Joshua Barretto
75f5419571
Removed dryness
2019-08-31 11:44:52 +01:00
Joshua Barretto
4735d3d6da
More interesting hills
2019-08-31 11:44:52 +01:00
Joshua Yanovski
c02f2a7f9e
Fixes to worldgen and adding a debug command.
...
Humidity and temperature are now indexed to uniform altitude *over land
chunks* (and water chunks adjacent to land) rather than over the whole
range of altitude. This is necessary in order to satisfy the uniformity
conditions of the formula for weighted sum CDF.
Additionally, fixes the computation of whether a tree should be
generated or not. Previously, it was using a source of randomness
scaled to use much less than the full 0-1 range; this has been resolved.
This makes for much nicer and more gradual transitions between densities
and reduces the amount of completely barren landscapes, while also
making forests larger.
Finally, this commit adds a server command, debug_column, which returns
some useful debug information about a column given an x and y
coordinate. This is useful for debugging worldgen.
2019-08-26 11:52:25 +02:00
Joshua Yanovski
958a40b8c0
Fix clean code lints.
2019-08-25 18:17:51 +02:00
Joshua Yanovski
6f12a240de
Chaos doesn't depend on temperature anymore.
...
Also fix some things to use a consistent coordinate system and bump up
tree density and variation around tree density in hopes of creating more
aesthetically pleasing jungles. However, this does change worldgen a
bit, so please make sure you look through it before merging.
2019-08-25 17:49:33 +02:00
jshipsey
f02b571f7f
fmt
2019-08-24 15:32:07 -04:00
Joshua Yanovski
25a02ae6e0
Make humidity ignore ocean chunks.
2019-08-24 21:13:32 +02:00
Joshua Barretto
8635982173
Merge branch 'sharp/jungle' of gitlab.com:veloren/veloren into sharp/jungle
2019-08-23 00:33:33 +01:00
Joshua Barretto
0db797744b
Better snow noise
2019-08-23 00:31:27 +01:00
Joshua Yanovski
f687c591ca
Remove out of date comment.
2019-08-23 01:16:15 +02:00
Joshua Yanovski
d7f567a862
Merge remote-tracking branch 'origin/sharp/jungle' into sharp/jungle
2019-08-23 01:10:48 +02:00
Joshua Barretto
6136edd631
Merge branch 'sharp/jungle' of gitlab.com:veloren/veloren into sharp/jungle
2019-08-23 00:09:45 +01:00
Joshua Barretto
b6cfc84810
More interesting terrain chaos
2019-08-23 00:09:14 +01:00
Joshua Yanovski
b69020b68e
Fine, removing box syntax.
2019-08-23 01:08:47 +02:00
Joshua Yanovski
398c18359d
Addressing concerns, for real.
2019-08-23 00:57:42 +02:00
Joshua Yanovski
2ff192021c
Addressing PR issues.
2019-08-22 23:48:13 +02:00
Joshua Barretto
ba1a146cd5
Better snow, colours, more chaos
2019-08-22 22:25:17 +01:00
Joshua Yanovski
40192da977
Closest attempt.
2019-08-22 21:10:04 +02:00
Joshua Yanovski
dbeec66b2d
Total chaos.
2019-08-22 21:03:42 +02:00
Joshua Yanovski
38443c173c
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle
2019-08-22 17:47:10 +02:00
Joshua Yanovski
5caed42e4f
Fix density computation.
2019-08-22 17:45:47 +02:00
Joshua Yanovski
aa4464d8f4
Adding more jungle trees.
2019-08-22 01:33:47 +02:00
Joshua Yanovski
139933194c
Restore old chaos.
2019-08-22 01:01:13 +02:00
Joshua Yanovski
16ad7ba042
Fixing colors.
2019-08-22 00:15:24 +02:00
Joshua Yanovski
d174dd99b4
Fixing a few visual issues.
2019-08-21 23:36:43 +02:00
Joshua Yanovski
bd8a0be0fb
Putting back splotchy mud.
2019-08-21 20:59:26 +02:00
Joshua Yanovski
91ea62a5c9
Get rid of extraneous things.
2019-08-21 20:48:51 +02:00
Joshua Yanovski
05d501632e
Fixing jungle.
