Commit Graph

1724 Commits

Author SHA1 Message Date
Pfauenauge90
3421b3d8da sprites VD slider visuals 2020-04-25 21:44:23 +01:00
Joshua Barretto
ebd1537769 Fixed figure update rate at a distance 2020-04-25 21:44:23 +01:00
Joshua Barretto
39b88dbcb1 Added LoD for figures and reduced update rates for far figures 2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3 Better LoD distance scaling 2020-04-25 21:44:23 +01:00
Joshua Barretto
e498d78b6c Fixed boundary meshing issue for scaled terrain sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
b2c8dc0806 Added terrain sprite LoD 2020-04-25 21:44:23 +01:00
Treeco
dd08def18f Add camera smoothing setting 2020-04-23 22:59:34 +00:00
Joshua Barretto
0a892e488a Updated examples 2020-04-23 18:20:34 +01:00
Joshua Barretto
1a4c7f46f4 Fixed second render chunk counting issue 2020-04-23 18:19:42 +01:00
Joshua Barretto
2a6a19f7ef fmt 2020-04-23 18:19:42 +01:00
Joshua Barretto
0c491bb558 Fixed incorrect chunk render counter 2020-04-23 18:19:42 +01:00
Joshua Barretto
01e2cd2b88 Warning cleanup 2020-04-23 18:19:42 +01:00
Joshua Barretto
444f2ecb45 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
1983fd8ec1 Cleanup, fixed clouds, removed 45-degree terrain sprites 2020-04-23 18:19:41 +01:00
Joshua Barretto
60bf396e4f Added doors to houses 2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3 Pfau/crops 2020-04-23 18:19:41 +01:00
Joshua Barretto
431e199731 Added correctly generating world paths, sub-voxel shader noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
431b2ae07b Fixed window mask layering, fmt 2020-04-23 18:19:41 +01:00
Joshua Barretto
58874803a3 Disabled chunk mesh sorting for now 2020-04-23 18:19:41 +01:00
Joshua Barretto
77d0292e91 Added windows to buildings and scarecrows 2020-04-23 18:19:41 +01:00
Joshua Barretto
a9adebcab3 Improved rendering performance with smarter meshing order 2020-04-23 18:19:41 +01:00
Pfauenauge90
db5311189d scarecrow 2020-04-23 18:19:41 +01:00
jshipsey
729912d33b corrected villager empty weapon issue 2020-04-23 18:19:41 +01:00
jshipsey
a89b28e117 adjusted run animation to allow villager walking 2020-04-23 18:19:41 +01:00
Pfauenauge90
98704a4753 turnip and window blocks 2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110 Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat 2020-04-23 18:19:41 +01:00
Monty Marz
0fb3a115da Add more crops 2020-04-23 18:19:41 +01:00
Joshua Barretto
e3ebdc56b3 Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons 2020-04-23 18:19:41 +01:00
Joshua Barretto
866fd1992e Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets 2020-04-23 18:19:41 +01:00
Joshua Barretto
fd14223c33 Basic boss spawning in dungeons, better AO 2020-04-23 18:19:41 +01:00
Joshua Barretto
c4879e991d Enabled AO in darkness, better light attenuation 2020-04-23 18:19:41 +01:00
Joshua Barretto
568a8ab87c Increased block rendering altitude range 2020-04-23 18:19:41 +01:00
Joshua Barretto
48e67ba9c0 Fixed terrain sprite AO 2020-04-23 18:19:41 +01:00
Joshua Barretto
f999edffaa Fixed crop crash issues 2020-04-23 18:19:41 +01:00
Pfauenauge90
d57ca371e2 fix panic 2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22 sprites 2020-04-23 18:19:41 +01:00
Pfauenauge90
fd3ffdf28b pizza sprite 2020-04-23 18:19:40 +01:00
Pfauenauge
67f27ef970 ember sprite 2020-04-23 18:19:40 +01:00
Joshua Barretto
8c73ec982c Resolved rebase problems 2020-04-23 18:19:40 +01:00
Joshua Barretto
b3c9122395 Overhauled domestic economy simulation, better debug information 2020-04-23 18:19:40 +01:00
Joshua Barretto
a0dae82a2b Added correctly allocated labours, fishing 2020-04-23 18:19:40 +01:00
Joshua Barretto
df5aa93fd7 Better AO, fixed cloud pixelation 2020-04-23 18:19:40 +01:00
Joshua Barretto
3d4a294b83 Smoothed camera motion, gentler orientation lerping 2020-04-23 18:19:40 +01:00
Joshua Barretto
5f2d0021a3 Reversed water draw order 2020-04-23 18:19:40 +01:00
Joshua Barretto
0021bd6452 Added new settlement generation to world, basic rendering 2020-04-23 18:19:40 +01:00
Joshua Barretto
944a37b848 Initial settlement generation work 2020-04-23 18:19:40 +01:00
Songtronix
26e27f4198 fix toolchain 2020-04-21 20:04:55 +00:00
Imbris
b3c54a9bbb Merge branch 'olexorus/fix_serverlist_panic' into 'master'
Fix panic if default server index is out of bounds

