He-Man
bef09d5cd3
Reduce to only one Var
2018-04-07 23:52:22 +02:00
He-Man
1f8293ccc7
Config to restrict Vectorbuilding (max tilting)
2018-04-07 23:46:37 +02:00
He-Man
561012b09c
Config to make Temp Vehicles tradeable
2018-04-06 17:57:42 +02:00
vbawol
887fd41b7c
bump version to 1.1.1 for experimental
2018-03-25 10:00:50 -05:00
He-Man
633f448b82
Missing Crafting entry
2018-03-19 20:37:47 +01:00
He-Man
cefb301181
RadSuits + Extinguisher
...
- Added RadSuits and FireExtinguisher to Loot, Pricing and Itemsort
2018-03-18 21:46:28 +01:00
He-Man
14fdd80060
base_mode_enable with target only at home
2018-03-18 01:12:06 +01:00
He-Man
48efb98237
Build Mode for ActionMenu_Target
2018-03-18 00:10:37 +01:00
He-Man
56b8918478
fixed description
2018-03-16 22:19:52 +01:00
He-Man
25d2f2b24f
Config to enable / disable needed items for actions
...
Also increased needed "bullets" to inflame
2018-03-16 22:11:52 +01:00
He-Man
353960e38a
Alive Toxic-Sapper was not toxic
2018-03-16 20:43:12 +01:00
He-Man
0374211bca
comment for magazinesAllTurrets
2018-03-14 23:23:14 +01:00
DESKTOP-UH65DCE\MusTanG
501a189861
heliCrash event configs
...
Heli Crash MarkerSet, Loot Tables and config settings
container_heliCrash_epoch from EpochCore added to loot tables
2018-03-11 21:11:48 -05:00
He-Man
2fe4b0ff96
Usefull Dyna Cores
2018-03-11 08:30:02 +01:00
He-Man
1e8a428d3c
Power Sword Price + Sort + Loot
2018-03-10 00:17:34 +01:00
He-Man
923a41abff
Config to block ATMs in Plot Range
2018-03-09 22:37:51 +01:00
He-Man
419359e84b
Pricings / Itemsorts
2018-03-08 17:10:21 +01:00
He-Man
950c01d0c9
Missing Configs + Smal Admin Menu fixes
2018-03-05 20:11:44 +01:00
He-Man
7822902e0f
Comma
2018-02-24 12:37:37 +01:00
He-Man
47cce77649
Random Money lump with Mapmarker (like Plants)
...
Take the Money with Space Menu
2018-02-13 22:33:14 +01:00
He-Man
03985c460d
Snapping in Basebuilding
...
- Increased the snapping distance for Foundations, so it is much easier
to snap them correctly
- Added a SnapPoint between Floors for 2x Wall height
2018-01-30 17:58:56 +01:00
He-Man
1efca0123e
Preview for Smelting Tools
2018-01-18 22:56:38 +01:00
He-Man
096f03e7b9
AutoRun
...
- Default Key is "W"
- You can change the key in EPOCH ESC Menu
- If choosen key is same as "moveforward" (default), you have to 2x tap
it, else you only have to 1x tap it
- If your legs are broken, you get a hint "can not autorun - legs are
broken"
- If the terrain is too steep, you only walk in AutoRun
- Inside Water, you can not Autorun
2018-01-18 21:40:18 +01:00
He-Man
2ccb006697
Handle not full mags in Trader
2018-01-13 15:12:54 +01:00
He-Man
795cafe1ba
Reworked SnapPoints (especially half / quarter)
...
Works very well on our Server for some weeks now...
2018-01-12 21:43:52 +01:00
He-Man
292d1d8243
Examples for Vehicleupgrade
2018-01-12 21:25:28 +01:00
He-Man
b2a2e25a2c
Make Lighter Refillable
2018-01-10 21:16:29 +01:00
He-Man
3eac0b0035
Skip ForceUpdate, if ForcedUpdateNow + fishingtime
2018-01-09 23:27:38 +01:00
He-Man
a12562bc64
Removed Construct Trader mission in default default
2017-12-12 18:13:16 +01:00
DESKTOP-UH65DCE\MusTanG
bdfee35a18
CfgActions overriding - fire on/off req - a3 hooking ++
...
[FIXED] BurnBarrel and FirePlace02 UserActions requiring lighter_epoch
did not need lighter when performed.
[NEW] CfgActions event handler for "Action" ("PrevAction" and
"NextAction" - not implemented yet)
-Allows ability to override any of the CfgActions/UserActions in Arma 3
and other mods.
[ADDED] usedItemRepack function to remove 1 use from the lighter.
