Commit Graph

8101 Commits

Author SHA1 Message Date
Glowbal
f8fb75247d Merge pull request #3693 from acemod/fixShipViewDistance
Fix ship view distance using foot instead of vehicle setting
2016-04-16 12:45:58 +02:00
PabstMirror
32cd23076f Merge pull request #3690 from acemod/engineRepairMsg
Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
jonpas
d90fc3dd06 Fix variable name and header examples 2016-04-14 18:58:01 +02:00
PabstMirror
d523ef1fcd Try to use cursorObject first 2016-04-14 10:57:36 -05:00
jonpas
839d067797 Exclude base FRIES class 2016-04-14 17:38:11 +02:00
jonpas
300d069e78 Exclude FRIES from repair interactions 2016-04-14 13:59:31 +02:00
jonpas
04831267f2 Use lazy evaluation 2016-04-14 13:55:15 +02:00
jonpas
dec266a546 Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
PabstMirror
3360047204 Better handle unloading on slopes
Close #3667
2016-04-13 13:05:32 -05:00
PabstMirror
f16a65f381 Fix default 2016-04-12 20:05:56 -05:00
PabstMirror
4f6b11c2a6 Clarify repair while engine is running
#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
d7b0bde1ca Fix Wildcat attach point 2016-04-12 12:28:48 -05:00
PabstMirror
5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
3744b980f4 Javelin - Verify player has LOS to cursorTarget
Fix #3668
2016-04-12 02:14:06 -05:00
PabstMirror
2869a53e6d Googles - Only play wipe anim for primary weapon
Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
James McCartney
153cd28f94 Change event name to weaponJammed 2016-04-11 23:09:45 +01:00
James McCartney
121c45eb84 Raise a local event when a weapon is jammed 2016-04-11 22:29:33 +01:00
jonpas
ccaec31a90 Use new QFUNC and QEFUNC macros 2016-04-08 20:43:26 +02:00
jonpas
014421e8ed Remove redundant quoted function macro defines 2016-04-08 20:41:54 +02:00
jonpas
0c124a2af0 Remove redundant macro define 2016-04-08 20:35:50 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Glowbal
f409ce8248 Add config style validation 2016-04-07 19:55:10 +02:00
PabstMirror
f8b46e859c Wait until postInit to install playerChanged event 2016-04-03 23:36:38 -05:00
jonpas
d931eb4e15 Improve XEH adding in cargo 2016-04-03 14:17:16 +02:00
jonpas
357045a0ed Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
Carry, drag and load metal and plastic cases
2016-04-03 11:43:11 +00:00
jonpas
3abb3d321c Merge branch 'master' into customTaggingTextureSupport 2016-04-03 13:41:26 +02:00
jonpas
f4074e981a Merge pull request #3529 from acemod/tagEvents
Throw a globalEvent when a tag is created.
2016-04-03 11:38:24 +00:00
jonpas
caf06f58c8 Add map altitude to GPS - fix #3650 2016-04-02 18:53:34 +02:00
nomisum
5c87161118 fixed logic problem 2016-04-02 15:53:39 +02:00
nomisum
02e3e1c7ec Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-04-02 15:39:44 +02:00
nomisum
fed4662884 changed suggested lines to ace standards 2016-04-02 15:36:21 +02:00
Nicolás Badano
ec2c331bd9 Merge pull request #3644 from J3aLeiNe/master
fnc_getMGRSdata update1
2016-04-02 09:23:29 -03:00
commy2
a7cf010f7a Merge pull request #3648 from acemod/fixtagging_master
fix script error in tagging
2016-04-02 10:12:38 +02:00
J3aLeiNe
4576ea0194 abbottabad altitude fix
altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
PabstMirror
84c5a0d266 FCS - Minor firedEH optimization 2016-04-01 21:51:22 -05:00
jonpas
31953c5d52 Merge pull request #3635 from acemod/fixInvertedGestureStopFreeze
Fix inverted gestures Stop and Freeze and minor gestures cleanup