2019-08-21 20:41:32 +02:00
Joshua Barretto
7ceccfecc3
Added cacti
2019-08-21 19:18:16 +01:00
Joshua Barretto
6ff264d982
Better plant grouping distribution
2019-08-21 18:56:46 +01:00
Monty Marz
fade04d44e
Pfauenauge/plants grass
2019-08-21 17:22:05 +00:00
Joshua Yanovski
8c644e2bb1
Distribution "fun."
2019-08-20 22:48:22 +02:00
Joshua Barretto
60544531dd
More grass
2019-08-20 12:06:41 +01:00
Joshua Barretto
245c9af2e8
Patchier plants, wind swaying
2019-08-20 11:05:01 +01:00
Joshua Barretto
5f09ab3a4f
Added multiple sprite block kind support
2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d
Sprite distance fading, grass
2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3
Added wheat and sprite rendering
2019-08-19 21:09:35 +01:00
Joshua Yanovski
405f55d725
Smoother blending into sand.
2019-08-19 19:46:47 +02:00
Joshua Yanovski
97eaeddd78
t merge Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle
2019-08-19 19:21:05 +02:00
Joshua Yanovski
5919f63516
Fixing visual issues.
2019-08-19 19:20:54 +02:00
Acrimon
a41cf1a83d
Disabled unsafe using lint level.
2019-08-19 14:39:23 +02:00
Joshua Yanovski
fa35f9932e
Smoothed some things out.
2019-08-19 05:22:39 +02:00
Joshua Yanovski
1c9be67516
Billow tweaks.
2019-08-19 03:41:32 +02:00
Joshua Yanovski
c5ffb232d4
Fixing some colors.
2019-08-19 03:01:11 +02:00
Joshua Yanovski
d8c864cf3a
Making jungles work.
2019-08-19 01:52:26 +02:00
Joshua Yanovski
680b81a5e6
WIP for humidity.
2019-08-18 18:35:27 +02:00
Joshua Barretto
49426565dc
Renamed normal StructureBlock variant
2019-08-18 15:33:16 +01:00
Joshua Barretto
75dbebbd05
More interesting waves
2019-08-18 10:33:18 +01:00
Vechro
71710fb091
Dungeon fixes
2019-08-18 10:33:18 +01:00
Joshua Barretto
e535537106
Added default block kind to structure loading
2019-08-18 10:33:18 +01:00
Vechro
6cf5b99857
Add water-based dungeons
2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002
Better reflections and water fog
2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632
Fixed water in caves, made water reflection vary with lighting
2019-08-18 10:33:18 +01:00
Vechro
b5b3b980fe
Add green sludge special index
2019-08-18 10:33:18 +01:00
Vechro
944067fd43
Add water special index
2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b
Better fluid meshing, disabled fluid backface culling and depth buffer writing
2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4
Added translucent meshing pass, water reflections
2019-08-18 10:33:18 +01:00
Acrimon
cb4374160c
Removed unsafe.
2019-08-19 00:55:04 +02:00
Acrimon
09525bf964
Cleaner solution.
2019-08-19 00:46:24 +02:00
Acrimon
f8d14bdfd5
Ran fmt.
2019-08-19 00:20:56 +02:00
Acrimon
6b59f0bc9a
Fixed seed expansion for noise seeding.
2019-08-19 00:19:51 +02:00
Imbris
d99a4f8d39
Lighter
2019-08-15 23:59:09 -04:00
Imbris
be0e0e52a8
Improve colors
2019-08-15 23:59:09 -04:00
Imbris
9dbdd51777
Increase saturation of some colors
2019-08-15 23:56:15 -04:00
Imbris
c09eb77149
Add srgb converion in shaders
2019-08-15 23:56:14 -04:00
Acrimon
ed4909670d
Use hashbrown instead of fxhashmap in world.
2019-08-11 22:10:36 +02:00
Acrimon
51a4e358dd
Formatted code.
2019-08-11 13:37:04 +02:00
Acrimon
7b8a7a410d
Cleaned up seed generation in worldsim.
2019-08-11 13:37:04 +02:00
Acrimon
cdf4c26be7
Rewrite diffusion function. Now has potential for a full avalanche.
2019-08-11 13:37:04 +02:00
Acrimon
00b5a4a58e
Greatly simplified seed expansion.
2019-08-11 13:37:04 +02:00
Acrimon
d840ca72e3
Improved some comments.
2019-08-11 13:37:04 +02:00
Acrimon
5eee2622cb
Fixed comment typo.
