PabstMirror
7628f9a4ab
Fix nils in array
2016-05-14 13:08:58 -05:00
commy2
e4c86a8af5
don't do 'playerInventoryChanged' just because ammo decreased after firing
2016-05-14 19:50:08 +02:00
commy2
c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
BaerMitUmlaut
e125911c3b
Added blockEngine status effect
2016-05-03 20:52:43 +02:00
PabstMirror
32cd23076f
Merge pull request #3690 from acemod/engineRepairMsg
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Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
PabstMirror
4f6b11c2a6
Clarify repair while engine is running
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#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
5d70db3d9b
LoadPerson - Only try vehicles that have room
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Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
esteldunedain
aad79eda85
The dead shouldn't interact (it's not TWD)
2016-03-12 10:06:45 -03:00
jonpas
b47b887a21
Fix event name already being used
2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
PabstMirror
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
commy2
f43e88ff25
replace zeusDisplayChanged with DisplayLoad event
2016-02-21 22:16:12 +01:00
commy2
e9808bf20b
remove unused PFH check
2016-02-21 20:42:06 +01:00
commy2
5e486869c0
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
PabstMirror
cb33666091
ObjectEvent Func, swap execRemoteFnc in doAnim
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#3370
2016-02-21 11:08:07 -06:00
esteldunedain
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
PabstMirror
7e84a9d9b0
Add getter, readd old public funcs, add blockSprint
2016-01-19 09:39:06 -06:00
PabstMirror
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
commy2
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00
PabstMirror
586449eef9
Merge pull request #3084 from acemod/cbaZeusIntegration
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CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
72fe95c797
Add "isNotInZeus" to canInteractWith
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Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
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Close #2937
2015-12-30 01:07:55 -06:00
PabstMirror
9b0641c06f
Add nil return for count
2015-12-19 21:17:36 -06:00
PabstMirror
c53a0541a4
Add support for non local Zeus RC in common-isPlayer
2015-12-18 11:08:10 -06:00
commy2
e6be1537cd
replace more private with private keyword in common
2015-12-14 13:17:48 +01:00
PabstMirror
91ace4fc9b
Fix whitelist string -> array error in checkPbo
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Fix #2913
Use splitString instead of call compile to convert string into an array
2015-12-02 23:58:41 -06:00
SilentSpike
c731d83642
Merge pull request #2848 from acemod/fixForEachDeleteAt
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fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
PabstMirror
36bf2d9cb5
Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
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Remove manual team synching
2015-11-24 21:37:50 -06:00
SilentSpike
d1dff4a24a
Merge branch 'master' into fixForEachDeleteAt
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# Conflicts:
# addons/common/XEH_postInit.sqf
2015-11-18 13:27:04 +00:00
SilentSpike
49d4f233d9
Revert commit a718c82780
2015-11-18 13:19:12 +00:00
PabstMirror
896615beb1
Merge pull request #2826 from acemod/settingsParamsArray
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Read settings from paramsArray (params in description.ext)
2015-11-17 14:01:16 -06:00
PabstMirror
5823749f0c
Merge branch 'master' into settingsErrorChecking
2015-11-17 14:00:22 -06:00
commy2
a57d1bca75
replace local keyword with private
2015-11-17 17:43:07 +01:00
SilentSpike
a718c82780
Implement nice index deletion iteration solution
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Previously when iterating over an array and modifying the same array via deletion of the current index, incorrect means was used to account for the change in index resulting in any further deletions being applied to the wrong elements.
This solution does not require duplication of the array or the use of external variables to track the number of deleted elements. We simply lower the `_forEachIndex` by 1 whenever an element is removed.