2016-04-01 19:30:48 +00:00
jonpas
723d27fc99 Rename tagging action classes 2016-04-01 21:29:03 +02:00
jonpas
fbaae2beb3 Fix stringtable casing 2016-04-01 21:25:00 +02:00
jonpas
9f7f176b1f Merge branch 'master' into customTaggingTextureSupport 2016-04-01 21:24:31 +02:00
J3aLeiNe
d4a7d864aa fnc_getMGRSdata update1 2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf Merge branch 'master' into master 2016-03-31 22:22:50 +02:00
PabstMirror
e104b0ac55 Merge pull request #3640 from acemod/fixZeusAutoAdd
Delay calling addCuratorEditableObjects for a frame
2016-03-31 10:04:44 -05:00
J3aLeiNe
c998ab622e fnc_getMGRSdata update1
fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
bux578
076803951d Merge pull request #3628 from alef/translation/15bn/alef
Italian translation
2016-03-31 06:54:31 +02:00
commy2
92af6ffe2e add cargo space to csat attack heli (can transport 8 troops) 2016-03-31 01:03:40 +02:00
commy2
28468bec82 specify helicopter cargo spaces, fix #3591 2016-03-31 00:57:04 +02:00
Joko
6038ab89c9 improve Code to String 2016-03-30 23:02:52 +02:00
PabstMirror
6f412c312a Delay calling addCuratorEditableObjects for a frame
Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
PabstMirror
a83c3b5219 Merge pull request #3623 from acemod/fixAbTerrainProcessor
Fix AB Terrain Extension
2016-03-29 13:08:14 -05:00
commy2
89428dc55c Merge pull request #3624 from acemod/compatPboWarnings
Compat pbo warnings
2016-03-29 17:01:53 +02:00
commy2
a4c848a090 formating 2016-03-29 17:00:54 +02:00
jonpas
ec2be36e81 Use boolean 2016-03-29 16:25:55 +02:00
jonpas
2d22b06150 Add README.md to gestures and update author URL 2016-03-29 16:08:33 +02:00
jonpas
330977a709 Remove including DIK KeyCodes definitions, use decimal codes, Improve BI gesture handling even further 2016-03-29 16:03:41 +02:00
jonpas
3489dd48bb Remove unused gestures, Improve stringtabling and remove duplicate 2016-03-29 15:51:51 +02:00
commy2
49f6904f9e Merge pull request #3634 from acemod/fixerrornoname
fix FUNC(setName) for Zeus and alive spawned units
2016-03-29 15:48:19 +02:00
jonpas
c24c1b9dc0 Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong 2016-03-29 15:39:32 +02:00
commy2
4e1b2dd24a just delay setName one frame 2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2 fixerrornoname 2016-03-29 13:59:07 +02:00
commy2
666a4030b5 make FUNC(scriptedExplosive) work in scheduled env, ref #3621 2016-03-29 13:21:13 +02:00
jonpas
6469b11f3c Cleanup tagging, use internal getTexture for getting texture from color, move tag size definition 2016-03-28 20:07:02 +02:00
jonpas
dc1af390cd Allow custom texture for tagging (only direct function call) 2016-03-28 18:44:30 +02:00
PabstMirror
bcde9f8ed6 Filter minor falling damage to non-leg hitpoints 2016-03-28 01:15:58 -05:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
Alessandro Foresi
e5a7578f92 Translation: IT completed (no BOM) 2016-03-27 21:20:15 +02:00
PabstMirror
e90609d043 Fix AB Terrain Extension 2016-03-24 12:23:48 -05:00
PabstMirror
86ad2ab415 Only warn for weapon compat if AB is on 2016-03-24 11:53:55 -05:00
PabstMirror
b0df31783d Merge branch 'master' into compatPboWarnings 2016-03-24 11:23:29 -05:00
SzwedzikPL
9b1b4a46fa better polish translation 2016-03-23 17:17:16 +01:00
SzwedzikPL
cdcde46a7d Fix double displayName in medical settings 2016-03-22 13:05:47 +01:00
SzwedzikPL
10d20472d3 Remove grass behind the trench 2016-03-22 11:26:40 +01:00
SzwedzikPL