[ADDED] Require fire extinguisher to "Put Out Fire" on the Burn Barrel
[CHANGED] ItemFireExtinguisher now has count = 5 for 5 uses to put out a
small fire
[ADDED] ItemFireExtinguisher to CfgItemSort and CfgPricing
[ADDED] Arma Sling Loading requires ItemRope to sling and returns rope
upon release..
[ADDED] Checks for R3F can_lift and Advanced Slingload InitVar.
[ADDED] If above mod/script is present disable Arma SlingLoad
Hook/Unhook action and key press.
[CHANGED] While working with keyDown EH, debug logs show the DIKCodes
are being pushed as whole numbers and not the 0x01 as the escape keyDown
handler was setup to use and why my tests were failing using the 0x30
for the letter B(Hook/Unhook).
[UPGRADED] Changed over the 0x01 and 0x30 to the actionKeys name in
order to properly handle those with client using custom keys.
[TEASED] Have a commented line in the Light Fire case showing future
plans for a fire system(BURN BABY BURN!).
[NEW] EPOCH_usedItemRepack
Description:
Allows adjusting of "ammo" counts in a magazine.
Can be used locally and on the server for a remote unit.
```
[_player,_magazine,_change] call EPOCH_usedItemRepack;
2017-12-05 18:20:08 -06:00
He-Man
8ab05047e9
Simulation tweaks
...
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
He-Man
165ea3ccd5
Adv. Veh. Repair effected Veh. Upgrade
2017-11-27 21:55:56 +01:00
He-Man
8c955fe434
Usage of Epoch_message_stack
2017-11-20 00:00:17 +01:00
He-Man
a6f43e934b
Make Nuisance by shooting configureable
...
Also reduced it, because it is very high on default
2017-11-15 21:53:14 +01:00
He-Man
bd3e331f5b
Tarp Loot Positions
2017-11-13 15:40:10 +01:00
Raymix
de1e15374b
Reduces rads over time at a cost of immunity.
2017-11-12 15:10:40 +00:00
vbawol
3eaf9927e6
bump to 3
...
DB - Today at 8:00 AM
For some reason, that effects moving vehicles (mostly helis) with crew,
so if you have vehicle set to 1600, with the default multiplier of 2, if
it isn't within 3200m of another player it can sometimes freeze
2017-11-08 09:19:54 -06:00
vbawol
82041a33b2
add missing isMovingCoefValue CfgDynamicSimulation var
2017-11-06 19:46:03 -06:00
vbawol
6f42a5f47f
bump experimental version to 1.1
2017-11-05 12:50:33 -06:00
DESKTOP-UH65DCE\MusTanG
cdf9779b04
adjust order of marker sets
2017-11-04 20:38:27 -05:00
He-Man
f26fa71454
Added FuelTank to Loot / Crafting / Pricing
...
Thanks @DB for reporting!
2017-11-01 17:08:45 +01:00
He-Man
1171d66590
Added missing Prices / Itemsorts + Objectinteracts
2017-10-29 15:32:48 +01:00
Grahame
e955e073f1
Update CfgEpochClient.hpp
...
Added new variable radiationEffectsThreshold, default 10%
2017-10-28 15:02:55 -04:00
He-Man
dfbbe9c273
Added missing Price / Itemsort
2017-10-28 14:58:22 +02:00
He-Man
6d748531d4
Hint for Building to move / remove / upgrade
2017-10-27 17:29:32 +02:00
vbawol
2f59263638
fix inherits for metal and cinder floor
2017-10-27 09:17:34 -05:00
He-Man
592290f69e
Added missing prices / Itemsorts
2017-10-27 15:55:43 +02:00
vbawol
2acaff9650
add pistol flash light attachment
2017-10-26 14:57:21 -05:00
vbawol
47b733d1e3
loot table additions
2017-10-26 14:00:35 -05:00
vbawol
eae477ef22
loot pos fixes and additions
2017-10-26 12:26:30 -05:00
DESKTOP-UH65DCE\MusTanG
f41c4c19cf
change lost snap point names
...
these are for clarity. They were lost during yesterdays hiccups with my
repo
2017-10-26 10:55:35 -05:00
DirtySanchez
8c33d3e7ea
8 percent not 80...
