Glowbal
|
95d83554da
|
Added local treatment through remoteExec for basic
|
2015-04-28 20:32:02 +02:00 |
|
Glowbal
|
c38fe384e3
|
added default values for getvar's
|
2015-04-28 19:30:35 +02:00 |
|
Glowbal
|
450e324f7b
|
adjusted damage handling (adv medical)
|
2015-04-27 16:42:12 +02:00 |
|
Glowbal
|
e4db44d73c
|
adjusted damage parsing
|
2015-04-27 16:36:00 +02:00 |
|
Glowbal
|
b520a1072b
|
Merge branch 'master' into medicalImprovements
|
2015-04-27 15:41:20 +02:00 |
|
commy2
|
6aea424f6d
|
Merge pull request #872 from acemod/muteuncon
mute unconsious units
|
2015-04-26 17:40:51 +02:00 |
|
commy2
|
8976b6983d
|
mute unconsious units
|
2015-04-26 16:47:36 +02:00 |
|
bux578
|
b2dd065429
|
remove comment
|
2015-04-26 12:27:06 +02:00 |
|
bux578
|
171cea998e
|
add most of the translations
|
2015-04-26 09:36:51 +02:00 |
|
Glowbal
|
11d86248a7
|
Reorganised module and settings #809
|
2015-04-25 22:20:28 +02:00 |
|
Glowbal
|
6799903e4b
|
Also display different color for advanced
|
2015-04-25 12:45:04 +02:00 |
|
Glowbal
|
1415adc2bd
|
removed local diagnose action. Added localization
|
2015-04-25 12:35:07 +02:00 |
|
Glowbal
|
4cef2a1fa4
|
Merge branch 'master' into streamlinedBasicDiagnosis
|
2015-04-25 12:12:24 +02:00 |
|
KoffeinFlummi
|
d7b961043b
|
Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
|
2015-04-24 22:20:16 +02:00 |
|
KoffeinFlummi
|
d1c95ba8a1
|
Add maximum unconsciousness time option
|
2015-04-23 11:31:27 +02:00 |
|
KoffeinFlummi
|
84e1937515
|
Add damage threshold to basic
|
2015-04-22 23:50:37 +02:00 |
|
KoffeinFlummi
|
d10f4d543d
|
Enable unit specific bleeding coefficient
|
2015-04-22 22:38:48 +02:00 |
|
KoffeinFlummi
|
74ca85cbd9
|
Change getBloodLoss to expect an array
|
2015-04-22 22:36:41 +02:00 |
|
KoffeinFlummi
|
f6eeb5e3ba
|
Add pain coefficient
|
2015-04-22 22:29:31 +02:00 |
|
Glowbal
|
1df42b17c2
|
close all dialogs
|
2015-04-20 22:22:09 +02:00 |
|
Glowbal
|
f7719f0e0a
|
tab
|
2015-04-20 22:08:31 +02:00 |
|
Glowbal
|
842bfe0b98
|
enabled advanced wounds setting
|
2015-04-20 22:00:11 +02:00 |
|
Glowbal
|
8be7ccaab7
|
setting for moving unit from group on unconscious
|
2015-04-20 21:37:30 +02:00 |
|
esteldunedain
|
7953919b89
|
Merge branch 'simpleDiagnosis' into streamlinedBasicDiagnosis
|
2015-04-20 10:24:59 -03:00 |
|
esteldunedain
|
1e3b44e32e
|
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into streamlinedBasicDiagnosis
|
2015-04-20 10:24:24 -03:00 |
|
Glowbal
|
17899db086
|
added some missing privates
|
2015-04-19 19:49:56 +02:00 |
|
Glowbal
|
5e82c51926
|
Merge branch 'master' into medicalFixes
|
2015-04-19 18:45:07 +02:00 |
|
jaynus
|
aad8d6b785
|
Fixed: max litter scalar array, have internal values.
|
2015-04-19 09:04:42 -07:00 |
|
Glowbal
|
f6bbeb6bd6
|
switched back to old init method
|
2015-04-19 17:28:47 +02:00 |
|
Glowbal
|
8a7b3a1b33
|
Removed damage thresholds from basic medical
|
2015-04-19 13:08:28 +02:00 |
|
Glowbal
|
b71ac1485d
|
Merge branch 'master' into medicalFixes
|
2015-04-19 12:06:54 +02:00 |
|
jaynus
|
ca74ce721d
|
Use cleanup settings, and force server TTL on the events.
|
2015-04-18 11:48:44 -07:00 |
|
jaynus
|
e54c68f7f9
|
handle cleanup
|
2015-04-18 11:37:06 -07:00 |
|
jaynus
|
852b4df61d
|
Settings changes. createVehicleLocal derp.
|
2015-04-18 11:16:18 -07:00 |
|
jaynus
|
c438d9e790
|
Merge remote-tracking branch 'origin/master' into localMedicalGarbage
|
2015-04-18 11:12:22 -07:00 |
|
Glowbal
|
22456a4301
|
use pain instead
|
2015-04-18 19:49:29 +02:00 |
|
jaynus
|
f31e3c1fd4
|
litter simulation createVehicleLocal /w temporal network sync.
|
2015-04-18 08:31:03 -07:00 |
|
jaynus
|
c952a97de8
|
Revert "synced events implemented into litter."