203c059cc1 move placement data to config, setTrenchPlacement fnc, cleanup 2016-03-22 08:10:37 +01:00
Nicolás Badano
b4f6dbbc18 Merge pull request #3568 from acemod/settingsNameDescp
Ace_Settings - add name,descption,categories
2016-03-21 21:24:22 -03:00
SzwedzikPL
d6e9890b1b Add remove trench and continue digging trench actions 2016-03-21 18:25:38 +01:00
esteldunedain
ec2920ed35 Improve protractor accuracy. Close #3606 2016-03-20 22:24:30 -03:00
commy2
5aeb19312b fix script error in tagging 2016-03-20 17:09:03 +01:00
commy2
a841839aa6 don't overwrite helicopter sub class self actions 2016-03-19 19:37:26 +01:00
SzwedzikPL
8555f00889 remove needless tolower from mortarinit 2016-03-18 17:26:37 +01:00
Thomas Kooi
daceaa9dd8 Merge branch 'master' into settingsNameDescp 2016-03-18 14:48:11 +01:00
Thomas Kooi
e8b26a7a14 Merge pull request #3593 from BaerMitUmlaut/release
Fixed fastroping race condition
2016-03-18 12:07:43 +01:00
BaerMitUmlaut
fc06782256 Fixed broken ropeDetach 2016-03-18 00:16:31 +01:00
BaerMitUmlaut
b25ffdb54f Fixed network race condition 2016-03-18 00:15:57 +01:00
commy2
5e52e22e81 Merge branch 'release' into fixNametagsRank 2016-03-17 20:14:40 +01:00
PabstMirror
218d333738 Fix nametag error when rank is empty string 2016-03-17 11:56:20 -05:00
Glowbal
485900dce8 increment patch version 2016-03-16 22:59:28 +01:00
Thomas Kooi
559d111e66 Merge pull request #3584 from SzwedzikPL/fixmk6mortarinit
Fix mortar ammo handling init on dedicated
2016-03-16 22:48:49 +01:00
commy2
0c42bb5345 Merge branch 'release' into revc65656a0 2016-03-16 22:44:19 +01:00
jonpas
72c9e9da39 Replace usage of filter to select in tagging 2016-03-16 20:17:23 +01:00
jonpas
c568c18865 Add module icon 2016-03-14 19:14:52 +01:00
jonpas
89924e927a Disable debug 2016-03-14 17:25:20 +01:00
Nicolás Badano
8ff4fb8851 Merge branch 'release' into revc65656a0 2016-03-14 12:21:11 -03:00
esteldunedain
14183470bc Revert "Improved rope glitchyness"
This reverts commit c65656a016.
2016-03-14 12:16:23 -03:00
SzwedzikPL
32846014a1 fix ammo handling init on dedicated 2016-03-14 14:21:02 +01:00
PabstMirror
2ab169eb73 Merge branch 'release' into FixTrue 2016-03-12 13:46:44 -06:00
PabstMirror
1985e7e20a Fix versioning true when compiled 2016-03-12 13:42:52 -06:00
Thomas Kooi
61f1959109 Fix morphine increasing viscosity
Morphine should decrease viscosity instead of increase. Closes #3579
2016-03-12 18:55:42 +01:00
commy2
fca8b51bb2 reset interaction menu time variables on save game load 2016-03-12 17:08:08 +01:00
esteldunedain
aad79eda85 The dead shouldn't interact (it's not TWD) 2016-03-12 10:06:45 -03:00
jonpas
32c32b6cc5 Add stamina bar selective UI 2016-03-09 18:58:46 +01:00
PabstMirror
ad3a03a9c7 versioning - Add warnings for missing compat PBOs 2016-03-08 13:52:34 -06:00
PabstMirror
94adcf4ccb MicroDagr Scalar Values 2016-03-08 13:17:20 -06:00
esteldunedain
3122542814 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2016-03-08 15:25:04 -03:00
esteldunedain
69bd858167 Merge branch 'fr-fix-quotes' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-fix-quotes
Conflicts:
	addons/fastroping/CfgMoves.hpp
	addons/fastroping/CfgVehicles.hpp
2016-03-08 15:24:23 -03:00
Thomas Kooi
bfe738ba80 Merge pull request #3513 from acemod/cbaVersioning
Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
Thomas Kooi
ddd8187b19 Merge pull request #3534 from GitHawk/refuel_isEngineOn
Disallow refueling with running engine
2016-03-08 19:20:28 +01:00
esteldunedain