2015-11-17 16:02:56 +00:00
jokoho48
561f6126dc
fix missing bracket
2015-11-17 13:34:34 +01:00
jokoho48
f3c5c64390
fix Issue with forEach Loops and deleteAt Index
2015-11-17 04:31:17 +01:00
PabstMirror
e0506f29bc
Read settings from paramsArray (params in description.ext)
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for now just limited to SCALAR/BOOL
2015-11-06 20:46:06 -06:00
BaerMitUmlaut
8f473b4a27
Removed all assignTeam occurrences
2015-10-30 16:50:13 +01:00
PabstMirror
16180686d2
PV GVAR(settings) after modules, add error debug
2015-10-18 18:49:03 -05:00
PabstMirror
616bc9f8a0
local-private waitAndXX PFEH
2015-10-04 11:38:31 -05:00
commy2
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
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Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
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Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
jokoho48
998fbcc403
Merge remote-tracking branch 'remotes/acemod/master' into waitUntilAndExecute
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-25 13:19:19 +02:00
commy2
8503d15c9b
more common code cleanup
2015-09-21 18:37:19 +02:00
commy2
1a4ebdac51
more common code cleanup
2015-09-21 17:32:21 +02:00
commy2
13b487e13b
fix missing ;
2015-09-21 17:13:28 +02:00
commy2
b5b5c761c4
fix missing '' in info log macro
2015-09-21 17:09:10 +02:00
commy2
3037181fc2
more common code cleanup
2015-09-21 17:00:53 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
PabstMirror
024dc3effe
Cleanup
2015-09-03 00:16:48 -05:00
PabstMirror
789de9d111
runAfterSettingsInit helper func
2015-09-03 00:11:49 -05:00
PabstMirror
cbccd898ea
Run functions after setting init
2015-09-02 23:58:24 -05:00
Michael Braun
035b3432c5
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
80a0c93bdc
Merge pull request #2316 from acemod/322customcamera
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fix custom cameras (for intros) being broken with ACE, fix #2248
2015-08-31 21:32:02 +02:00
PabstMirror
4be7411a05
Use "visibleMapChanged" event
2015-08-30 15:26:43 -05:00
commy2
74dfd73167
fix issues with pip optics camera in virtual arsenal
2015-08-30 19:05:35 +02:00
PabstMirror
f67809b18c
Merge branch 'master' into mapOpenCloseEvents
2015-08-29 16:43:24 -05:00
Michael Braun
657157d767
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
jokoho48
588f5adce8
fix math issue
2015-08-29 14:54:42 +02:00
PabstMirror
bc016eac4c
1.50 - use new didJip command (Ref #2241 )
2015-08-26 22:39:27 -05:00
Michael Braun
5047d4de1c
Switched to ACE_LOG<LEVEL>_# variation
2015-08-26 17:39:44 +02:00
Michael Braun
097506076f
Fixed format usage in macros requiring ARR_# for it to work
2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
Glowbal
13740c06e4
Merge pull request #1816 from voiperr/ace_map_dev
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Flashlight simulation on map
2015-08-26 09:01:30 +02:00
PabstMirror
275f04d876
preInit defines and fix func name
2015-08-25 13:18:59 -05:00
voiper
9de7953345
More cba capitalisation.
2015-08-24 14:12:04 -07:00
voiper
79e6ce3803
Fixed CBA capitalisation.
2015-08-24 14:02:55 -07:00
jokoho48
203c4d8a6c
add WaitUntilAndExecute
2015-08-24 17:10:54 +02:00
PabstMirror
4a245bd935
Remove Spawn for CBA_fnc_addPerFrameHandler
2015-08-17 22:21:18 -05:00
PabstMirror
980fc7a235
Merge branch 'master' into mapOpenCloseEvents
2015-08-17 21:08:07 -05:00
PabstMirror
a7ad6dafc9
Remove PFEH hack
2015-08-13 14:09:25 -05:00
voiper
f676f605f3
Fix 00000101.
2015-08-11 11:18:54 -07:00
voiper
4aa28368ad
Git fix numero 5.
2015-08-11 11:10:42 -07:00
Michael Braun
d9eb7a3d2c
Added localizations for keybinding categories
2015-08-07 05:48:51 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
Glowbal
275b0c4300
Merge branch 'release'
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Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00
ViperMaul
876a039e36
Disable headbugfix for Handcuffed/Surrender,unconscious,water surface and log the situation locally and on server.
