Commit Graph

174 Commits

Author SHA1 Message Date
esteldunedain
18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
Glowbal
afb9eb3084 Merge pull request #3342 from acemod/vehicleInteractionDistance
Uniformize interaction distance for vehicle based on bounding box
2016-06-20 09:55:55 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
PabstMirror
81c8ea54c3 getVehPos - Tweak heli width, and put at eye level 2016-06-14 23:30:58 -05:00
PabstMirror
d46c596cc4 Merge remote-tracking branch 'refs/remotes/origin/master' into vehicleInteractionDistance 2016-06-14 19:36:45 -05:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
jonpas
4f515ec4e1 QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
jonpas
a950b2c2fe Add canPush config entry to enable pushing on boats with mass higher than 2600 2016-05-13 16:33:15 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
commy2
a85c5b14cf Merge pull request #3547 from acemod/fixsavegamecrashmaybe
Store Interact Menus on CBA Namespaces
2016-03-06 19:28:26 +01:00
jonpas
c378cd9f12 Disable action menu on mouse hint with inGameUISetEventHandler rather than showHud, as showHud disables UI script commands 2016-03-06 16:47:46 +01:00
commy2
8892aeed9d missed one 2016-03-06 07:55:34 +01:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
commy2
8233661d55 remove unused non API functions 2016-02-24 09:39:39 +01:00
Thomas Kooi
27c6934ff2 Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
2016-02-20 16:47:28 +01:00
esteldunedain
ff04ca8981 Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people. 2016-02-18 20:20:02 -03:00
commy2
be8f7f9cc0 Merge pull request #3276 from acemod/156selectapply
replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
PabstMirror
53d870b62a Merge pull request #3312 from acemod/passengerInteraction
Only get passenger actions for selected unit
2016-02-17 15:33:29 -06:00
PabstMirror
4a8b032c1f Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
PabstMirror
54b350a6c0 Only get passenger actions for selected unit
Fix #1690 #3309
2016-02-12 15:57:16 -06:00
SzwedzikPL
388b00f58c remove unnecessary code, aesthetic tweak 2016-02-10 01:38:14 +01:00
commy2
41e39c9c3a replace more filter with select 2016-02-06 11:58:31 +01:00
SzwedzikPL
5f0a2b1945 use event system, polish translation 2016-02-05 04:26:54 +01:00
SzwedzikPL
374b015ee4 major cleanup 2016-02-05 03:41:18 +01:00
SzwedzikPL
a9d57e0d1c fnc_switchLamp cleanup 2016-02-05 02:02:46 +01:00
SzwedzikPL
7b8be590b4 Merge branch 'acemod/master' into interactions_lamps 2016-02-05 01:43:06 +01:00
dixon13
2a98aa57ed Delete fnc_canInteractWithCivilianVehicle.sqf
No need to create another funciton
2015-12-23 11:54:41 -07:00
dixon13
d3a1110250 Removed a portion of the condition 2015-12-23 11:52:23 -07:00
dixon13
1aa192f7e0 Extract civilans from vehicles, rmeoved actions from civilians in vehicles 2015-12-23 00:19:41 -07:00
Glowbal
c1fa81f28b Fix tabs in sqf files 2015-12-21 17:05:48 +01:00
PabstMirror
0b9044e3c7 Merge pull request #2753 from acemod/showHudSetter
Showhud setter
2015-11-25 11:16:21 -06:00
Thomas Kooi
08c5374a99 Merge pull request #2390 from BaerMitUmlaut/pass-magazine
Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
BaerMitUmlaut
818466d296 Added ACE setting to hide interaction 2015-11-24 19:07:17 +01:00
BaerMitUmlaut
8f473b4a27 Removed all assignTeam occurrences 2015-10-30 16:50:13 +01:00
PabstMirror
94e3cd1f79 Replace old use of showHud 2015-10-15 22:45:35 -05:00
SzwedzikPL
98f6bb3589 Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
Conflicts:
	addons/cargo/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/interaction/XEH_preInit.sqf
	addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
BaerMitUmlaut
090384c014 Fixed canPassMagazine header 2015-10-06 17:56:32 +02:00
BaerMitUmlaut
d6dcd4112e Resolved merge conflicts 2015-10-06 17:50:55 +02:00
commy2
bc8cefa5e7 manual merge 2015-09-28 21:06:40 +02:00
commy2
6c968d8bc7 per frame handler for incremental door opening 2015-09-28 20:07:01 +02:00
commy2
443cbf8be3 fix compile error when trying to open a locked door by shortcut 2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb search for door in geometry lod (lineintersectssurface) 2015-09-28 18:45:10 +02:00
commy2
5a3a32f236 more interaction cleanup 2015-09-28 18:06:25 +02:00
commy2
5c5a65443b more interaction cleanup 2015-09-28 17:20:56 +02:00
commy2
f48636e633 more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
commy2
