Commit Graph

7372 Commits

Author SHA1 Message Date
Thomas Kooi
8e49c8b1b3 Merge pull request #3323 from acemod/fixVehicleCrashes
Fix vehicle crashes
2016-02-17 18:32:56 +01:00
PabstMirror
40396fc69e Remove debug 2016-02-17 09:37:08 -06:00
PabstMirror
f1797feead Make wound assignment consistent for dll/sqf
Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
commy2
1bc73af1c9 remove ace fake weapon from 3den cargo editor 2016-02-16 16:11:18 +01:00
PabstMirror
5c9dfd7dc5 Handle enemy causing veh explode, fix revive unload
Fix #3269
2016-02-15 22:23:37 -06:00
PabstMirror
9441b548be Fix vehicle crashes not being fatal to non-drivers
Fix #3306
2016-02-15 17:11:04 -06:00
PabstMirror
d88f10b8e0 Merge pull request #3318 from acemod/restricMagPass
Don't allow passing mags when not in same veh
2016-02-15 11:41:18 -06:00
PabstMirror
4a8b032c1f Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
PabstMirror
985af4502c Merge pull request #3313 from ivankrouglyi/patch-1
Update fnc_treatment_success.sqf
2016-02-14 13:27:08 -06:00
VKing
74d410688f Add check so vanilla magazines can't be unloaded 2016-02-14 14:10:28 +01:00
VKing
560c509a3a Changed to using playerVehicleChanged. 2016-02-14 13:51:44 +01:00
Nicolás Badano
7bbdcbc054 Merge pull request #3280 from acemod/unifiedFiredEH
Unified fired event handler
2016-02-13 15:13:18 -03:00
esteldunedain
e2ed38609d Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH) 2016-02-13 15:04:43 -03:00
Ivan Krouglyi
0a226b5ee9 Update fnc_treatment_success.sqf
Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
PabstMirror
54b350a6c0 Only get passenger actions for selected unit
Fix #1690 #3309
2016-02-12 15:57:16 -06:00
Githawk
17cba965c3 Deactivate laser_sefldesignate on Comanche 2016-02-11 20:27:46 +01:00
Githawk
c38b028c3a Fixing driver gun
Magazines from driver gun don't get removed
2016-02-11 19:06:37 +01:00
Githawk
9619fc7fb5 Changes to DAGR
Allow laserLock, set weaponLockSystem to Laser and move class ADDON to
ACE_Hydra70_DAGR
2016-02-11 16:39:53 +01:00
PabstMirror
ff4ba98e68 Pre-load again on mission load (save game) 2016-02-10 11:50:30 -06:00
licht-im-Norden87
5577a1b4bb Merge pull request #31 from licht-im-Norden87/patch-42
trenches
2016-02-10 18:15:14 +01:00
licht-im-Norden87
4fb705e0f9 Update stringtable.xml
Eigentlich ist Graben ja das falsche Wort, da es in Arma gar nicht möglich ist in die Tiefe zu graben....
2016-02-10 18:14:51 +01:00
licht-im-Norden87
020deb4407 Update stringtable.xml 2016-02-10 18:14:03 +01:00
licht-im-Norden87
adbfa378b1 Update stringtable.xml 2016-02-10 18:12:36 +01:00
licht-im-Norden87
a5597ade89 Merge pull request #30 from licht-im-Norden87/patch-41
spectator
2016-02-10 18:06:13 +01:00
licht-im-Norden87
e8a35f3c20 spectator
Bitte einmal z. 259,268,377 überprüfen!
