Commit Graph

1560 Commits

Author SHA1 Message Date
Marcel
35584d0344 Merge branch 'xMAC94x/reduce_deps' into 'master'
remove some unused deps Yuri found

See merge request veloren/veloren!2197
2021-04-25 20:22:31 +00:00
Avi Weinstock
57aee57d82 Downgrade deflate from level 5 to level 1 in the terrain system to match LZ4's worst-case encoding time. 2021-04-25 16:18:57 -04:00
Marcel
ecb176158c Merge branch 'tormeh/rtsim-first' into 'master'
Tormeh/rtsim first

See merge request veloren/veloren!2053
2021-04-25 18:53:39 +00:00
Marcel Märtens
1842b2d6eb remove some unused deps Yuri found 2021-04-25 20:18:20 +02:00
Sam
372eff2a02 Initial SCT implementation to display blocks. 2021-04-25 13:09:09 -04:00
Sam
288a6f3a82 Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
Sam
91c6288213 Melee weapons can now block. 2021-04-25 13:08:42 -04:00
Snowram
8f54a0bf31 More phoenix AI work
More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f Phoenix AI pass 2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
bd84677906 Day period dependant wildlife spawns 2021-04-25 02:14:51 +02:00
Snowram
bc95484863 Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
Avi Weinstock
95d32b40bb Remove redundant terrain message per MR 2166 comment. 2021-04-20 23:48:15 -04:00
Avi Weinstock
308ad4d81e Cleanup errors introduced in rebase. 2021-04-20 23:34:17 -04:00
Avi Weinstock
15e32e5655 Move terrain compression code to common_net and disable redundant LZ4 compression on the terrain stream. 2021-04-20 23:24:24 -04:00
Avi Weinstock
6d9de520f3 Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4. 2021-04-20 23:23:53 -04:00
Imbris
e17477979f Remove extra chunk cloning and parallelize serialization in the server terrain sys 2021-04-20 15:25:05 -04:00
Imbris
9e0fbd392d Remove some of the spans in the agent system 2021-04-20 15:25:05 -04:00
Imbris
110165de3a Add more profiling spans to the agent system and add timing notes 2021-04-20 15:25:04 -04:00
Imbris
e750c9d570 Switch agent target search to use a spatial grid, add convience method for querying the aabr of a circle 2021-04-20 15:25:04 -04:00
Imbris
26222a0a2d Rename common-sys to common-systems and rearrange common-state slightly 2021-04-20 15:25:04 -04:00
Ludvig Böklin
762c68cfbb Basic fluid dynamics and physical properties for entities 2021-04-20 17:38:19 +02:00
Joshua Barretto
36e95e0c03 Cleaned up client-side recipe handling 2021-04-20 12:33:22 +01:00
Monty
a1b4e0bdaf remove old craftsman hammer, add migration 2021-04-20 03:34:11 +02:00
Joshua Barretto
1a0f6f03ef Prevent crafting without station 2021-04-20 02:46:05 +02:00
Monty
a1fe7c12c3 fmt, add sprites 2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944 Added crafting stations 2021-04-20 02:45:59 +02:00
Marcel Märtens
7348e399e0 only have 1 Fn passed to tick fn 2021-04-20 01:49:45 +02:00
Marcel Märtens
485a477503 include origin into system name 2021-04-20 01:30:27 +02:00
Marcel Märtens
425063e24e remove authc from common::net 2021-04-20 01:30:23 +02:00
Marcel Märtens
5862920f32 seperate sys/state 2021-04-20 01:30:17 +02:00
James Melkonian
ef38d9778f Fix bow AI 2021-04-19 12:17:31 -07:00
Joshua Barretto
cd0a65da81 Added minimum chunk unload distance to make chunk reload cheesing harder 2021-04-19 11:29:20 +01:00
Marcel
ba55a46db1 Merge branch 'UMR1352/fix#1077' into 'master'
fix issue #1077: show kill msg only to group members and nearby players if...