See merge request veloren/veloren!909
2020-04-14 17:06:51 +00:00
Olexorus
027d0f11da Fix panic if default server index is out of bounds 2020-04-14 18:32:01 +02:00
Pfauenauge
25a9d5bf2f resolved comments 2020-04-12 21:45:19 +02:00
Imbris
b98680b9cb fix example 2020-04-12 13:42:09 -04:00
Pfauenauge90
cee1c2f85b cleanup, slot background, scaling 2020-04-12 18:41:10 +02:00
Imbris
b9a66a93b7 Add backgound to hotbar slots 2020-04-12 18:41:09 +02:00
Imbris
c6b5570637 Move item amount text to bottom right 2020-04-12 18:41:09 +02:00
Imbris
cae5313127 tooltips for the skillbar 2020-04-12 18:41:08 +02:00
jshipsey
d7e605e658 lantern visuals, random cape flutter 2020-04-12 18:41:08 +02:00
Imbris
2c4c006396 Lantern tweaks, remove unused bones 2020-04-12 18:41:07 +02:00
Imbris
f81f91162d Basic hotbar functionality 2020-04-12 18:41:07 +02:00
Imbris
77d13376d3 Add right click to use, latern is not armor tweaks 2020-04-12 18:41:07 +02:00
Imbris
f52d66d721 Fix selecting and remove amount text when dragging 2020-04-12 18:41:06 +02:00
Imbris
c1c09dce1b Enable unequipping as well as equipping to specific slots 2020-04-12 18:41:06 +02:00
Imbris
66b4c0d529 rework slot trait 2020-04-12 18:41:05 +02:00
jshipsey
e2d60b858e cape work 2020-04-12 18:41:05 +02:00
Pfauenauge90
88a938653b translation fix 2020-04-12 18:41:04 +02:00
Pfauenauge90
0a52dc61d6 hotbar text shadows 2020-04-12 18:41:04 +02:00
Pfauenauge90
f24ba71d94 hotbar keybindings 2020-04-12 18:41:03 +02:00
Pfauenauge90
a29f199e80 fmt 2020-04-12 18:41:02 +02:00
Pfauenauge90
2263b9be95 starter chest, removed unused key commands 2020-04-12 18:41:02 +02:00
Pfauenauge90
d62dfffd69 starter armor in char creation 2020-04-12 18:41:01 +02:00
Pfauenauge90
0fb5b73606 fix 2020-04-12 18:41:00 +02:00
Pfauenauge90
85f9f80024 starter equip 2020-04-12 18:41:00 +02:00
Pfauenauge
6dcdd80ec8 smarter code 2020-04-12 18:40:59 +02:00
Pfauenauge
c6eda08679 fmt 2020-04-12 18:40:59 +02:00
Pfauenauge
d5128b751d png item images, fix map cursor 2020-04-12 18:40:59 +02:00
Pfauenauge90
ca667fd02b tooltips 2020-04-12 18:40:58 +02:00
jshipsey
ea2c646df3 initial cape implementation 2020-04-12 18:40:57 +02:00
Pfauenauge90
fa03f9ddb9 slot kinds 2020-04-12 18:40:56 +02:00
Pfauenauge90
f5a768dccf more armour types 2020-04-12 18:40:56 +02:00
Pfauenauge90
7f97fbac0b cape item 2020-04-12 18:40:56 +02:00
Pfauenauge90
771baaaae5 cape item 2020-04-12 18:40:55 +02:00
Imbris
1f31b7f123 Drag things! 2020-04-12 18:40:55 +02:00
Imbris
6c336c015e Make remove skin in armor item images 2020-04-12 18:40:54 +02:00
Imbris
77948d27ca Scale content image based on slot size, fix weapon images not showing, stop selection of empty slots 2020-04-12 18:40:54 +02:00
Imbris
4c5f668203 Don't show icon when slot is filled and have a separate image for filled
slot backgrounds
2020-04-12 18:40:54 +02:00
Pfauenauge
cac2321464 armor slot visuals 2020-04-12 18:40:53 +02:00
Imbris
0b932ae99a Use new slot widget for armor slots 2020-04-12 18:40:53 +02:00
Imbris
968c064874 Restore slot interaction functionality 2020-04-12 18:40:52 +02:00
Imbris
9c76bdde0e Setup basic generic slot system and used it for the inventory slots 2020-04-12 18:40:52 +02:00
Olexorus
4bd7e5ab67 Allow passwords with up to 35 characters 2020-04-12 13:52:39 +02:00
Carbonhell
c0c92c4259 Fixes mouse_input event not being pushed everytime 2020-04-09 18:43:12 +02:00
Carbonhell
20ec77eeb0 Fixes mouseinput event ignoring cursor_grabbed being true 2020-04-08 23:46:42 +02:00
Capucho
b6078d832a Fixed the player being rendered after dying 2020-04-08 21:28:33 +01:00
Carbonhell
198c875559 Carbonhell/keybindings 2020-04-08 17:36:37 +00:00
Capucho
8f6686adc1 Fix the problems of players walking over water with dithering 2020-04-07 22:50:01 +00:00
Monty Marz
32db0df208 Merge branch 'pfau/small_ui_fixes' into 'master'
Small UI fixes