2017-10-26 08:34:42 -05:00
DESKTOP-UH65DCE\MusTanG
e3373e9a97
remove extra ,0 in array EQ1
2017-10-25 17:06:01 -05:00
DESKTOP-UH65DCE\MusTanG
9a69b5d618
Update EQ1,EQ2 snapping points
2017-10-25 16:58:39 -05:00
Raymix
2b0119f574
Consume uses message_stack, trader chat colored in orange now
2017-10-25 22:27:17 +01:00
DESKTOP-UH65DCE\MusTanG
529078dbc2
fix missing data from merge
2017-10-25 16:14:58 -05:00
vbawol
ca60602095
remove comment
2017-10-25 15:42:25 -05:00
vbawol
14026115e6
Merge remote-tracking branch 'origin/experimental' into experimental
...
# Conflicts:
# Sources/epoch_config/Configs/CfgBaseBuilding.hpp
2017-10-25 15:41:19 -05:00
vbawol
8f9227e5be
config merge cleanup
2017-10-25 15:33:39 -05:00
DESKTOP-UH65DCE\MusTanG
93bdf4500a
remove github lines
2017-10-25 15:28:25 -05:00
Raymix
78352726bd
New message system - multi line support, fix for feedback #945 .
2017-10-25 21:04:18 +01:00
DESKTOP-UH65DCE\MusTanG
520819ddea
remove backup
2017-10-25 14:53:38 -05:00
DESKTOP-UH65DCE\MusTanG
d45603eecc
add quarter floor snapping points
...
clean up config with inherits for snapping points
2017-10-25 14:53:08 -05:00
He-Man
765bf01eb9
Snap Fix
2017-10-25 21:38:49 +02:00
He-Man
2e14b752d7
Metal + Cinder Upgrades / Crafting
2017-10-25 21:12:55 +02:00
DESKTOP-UH65DCE\MusTanG
1c3ef76e1d
metal - cinder full floors snapPointsPara update
2017-10-24 16:15:44 -05:00
DESKTOP-UH65DCE\MusTanG
d3b0a6f871
update metal and cinder snapping points
2017-10-24 15:48:30 -05:00
DESKTOP-UH65DCE\MusTanG
169a655551
metal / cinder full - half - quarter mission configs 3
2017-10-24 15:05:53 -05:00
DESKTOP-UH65DCE\MusTanG
cc1c4f8896
metal / cinder full - half - quarter mission configs 2
2017-10-24 15:05:31 -05:00
DESKTOP-UH65DCE\MusTanG
021fc1dfdc
metal / cinder full - half - quarter mission configs
...
Add pricing and change full cinder price
Add itemsort and add missing Wood half and quarter
2017-10-24 15:04:21 -05:00
DESKTOP-UH65DCE\MusTanG
7eb50281cf
another duplicate
2017-10-24 10:15:45 -05:00
DESKTOP-UH65DCE\MusTanG
acd7a749ea
remove duplicate entries
2017-10-24 10:11:08 -05:00
DESKTOP-UH65DCE\MusTanG
24d059f0c9
malden underwater shipwrecks
2017-10-24 09:22:39 -05:00
DESKTOP-UH65DCE\MusTanG
04e922d544
correct inherit and malden wreck
2017-10-24 09:11:13 -05:00
DESKTOP-UH65DCE\MusTanG
70df6a8038
add malden blue barrel
2017-10-24 09:03:46 -05:00
vbawol
029fa396be
also add models for baked in map items
2017-10-24 08:58:52 -05:00
DESKTOP-UH65DCE\MusTanG
28042eb84a
add large and small pipes to salvage
2017-10-24 08:53:09 -05:00
DESKTOP-UH65DCE\MusTanG
f8a7a569ce
mapOnZoomSetMarkerSize upgrade
...
Add exitWith to remove wasted resizing during scrolling
Add config entry for custom adjustments
Change how adjustment calculation is made.
Added new min calculation.
Adjust cfg marker sets sizing to fit new setup
🤘
2017-10-23 22:31:38 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a
add max range config
2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9
geiger counter energy consumption
2017-10-22 19:18:19 -05:00
Grahame
81855104e9
Fix path for geiger buttons
2017-10-22 10:15:30 -04:00
He-Man
bf4cd25dcd
Readded lost changes
2017-10-22 16:05:57 +02:00
Raymix
a893e7aa74
Geiger counter GUI release
2017-10-21 23:35:53 +01:00
vbawol
414013497c
increase loot bias for bunkers
2017-10-21 06:08:39 -05:00
He-Man
2d1835d455
SnapPoints for Floors
2017-10-20 23:15:17 +02:00
DirtySanchez
5427db38fe
mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
...
all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
vbawol
7c3ea0e936
convert memory points to config
2017-10-20 10:03:06 -05:00
vbawol
760547789f
item interaction fixes
...
Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.
NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
DirtySanchez
2148634c58
add barbed wire sim and ghost
2017-10-20 08:04:58 -05:00
vbawol
f9e4e51d55
add looting of Satellite with sledge hammer
2017-10-20 07:30:12 -05:00
DirtySanchez
9fa65ed1bd
Rename cfgCrafting.hpp to CfgCrafting.hpp
2017-10-19 21:51:38 -05:00
DirtySanchez
0050071f50
add vehdocrara (top secret) price
2017-10-19 21:50:07 -05:00
DirtySanchez
9a3869bf30
update for helion4 new barbed wire ghost model
2017-10-19 21:47:19 -05:00
DirtySanchez
df3a7a3731
add raw meats
...
saw Axles stream and he couldnt grab a raw meat for the dog. CfgPricing needs to have the entry for the admin menu to show the item
2017-10-19 21:21:12 -05:00
vbawol
17f396b51b
player stats changes
...
logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
DirtySanchez
6fef4d8adb
update text or code var details
2017-10-19 13:27:34 -05:00
DirtySanchez
f11ea12220
detailed info for marker sets
2017-10-19 13:17:18 -05:00
vbawol
d2bdbcb5d6
updates for toilet and kitchen sink
...
kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
He-Man
b12d17d78c
Better readable color for Service Point
2017-10-19 19:47:56 +02:00
He-Man
96f72fc98a
Option to overwrite Marker Text
...
Added Option to overwrite marker text and use it for Service Points
2017-10-19 19:10:52 +02:00
DirtySanchez
6216fecf6a
modify a few sizes
2017-10-19 11:32:18 -05:00
DirtySanchez
4aa72d5a5d
add config mapOnZoomSetMarkerSize
2017-10-19 11:30:42 -05:00
Grahame
83016ee0a7
Update CfgMarkerSets.hpp
...
Added EPOCH_ to the beginning of the PlayerMarker and DeathMarker markers
2017-10-19 11:24:53 -04:00
Grahame
fe45bdf30f
Update CfgPricing.hpp
...
Rationalized some pricing items:
(1) Raw and cooked fish
(2) Plywood packs
(3) Building Kits
2017-10-19 09:46:47 -04:00
DirtySanchez
0ad31c38ec
remove nearby for several items
2017-10-18 20:38:30 -05:00
vbawol
b1ea567035
Merge pull request #925 from morgoth0/patch-5
...
Update CfgItemInteractions.hpp
2017-10-18 15:27:07 -05:00
DirtySanchez
5f6380cebf
correct inherit
2017-10-18 13:27:25 -05:00
DirtySanchez
8a4954455c
add metal floor
2017-10-18 11:51:00 -05:00
He-Man
fd4c06c41c
Crafting Preview Positions
2017-10-18 18:34:36 +02:00
DirtySanchez
b2cf56a7b6
global marker sets and map upgrade
...
New global marker sets and functions.
Replace all markers for events and locations(fully configurable in CfgMarkerSets)
New MapScale marker zoom feature.
2017-10-18 11:27:23 -05:00
Grahame
8579db0b1f
Update CfgItemInteractions.hpp
...
Added the eating of pumpkin and sunflower seeds with a small boost to hunger and some health benefits
2017-10-18 12:26:05 -04:00
Helion4
90f7b5c0a3
Added missing A3 Buildings loot table additions #528
2017-10-18 13:04:14 +01:00
Helion4
adbf8e9c79
added 15 bunkers to loot tables
2017-10-18 01:26:48 +01:00
Raymix
7f74469bc1
geiger counter hud (had to hold this due to prerequisite requirements in epochcore back then).
...
Just need 2 ez functions to show/hide it and change display. Dunno about sounds though
2017-10-17 20:23:07 +01:00
DirtySanchez
7390f1a71f
cfgCrafting updates
...
add Half wood floor to usedIn for planks.
remove duplicate ItemSeedBag and change the original one to Part type
2017-10-17 11:51:49 -05:00
DirtySanchez
a1b8227831
return items corrections
2017-10-17 11:24:17 -05:00
vbawol
5d30eadcb2
add smelting tools part
2017-10-17 08:43:58 -05:00
vbawol
5e4d042868
crafting configs
...
crafting of 2x seed from one plants.
crafting of Kilo of Hemp from 2x Hemp plant.
crafting of seed bag from 1x canvas
crafting of canvas from 1x kilo hemp
add seed bags, canvas, and burlap to loot table
2017-10-17 08:29:49 -05:00
vbawol
2d4a7a0258
crafting changes
...
reverted changes to check Nearby
added crafted item count, default is 1. Allows for crafting multiples of
the same item (for example 1 plant in and 2 Seeds out)
added item return after crafting, this allows the smelting tools to be a
recipe requirement that gets refunded to player.
