 19:22:49 +01:00
Joshua Barretto
1dc654dde7 Added object entities 2019-07-21 19:22:49 +01:00
Joshua Barretto
ce327445a7 Send block diffs instead of entire chunks on block change 2019-07-20 16:41:03 +01:00
Monty Marz
ff6a72bc40 New orc head models 2019-07-14 14:34:47 +00:00
Acrimon
20ac81a986 Fixed some misses. 2019-07-12 20:51:22 +02:00
jshipsey
5cd1bfb3d2 adds support for animation substates, animates run/idle/jump for hammer 2019-07-07 18:04:27 -04:00
Pfauenauge90
de1cf1371c colour and camera corrections 2019-07-07 16:19:19 +02:00
Pfauenauge90
d4a6f0c202 camera changes and nametag colour 2019-07-07 16:19:18 +02:00
Joshua Barretto
d2ccbafe59 Made mesh scheduling fairer 2019-07-06 20:00:17 +01:00
Joshua Barretto
0c9843999b fmt 2019-07-06 20:00:17 +01:00
Joshua Barretto
51ad1f1995 Improved remeshing performance 2019-07-06 20:00:17 +01:00
Joshua Barretto
ef973faadf Throttled mesh scheduling to improve remesh performance 2019-07-06 20:00:17 +01:00
Joshua Barretto
6fc2096dae Reenabled towns, lighter days 2019-07-06 20:00:17 +01:00
Joshua Barretto
1641c4f788 Added mesh worker queue limit to prevent throttling of meshing queue 2019-07-06 20:00:17 +01:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen 2019-07-04 14:08:01 +02:00
Joshua Barretto
631df59083 Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation

See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
489f5f6b2a fmt 2019-07-01 14:38:45 +01:00
Joshua Barretto
586b62ea28 Fixed remesh data race 2019-07-01 14:38:38 +01:00
Joshua Barretto
90566243ca Removed debug printing 2019-07-01 14:37:32 +01:00
Joshua Barretto
c8a2e4722c Fixed chonk memory usage bug, added block manipulation 2019-07-01 14:36:45 +01:00
jshipsey
cc548eb669 glider animation fix 2019-06-30 18:53:45 -04:00
jshipsey
e9bbe0e800 rebase 2019-06-30 18:53:45 -04:00
jshipsey
aea0d0002b head position fixes 2019-06-30 18:53:45 -04:00
jshipsey
2ce5c5881e combat run/jump/idle animation states 2019-06-30 18:53:44 -04:00
timokoesters
14400f6380
Remove Actor and use Body instead 2019-06-30 18:57:24 +02:00
timokoesters
d235374d8e
Fix npc and death bug 2019-06-29 22:43:44 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
Monty Marz
cef52a0440 Char fixes 2019-06-28 14:45:02 +00:00
Justin Shipsey
4ac7307f8f minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional

changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Joshua Barretto
d4beeacc88 Interp fix 2019-06-26 21:57:39 +01:00
Joshua Barretto
cfe7b0d8b6 Attempted voxygen interpolation dt fix 2019-06-26 21:57:39 +01:00
Joshua Barretto
bf5b1cb4ad Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 19:14:12 +01:00
Joshua Barretto
6c83edfc27 Don't fetch dt in figure.rs 2019-06-26 11:55:31 +01:00
Joshua Barretto
7b7d843d0f Comments and fmt 2019-06-26 11:53:43 +01:00
Joshua Barretto
4a340f69b5 Camera clipping and block-hop fix 2019-06-26 11:53:43 +01:00
Joshua Barretto
692fa3f28d Above-ground spawn point, better figure dt scaling 2019-06-26 11:53:43 +01:00
Joshua Barretto
d2b8f592df Fixed dt figure interpolation scaling 2019-06-26 11:53:43 +01:00
Joshua Barretto
c2c5b9f5e7 Better camera interpolation 2019-06-26 11:53:43 +01:00
Joshua Barretto
af432ec510 Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 11:53:43 +01:00
Joshua Barretto
2c24ba7776 Fixed block-hopping, block-snapping, added interpolation to figures 2019-06-26 11:52:36 +01:00
Joshua Barretto
285cf2f973 Added proper 3D collisions 2019-06-26 11:52:36 +01:00
timokoesters
7fc53db328
Fix fps dependent animation interpolation by using dt 2019-06-25 21:43:45 +02:00
Imbris
16e5b6bafd circular view distance 2019-06-23 15:49:15 -04:00
jshipsey
ecf0d9647c
added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
timokoesters
7deb3da1af
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle 2019-06-16 19:57:04 +02:00
Joshua Barretto
a9d30bbfb6 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
Joshua Barretto
8071670a37 More trees, adjusted camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
38c836d6c5 Simpler cliffs, camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
581c4d0e3b Fixed frustum culling efficiency bug 2019-06-13 11:59:05 +01:00
timokoesters
2ca0c62654
Cleanup 2019-06-10 22:44:03 +02:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
427339cc9a Smoothed fog VD opening 2019-06-06 11:09:25 +01:00
Joshua Barretto
8da46b48ac Added frustum culling for chunks 2019-06-06 10:04:37 +01:00
Joshua Barretto
66cd8de0e1 Only draw chunks outside of fog boundary, reduce fog strength 2019-06-06 08:13:58 +01:00
Joshua Barretto
eb2d1f3278 Comment cleanup 2019-06-06 06:46:02 +01:00
Joshua Barretto
d663da27b5 Made character the centre of the fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816 Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb Added rocks 2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names. 2019-05-31 16:36:24 -04:00
Cody
b05eb2b861
Changes asset filenames for consistencies. 2019-05-31 16:36:24 -04:00
Cody
6c76667356
Addresses more naming schemes and typos. 2019-05-31 16:36:24 -04:00
Cody
a258be7aac
Fixes some typos, comment inconsistencies, and incorrect naming conventions. 2019-05-31 16:36:16 -04:00
Imbris
e3e8afd99b Stop drawing entities outside the vd
Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
2019-05-28 20:47:01 -04:00
Marcel
b5b61462ee Merge branch 'event-chat-messages' into 'master'
Event chat messages

