Monty Marz
|
4521791591
|
UI Fixes
|
2020-04-26 01:44:56 +00:00 |
|
Justin Shipsey
|
6fa13bcb7e
|
body/anim tweaks
|
2020-04-26 01:09:03 +00:00 |
|
Joshua Barretto
|
90de779559
|
Better LoD variable names
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
93105105e0
|
Added extra LoD level to terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8e95444d85
|
Made GPU bone updates more conservative for moar fps
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
7208b37dc5
|
Squashed figure vertices for better performance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
37301706d4
|
Reduced size of terrain sprite vertices
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
c05f4fe009
|
Added configurable sprite view distance, minor bug fixes
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8bf5709ddf
|
Implemented Treeco's z-only LoD suggestion
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
1feae79243
|
Added reseeding for sites
|
2020-04-25 21:44:23 +01:00 |
|
Pfauenauge90
|
3421b3d8da
|
sprites VD slider visuals
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
ebd1537769
|
Fixed figure update rate at a distance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
39b88dbcb1
|
Added LoD for figures and reduced update rates for far figures
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
3e62f7edc3
|
Better LoD distance scaling
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
e498d78b6c
|
Fixed boundary meshing issue for scaled terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
b2c8dc0806
|
Added terrain sprite LoD
|
2020-04-25 21:44:23 +01:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
0a892e488a
|
Updated examples
|
2020-04-23 18:20:34 +01:00 |
|
Joshua Barretto
|
1a4c7f46f4
|
Fixed second render chunk counting issue
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
2a6a19f7ef
|
fmt
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
0c491bb558
|
Fixed incorrect chunk render counter
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
01e2cd2b88
|
Warning cleanup
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
444f2ecb45
|
Made /waypoint admin-only, MR cleanup
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
1983fd8ec1
|
Cleanup, fixed clouds, removed 45-degree terrain sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
60bf396e4f
|
Added doors to houses
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431e199731
|
Added correctly generating world paths, sub-voxel shader noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431b2ae07b
|
Fixed window mask layering, fmt
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
58874803a3
|
Disabled chunk mesh sorting for now
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
77d0292e91
|
Added windows to buildings and scarecrows
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a9adebcab3
|
Improved rendering performance with smarter meshing order
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
db5311189d
|
scarecrow
|
2020-04-23 18:19:41 +01:00 |
|
jshipsey
|
729912d33b
|
corrected villager empty weapon issue
|
2020-04-23 18:19:41 +01:00 |
|
jshipsey
|
a89b28e117
|
adjusted run animation to allow villager walking
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
98704a4753
|
turnip and window blocks
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
6448c17110
|
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
0fb3a115da
|
Add more crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e3ebdc56b3
|
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
866fd1992e
|
Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
fd14223c33
|
Basic boss spawning in dungeons, better AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
c4879e991d
|
Enabled AO in darkness, better light attenuation
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
568a8ab87c
|
Increased block rendering altitude range
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
48e67ba9c0
|
Fixed terrain sprite AO
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
f999edffaa
|
Fixed crop crash issues
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
d57ca371e2
|