9189148b3f more interaction cleanup 2015-09-28 15:37:18 +02:00
commy2
4b536425b1 Code Cleanup Interaction 2015-09-28 14:36:51 +02:00
commy2
2fe142032e rework modifier key, cleanup sandbags, tripod, ladder, fix #2590 2015-09-26 03:16:55 +02:00
BaerMitUmlaut
8ee1136758 Rewrite canPassMagazine condition 2015-09-11 23:52:00 +02:00
BaerMitUmlaut
ccf1bf1de7 Cleaned up canPassMagazine condition 2015-09-11 18:24:46 +02:00
BaerMitUmlaut
a29902ddb3 More use of params, event system, removed compile 2015-09-11 15:36:23 +02:00
BaerMitUmlaut
45bfa3eaf5 Fixed vanishing mags and localized hint 2015-09-10 22:23:37 +02:00
BaerMitUmlaut
c26107bc5c Added ability to pass a magazine 2015-09-08 14:07:16 +02:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
4682235d8a increase reach in 3rd person for opening doors, fix #2301 2015-08-30 11:13:26 +02:00
Michael Braun
657157d767 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
SzwedzikPL
384c4bc55e config macro, script tweaks 2015-08-24 16:48:53 +02:00
SzwedzikPL
2285717acd typo 2015-08-22 20:19:35 +02:00
SzwedzikPL
3e19b33493 interaction with portable lamps 2015-08-22 20:00:26 +02:00
PabstMirror
4cce799ace #2045 - Push SDV sub, cleanup push 2015-08-10 22:08:13 -05:00
PabstMirror
45912c6ddb Handcuff icon for passengerActions 2015-06-13 00:12:13 -05:00
SzwedzikPL
ac87a28daa role icon for passengers 2015-06-12 20:32:10 +02:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
1e7e5c7aa5 Don't show passenger actions for UAV crew 2015-05-17 17:52:56 -05:00
PabstMirror
bb63882d20 #1238 - open door error 2015-05-15 22:52:54 -05:00
esteldunedain
89fe91cce0 Fix tap shoulders keybind 2015-05-15 15:52:09 -03:00
PabstMirror
f0b7b34321 Cleanup 2015-05-14 13:00:56 -05:00
PabstMirror
ec38c8c951 Merge branch 'master' into interactionPrivates
Conflicts:
	addons/interaction/functions/fnc_addPassengerActions.sqf
	addons/interaction/functions/fnc_getDoorAnimations.sqf
	addons/interaction/functions/fnc_moduleInteraction.sqf
	addons/interaction/functions/fnc_moveDown.sqf
	addons/interaction/functions/fnc_removeTag.sqf
	addons/interaction/functions/fnc_showMouseHint.sqf
	addons/interaction/functions/fnc_updateTooltipPosition.sqf
2015-05-14 12:53:18 -05:00
jonpas
633e94a114 CBA Macros to Interaction functions 2015-05-09 22:14:00 +02:00
jonpas
e9abd8c27a Fixed lowercasing, improved examples 2015-05-09 04:55:41 +02:00
jonpas
2ff372e2a1 Function headers per Coding Guidelines for Interaction 2015-05-09 04:47:15 +02:00
jonpas
50d5e845ee Lowercased beginning of functions pt2 2015-05-09 03:12:28 +02:00
jonpas
2a9f4d779d Lowercased beginning of function names 2015-05-09 03:09:26 +02:00
PabstMirror
675b76f569 Privates - Interaction 2015-05-01 18:12:24 -05:00
esteldunedain
324b9510e3 Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that. 2015-05-01 01:56:39 -03:00
commy2
f5d7331847 no team management on the dead or unconscious units, fix #803 2015-04-26 20:57:55 +02:00
esteldunedain
90288b495e Interactions inside vehicles. Skip the "Main Interactions" level; mount its children intead. 2015-04-20 18:24:12 -03:00
PabstMirror
669dbe10c9 BecomeLeader - Don't create new group 2015-04-13 00:23:00 -05:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
Glowbal
b6b880fba0 Merge pull request #310 from KoffeinFlummi/medicalActionsWhileBoarded
Add medical actions while boarded.
2015-04-05 14:36:17 +02:00
Glowbal
92bdae9321 Removed diag_log spam 2015-04-05 13:25:53 +02:00
PabstMirror
75351f2a5b TapShoulder - fix hint message 2015-04-04 17:54:15 -05:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
f8ea603977 Added dynamic actions to unload patients (unconscious) from vehicles 2015-03-21 15:32:32 -03:00
Nicolás Badano
f5f91c4802 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-21 10:24:01 -03:00
Nicolás Badano
83d9aa4bb6 Replace tap shoulder and check (others) ammo animations by PutDown 2015-03-21 10:23:36 -03:00
Nicolás Badano
4210b175c3 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into dynamicInteractMenu
Conflicts:
	addons/interact_menu/functions/fnc_compileMenu.sqf
	addons/interact_menu/functions/fnc_compileMenuSelfAction.sqf
2015-03-21 00:16:52 -03:00
Nicolás Badano
b3aa7c8970 Make collectActiveActionTree follow mounts correctly 2015-03-20 22:44:25 -03:00
PabstMirror
7e383dc10e #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
Nicolás Badano
66731c9cdd First rough implementation of the passengers menu, with mounted main actions 2015-03-20 00:53:58 -03:00