2019-08-11 13:37:04 +02:00
Acrimon
dcc19e2d04
Added a lot of comments.
2019-08-11 13:37:04 +02:00
Acrimon
fea6b2e776
Fixed overflow in seed_expan
2019-08-11 13:36:14 +02:00
Acrimon
8cb48804c2
Fixed diffuse_field
2019-08-11 13:36:14 +02:00
Acrimon
393ac4610c
Improved worldgen seed expansion
2019-08-11 13:36:14 +02:00
Vechro
595f9ac3d2
Add a new dungeon, fixes for existing ones
2019-08-06 12:51:14 +03:00
timokoesters
1227596406
Implement specifier syntax and cleanup
2019-08-06 08:31:48 +02:00
Joshua Barretto
daa9b81c69
Made boss spawning rarer
2019-08-04 10:27:08 +01:00
Joshua Barretto
7c6479a1fa
More dungeons
2019-08-04 10:09:51 +01:00
Joshua Barretto
f14674ee9a
Switched to UnitChooser
2019-08-03 22:15:23 +01:00
Joshua Barretto
8b9a92b30e
Added dungeons
2019-08-03 22:15:23 +01:00
Joshua Barretto
677c5781ba
Added bosses, improved secret object spawn rates
2019-08-02 20:10:52 +01:00
Joshua Barretto
6ff75dcf0b
Removed NPCs that are outside the VD
2019-08-02 20:10:52 +01:00
Joshua Barretto
b5d10bfb3e
Added worldgen npcs
2019-08-02 20:10:52 +01:00
Acrimon
a5b19935a2
Use named generator in worldgen.
2019-07-30 16:10:59 +02:00
Acrimon
ee49ebe807
Update rand, log and scan_fmt
2019-07-29 13:42:26 +00:00
Vechro
9c1b93a70a
Fix pyramid spawning
2019-07-17 20:18:56 +03:00
Joshua Barretto
9d1575db3f
Fixed pyramid biome bug
2019-07-10 12:57:29 +01:00
Joshua Barretto
09717f1c56
Added pyramids
2019-07-10 00:51:54 +01:00
Joshua Barretto
92d4b4dfbe
Smoothed world borders
2019-07-09 21:42:27 +01:00
Joshua Barretto
9bc50ae547
Better acacia tree colours
2019-07-09 20:42:43 +01:00
Joshua Barretto
a6c9c10062
Better tree colours
2019-07-09 17:58:20 +01:00
Joshua Barretto
e7dd151833
Added fruit trees
2019-07-09 17:08:43 +01:00
Joshua Barretto
73e9dba153
Smoothed temperate/savannah border
2019-07-09 00:35:59 +01:00
Joshua Barretto
fa28c8a6c6
Made cliff detection more tolerant
2019-07-09 00:31:43 +01:00
Joshua Barretto
cfdb0209bd
Better savannah colours
2019-07-09 00:09:04 +01:00
Joshua Barretto
d79f7d9714
Colour improvements
2019-07-08 22:10:48 +01:00
Joshua Barretto
879789ecc4
Fixed acacia colours
2019-07-08 20:28:48 +01:00
Joshua Barretto
8e8bad137a
Re-added oceans
2019-07-08 20:08:08 +01:00
Joshua Barretto
6b415c1b87
Added large ribcages in deserts
2019-07-08 17:57:41 +01:00
Joshua Barretto
14ba09f96b
Added acacia trees, desert bones, fixed minor worldgen issues
2019-07-08 17:41:20 +01:00
Joshua Barretto
f823b0c992
Fixed tree clipping and several other minor issues
2019-07-08 17:00:50 +01:00
Joshua Barretto
c2a11ed6b2
Improved worldgen performance with more precise z bound checks
2019-07-08 15:51:38 +01:00
Joshua Barretto
71f4704502
Restructured mountain profile
2019-07-08 01:49:54 +01:00
Joshua Barretto
c6e24b593e
Rescaled mountains
2019-07-08 00:50:36 +01:00
Joshua Barretto
44b5473a82
Added rare structures, totally refactored structure spawning
2019-07-08 00:50:36 +01:00
Joshua Barretto
29803524fd
Made temperature biomes larger, added savannah ground
2019-07-08 00:50:36 +01:00
Joshua Barretto
1d8656cb7d
Fixed tree trimming
2019-07-07 00:21:32 +01:00
Joshua Barretto
abd07aea09
Improved z caching
2019-07-06 20:00:17 +01:00
Joshua Barretto
3623871775