fix panic
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
4b72a07e22
|
sprites
|
2020-04-23 18:19:41 +01:00 |
|
Pfauenauge90
|
fd3ffdf28b
|
pizza sprite
|
2020-04-23 18:19:40 +01:00 |
|
Pfauenauge
|
67f27ef970
|
ember sprite
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
8c73ec982c
|
Resolved rebase problems
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
b3c9122395
|
Overhauled domestic economy simulation, better debug information
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
a0dae82a2b
|
Added correctly allocated labours, fishing
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
df5aa93fd7
|
Better AO, fixed cloud pixelation
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
3d4a294b83
|
Smoothed camera motion, gentler orientation lerping
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
5f2d0021a3
|
Reversed water draw order
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
0021bd6452
|
Added new settlement generation to world, basic rendering
|
2020-04-23 18:19:40 +01:00 |
|
Joshua Barretto
|
944a37b848
|
Initial settlement generation work
|
2020-04-23 18:19:40 +01:00 |
|
Songtronix
|
26e27f4198
|
fix toolchain
|
2020-04-21 20:04:55 +00:00 |
|
Imbris
|
b3c54a9bbb
|
Merge branch 'olexorus/fix_serverlist_panic' into 'master'
Fix panic if default server index is out of bounds
See merge request veloren/veloren!909
|
2020-04-14 17:06:51 +00:00 |
|
Olexorus
|
027d0f11da
|
Fix panic if default server index is out of bounds
|
2020-04-14 18:32:01 +02:00 |
|
Pfauenauge
|
25a9d5bf2f
|
resolved comments
|
2020-04-12 21:45:19 +02:00 |
|
Imbris
|
b98680b9cb
|
fix example
|
2020-04-12 13:42:09 -04:00 |
|
Pfauenauge90
|
cee1c2f85b
|
cleanup, slot background, scaling
|
2020-04-12 18:41:10 +02:00 |
|
Imbris
|
b9a66a93b7
|
Add backgound to hotbar slots
|
2020-04-12 18:41:09 +02:00 |
|
Imbris
|
c6b5570637
|
Move item amount text to bottom right
|
2020-04-12 18:41:09 +02:00 |
|
Imbris
|
cae5313127
|
tooltips for the skillbar
|
2020-04-12 18:41:08 +02:00 |
|
jshipsey
|
d7e605e658
|
lantern visuals, random cape flutter
|
2020-04-12 18:41:08 +02:00 |
|
Imbris
|
2c4c006396
|
Lantern tweaks, remove unused bones
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
f81f91162d
|
Basic hotbar functionality
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
77d13376d3
|
Add right click to use, latern is not armor tweaks
|
2020-04-12 18:41:07 +02:00 |
|
Imbris
|
f52d66d721
|
Fix selecting and remove amount text when dragging
|
2020-04-12 18:41:06 +02:00 |
|
Imbris
|
c1c09dce1b
|
Enable unequipping as well as equipping to specific slots
|
2020-04-12 18:41:06 +02:00 |
|
Imbris
|
66b4c0d529
|
rework slot trait
|
2020-04-12 18:41:05 +02:00 |
|
jshipsey
|
e2d60b858e
|
cape work
|
2020-04-12 18:41:05 +02:00 |
|
Pfauenauge90
|
88a938653b
|
translation fix
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
0a52dc61d6
|
hotbar text shadows
|
2020-04-12 18:41:04 +02:00 |
|
Pfauenauge90
|
f24ba71d94
|
hotbar keybindings
|
2020-04-12 18:41:03 +02:00 |
|
Pfauenauge90
|
a29f199e80
|
fmt
|
2020-04-12 18:41:02 +02:00 |
|
Pfauenauge90
|
2263b9be95
|
starter chest, removed unused key commands
|
2020-04-12 18:41:02 +02:00 |
|
Pfauenauge90
|
d62dfffd69
|
starter armor in char creation
|
2020-04-12 18:41:01 +02:00 |
|
Pfauenauge90
|
0fb5b73606
|
fix
|
2020-04-12 18:41:00 +02:00 |
|
Pfauenauge90
|
85f9f80024
|
starter equip
|
2020-04-12 18:41:00 +02:00 |
|
Pfauenauge
|
6dcdd80ec8
|
smarter code
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge
|
c6eda08679
|
fmt
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge
|
d5128b751d
|
png item images, fix map cursor
|
2020-04-12 18:40:59 +02:00 |
|
Pfauenauge90
|
ca667fd02b
|
tooltips
|
2020-04-12 18:40:58 +02:00 |
|
jshipsey
|
ea2c646df3
|
initial cape implementation
|
2020-04-12 18:40:57 +02:00 |
|
Pfauenauge90
|
fa03f9ddb9
|
slot kinds
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
f5a768dccf
|
more armour types
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
7f97fbac0b
|
cape item
|
2020-04-12 18:40:56 +02:00 |
|
Pfauenauge90
|
771baaaae5
|
cape item
|
2020-04-12 18:40:55 +02:00 |
|
Imbris
|
1f31b7f123
|
Drag things!