See merge request veloren/veloren!188

Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
2019-05-28 10:45:24 +00:00
jshipsey
5f22c4e26f swing animation
Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
2019-05-27 18:54:09 -04:00
timokoesters
2008400169 Implement killer name in chat
Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
2019-05-27 21:47:19 +02:00
timokoesters
a6439984be Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
2019-05-27 19:45:43 +02:00
timokoesters
a7faa82aad Fix invisibility
Former-commit-id: daeed655d2af1d990eee5d03df22b8a9bcbdf011
2019-05-26 18:01:55 +02:00
timokoesters
4ebf2e13a5 Fix wolf red and dead velocity
Former-commit-id: 2d59c545d3a101e630f56cc0c96d8579508dd99d
2019-05-26 17:34:00 +02:00
jshipsey
d179ccbd92 rebase fix
Former-commit-id: b1a1136942ec37647401dfa28682f2ee33b760a2
2019-05-26 11:11:14 -04:00
jshipsey
b4e9359e3f Merge branch 'pets' of https://gitlab.com/veloren/veloren into pets
Former-commit-id: f6ab802ebcb24a6c9c5d1c4343ce6b4d68cf942d
2019-05-26 11:04:11 -04:00
jshipsey
7aab509701 rebase with combat merge
Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
2019-05-26 11:02:01 -04:00
jshipsey
c342a7136b tweaking quadrupedmedium
Former-commit-id: 61dac48095caa4c7f0fe92ff7badf360b1a1402d
2019-05-26 10:39:57 -04:00
jshipsey
cd4e36e32a pipeline adjustment
Former-commit-id: 9b263baee41e1701532aa09ed3cde51da42bd9de
2019-05-26 10:39:57 -04:00
jshipsey
51b54a0252 cleanup
Former-commit-id: 62237741afd6d2f6a22030a378a612c3b62dc0ae
2019-05-26 10:39:57 -04:00
jshipsey
26da091b0b add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
jshipsey
fa07323083 tweaking quadrupedmedium
Former-commit-id: 3e06337cd99ced44a786c55666764a8c54bc8b90
2019-05-26 10:25:56 -04:00
jshipsey
9a4e663ef9 pipeline adjustment
Former-commit-id: 8f42b9971cb6a0f3fa9b7852fb52f4710acdcf12
2019-05-26 10:18:50 -04:00
timokoesters
f0397f1a32 log::error instead of panic
Former-commit-id: 802f81425869698a95654d423fef93136617cb5f
2019-05-26 16:11:30 +02:00
timokoesters
64b00f41f4 Fix invisible chars
Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
2019-05-26 16:04:44 +02:00
jshipsey
eddffb9d91 cleanup
Former-commit-id: c4cad9ddce3d58bfb08a13959fe9bb97d44fd986
2019-05-26 00:43:16 -04:00
jshipsey
b7cbe1e67c add wolf
Former-commit-id: 49fee3e5056377966068bd690333f83192d1fd41
2019-05-25 23:31:49 -04:00
timokoesters
746e286b5b Fixes
Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
2019-05-26 00:00:38 +02:00
timokoesters
4696cd2c8b Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
f4434013db Fix clear_terrain not changing Changes
Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
2019-05-25 23:21:40 +02:00
timokoesters
525af4c201 Add Constant for damage fade
Former-commit-id: 4b0e2ff6249ebcf814b036ba11c57ad094811e30
2019-05-25 23:21:40 +02:00
timokoesters
15d1a789d6 Better formatting
Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
2019-05-25 23:21:39 +02:00
timokoesters
1826a2b4f9 Implement fast respawn
Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
2019-05-25 23:21:39 +02:00
timokoesters
f5751d65b1 Fix terrain not loading
Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
2019-05-25 23:21:39 +02:00