2016-02-10 18:05:51 +01:00
licht-im-Norden87
0c268b90dc Merge pull request #29 from licht-im-Norden87/patch-39
overheating
2016-02-10 17:35:56 +01:00
licht-im-Norden87
9419e7daf3 overheating 2016-02-10 17:35:36 +01:00
licht-im-Norden87
7bed10d14b Merge pull request #28 from licht-im-Norden87/patch-38
optionsmenu
2016-02-10 17:32:32 +01:00
licht-im-Norden87
51b57b962b Update stringtable.xml 2016-02-10 17:32:19 +01:00
licht-im-Norden87
cabbc4b6a9 optionsmenu 2016-02-10 17:31:26 +01:00
licht-im-Norden87
c663feed49 Merge pull request #27 from licht-im-Norden87/patch-37
nightvision
2016-02-10 17:26:23 +01:00
licht-im-Norden87
864ae484d4 nightvision 2016-02-10 17:26:08 +01:00
licht-im-Norden87
b352b9b024 Merge pull request #26 from licht-im-Norden87/patch-36
captives
2016-02-10 17:20:13 +01:00
licht-im-Norden87
39e26b0f11 captives 2016-02-10 17:19:42 +01:00
licht-im-Norden87
ffb3367a50 Merge pull request #25 from licht-im-Norden87/patch-35
common
2016-02-10 17:17:47 +01:00
licht-im-Norden87
b9083f1712 common 2016-02-10 17:17:26 +01:00
licht-im-Norden87
c806bfb721 Merge pull request #24 from licht-im-Norden87/patch-34
flashlight
2016-02-10 17:14:37 +01:00
licht-im-Norden87
d52c6cb984 flashlight 2016-02-10 17:13:52 +01:00
licht-im-Norden87
a725553a95 commy2 2016-02-10 17:11:24 +01:00
licht-im-Norden87
b617dee302 Merge pull request #23 from licht-im-Norden87/patch-33
cargo
2016-02-10 17:09:05 +01:00
licht-im-Norden87
b1990b1586 Update stringtable.xml 2016-02-10 17:08:48 +01:00
licht-im-Norden87
3583e95e1f cargo 2016-02-10 17:07:05 +01:00
licht-im-Norden87
35b0b11fff Merge pull request #22 from licht-im-Norden87/patch-32
Gestures
2016-02-10 17:03:21 +01:00
licht-im-Norden87
6481a0fbb8 Gestures 2016-02-10 17:02:54 +01:00
licht-im-Norden87
71682bc2f3 Merge pull request #21 from licht-im-Norden87/patch-31
headless
2016-02-10 16:58:21 +01:00
licht-im-Norden87
c0a9d6a0e8 headless 2016-02-10 16:57:56 +01:00
licht-im-Norden87
3eaf466994 Merge pull request #20 from licht-im-Norden87/patch-30
hearing
2016-02-10 16:57:24 +01:00
licht-im-Norden87
99f6c79573 Update stringtable.xml 2016-02-10 16:57:12 +01:00
licht-im-Norden87
8971f4db1e Update stringtable.xml 2016-02-10 16:56:15 +01:00
licht-im-Norden87
a9252c1b5d Merge pull request #19 from licht-im-Norden87/patch-29
Interact menu
2016-02-10 16:49:46 +01:00
licht-im-Norden87
61bd04a390 Interact menu 2016-02-10 16:49:00 +01:00
licht-im-Norden87
e2d4589bb0 Merge pull request #18 from licht-im-Norden87/patch-28
Hunt IR
2016-02-10 16:42:35 +01:00
licht-im-Norden87
8ef2905e99 Hunt IR 2016-02-10 16:42:03 +01:00
licht-im-Norden87
53f8b14a7c Merge pull request #17 from licht-im-Norden87/patch-27
Adv. ballistic
2016-02-10 16:41:00 +01:00
licht-im-Norden87
17a16d1bad Adv. ballistic 2016-02-10 16:40:07 +01:00
licht-im-Norden87
49ee49a5b7 Merge pull request #16 from licht-im-Norden87/patch-26
magazine repack
2016-02-10 16:29:32 +01:00
licht-im-Norden87
ed1047e199 magazine repack 2016-02-10 16:26:03 +01:00
licht-im-Norden87
03b4a0e8fb Update German Stringtable 2016-02-10 16:24:18 +01:00
commy2
82086efca0 manual merge 2016-02-10 10:11:33 +01:00
PabstMirror
e1b83b8172 Manually pre-load for StaticWeapons and Car
Fix #3168
2016-02-09 22:43:38 -06:00
SzwedzikPL
388b00f58c remove unnecessary code, aesthetic tweak 2016-02-10 01:38:14 +01:00
SzwedzikPL
0c80551fd8 ace attribute category, lower case classes 2016-02-10 01:17:18 +01:00
gienkov
d5dd718b8d fix endlines 2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7 pl translation 2016-02-09 11:50:35 +01:00
gienkov
8048b2ecbd lazy evaluation fix 2016-02-09 09:35:16 +01:00
esteldunedain
b02a67605c Revert to normal testing for units on foot 2016-02-09 00:19:18 -03:00
esteldunedain
0f41c5bf13 Only test the GEOM LOD for visibility 2016-02-09 00:01:51 -03:00
esteldunedain
d4eda6d4ec Show tags for units inside the player vehicle. Close #538. 2016-02-08 22:54:24 -03:00
esteldunedain
cebc8a2d07 Slightly reduce the distance for which the LOS check is skipped. Fix #3270 2016-02-08 19:19:10 -03:00
esteldunedain
4c938a050b Fix for combination of "Only Cursor + Keypress" and "Always Show Sound Waves" 2016-02-08 17:57:24 -03:00
esteldunedain
a47f7b8162 Fix cursor mode 2016-02-08 17:18:03 -03:00
esteldunedain
c43b3bd5c1 Switch 2016-02-08 17:14:18 -03:00
esteldunedain
b2e9dd0149 Fix _vecy 2016-02-08 17:03:18 -03:00
esteldunedain
73499489e0 Revert "Optimized EFUNC(common,cachedCall)"
This reverts commit b358c4a8af.