2b33dd7686 Merge branch 'fr-ai-deploy' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-ai-deploy
Conflicts:
	addons/fastroping/XEH_preInit.sqf
2016-03-08 15:13:50 -03:00
esteldunedain
88f4c49c08 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2016-03-08 15:08:53 -03:00
esteldunedain
afe835816f Merge branch 'fr-fixes' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-fixes
Conflicts:
	addons/fastroping/CfgVehicles.hpp
2016-03-08 15:07:45 -03:00
commy2
4ceb1b34b8 Merge pull request #3566 from acemod/removeDragCarryFromCannons
Disable drag and carry for StaticCannon
2016-03-08 19:05:04 +01:00
jonpas
70100825cf Fix params in clientInit 2016-03-08 18:49:19 +01:00
PabstMirror
1a77b0fcd4 Disable drag and carry for StaticCannon
#3528
2016-03-08 11:43:35 -06:00
jonpas
e90ef30904 Add return value to public setElementVisibility function 2016-03-08 18:42:37 +01:00
jonpas
23e2617db8 Change params order and improve clientInit 2016-03-08 18:40:23 +01:00
Thomas Kooi
60af0d3162 Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
jonpas
64fe944b0f Add public setter function, Optimize some checks 2016-03-08 18:12:01 +01:00
PabstMirror
3232654e13 Close #3565 -Fix spelling of local var _woundEffectiveness 2016-03-08 11:02:54 -06:00
PabstMirror
b5e95f3945 Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
commy2
e605ede04a execute addActionEvents in unscheduled env 2016-03-08 01:19:32 +01:00
BaerMitUmlaut
35857f4523 Cleanup canPrepareFRIES 2016-03-07 20:42:13 +01:00
Thomas Kooi
d86f58f418 Merge pull request #3525 from acemod/sandbag3den
Set sandbag side to civ to show in 3den
2016-03-07 19:30:24 +01:00
Thomas Kooi
8946779c1a Merge pull request #3527 from acemod/fixHrCallbackVar
Fix empty callback for hr adjustment
2016-03-07 12:51:23 +01:00
GitHawk
29cd940fd0 Added server events 2016-03-07 07:15:01 +01:00
BaerMitUmlaut
c65656a016 Improved rope glitchyness 2016-03-06 20:33:23 +01:00
BaerMitUmlaut
84af4b7676 Force open ramps on helicopters 2016-03-06 19:53:37 +01:00
commy2
a85c5b14cf Merge pull request #3547 from acemod/fixsavegamecrashmaybe
Store Interact Menus on CBA Namespaces
2016-03-06 19:28:26 +01:00
commy2
a9578ab473 Merge pull request #3524 from acemod/fixCancelAction
Fix Cancel (RMB) Action
2016-03-06 19:16:40 +01:00
commy2
81c29d8120 Merge pull request #3551 from acemod/disableOnlyActionMenuOnMouseHint
Disable only action menu on mouse hint and modifier where unnecessary
2016-03-06 19:13:10 +01:00
commy2
391aaeba89 Merge pull request #3548 from acemod/namespaceforcargofilters
use namespace for cargo filters, fixes problem with save games
2016-03-06 19:10:53 +01:00
commy2
c90775091e Merge pull request #3549 from acemod/fixmagincompat
remove obsolete fix, fix #3545
2016-03-06 19:10:45 +01:00
jonpas
858c68f8d7 Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
jonpas
c378cd9f12 Disable action menu on mouse hint with inGameUISetEventHandler rather than showHud, as showHud disables UI script commands 2016-03-06 16:47:46 +01:00
jonpas
f956675d35 Merge pull request #3542 from acemod/refuelGlobalEvents
Replace execRemoteFnc with events and increase fuel update delay in refuel
2016-03-06 16:23:02 +01:00
jonpas
b47b887a21 Fix event name already being used 2016-03-06 16:20:16 +01:00
jonpas
9b46e8856e Merge modules, Add base allow client settings toggle, Add requires descriptions 2016-03-06 15:41:17 +01:00
jonpas
a064c0c98d Modernize code 2016-03-06 12:50:16 +01:00
jonpas
