commy2
5fd1938f25
more common code cleanup
2015-09-20 22:29:38 +02:00
commy2
493ce1b092
more common code cleanup
2015-09-20 22:16:51 +02:00
commy2
2348c25e1a
more common code cleanup
2015-09-20 20:25:25 +02:00
PabstMirror
610fb0bb2c
Fix Merge
2015-09-20 11:28:43 -05:00
PabstMirror
7687374fcf
Merge branch 'master' into miscFixNilFunctions
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Conflicts:
addons/common/functions/fnc_resetAllDefaults.sqf
2015-09-20 11:25:33 -05:00
commy2
0a01bbdc76
more common code cleanup
2015-09-20 16:56:35 +02:00
commy2
e62683a0c4
more common code cleanup
2015-09-20 16:40:49 +02:00
commy2
e8ebe87450
more common code cleanup
2015-09-20 15:52:40 +02:00
commy2
4c4785c140
Merge pull request #2535 from acemod/commoncleanup7
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common code cleanup part 7
2015-09-20 11:06:38 +02:00
commy2
d33a98c612
set variable public didn't work / didn't work on server and headless client
2015-09-20 11:02:15 +02:00
commy2
8c8b23ec18
Merge pull request #2530 from acemod/commoncleanup6
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common code cleanup part 6
2015-09-20 10:44:31 +02:00
commy2
dfa6d71a64
more common code cleanup
2015-09-20 00:55:58 +02:00
commy2
73a9c1b5f8
more common code cleanup
2015-09-19 23:18:07 +02:00
commy2
6b96c7fd7c
more common code cleanup
2015-09-19 22:27:23 +02:00
commy2
bfd5d13de8
more common code cleanup
2015-09-19 21:33:25 +02:00
bux578
450ee98004
Merge pull request #2515 from acemod/340fixinventoryeh
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fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513
2015-09-19 21:04:48 +02:00
commy2
09f133b7f8
more common code cleanup
2015-09-19 20:55:35 +02:00
commy2
3ddaa5ed4a
more common code cleanup
2015-09-19 20:34:07 +02:00
commy2
1636e3976d
more common code cleanup
2015-09-19 20:17:38 +02:00
commy2
cbc7f961b2
more common code cleanup
2015-09-19 19:40:56 +02:00
commy2
20a5c79431
more common code cleanup
2015-09-19 19:26:45 +02:00
commy2
fb71e0594e
lsd module, use global variable for color
2015-09-19 18:47:00 +02:00
commy2
e08c6c343e
fix LSD module, cutback on global variable usage
2015-09-19 09:24:28 +02:00
commy2
1357d72f16
fix broken LSD module
2015-09-19 02:44:02 +02:00
commy2
25d1e46422
Merge branch 'commoncleanup5' of https://github.com/acemod/ACE3 into commoncleanup5
2015-09-19 01:50:37 +02:00
commy2
c7d636a533
more common code cleanup
2015-09-19 01:50:17 +02:00
jokoho48
e7ff41a03c
Merge branch 'commoncleanup5' of https://github.com/acemod/ACE3 into commoncleanup5
2015-09-19 01:12:20 +02:00
jokoho48
f2070deee8
Change spawn while to CBA PFH
2015-09-19 01:12:03 +02:00
commy2
f8ecf1b8ab
fnc_debug was broken
2015-09-19 00:30:36 +02:00
commy2
56f4cbb39e
fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513
2015-09-18 23:03:35 +02:00
commy2
85fd9d9d75
more common code cleanup
2015-09-18 21:46:21 +02:00
PabstMirror
5f0d73bab6
Cleanup more stuff
2015-09-18 14:24:20 -05:00
commy2
f3a175e9d6
remove obsolete private
2015-09-18 21:15:06 +02:00
commy2
5d0a7ed062
more common code cleanup
2015-09-18 21:12:40 +02:00
PabstMirror
c62ea5e406
Fix some nil functions
2015-09-18 13:47:19 -05:00
commy2
8704cd0321
fix additional bracket, formatting
2015-09-18 19:40:48 +02:00
commy2
a18f63d861
more common code cleanup
2015-09-18 19:12:38 +02:00
commy2
2674310e65
remove another deprecated function
2015-09-18 18:45:41 +02:00
commy2
1fd2fcafb0
remove old, not working functions
2015-09-18 18:34:29 +02:00
commy2
1b96caedc0
more common code cleanup
2015-09-18 18:28:19 +02:00
commy2
a8ba96a01b
more common code cleanup
2015-09-18 16:41:00 +02:00
commy2
39786420fa
more common cleanup
2015-09-18 16:33:53 +02:00
commy2
c0fdd80ba4
formating
2015-09-18 16:00:58 +02:00
commy2
7efcfcc8a0
more common cleanup
2015-09-18 15:40:51 +02:00
commy2
f83dea6e01
formatting, remove an obsolete private
2015-09-18 14:32:58 +02:00
commy2
b0704e486f
more common cleanup
2015-09-18 13:09:40 +02:00
commy2
3a027ff26f
more common cleanup
2015-09-18 09:38:19 +02:00
commy2
e833c3fc42
more common cleanup
2015-09-18 08:47:14 +02:00
commy2
fc82018c49
more common cleanup
2015-09-18 08:23:18 +02:00
commy2
df2c7dce78
replace old pushback macro
2015-09-18 07:53:36 +02:00
commy2
475c193060
common code cleanup part 2
2015-09-18 07:42:10 +02:00
commy2
37c1dbd6f7
Merge pull request #2490 from acemod/commoncleanup
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cleanup common
2015-09-17 23:59:10 +02:00
commy2
27ca3dc7bd
Merge pull request #2471 from acemod/340noactionmenu
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optional pbo to hide select weapon actions
2015-09-17 22:47:35 +02:00
commy2
ca43520b7f
Merge pull request #2482 from acemod/340fixdaylaserlight
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fix daylasers being a virtual light source
2015-09-17 22:47:13 +02:00
commy2
36a279012c
cleanup common
2015-09-17 18:25:02 +02:00
commy2
864c0b4baf
fix daylasers being a virtual light source, fix #2416
2015-09-17 14:17:48 +02:00
commy2
a09ca8fb80
tweak doAnimation switchMove to do no akward camera jumps whenever possible, fix #2474