Closes #1077

See merge request veloren/veloren!2135
2021-04-18 20:46:17 +00:00
Enrico Marconi
a941833ff1 fix issue #1077: show kill msg only to group members and nearby players if... 2021-04-18 20:46:16 +00:00
Samuel Keiffer
60d38cc03b Merge branch 'aweinstock/dodgesplosion' into 'master'
Unlock dodge roll iframes and staff explosion by default.

See merge request veloren/veloren!2146
2021-04-18 20:46:15 +00:00
Avi Weinstock
0404250300 Unlock dodge roll iframes and staff explosion by default. 2021-04-18 16:16:06 -04:00
Samuel Keiffer
1892ec571d Merge branch 'sam/permanent-spawn-safezone' into 'master'
Safezone is now permanently in existence at spawn.

See merge request veloren/veloren!2144
2021-04-17 23:44:10 +00:00
Sam
c8d4c4ff84 Gated safe zone behind a server setting, removed unneeded function. 2021-04-17 17:54:11 -04:00
Sam
416fe5c2af Safezone is now permanently in existence at spawn. 2021-04-17 17:33:54 -04:00
Ben Wallis
a4cdb89987 Implemented inventory sorting 2021-04-17 22:04:08 +01:00
Avi Weinstock
af47c0dc21 Added /server_physics admin command. 2021-04-17 13:44:22 -04:00
Avi Weinstock
513c7ff068 Make physics anticheat less aggressive. 2021-04-16 18:07:54 -04:00
Imbris
85ee4c8cd1 Merge branch 'aweinstock/server-authoritative-physics' into 'master'
Aweinstock/server authoritative physics

See merge request veloren/veloren!2126
2021-04-15 22:24:00 +00:00
Avi Weinstock
2fb7575d60 Address MR 2126 comments. 2021-04-15 15:17:39 -04:00
Ben Wallis
95d7a3d761 Fixed cargo test-server. Removed -Z package-features from .cargo/config as it is no longer required 2021-04-15 19:07:46 +01:00
Avi Weinstock
bf6ac56eb0 Add teleport/speedhack mitigation. 2021-04-15 08:50:17 -04:00
Avi Weinstock
50d0314a75 Add a toggle to negotiate the use of server-authoritative physics. 2021-04-15 08:50:17 -04:00
Avi Weinstock
d6f4537d39 Minimal implementation of server-authoritative physics. 2021-04-15 08:26:15 -04:00
Ben Wallis
b6cd1f836e Merge branch 'xvar/rework-char-deletes' into 'master'
Character deletes are now processed by CharacterUpdater and clear any pending...

See merge request veloren/veloren!2128
2021-04-15 00:39:17 +00:00
Ben Wallis
378561598e Character deletes are now processed by CharacterUpdater and clear any pending logout updates for the deleted character 2021-04-14 22:30:53 +01:00
Monty
ed233efc53 Temporarily remove death messages 2021-04-14 20:31:34 +02:00
Samuel Keiffer
435b5d5912 Merge branch 'holychowders/resolve_issue_#978_extract_skillset_into_own_component' into 'master'
Resolve Issue #978 - Extract SkillSet Into Its Own Component

Closes #1065 and #978

See merge request veloren/veloren!2116
2021-04-14 15:35:35 +00:00
holychowders
568a8d9666 Resolve Issue #978 - Extract SkillSet Into Its Own Component 2021-04-14 15:35:34 +00:00
Ben Wallis
d6b3eb3784 Fixed initial creation of saves directory. Added path of old singleplayer saves directory to information logged when it is moved to the new userdata directory 2021-04-14 07:15:51 +01:00
Ben Wallis
1de94a9979 * Replaced diesel with rusqlite and refinery
* Added "migration of migrations" to transfer the data from the __diesel_schema_migrations table to the refinery_schema_history table
* Removed all down migrations as refinery does not support down migrations
* Changed all diesel up migrations to refinery naming format
* Added --sql-log-mode parameter to veloren-server-cli to allow SQL tracing and profiling
* Added /disconnect_all_players admin command
* Added disconnectall CLI command
* Fixes for several potential persistence-related race conditions
2021-04-13 22:05:47 +00:00
Samuel Keiffer
879b3e0133 Merge branch 'UMR1352/fix#1065' into 'master'
fix issue #1065: admin bag and other admin items inside a container doesn't disappear when dropped

Closes #1065

See merge request veloren/veloren!2114
2021-04-13 05:55:36 +00:00
Marcel
5b8842fac3 Merge branch 'deny-trade-on-exit' into 'master'
Denies any active trades on exit to char select.