2016-02-08 16:45:16 -03:00
esteldunedain
1b912cdca0 Switch back to modelToWorldVisual. Perf is about the same and it moves smoothly with the model. 2016-02-08 16:38:26 -03:00
esteldunedain
b358c4a8af Optimized EFUNC(common,cachedCall) 2016-02-08 16:09:14 -03:00
esteldunedain
62fb26200f Nametags optimization 2016-02-08 15:36:56 -03:00
esteldunedain
94977ffe5c Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nametagsOptimization 2016-02-08 12:52:49 -03:00
SzwedzikPL
94ea26c7b9 typo fix 2016-02-08 00:14:55 +01:00
SzwedzikPL
3bfac35b65 ace repair and medical attributes 2016-02-07 23:56:45 +01:00
VKing
f92b798586 Switch to select (is even slightly faster) 2016-02-07 13:09:01 +01:00
VKing
f1cc2ddd51 Change to apply in fcs 2016-02-07 13:08:31 +01:00
esteldunedain
2b1c312d13 Make explosion reflections optional, default off 2016-02-06 23:46:40 -03:00
esteldunedain
b6058242c8 Fix frag fired EH name 2016-02-06 22:20:08 -03:00
esteldunedain
e4122cf42f Fix winddeflection fire eh 2016-02-06 21:00:42 -03:00
esteldunedain
8fbb6cd72e Fixed event parameters 2016-02-06 20:49:18 -03:00
esteldunedain
a51372a6b3 Add the TRACE_10 macro 2016-02-06 20:28:16 -03:00
esteldunedain
b7d94f5363 Apply the ufeh to ACE_Advanced_Ballistics 2016-02-06 18:48:26 -03:00
esteldunedain
94ef0c5659 Apply the ufeh to ACE_WindDeflection 2016-02-06 18:36:20 -03:00
PabstMirror
1e66cd406b Use location hash for ace events 2016-02-06 15:27:53 -06:00
esteldunedain
25b767a16b Apply the ufeh to ACE_WeaponSelect 2016-02-06 18:27:43 -03:00
esteldunedain
cdfdfffff6 Apply the ufeh to ACE_Scopes 2016-02-06 18:24:48 -03:00
esteldunedain
12d7a171e5 Apply the ufeh to ACE_Recoil 2016-02-06 18:21:43 -03:00
esteldunedain
69dea087ca Apply the ufeh to ACE_Overpressure 2016-02-06 18:17:27 -03:00
esteldunedain
5aa763f0c6 Apply the ufeh to ACE_Overheating 2016-02-06 17:59:54 -03:00
esteldunedain
5b3df2bcf7 Apply the ufeh to ACE_Optics 2016-02-06 17:50:35 -03:00
esteldunedain
33bcd6d9f9 Fix 2016-02-06 17:44:34 -03:00
esteldunedain
45b6b8467d Apply the ufeh to ACE_Nightvision 2016-02-06 17:42:44 -03:00
esteldunedain
7ace1738c0 Apply the ufeh to ACE_HuntIr 2016-02-06 17:29:05 -03:00
esteldunedain
0b9695ce70 Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00