|
2020-04-12 18:40:55 +02:00 |
|
Imbris
|
6c336c015e
|
Make remove skin in armor item images
|
2020-04-12 18:40:54 +02:00 |
|
Imbris
|
77948d27ca
|
Scale content image based on slot size, fix weapon images not showing, stop selection of empty slots
|
2020-04-12 18:40:54 +02:00 |
|
Imbris
|
4c5f668203
|
Don't show icon when slot is filled and have a separate image for filled
slot backgrounds
|
2020-04-12 18:40:54 +02:00 |
|
Pfauenauge
|
cac2321464
|
armor slot visuals
|
2020-04-12 18:40:53 +02:00 |
|
Imbris
|
0b932ae99a
|
Use new slot widget for armor slots
|
2020-04-12 18:40:53 +02:00 |
|
Imbris
|
968c064874
|
Restore slot interaction functionality
|
2020-04-12 18:40:52 +02:00 |
|
Imbris
|
9c76bdde0e
|
Setup basic generic slot system and used it for the inventory slots
|
2020-04-12 18:40:52 +02:00 |
|
Olexorus
|
4bd7e5ab67
|
Allow passwords with up to 35 characters
|
2020-04-12 13:52:39 +02:00 |
|
Carbonhell
|
c0c92c4259
|
Fixes mouse_input event not being pushed everytime
|
2020-04-09 18:43:12 +02:00 |
|
Carbonhell
|
20ec77eeb0
|
Fixes mouseinput event ignoring cursor_grabbed being true
|
2020-04-08 23:46:42 +02:00 |
|
Capucho
|
b6078d832a
|
Fixed the player being rendered after dying
|
2020-04-08 21:28:33 +01:00 |
|
Carbonhell
|
198c875559
|
Carbonhell/keybindings
|
2020-04-08 17:36:37 +00:00 |
|
Capucho
|
8f6686adc1
|
Fix the problems of players walking over water with dithering
|
2020-04-07 22:50:01 +00:00 |
|
Monty Marz
|
32db0df208
|
Merge branch 'pfau/small_ui_fixes' into 'master'
Small UI fixes
See merge request veloren/veloren!888
|
2020-04-04 21:51:06 +00:00 |
|
Monty Marz
|
07242644ca
|
Small UI fixes
|
2020-04-04 21:51:06 +00:00 |
|
Imbris
|
e2c818b556
|
Merge branch 'imbris/fix' into 'master'
Remove newline from password when pressing enter
See merge request veloren/veloren!887
|
2020-04-04 21:45:30 +00:00 |
|
Capucho
|
a21ae27a77
|
Add player transparency and silhouette
|
2020-04-04 19:36:55 +00:00 |
|
Imbris
|
d36c2cac99
|
Trim newlines from password when pressing enter
|
2020-04-04 13:55:25 -04:00 |
|
Songtronix
|
4fdf6896ab
|
Merge branch 'shandley/fix-sfx' into 'master'
Fix run SFX
See merge request veloren/veloren!880
|
2020-04-02 07:05:33 +00:00 |
|
Shane Handley
|
3e4b40380f
|
fix: Restore run SFX when the character is using a weapon other than the sword.
|
2020-04-02 14:47:26 +11:00 |
|
Imbris
|
831d7c77a6
|
Make Asset impls avoid panics when parsing fails
|
2020-04-01 20:06:15 -04:00 |
|
Imbris
|
97148cb6bb
|
Merge branch 'master' into 'combat'
# Conflicts:
# CHANGELOG.md
|
2020-04-01 20:42:27 +00:00 |
|
Imbris
|
87a82bb59a
|
Fix tests
|
2020-04-01 11:41:26 -04:00 |
|
Marli Frost
|
3806f08eb0
|
feat: configure audio output using an enum
|
2020-03-31 22:29:30 +01:00 |
|
Marli Frost
|
a83f09bd60
|
fix: avoid rodio API when audio is disabled
|
2020-03-31 21:28:09 +01:00 |
|
Marli Frost
|
c82d1b9316
|
allow the game to start without an audio device
|
2020-03-31 21:27:55 +01:00 |
|
Imbris
|
508def2701
|
Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
Don't eject mouse on resume
Closes #307
See merge request veloren/veloren!873
|
2020-03-31 16:50:45 +00:00 |
|
Imbris
|
7b6c6111f0
|
Merge branch 'capucho/password_cursor_fix' into 'master'
Fix the cursor lagging behind on the password field
See merge request veloren/veloren!859
|
2020-03-31 16:39:56 +00:00 |
|
Imbris
|
b3791a2b4e
|
Upgrade vek version so that it actually uses the patch
|
2020-03-30 19:44:51 -04:00 |
|
Capucho
|
3f1f9b9ab0
|
Make so that the resume button doesn't eject the mouse
|
2020-03-30 22:00:46 +01:00 |
|
Capucho
|
abc1a041fa