See merge request veloren/veloren!888
2020-04-04 21:51:06 +00:00
Monty Marz
07242644ca Small UI fixes 2020-04-04 21:51:06 +00:00
Imbris
e2c818b556 Merge branch 'imbris/fix' into 'master'
Remove newline from password when pressing enter

See merge request veloren/veloren!887
2020-04-04 21:45:30 +00:00
Capucho
a21ae27a77 Add player transparency and silhouette 2020-04-04 19:36:55 +00:00
Imbris
d36c2cac99 Trim newlines from password when pressing enter 2020-04-04 13:55:25 -04:00
Songtronix
4fdf6896ab Merge branch 'shandley/fix-sfx' into 'master'
Fix run SFX

See merge request veloren/veloren!880
2020-04-02 07:05:33 +00:00
Shane Handley
3e4b40380f fix: Restore run SFX when the character is using a weapon other than the sword. 2020-04-02 14:47:26 +11:00
Imbris
831d7c77a6 Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
Imbris
97148cb6bb Merge branch 'master' into 'combat'
# Conflicts:
#   CHANGELOG.md
2020-04-01 20:42:27 +00:00
Imbris
87a82bb59a Fix tests 2020-04-01 11:41:26 -04:00
Marli Frost
3806f08eb0
feat: configure audio output using an enum 2020-03-31 22:29:30 +01:00
Marli Frost
a83f09bd60
fix: avoid rodio API when audio is disabled 2020-03-31 21:28:09 +01:00
Marli Frost
c82d1b9316
allow the game to start without an audio device 2020-03-31 21:27:55 +01:00
Imbris
508def2701 Merge branch 'capucho/resume-do-not-eject-cursor' into 'master'
Don't eject mouse on resume

Closes #307

See merge request veloren/veloren!873
2020-03-31 16:50:45 +00:00
Imbris
7b6c6111f0 Merge branch 'capucho/password_cursor_fix' into 'master'
Fix the cursor lagging behind on the password field