0dc1e37874 Merge branch 'master' into uiSettings 2016-03-06 12:41:27 +01:00
jonpas
52007fab6a Add sanity checks, fix explosives checks 2016-03-06 12:06:17 +01:00
Githawk
8dc99a4a4e Replacing execRemoteFnc with events 2016-03-06 11:14:34 +01:00
commy2
79db282aca remove obsolete fix, fix #3545 2016-03-06 09:12:49 +01:00
commy2
8892aeed9d missed one 2016-03-06 07:55:34 +01:00
commy2
8603f2062a simplify 2016-03-06 07:14:43 +01:00
commy2
f43b287093 use namespace for cargo filters, fixes problem with save games 2016-03-06 06:53:59 +01:00
commy2
6a58af5b33 fix save game crash?, ref #3397 2016-03-06 06:22:38 +01:00
esteldunedain
ae8cbb4834 Add "check temperature" and "swap barrel" actions for AARs 2016-03-05 23:33:30 -03:00
jonpas
ae3a41e6d8 Move common event handlers closer to their counterparts 2016-03-06 02:38:05 +01:00
Nicolás Badano
de6af27912 Merge pull request #3492 from acemod/Fix3491_MortarBoxes
Replace transportMax... with maximumLoad for mortar boxes.
2016-03-05 22:09:07 -03:00
Nicolás Badano
9f205b4a54 Merge pull request #3509 from acemod/fix3379
Increase interaction distance with explosives from 1m to 1.5m.
2016-03-05 22:08:31 -03:00
Nicolás Badano
1d3950bfff Merge pull request #3497 from acemod/liteDrag
Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
Nicolás Badano
e2c2495d52 Merge pull request #3496 from looterz/bftbug
Fix for player markers not showing up correctly with BFT_ShowPlayerNames
2016-03-05 22:05:33 -03:00
esteldunedain
e15d534fd1 Rename event, removing prefix. Back to square one. 2016-03-05 21:11:53 -03:00
BaerMitUmlaut
8e895e8cff Added gantry hiding animation 2016-03-05 23:21:10 +01:00
BaerMitUmlaut
b20e433f43 Fixed bug with fastroping simultaneously 2016-03-05 23:20:44 +01:00
BaerMitUmlaut
8039332743 Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00
BaerMitUmlaut
21d546ac1c Added note concerning BIS_fnc_guiMessage 2016-03-05 21:22:45 +01:00
PabstMirror
721aa94a29 Merge pull request #3536 from acemod/dediCaps
Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
BaerMitUmlaut
b8a4349c10 Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
jonpas
9463b05218 targetEvent -> objectEvent 2016-03-05 18:16:09 +01:00
jonpas
881eaf951a Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local 2016-03-05 18:07:07 +01:00
jonpas
589ca27b60 Fix missing comma 2016-03-05 18:02:21 +01:00
jonpas
015a60e6c4 Increase fuel update to 1s 2016-03-05 17:44:03 +01:00
jonpas
401d457a46 Replace execRemoteFnc with global/targetEvent in refuel 2016-03-05 17:41:47 +01:00
esteldunedain
6cf9787fd1 Fix travis warning 2016-03-05 13:18:41 -03:00
esteldunedain
ebfd76107e The function name was changed in CBA 2016-03-05 13:15:56 -03:00
esteldunedain
62f598b2a6 Use the correct CBA function name, defining it in ACE as long as it doesn't exist already. 2016-03-05 13:11:20 -03:00
jonpas
b37b1a39b2 Allow string input for isBackpack 2016-03-05 14:29:04 +01:00
nomisum
e36198561f Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-03-05 12:43:27 +01:00
PabstMirror
4826a89ef5 Fix captivity system on dedicated
Fix #3532
2016-03-04 11:45:38 -06:00
GitHawk
0b3abd55d3 Disallow refueling with running engine 2016-03-04 13:59:14 +01:00
esteldunedain
5450954fc2 Rename the event as "ace_tagging_tagCreated" 2016-03-04 09:16:42 -03:00
esteldunedain
02616ebbb2 Throw a globalEvent when a tag is created. Close #3521. 2016-03-03 19:43:26 -03:00
PabstMirror
e3deebff7e Fix empty callback for hr adjustment
Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
PabstMirror
53a36f8783 Add REQUIRED_CBA_VERSION macro to script_mod.hpp 2016-03-03 13:00:47 -06:00
PabstMirror
56c5343bd7 Set sandbag side to civ to show in 3den
ref #3102 #2633
2016-03-03 12:54:13 -06:00
jonpas
ef95e278f9 Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
PabstMirror
137a512a9e close main display if using incompatible cba 2016-03-02 16:33:29 -06:00
commy2
e6c6e55968 Merge pull request #3507 from acemod/mouseZChangedEH
Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
commy2
92fddff833 also fix modifier key 2016-03-02 23:14:23 +01:00
nomisum
76468d326b fixed license file 2016-03-02 22:49:25 +01:00
nomisum
9b55aa1555 Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-03-02 22:40:33 +01:00
nomisum
48e9e9c9e4 added CBA-PFH, added QUOTE 2016-03-02 22:36:42 +01:00
commy2
9a0c839ced Merge pull request #3508 from acemod/fix3504
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
ColdEvul
80bada0365 Fixed carrying rotation. 2016-03-02 22:27:29 +01:00
nomisum
730e79def0 added fastroping sounds 2016-03-02 22:17:49 +01:00
ColdEvul
8b4892598a added EventHandlers 2016-03-02 22:17:19 +01:00
commy2
303f8d93b9 simplify inheritance 2016-03-02 22:16:40 +01:00
FFAAMOD
95007d8ccd Spanish translation of FastRope fixed
Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
esteldunedain
e0493458c0 Reduce interaction distance for defusing back to 1m 2016-03-02 16:19:38 -03:00
PabstMirror
e6a5d2dacd Add CBA 2.3.1 to versioning check 2016-03-02 13:19:20 -06:00
FFAAMOD
6b13ea287e Added Spanish Translation to fastroping module
Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
esteldunedain
928a9b9485 Increase interaction distance with explosives from 1m to 1.5m. Fix #3379 2016-03-02 15:25:41 -03:00
esteldunedain
0399335a3f Make the FRIES inherit from Helicopter_Base_F. Fix #3504 2016-03-02 14:41:41 -03:00
jonpas
4918dbacb0 Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
ColdEvul
b91897de3b Added comment 2016-03-02 16:41:45 +01:00
ColdEvul
e7ec87d284 Added carry and interaction for case. 2016-03-02 16:38:23 +01:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
GitHawk
6cce74907f Merge acemod/master 3.5.0
# Merged Conflicts in addons/rearm/CfgVehicles.hpp
2016-03-02 09:59:22 +01:00
PabstMirror
8f620f2e61 Fix portable light floating / dir when carrying
#3486
2016-03-01 18:49:41 -06:00
looterz
b86e5d8ad6 Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
esteldunedain
d886289716 Display the new weapon temperature right after swapping barrels 2016-03-01 19:27:39 -03:00
esteldunedain
850a499c0e Localize spare barrel's displayName 2016-03-01 19:26:20 -03:00
esteldunedain
e6a2ca7102 Fix typos 2016-03-01 19:25:45 -03:00
esteldunedain
f130d6c253 Increase spare barrel mass to 60 (2.7 Kg) 2016-03-01 18:17:58 -03:00
esteldunedain
b8c8c21a02 Remove spare barrels from starting equipments 2016-03-01 18:17:23 -03:00
esteldunedain
a041555381 Add an animation and progressbar to the "Check spare barrels temperatures" action 2016-03-01 18:16:14 -03:00
esteldunedain
46a96dd5da Move spare barrel event handlers out of postInit 2016-03-01 18:14:36 -03:00
VKing
353b5e9ef4 Replace transportMax... with maximumLoad for mortar boxes.
Fixes 3490
2016-03-01 21:58:21 +01:00
esteldunedain
bc4a338d32 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spareBarrelSimulation 2016-03-01 17:15:14 -03:00
Glowbal
e2c7576251 Remove headless client component from ACE.