2017-10-17 07:51:53 -05:00
vbawol
853586def5
reworked mineral node harvesting
...
Can only use sledge hammer only to harvest nodes
seperated loot tables per mineral nodes
chance to loot on first strike 1 in 3
2017-10-16 11:02:09 -05:00
Helion4
144db2b065
Ply window upgrade options added to WoodWall1
2017-10-16 11:35:13 +01:00
Helion4
7482a4a9c4
cinder wall > window upgrade > ply to follow
2017-10-16 01:52:42 +01:00
He-Man
2ec7809852
Fix Mini Map
2017-10-15 22:42:33 +02:00
He-Man
bcb311a703
BarbedWire Price & Itemsort
2017-10-15 22:10:49 +02:00
He-Man
f3742f8223
BarbedWire Configs
2017-10-15 22:00:36 +02:00
He-Man
3957d3e028
Crafting Update
2017-10-15 18:07:22 +02:00
He-Man
6d609921b5
Missing Interaction for Garden
2017-10-15 18:04:46 +02:00
He-Man
7326d9cc3f
More Config Fixes / Changes
2017-10-14 21:31:42 +02:00
He-Man
cb7ae983b7
Toilet Loot positions Altis
2017-10-14 20:28:45 +02:00
He-Man
3ebb48fe3f
Some Config Fixes / Adds
2017-10-14 18:56:11 +02:00
He-Man
7c332e5c3e
Recipes update
2017-10-14 12:13:51 +02:00
He-Man
ffa4ad32fd
Make Sharks Lootable under Water
2017-10-12 22:48:32 +02:00
DirtySanchez
3aa0d8dbb4
Change to call function
...
Switch over from deletmarkerlocal to function call
2017-10-10 04:50:13 -05:00
He-Man
49442da4d4
Restrict SP to local resources
...
Rearming not local turrets do not work, so make it similar to new
Dyna-Options to add / remove Magazines
- Driver can Refuel / Repair and Reload only Driver-Weapons
- All other Seats can only rearm they current available weapons
2017-10-09 22:51:22 +02:00
vbawol
9aeb1024c7
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-10-09 08:31:17 -05:00
vbawol
6149c2ce3b
enable debug of login fsm
2017-10-09 08:31:14 -05:00
DirtySanchez
9fb35877ee
remove duplicate entry
2017-10-08 14:37:47 -05:00
DESKTOP-UH65DCE\MusTanG
df12dc1b61
marker sets (local)
...
Player Location Marker with Assigned GPS
Death Marker location saved only when assigned GPS on death
CfgEpochClient on/off toggle for hosts
DynaMenu on map toggle for players
New Marker Sets come to life!
First set of functions for Local Marker Sets as needed for the above
feature additions
2017-10-08 13:37:48 -05:00
vbawol
004b46ebed
add 75 compatible male uniforms
2017-10-08 13:13:40 -05:00
He-Man
4cf3c6c02e
BuildingLootPos + Bicycle compatible
2017-10-08 17:27:27 +02:00
DESKTOP-UH65DCE\MusTanG
756e6d6084
remove cmflare mags
2017-10-07 19:39:42 -05:00
DESKTOP-UH65DCE\MusTanG
3a0c4f1398
prep for lootable toilet
2017-10-07 14:54:07 -05:00
DESKTOP-UH65DCE\MusTanG
dc0063df99
clean up
2017-10-07 09:55:26 -05:00
DESKTOP-UH65DCE\MusTanG
698c1ee03c
rad treatments
2017-10-07 09:53:48 -05:00
DESKTOP-UH65DCE\MusTanG
88a9a53b10
add radiation mask
2017-10-07 07:47:43 -05:00
DESKTOP-UH65DCE\MusTanG
25f2dd6691
add configurable values
...
allows for hosts to setup their own default values instead of new player
defaults
2017-10-07 07:14:59 -05:00
vbawol
bdb168ba50
fix godmode with player vars
2017-10-06 21:17:14 -05:00
vbawol
4e22b33129
Merge pull request #901 from morgoth0/patch-2
...
Update WorldInteractions.hpp
2017-10-06 14:23:50 -05:00
Grahame
79d26a7fde
Update WorldInteractions.hpp
...
Added (correctly this time around) the trees and bushes for Chernarus Redux.
2017-10-06 12:58:10 -04:00
Grahame
6347db1fc6
Update CfgBuildingLootPos.hpp
...
Added most of the Malden buildings. Need some help with the loot positioning script, problems with copying to the clipboard. Will discuss separately
2017-10-06 12:42:01 -04:00