See merge request veloren/veloren!859
2020-03-31 16:39:56 +00:00
Imbris
b3791a2b4e Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
Capucho
3f1f9b9ab0 Make so that the resume button doesn't eject the mouse 2020-03-30 22:00:46 +01:00
Capucho
abc1a041fa Added a portuguese translation 2020-03-30 22:57:26 +02:00
AdamWhitehurst
d3b99fc026 Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-29 13:40:08 -07:00
AdamWhitehurst
dcc9d44b1c remove unused timed_combo 2020-03-29 13:40:03 -07:00
jshipsey
ff56e5f9f9 fireball damage tweaks/staff shooting anim 2020-03-29 14:00:05 -04:00
jshipsey
fa54c90558 cleanup, tweak to triplestrike stage 1 2020-03-29 03:53:52 -04:00
Pfauenauge90
e3a5051b52 small fix 2020-03-28 18:06:00 +01:00
Imbris
d3b5b1e637 Remove None variant fromm armor types 2020-03-28 03:51:24 -04:00
Imbris
f551c4a2c5 Move armor types to a new location, use a const for the moving cutoff in voxygen anims 2020-03-28 01:52:12 -04:00
jshipsey
8fd774f21a Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-27 23:59:45 -04:00
jshipsey
49ba196671 proper bow animation 2020-03-27 23:59:05 -04:00
Imbris
ba3fa16c33 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
Capucho
15d2a6d3dc Fix the wrong default keybind change 2020-03-27 19:36:20 +00:00
Capucho
15ecdfb9b4 Added an option for hold and added everything to the settings 2020-03-27 18:35:52 +00:00
AdamWhitehurst
d774091fa4 Add triple_strike anims for axe and hammer 2020-03-27 11:00:58 -07:00
Pfauenauge90
0b3fb2dd3c fire bolt visuals 2020-03-27 18:31:45 +01:00
timokoesters
6fe5c5724c Fix char selection not showing tools 2020-03-27 18:17:41 +01:00
Pfauenauge90
c3a4f897da update help screen 2020-03-27 17:50:34 +01:00
Pfauenauge90
11be9c10b2 remapped default look key, removed unused keys 2020-03-27 16:09:51 +01:00
jshipsey
0ffff86e25 third attack for triple strike 2020-03-27 01:57:30 -04:00
jshipsey
1c3d1d260c small animation tweaks 2020-03-26 23:51:55 -04:00
Pfauenauge90
50b7206577 asset cleanup, map visuals 2020-03-27 04:06:27 +01:00
Shane Handley
362771be4b SFX and unit test fixes. 2020-03-27 12:06:25 +11:00
timokoesters
fe2aa7da7b Merge remote-tracking branch 'origin/master' into combat 2020-03-26 23:43:33 +01:00
jshipsey
7692f1d354 fixed wield feet while jumping, tweaked charge anim 2020-03-26 18:26:23 -04:00
Capucho
03396eb77e Implement #505 2020-03-26 21:22:21 +00:00
jshipsey
175fea98ef more cleanup, WIP fake swimming 2020-03-26 01:35:25 -04:00
Pfauenauge90
5f10cdf0c6 adjusted foot step sounds, inventory space above bag 2020-03-25 21:06:01 +01:00
Pfauenauge90
8b05dda1d9 assset cleanup, transparency, new icons 2020-03-25 16:47:48 +01:00
Imbris
3889ec7292 climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
2020-03-25 02:05:28 -04:00
Imbris
6ba158b7e1 Input handling changes 2020-03-25 01:38:37 -04:00
Adam Whitehurst
37ec191021 update controller tick fn 2020-03-25 01:38:25 -04:00
jshipsey
c7d9b5ae0f fixed critter animation 2020-03-25 01:29:55 -04:00
jshipsey
047f6b8a01 fixed swimming, better charge 2020-03-25 01:22:07 -04:00
jshipsey
a6537ed69b starting foot movement with attacks, clearing some dead code 2020-03-25 00:15:06 -04:00
Pfauenauge90
550dd144bc new icon art 2020-03-25 01:41:43 +01:00
Capucho
7851a407b1 Fix the cursor lagging behind on password field 2020-03-24 21:41:59 +00:00
timokoesters
58585e0810 Better climbing, fireball impl 2020-03-24 20:09:23 +01:00
timokoesters
99e7e1f785 Split staff into 3 abilities 2020-03-24 14:00:22 +01:00
jshipsey
7a4f0fa9ac climb fix, const tweak update, trying equip anims 2020-03-24 00:24:31 -04:00