|
Added a portuguese translation
|
2020-03-30 22:57:26 +02:00 |
|
AdamWhitehurst
|
d3b99fc026
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-29 13:40:08 -07:00 |
|
AdamWhitehurst
|
dcc9d44b1c
|
remove unused timed_combo
|
2020-03-29 13:40:03 -07:00 |
|
jshipsey
|
ff56e5f9f9
|
fireball damage tweaks/staff shooting anim
|
2020-03-29 14:00:05 -04:00 |
|
jshipsey
|
fa54c90558
|
cleanup, tweak to triplestrike stage 1
|
2020-03-29 03:53:52 -04:00 |
|
Pfauenauge90
|
e3a5051b52
|
small fix
|
2020-03-28 18:06:00 +01:00 |
|
Imbris
|
d3b5b1e637
|
Remove None variant fromm armor types
|
2020-03-28 03:51:24 -04:00 |
|
Imbris
|
f551c4a2c5
|
Move armor types to a new location, use a const for the moving cutoff in voxygen anims
|
2020-03-28 01:52:12 -04:00 |
|
jshipsey
|
8fd774f21a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-27 23:59:45 -04:00 |
|
jshipsey
|
49ba196671
|
proper bow animation
|
2020-03-27 23:59:05 -04:00 |
|
Imbris
|
ba3fa16c33
|
Create Dir type for better enforcement of non NaN, normalized representations of directions
|
2020-03-27 22:02:07 -04:00 |
|
Capucho
|
15d2a6d3dc
|
Fix the wrong default keybind change
|
2020-03-27 19:36:20 +00:00 |
|
Capucho
|
15ecdfb9b4
|
Added an option for hold and added everything to the settings
|
2020-03-27 18:35:52 +00:00 |
|
AdamWhitehurst
|
d774091fa4
|
Add triple_strike anims for axe and hammer
|
2020-03-27 11:00:58 -07:00 |
|
Pfauenauge90
|
0b3fb2dd3c
|
fire bolt visuals
|
2020-03-27 18:31:45 +01:00 |
|
timokoesters
|
6fe5c5724c
|
Fix char selection not showing tools
|
2020-03-27 18:17:41 +01:00 |
|
Pfauenauge90
|
c3a4f897da
|
update help screen
|
2020-03-27 17:50:34 +01:00 |
|
Pfauenauge90
|
11be9c10b2
|
remapped default look key, removed unused keys
|
2020-03-27 16:09:51 +01:00 |
|
jshipsey
|
0ffff86e25
|
third attack for triple strike
|
2020-03-27 01:57:30 -04:00 |
|
jshipsey
|
1c3d1d260c
|
small animation tweaks
|
2020-03-26 23:51:55 -04:00 |
|
Pfauenauge90
|
50b7206577
|
asset cleanup, map visuals
|
2020-03-27 04:06:27 +01:00 |
|
Shane Handley
|
362771be4b
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
|
timokoesters
|
fe2aa7da7b
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-26 23:43:33 +01:00 |
|
jshipsey
|
7692f1d354
|
fixed wield feet while jumping, tweaked charge anim
|
2020-03-26 18:26:23 -04:00 |
|
Capucho
|
03396eb77e
|
Implement #505
|
2020-03-26 21:22:21 +00:00 |
|
jshipsey
|
175fea98ef
|
more cleanup, WIP fake swimming
|
2020-03-26 01:35:25 -04:00 |
|
Pfauenauge90
|
5f10cdf0c6
|
adjusted foot step sounds, inventory space above bag
|
2020-03-25 21:06:01 +01:00 |
|
Pfauenauge90
|
8b05dda1d9
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
Imbris
|
3889ec7292
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
6ba158b7e1
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
37ec191021
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
jshipsey
|
c7d9b5ae0f
|
fixed critter animation
|
2020-03-25 01:29:55 -04:00 |
|
jshipsey
|
047f6b8a01
|
fixed swimming, better charge
|
2020-03-25 01:22:07 -04:00 |
|
jshipsey
|
a6537ed69b
|
starting foot movement with attacks, clearing some dead code
|
2020-03-25 00:15:06 -04:00 |
|
Pfauenauge90
|
550dd144bc
|
new icon art
|
2020-03-25 01:41:43 +01:00 |
|
Capucho
|
7851a407b1
|
Fix the cursor lagging behind on password field
|
2020-03-24 21:41:59 +00:00 |
|
timokoesters
|
58585e0810
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
99e7e1f785
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
jshipsey
|
7a4f0fa9ac
|
climb fix, const tweak update, trying equip anims
|
2020-03-24 00:24:31 -04:00 |