This reverts commit 32df4a2adc .
|
2015-04-17 19:38:05 -07:00 |
|
jaynus
|
32df4a2adc
|
synced events implemented into litter.
|
2015-04-17 19:33:07 -07:00 |
|
esteldunedain
|
c423e9d743
|
Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/ACE_Medical_SelfActions.hpp
|
2015-04-17 20:02:51 -03:00 |
|
esteldunedain
|
a5c3e86cd3
|
Fixes
|
2015-04-17 20:00:43 -03:00 |
|
esteldunedain
|
cce9e1f04c
|
Simple diagnose
|
2015-04-17 19:38:03 -03:00 |
|
esteldunedain
|
1d208b4efc
|
Modify Function for medical actions
|
2015-04-17 19:36:03 -03:00 |
|
Glowbal
|
d1a09ae7fc
|
fixed vehicle crashes for adv
|
2015-04-17 23:15:41 +02:00 |
|
Glowbal
|
bc4d102d08
|
changed variable initialization - everything is now done local
|
2015-04-17 22:43:31 +02:00 |
|
Glowbal
|
f5effca216
|
fixed handleDamage basic
|
2015-04-17 22:21:15 +02:00 |
|
Glowbal
|
6d18e484c1
|
Cache condition for target instead of caller
|
2015-04-17 22:02:43 +02:00 |
|
Glowbal
|
fa7bb5f9c6
|
Added unconscious state check
|
2015-04-17 21:28:47 +02:00 |
|
Glowbal
|
008c36ac76
|
fixes #699
|
2015-04-17 21:27:57 +02:00 |
|
Glowbal
|
eb731b1169
|
fixes #653
|
2015-04-17 21:07:09 +02:00 |
|
Glowbal
|
31bc09a9a3
|
fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
|
2015-04-17 21:06:30 +02:00 |
|
Glowbal
|
9b4435827e
|
Added setting for unconscious animations on treatment
|
2015-04-17 20:51:57 +02:00 |
|
Glowbal
|
80139521bc
|
fixes #691
|
2015-04-17 20:49:24 +02:00 |
|
Glowbal
|
b333e6e662
|
Keep units longer unconscious, instead of quickly fading in/out
|
2015-04-17 20:40:24 +02:00 |
|
Glowbal
|
847ee7e229
|
Moved unconscious event, so it won't conflict in case the unit is still being carried
|
2015-04-17 20:38:02 +02:00 |
|
Glowbal
|
8b7e46c45f
|
fixes #656
|
2015-04-17 20:26:28 +02:00 |
|
Glowbal
|
c86be12668
|
fixes #599
|
2015-04-17 20:24:05 +02:00 |
|
Glowbal
|
111a350a84
|
Merge branch 'master' into advMedicalEventSync
|
2015-04-17 20:11:53 +02:00 |
|
PabstMirror
|
6e077de829
|
Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
|
2015-04-17 12:13:23 -05:00 |
|
esteldunedain
|
9de834e156
|
Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate).
|
2015-04-17 00:04:27 -03:00 |
|
Glowbal
|
59ae4623ff
|
Derp
|
2015-04-16 00:17:17 +02:00 |
|
Glowbal
|
0f4b7d0977
|
fixes #347
Please??