The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
commy2
fa3913752b replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
esteldunedain
bafe714ab5 Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
Jonathan Pereira
309f48ee0b Added remaining PT-BR translarions 2016-03-01 08:56:43 -03:00
PabstMirror
2bdeff1639 Fix for all missionVersions 2016-02-29 16:34:51 -06:00
PabstMirror
cb370c4f70 Merge branch 'release' into 3den_-1 2016-02-29 14:16:34 -06:00
PabstMirror
fe967ff2bd Don't read medic setting that is not in module 2016-02-29 14:07:15 -06:00
PabstMirror
2b3b6083cb Try to handle bad 3den mission modules 2016-02-29 14:06:14 -06:00
BaerMitUmlaut
5b4072bf50 Added vehicle existance check 2016-02-29 19:29:11 +01:00
BaerMitUmlaut
05c16a5dfb Removed TOH animations 2016-02-29 19:29:10 +01:00
BaerMitUmlaut
11a66d98e2 Cleanup & fix interaction conditions 2016-02-29 19:29:09 +01:00
PabstMirror
c0c6d3c52f Merge branch 'release' into fixFastropeRepairError 2016-02-29 12:10:34 -06:00
jonpas
7b96fe6c28 Disable logging in tagging - fix #3468 2016-02-29 16:37:19 +01:00
GitHawk
349b05a89b Removed forgotten diag_log 2016-02-29 15:21:33 +01:00
esteldunedain
9e682253f3 Move the dead body cleanup PFH to a loop using waitAndExecute 2016-02-28 23:33:51 -03:00
esteldunedain
90a54397ae Move the litter cleanup PFH to a loop using waitAndExecute 2016-02-28 23:20:26 -03:00
esteldunedain
4b702f68df Make loops non public 2016-02-28 23:10:15 -03:00
esteldunedain
94e8bee348 Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop 2016-02-28 23:08:25 -03:00
esteldunedain
12895e7983 Remove unneeded parameter 2016-02-28 22:58:09 -03:00
esteldunedain
0e82cdfe82 Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 22:50:04 -03:00
esteldunedain
21d4939abb Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10 2016-02-28 22:08:59 -03:00
esteldunedain
35e13d5357 Fixes 2016-02-28 20:55:05 -03:00
esteldunedain
bbb84ec7d1 Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities 2016-02-28 20:50:28 -03:00
esteldunedain
085860c770 Restore addToInjuredCollection as a deprecated function 2016-02-28 20:32:02 -03:00
esteldunedain
bed51ac8a4 Fix waitAndExecute syntax 2016-02-28 20:26:05 -03:00
esteldunedain
3bbabac2d7 Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 20:12:56 -03:00
jonpas
f5ff593dea Revert "Convert fastroping animations to Arma 3, fix bone errors" 2016-02-28 23:16:44 +01:00
jonpas
8d326a0a1b Remove duplicate medical string 2016-02-28 22:54:24 +01:00
PabstMirror
e5b79d7b33 Don't try adding repair actions to fastrope helper 2016-02-28 14:17:14 -06:00
BaerMitUmlaut
75c2e3d032 Added QUOTE macros to fastroping configs 2016-02-28 18:56:45 +01:00
VKing
8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104 Tweaked & added translations
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
Thomas Kooi
6bfe86e91a Merge pull request #3455 from acemod/fix3450
Fix #3450
2016-02-28 13:07:03 +01:00
commy2
69f810f32b add missing pee 2016-02-28 07:25:11 +01:00
commy2
03b8e2b590 fix reloadMutex nil, fix#3450 2016-02-28 06:12:40 +01:00
PabstMirror
147cd1a5af Hide categories that have no user settable options 2016-02-27 18:06:02 -06:00
jonpas
0e606224c7 Convert fastroping animations to Arma 3, fix bone errors 2016-02-27 22:28:12 +01:00
Githawk
8e6b4f4ffb More docu fixes 2016-02-27 21:14:23 +01:00
Githawk
3e2b01afca Another minor fix 2016-02-27 21:12:50 +01:00
Githawk
3d7c51bdf1 Cleanup 2016-02-27 21:05:19 +01:00
jonpas
905586bddc Make unused medical strings be used 2016-02-27 21:04:04 +01:00
Githawk
734c8b1962 Minor fix 2016-02-27 20:45:04 +01:00
Glowbal
428b828c27 Increase version 3.5.0 2016-02-27 20:44:38 +01:00