|
Pfauenauge90
|
7f30ec3d55
|
colors for inventory space counter
|
2020-03-24 01:31:14 +01:00 |
|
timokoesters
|
43d4e8aad2
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
1c145e8d3a
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
c01cd62f5f
|
Move meta.dat to ron, so we don't create memory allocation errors
|
2020-03-23 14:18:05 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
jshipsey
|
eddf3ec658
|
raised run anim speed 20%
|
2020-03-22 21:32:34 -04:00 |
|
Capucho
|
0358caa173
|
Fix the wrong logs directory being displayed on panic
|
2020-03-22 22:06:05 +00:00 |
|
jshipsey
|
9cbbe0311f
|
rewrote the whole stupid skeleton to work much smarter
|
2020-03-22 16:06:53 -04:00 |
|
jshipsey
|
3baa0471ec
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 11:55:35 -04:00 |
|
jshipsey
|
0773524031
|
wield idle, wield run
|
2020-03-22 11:55:28 -04:00 |
|
Pfauenauge90
|
662f5b1037
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Adam Whitehurst
|
db8d89a4d9
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
jshipsey
|
eafd761d5a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 00:14:11 -04:00 |
|
jshipsey
|
32c85d1bab
|
axe attack
|
2020-03-22 00:11:24 -04:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
c5378b7065
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
jshipsey
|
a861f6ad26
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:47:28 -04:00 |
|
jshipsey
|
14f560f21b
|
proper hammer smash, small tweaks
|
2020-03-21 15:47:16 -04:00 |
|
jshipsey
|
221f675217
|
spin attack
|
2020-03-21 14:54:29 -04:00 |
|
Adam Whitehurst
|
3ae2b8de2e
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
180ec89060
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
jshipsey
|
49986a0e09
|
bow work
|
2020-03-21 03:40:14 -04:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
jshipsey
|
514d65eb7c
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 18:54:54 -04:00 |
|
jshipsey
|
a0785e693a
|
shooting anim state, cast anim, small tweaks
|
2020-03-20 18:54:27 -04:00 |
|
Adam Whitehurst
|
0cdb80427d
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
Pfauenauge90
|
4153df66ea
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
timokoesters
|
44ec09a8e7
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
df858cb370
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
c630df7f9a
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
Pfauenauge90
|
6836a043af
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 13:02:35 +01:00 |
|
Pfauenauge90
|
4f1104a417
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
Songtronix
|
b940cde501
|
change(panic): mention the game version in panic
|
2020-03-20 09:47:00 +01:00 |
|
jshipsey
|
50e96efe6b
|
hammer go smash
|
2020-03-20 02:38:53 -04:00 |
|
jshipsey
|
93bea033d9
|
axe, hammer proper wields
|
2020-03-20 01:27:54 -04:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
0b7a572178
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
1e1ce2adbf
|
Fix weapon not updating after swapping to a weapon of the same type
|
2020-03-19 20:57:36 +01:00 |
|
timokoesters
|
26674390ab
|
Hide player body after death
|
2020-03-19 20:36:19 +01:00 |
|
Pfauenauge90
|
44d3f4c4ac
|
fix
|
2020-03-19 20:01:31 +01:00 |
|
Pfauenauge90
|
3c0e070ed0
|
stack numbers
|
2020-03-19 19:33:59 +01:00 |
|
Pfauenauge90
|
e16bb66fb3
|
fix
|
2020-03-19 18:19:05 +01:00 |
|
Pfauenauge90
|
466b80e8a8
|
added const tweaker
|
2020-03-19 18:11:45 +01:00 |
|
timokoesters
|
6c129c9b8d
|
Fix amounts out of range
|
2020-03-19 16:51:50 +01:00 |
|
Pfauenauge90
|
0bb0d5e7a6
|
Update bag.rs
|