|
2015-04-16 00:14:05 +02:00 |
|
Glowbal
|
c88479d54d
|
staged work
|
2015-04-15 19:45:42 +02:00 |
|
PabstMirror
|
a36739c697
|
Merge pull request #418 from acemod/flashbangTweaks
Flashbang tweaks
|
2015-04-14 23:23:15 -05:00 |
|
Glowbal
|
af255604ac
|
Switched to event based sync system for open wounds
|
2015-04-14 21:17:36 +02:00 |
|
KoffeinFlummi
|
71b19b4621
|
Remove duplicate bleeding code
|
2015-04-14 20:40:38 +02:00 |
|
KoffeinFlummi
|
ba377dfd3a
|
Show seperate message for "scratches"; localize
|
2015-04-14 20:40:17 +02:00 |
|
KoffeinFlummi
|
c6118901b4
|
Merge branch 'master' into basic-medical-tweaks
|
2015-04-14 20:35:17 +02:00 |
|
KoffeinFlummi
|
7ca36cdb65
|
Always show wounds, even for very low damage
|
2015-04-14 20:28:19 +02:00 |
|
PabstMirror
|
bf3e3d3b64
|
#542 - ACE_fakeWeapon not found
|
2015-04-13 03:46:42 -05:00 |
|
PabstMirror
|
70dbae5a25
|
#527 - Unconscious switching groups
|
2015-04-13 00:32:07 -05:00 |
|
KoffeinFlummi
|
664cc7077d
|
Reduce blood loss rate
|
2015-04-12 18:06:57 +02:00 |
|
KoffeinFlummi
|
f794eaac43
|
Merge branch 'master' into basic-medical-tweaks
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/functions/fnc_handleDamage_basic.sqf
addons/medical/stringtable.xml
|
2015-04-12 18:00:22 +02:00 |
|
PabstMirror
|
3be70556ab
|
Medical: adjustPainLevels from outside functions
|
2015-04-11 21:21:33 -05:00 |
|
Glowbal
|
e00f0ea4c3
|
No longer creates a new waitAndExec for every handleDamage call
|
2015-04-11 22:47:10 +02:00 |
|
Glowbal
|
97fa40b4c1
|
Make use of new global variables for selections and hitpoints
|
2015-04-11 22:31:38 +02:00 |
|
Glowbal
|
6cc115a628
|
We already determine the new damage in caching, so we will use that value instead of recalculating it here
|
2015-04-11 22:31:17 +02:00 |
|
Glowbal
|
e8d2a00994
|
Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
|
2015-04-11 22:30:52 +02:00 |
|
Glowbal
|
c69f71ba71
|
formatting
|
2015-04-11 22:29:32 +02:00 |
|
Glowbal
|
51906e341d
|
Removed unused variables
|
2015-04-11 22:29:11 +02:00 |
|
Glowbal
|
082ab5155e
|
Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
|
2015-04-11 21:27:49 +02:00 |
|
PabstMirror
|
adc7db9ae9
|
#456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
|
2015-04-10 15:02:40 -05:00 |
|
Glowbal
|
093d340ee7
|
Changed: Dragging/carrying now works for units with broken legs
Added unload and load of unconscious units
|
2015-04-09 21:23:10 +02:00 |
|
Glowbal
|
0926397ab4
|
Removed deadcode and obvious comments
|
2015-04-09 20:13:46 +02:00 |
|
Glowbal
|
39cbf21278
|
Removed deprecated carry functions
|
2015-04-09 20:12:30 +02:00 |
|
KoffeinFlummi
|
a209e49f1c
|
Remove partname from patientInfoDisplay for basic.
|
2015-04-08 07:39:16 +02:00 |
|
KoffeinFlummi
|
5bd1ee7ecd
|
Do not use a treshold for unassigned damage.
|
2015-04-08 07:21:34 +02:00 |
|
Glowbal
|
ffbe9f0c71
|
Setting for getting rid of hitpoint damage after adv medical damage
|
2015-04-07 21:06:48 +02:00 |
|
Glowbal
|
2b341c2a8b
|
left over CSE function calls removed
|
2015-04-07 20:50:44 +02:00 |
|
Glowbal
|
545014b073
|
missing return value
|
2015-04-07 20:47:36 +02:00 |
|
Glowbal
|
ac3bda3135
|
improvements to displayPatientInformation. Bandaged wounds should be more clear now
|
2015-04-07 20:19:32 +02:00 |
|
Glowbal
|
526e24f133
|
formatting
|
2015-04-07 19:56:54 +02:00 |
|
Glowbal
|
3d82cb8eac
|
Removed deprecated onTreatmentCompleted event
|
2015-04-07 19:54:24 +02:00 |
|
Glowbal
|
12493f8595
|
Improved wounds configuration (missing maxDamage values added)
|
2015-04-07 00:57:05 +02:00 |
|
Glowbal
|
c7549a13a4
|
Improved pain reduction
|
2015-04-07 00:41:53 +02:00 |
|
Glowbal
|
4c6dad69f9
|
Should fix #347. Could not reproduce but this at least fixes some issues (which most likely caused the error)
|
2015-04-06 19:43:27 +02:00 |
|
Glowbal
|
ce4cdd3722
|
staged bodybag fixes
|
2015-04-06 15:11:54 +02:00 |
|
Glowbal
|
661d93e82c
|
Working commit
|
2015-04-06 14:51:17 +02:00 |
|
Glowbal
|
8e176eff55
|
Fixed treatment locations
|
2015-04-06 14:32:37 +02:00 |
|
Glowbal
|
10a1108aae
|
Added support for customizable treatment location limitation
|
2015-04-06 14:11:10 +02:00 |
|