2015-08-01 18:01:35 -07:00
PabstMirror
b47a17230b
Merge branch 'master' into 10digitGrids2
2015-07-16 17:26:19 -05:00
SilentSpike
d036639b46
Adding hideUnit functions to ace_common
2015-07-03 02:14:58 +01:00
PabstMirror
c1dd2df57a
Move grid funcs and map long,lat,altitude to common
2015-06-30 12:26:51 -05:00
PabstMirror
fde8f7383f
Map Opened/Closed Events + use in maptools
2015-06-28 13:08:47 -05:00
jonpas
f61066f11a
Fixed checkPBO function not executing on server
2015-06-15 19:55:30 +02:00
ViperMaul
1322da5537
Merge pull request #1587 from acemod/fixVehicleUnconcious
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fix animation and consistently unload units from vehicle
2015-06-13 12:44:34 -07:00
PabstMirror
6ab8b129fa
Merge branch 'master' into multipleDevices
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Conflicts:
addons/common/XEH_postInit.sqf
2015-06-13 12:30:35 -05:00
PabstMirror
177f590dda
Make "InitSettingsFromModules" pfeh run on dedicated
2015-06-12 22:57:01 -05:00
PabstMirror
1804c6ceab
Merge branch 'master' into serverModulesFirst
2015-06-12 22:40:04 -05:00
ViperMaul
072f2cc3a7
fix animation and consistently unload units from vehicle
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#1575 and #1577
2015-06-11 15:56:11 -07:00
PabstMirror
3e396b416a
One PFEH for execNextFrame and waitAndExec
2015-06-11 02:45:42 -05:00
PabstMirror
8abd488a43
Read server modules before "SettingsInitialized" on clients
2015-06-09 01:27:59 -05:00
PabstMirror
470492759c
Merge branch 'master' into multipleDevices
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Conflicts:
addons/atragmx/initKeybinds.sqf
addons/common/XEH_postInit.sqf
addons/kestrel4500/CfgVehicles.hpp
addons/kestrel4500/initKeybinds.sqf
addons/microdagr/CfgVehicles.hpp
addons/microdagr/XEH_clientInit.sqf
2015-06-05 17:50:04 -05:00
Glowbal
7f2ada38a2
Merge branch 'checkpboSettings' of github.com:usecforce/ACE3
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Conflicts:
addons/common/CfgVehicles.hpp
addons/common/config.cpp
2015-06-04 21:51:54 +02:00
Glowbal
1c0c73be54
Merge pull request #1433 from acemod/fixSettingsFromModules
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Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
PabstMirror
d7d225cebc
Send waiting debug msg only once
2015-05-30 01:28:15 -05:00
esteldunedain
333cb80171
Delay initialization of ACE_Modules until settings are properly setup
2015-05-30 01:18:23 -03:00
esteldunedain
afa6a2fad9
Remove the "ServerSettingsReceived" event, which is not longer needed. As per @pabstmirror solution, the GVAR(Settings) variable is monitored to determine when the server info has arrived. Fix #1273
2015-05-30 00:43:51 -03:00
PabstMirror
5efde25585
Fix ace_settings
2015-05-29 21:03:47 -05:00
jonpas
baca5a25d5
Merge branch 'master' into checkpboSettings
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Conflicts:
addons/common/XEH_postInit.sqf
2015-05-28 20:52:35 +02:00
jonpas
86264a7b7d
Reworked ACE_Settings/Module functions to support both dynamically, Added SettingsInitialized
2015-05-28 20:49:30 +02:00
esteldunedain
39fec12528
Merge branch 'master' into reliableSettings
2015-05-27 12:09:06 -03:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
esteldunedain
0b1beed219
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into reliableSettings
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Conflicts:
addons/common/XEH_postInit.sqf
2015-05-15 18:18:13 -03:00
esteldunedain
ca94fd4c78
Remove the pfh
2015-05-14 20:58:45 -03:00
esteldunedain
5e3b6f389a
Reliable settings framework
2015-05-14 20:45:53 -03:00
PabstMirror
c27d84e382
Common Privates Redo
2015-05-14 17:12:40 -05:00
PabstMirror
043fee03bd
Return Valid bool for keybind
2015-05-11 22:48:03 -05:00
PabstMirror
05f1b884fa
Localization/ headers
2015-05-10 15:17:50 -05:00
PabstMirror
f7ff4a2f36
Base Device Handler Framework
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Multiple devices share Home/Ctrl-home keys
2015-05-10 14:59:53 -05:00
commy2
f0cca5b33e
ignore ace in checkPBO module, also fix #1020
2015-05-09 16:01:53 +02:00
commy2
57131496f2
check for outdated pbo files
2015-05-09 13:25:19 +02:00
Glowbal
67370f3340
Handles waking up
2015-04-30 20:49:38 +02:00
Nou
7c857a5a7e
Make sure load spawns the function, not calls it.