2015-09-17 12:23:56 +02:00
commy2
014203413d
handle optional pbos in checkFiles
2015-09-17 02:13:21 +02:00
PabstMirror
e254af9964
Fix missing )
2015-09-15 19:26:37 -05:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
jokoho48
b7e02da1cc
remove if (!hasInterface) from PFH
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move ! in ()
2015-09-11 16:58:26 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
jonpas
06baa5e4d3
Fixed nilCheck, changed moduleAddSpareParts to use new parseList
2015-09-05 20:51:48 +02:00
jonpas
8fc061bfd6
Merge branch 'master' into parseList
2015-09-05 20:16:59 +02:00
jonpas
a2dd77ca70
Use splitString instead of BIS_fnc_splitString
2015-09-05 20:15:31 +02:00
jonpas
f22072a94d
Use pushBack instead of array compiling
2015-09-05 19:57:35 +02:00
jonpas
644460ed96
Merge branch 'master' into parseList
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Conflicts:
addons/slideshow/functions/fnc_makeList.sqf
2015-09-04 18:40:35 +02:00
PabstMirror
789de9d111
runAfterSettingsInit helper func
2015-09-03 00:11:49 -05:00
commy2
dd788342fe
remove commented debug messages
2015-09-01 16:37:46 +02:00
commy2
5e68486233
high command module breaks ace, fix #2134
2015-09-01 10:06:01 +02:00
commy2
73911f701d
add debug messages for #2134
2015-09-01 08:53:11 +02:00
commy2
c3beee8261
make use of getHitpointsDamage command to drastically speed up some functions about hitpoints
2015-08-30 21:13:29 +02:00
Michael Braun
36aeb61d81
Fixed error caused by closing square bracket
2015-08-26 17:51:56 +02:00
Michael Braun
3dc3331d87
Replaced rogue format with FORMAT_#
2015-08-26 17:45:17 +02:00
Michael Braun
5047d4de1c
Switched to ACE_LOG<LEVEL>_# variation
2015-08-26 17:39:44 +02:00
Michael Braun
097506076f
Fixed format usage in macros requiring ARR_# for it to work
2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
PabstMirror
275f04d876
preInit defines and fix func name
2015-08-25 13:18:59 -05:00
jonpas
3f41882a06
Removed debug
2015-08-24 21:56:21 +02:00
jonpas
ef2924623f
Added common parseList function for module list parsing
2015-08-24 21:45:02 +02:00
jokoho48
203c4d8a6c
add WaitUntilAndExecute
2015-08-24 17:10:54 +02:00
Glowbal
26c172ff11
Merge pull request #2066 from acemod/fixDisableUserInput
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Fix and enhancement of two common functions
2015-08-21 14:05:47 +02:00
bux578
905628bc1c
Merge pull request #2165 from acemod/enhanceRespawn
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after respawn select last weapon, muzzle and mode
2015-08-16 22:05:41 +02:00
Glowbal
0420f0b216
Fixed error pop-up kicking you out of game in case a third party vehicle has incorrect configured hitpoints/selections
2015-08-16 00:15:16 +02:00
bux578
675cfc2da7
after respawn select last weapon, muzzle and mode
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#2138
2015-08-15 18:54:39 +02:00
Glowbal
bac1a8fce4
Merge pull request #186 from acemod/repair
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add repair PBO, fix #185
2015-08-15 17:36:31 +02:00
Glowbal
d3aa6a7f6b
Added missing assign modules
2015-08-15 15:49:41 +02:00
PabstMirror
c54081d677
Don't broadcast localization for settings
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smaller `publicVariable`
2015-08-15 03:48:25 -05:00
PabstMirror
fc51ad9a5e
Merge pull request #2137 from acemod/checkPBO-spawnloop
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CheckPBO Fix endless waitUntil if checkAll is false
2015-08-14 19:31:36 -05:00
PabstMirror
763f793d0e
Localize Catagoires in loadSettingsLocalizedText
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Minor, but allows us to use CSTRINGS in configs for consistancy
2015-08-13 13:20:37 -05:00
PabstMirror
cfaf046e29
CheckPBO Fix endless waitUntil if checkAll is false
2015-08-13 00:31:29 -05:00
SilentSpike
416d559354
Expand common isFeatureCameraActive function
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The function is currently only used by ace_goggles and it makes sense to expand it to detect if any common feature camera is active rather than just BI cameras
2015-08-08 20:51:24 +01:00
SilentSpike
d294989cb0
Allow chat use on input disabled listen server
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Listen server technically doesn't have serverCommandAvailable.
2015-08-08 19:11:41 +01:00
PabstMirror
c6be0bbb8c
Merge branch 'master' into add-category-optionsmenu
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Conflicts:
addons/optionsmenu/functions/fnc_serverSettingsMenuUpdateList.sqf
addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
2015-08-08 12:39:14 -05:00
Glowbal
d125b9ad9c
Add category to options menu. Initial work.
2015-08-07 21:14:45 +02:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
Glowbal
275b0c4300
Merge branch 'release'
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Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
ViperMaul
8ac98ed950
Better immersion through using hideUnit
2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00