2020-03-19 16:43:11 +01:00 |
|
Pfauenauge90
|
041277917b
|
Update bag.rs
|
2020-03-19 15:49:32 +01:00 |
|
timokoesters
|
449ae22730
|
Add inventory stacking
|
2020-03-19 14:32:17 +01:00 |
|
timokoesters
|
87c276b292
|
Add hard coded loot
|
2020-03-18 20:37:42 +01:00 |
|
Pfauenauge90
|
1cb2022d35
|
UI visuals
|
2020-03-18 19:51:48 +01:00 |
|
Pfauenauge90
|
43bae55961
|
coin/currency visuals
|
2020-03-18 12:05:36 +01:00 |
|
Pfauenauge90
|
70511e0f4e
|
background images
|
2020-03-18 01:43:55 +01:00 |
|
Pfauenauge90
|
04c8ed9a3c
|
armour slot bgs
|
2020-03-17 19:48:15 +01:00 |
|
Pfauenauge90
|
d752501db1
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-17 19:04:11 +01:00 |
|
Pfauenauge90
|
c9d09b8cdd
|
more slots
|
2020-03-17 19:04:06 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Pfauenauge90
|
431974cf8e
|
test armor slot
|
2020-03-17 17:02:50 +01:00 |
|
timokoesters
|
d6929ae0ea
|
Select newly created character automatically
|
2020-03-17 16:22:34 +01:00 |
|
timokoesters
|
08b44db1fc
|
Stop first person bounce in air
|
2020-03-17 16:08:53 +01:00 |
|
Pfauenauge90
|
b9f6dfac77
|
fixes
|
2020-03-17 16:07:20 +01:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Pfauenauge90
|
7ded921ecc
|
more UI visuals
|
2020-03-16 22:58:19 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
Pfauenauge90
|
11e4289f28
|
small fixes
|
2020-03-16 20:50:01 +01:00 |
|
Pfauenauge90
|
2e41b59282
|
removed character window and questlog
|
2020-03-16 19:56:15 +01:00 |
|
Pfauenauge90
|
b9f61d4e7a
|
UI colourable in the code, stats window
|
2020-03-16 18:55:43 +01:00 |
|
Pfauenauge90
|
ab8b83f8d6
|
more bag parts
|
2020-03-16 18:55:31 +01:00 |
|
timokoesters
|
d5db1f6ca0
|
Add dash ability to sword M2
|
2020-03-16 16:34:53 +01:00 |
|
timokoesters
|
81591fcaf7
|
Make npcs attack again
|
2020-03-16 14:27:52 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
4195273cf9
|
Adjust first person camera and underwater wield orientation
|
2020-03-16 13:19:51 +01:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
Pfauenauge90
|
db6099a62f
|
reenabled inventory slots
|
2020-03-15 19:48:02 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
817cd24d54
|
minimap scale
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
492db3ac5f
|
minimap position
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
7b77064539
|
mmap visuals
|
2020-03-15 16:52:38 +01:00 |
|
Pfauenauge90
|
caf4159463
|
UI changes
|
2020-03-15 16:50:37 +01:00 |
|
Joshua Barretto
|
e20feeeb0c
|
Added armour items and equipping of armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
1b170f70c3
|
Even less blending.
|
2020-03-15 15:53:51 +01:00 |
|
Pfauenauge90
|
0e7f3a6b00
|
Update vol.rs
|
2020-03-15 15:53:51 +01:00 |
|
timokoesters
|
aa963b7686
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-03-15 15:27:06 +01:00 |
|
timokoesters
|
598a4c6cbb
|
Add loadout struct for info on weapon configurations
|
2020-03-14 22:33:20 +01:00 |
|
AdamWhitehurst
|
6fc94c22ba
|
Update timed combo, add CharacerBehavior trait
|
2020-03-14 12:50:07 -06:00 |
|
timokoesters
|
fe19698d52
|
Make abilities depend on weapon
|
2020-03-14 16:40:29 +01:00 |
|
Shane Handley
|
4e5d200b70
|
Fix: Make the dropped item collection range match the world item range limit.
|
2020-03-12 11:54:23 +09:00 |
|
Shane Handley
|
434dd96cd6
|
Check for the mousedown state before trying to collect an item via secondary mouse click.
|
2020-03-11 15:39:46 +09:00 |
|
Acrimon
|
406767ae31
|
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout
See merge request veloren/veloren!837
|
2020-03-10 22:12:29 +00:00 |
|