2015-04-25 00:52:51 -07:00
Nou
c8e6e7018c
Moved infinite spawned loop to Loaded event for handing save game loads. Events for the win! diag_activeSQFScripts as of this build returns empty on a bare mission.
2015-04-25 00:49:47 -07:00
commy2
ea368511b7
ace extensions class for modularity
2015-04-20 18:48:58 +02:00
commy2
14214090dc
manual merge
2015-04-20 18:22:17 +02:00
commy2
c9a2505031
Merge pull request #755 from acemod/fixoptics2
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Fix for PIP scopes, fix #547
2015-04-19 07:46:41 +02:00
jaynus
dccc869a6a
Merge pull request #753 from acemod/fixSettingsLocalization
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Fix settings localization is done by the server instead of client
2015-04-18 20:09:56 -07:00
commy2
7ac7bc3f29
eventhandler for creating and deleting cameras
2015-04-18 22:06:42 +02:00
jaynus
f5705a91e6
oops.
2015-04-18 12:04:48 -07:00
Glowbal
54a70f26b1
Moved to own function.
2015-04-18 20:06:01 +02:00
jaynus
93d03b404f
JIP Sync events complete.
2015-04-17 19:26:27 -07:00
jaynus
da09b74fe4
Don't JIP check server side, but still have it fire for HC.
2015-04-17 18:27:35 -07:00
jaynus
8fa0c91632
Added PlayerJIP event, handled full requests on JIP.
2015-04-17 18:23:26 -07:00
commy2
708a2aa374
check if ddls are present on mission start
2015-04-18 01:44:53 +02:00
jaynus
2be38c493c
ACE JIP synchronized event infastructure.
2015-04-17 10:21:41 -07:00
commy2
54f29d75f5
functions to mute unit
2015-04-12 10:05:49 +02:00
commy2
e27c91710c
Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
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This reverts commit 6864529d9c
.
2015-04-04 16:26:32 +02:00
jaynus
6864529d9c
Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events.
2015-04-02 16:20:22 -07:00
PabstMirror
ec59397e4f
Fix playerTurretChanged event
2015-04-02 11:15:31 -05:00
Nicolás Badano
1def2bd2b4
Fix bugs with interaction with vehicles and passengers
2015-03-31 18:09:29 -03:00
commy2
66c026d4a0
refueling the uav didn't work on UAVs local to server or HC
2015-03-28 00:30:51 +01:00
commy2
53a61eb001
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into mediccarry
2015-03-24 20:10:11 +01:00
commy2
749352f0a8
animations, onUnconscious events
2015-03-24 19:07:39 +01:00
commy2
941d98a88d
disable all self actions inside vehicles on default
2015-03-24 16:45:10 +01:00
commy2
bdc60c074a
cleaning up in common
2015-03-24 16:01:53 +01:00
commy2
4ea6b91e47
use eventhandlers instead of PFH
2015-03-18 15:42:33 +01:00
commy2
ac8ff45d44
lock / unlock events
2015-03-18 11:29:58 +01:00
commy2
ab39608e4d
change height when carrying, fix most cases of floating objects
2015-03-18 01:36:56 +01:00
commy2
6d868d1bd1
fix collisions when releasing, fix crate fliping in buildings
2015-03-17 11:44:41 +01:00
commy2
27404fed1b
function to drop object, fix position event
2015-03-16 19:25:29 +01:00