Initial implementation of z cache
2019-07-06 20:00:17 +01:00
Joshua Barretto
6fc2096dae
Reenabled towns, lighter days
2019-07-06 20:00:17 +01:00
Joshua Barretto
61568eac7c
Better grass colour
2019-07-06 20:00:17 +01:00
Songtronix
863731f3ae
Fix warnings from world
2019-07-01 18:40:41 +00:00
Joshua Barretto
f2df3a9d18
Block-hopping fix, better dusk shaders
2019-06-29 22:47:24 +01:00
Joshua Barretto
5839990a28
Disabled cities until a later MR
2019-06-26 19:32:26 +01:00
Joshua Barretto
e414b82d2f
fmt
2019-06-26 19:14:12 +01:00
Joshua Barretto
b40d19ad0e
Added settlement generation
2019-06-26 19:14:12 +01:00
Joshua Barretto
f781aca8e9
fmt
2019-06-26 19:14:12 +01:00
Joshua Barretto
ad2bc635f8
Rewrote sky shaders, added stars
2019-06-26 19:14:12 +01:00
Joshua Barretto
325fa41d7e
Grass improvements
2019-06-26 19:14:12 +01:00
Joshua Barretto
46fce696a2
Better path noise, better shadows
2019-06-26 19:14:12 +01:00
Joshua Barretto
41f647e862
Added path colouring
2019-06-26 19:14:12 +01:00
Joshua Barretto
ba4b425e99
Wavy paths
2019-06-26 19:14:12 +01:00
Joshua Barretto
53d5cada93
Better paths
2019-06-26 19:14:12 +01:00
Joshua Barretto
216c2583fb
Paths and smoother region borders
2019-06-26 19:14:12 +01:00
Joshua Barretto
86f13af8cb
Improved hash RNG function instability and speed
2019-06-26 19:14:12 +01:00
Joshua Barretto
b94c0ace8c
Removed RefCell from column cache
2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824
changes restore
2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce
Stronger shadows, fewer cliffs in oceans
2019-06-26 19:14:12 +01:00
Joshua Barretto
6f1d77648a
Smoother cliffs
2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875
Worldgen performance improvements, better sun
2019-06-26 19:14:12 +01:00
Joshua Barretto
f3adf6ab5f
Improved mountain rock transition
2019-06-26 19:14:12 +01:00
Joshua Barretto
693d59cc93
Removed old cliff code
2019-06-26 19:14:12 +01:00
Joshua Barretto
fffef7c739
Better rivers, rewrote cliffs
2019-06-26 19:14:12 +01:00
Joshua Barretto
1642988615
First attempt at rivers
2019-06-26 19:14:12 +01:00
Joshua Barretto
c86c4d0b2b
fmt
2019-06-26 19:14:12 +01:00
Joshua Barretto
704e65cb41
Attempted rivers
2019-06-26 19:14:12 +01:00
Joshua Barretto
3e56c65e86
Make name generation seed-dependent again
2019-06-26 19:14:12 +01:00
Piotr Korgól
4644199f1b
Make minimap title show location names
2019-06-26 19:14:12 +01:00
Pfauenauge90
ab2c0ad085
mid name parts
2019-06-26 19:14:12 +01:00
Pfauenauge90
60f8a29530
Better sylables, changed generation rules
2019-06-26 19:14:12 +01:00
Joshua Barretto
5e96e29ff1
AO improvements, day/night cycle
2019-06-26 19:14:12 +01:00
Joshua Barretto
451bbe9921
Basic region generation
2019-06-26 19:14:12 +01:00
Joshua Barretto
aa28f0b427
Better rock colours
2019-06-26 19:14:12 +01:00
Joshua Barretto
bc7cee1846
Lighting fixes
2019-06-26 19:14:12 +01:00
Joshua Barretto
bab7746a8a
Updated and fixed world viewer example
2019-06-15 13:34:28 +01:00
Joshua Barretto
a9d30bbfb6
Adjusted tree colour variation
2019-06-15 11:36:26 +01:00
Joshua Barretto
30b668d0cc
Added dynamic tree colours
2019-06-13 11:59:05 +01:00
Joshua Barretto
743855092a
Fixed missing assets
2019-06-13 11:59:05 +01:00