See merge request veloren/veloren!2111
2021-04-12 23:00:38 +00:00
Rickey Chamblee
883977a42f Denies any active trades on exit to char select. 2021-04-12 23:00:38 +00:00
Vincent Foulon
a4bd47f340 Support quantity + use Enum for autocompletion + Address comments 2021-04-12 20:07:34 +02:00
Vincent Foulon
0692562533 New Command: "kit" + Removed Command: "debug"
Update CHANGELOG.md

Update CHANGELOG.md
2021-04-12 18:53:36 +02:00
Enrico Marconi
bfd23a9828 fix issue #1065: admin bag and other admin items inside a container doesn't disappear when dropped 2021-04-12 16:21:10 +02:00
Joshua Yanovski
dd1e06115e Inverted admin check. 2021-04-12 12:44:19 +02:00
Avi Weinstock
ddf6a26577 Give NPCs the ability to use potions. 2021-04-11 23:47:29 +00:00
Joshua Yanovski
90c3923119 Fix players being able to pick up other players. 2021-04-11 15:52:55 +02:00
Marcel
db8c167797 Merge branch 'UMR1352/fix#1059' into 'master'
fix issue #1059: Debug items should disappear when dropped

Closes #1059

See merge request veloren/veloren!2088
2021-04-10 17:41:43 +00:00
Joshua Yanovski
af94753ad9 Remove panics and unwraps, part 1.
Also fixes various other miscellaneous bugs.
2021-04-10 10:03:21 +02:00
Enrico Marconi
4c5de60d0d fix issue #1059: Debug items should disappear when dropped 2021-04-09 13:46:43 +02:00
Marcel Märtens
1a9425526b remove spamming of the logs 2021-04-08 23:55:13 +02:00
Imbris
0eecc61ddf Merge branch 'vfoulon80/behavior-component' into 'master'
New Component: Behavior

See merge request veloren/veloren!2033
2021-04-08 19:16:28 +00:00
Vincent Foulon
d80db38bc9 Remove TRADE capability, use trade_site attribute instead 2021-04-08 19:06:57 +02:00
Vincent Foulon
bc1797a240 Address comments 2021-04-08 18:33:00 +02:00
Louis Pearson
4c9eede9fd Document Travel enum 2021-04-08 05:40:56 -06:00
Louis Pearson
85de7d130c Use distance_squared to speed up calculations 2021-04-08 05:10:22 -06:00
Louis Pearson
5cbdf1850c Fix travellers stuck in town
There was an off by one error in the code that negates the progress
along paths that are reversed.
2021-04-08 05:10:04 -06:00
Louis Pearson
126b7efa92 Tries to implement npcs only travelling by paths
Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
29a3fda7ef Refine airship pathing 2021-04-08 04:19:02 -06:00
Louis Pearson
be67ba1e63 Add CustomPath to Travel enum
Defines a custom path to follow, instead of using one from the World.
Airships use this to slightly adjust their course to reduce collisions.
2021-04-08 04:19:02 -06:00
Louis Pearson
7f9ec9e19b Convert rtsim pathfinding logic to a FSM 2021-04-08 04:19:02 -06:00
Louis Pearson
99c6e57c1f Resolve comments 2021-04-08 04:19:02 -06:00
Louis Pearson
3c7898fe8e Expect instead of unwrap 2021-04-08 04:19:02 -06:00
Louis Pearson
58274db3e3 Make rtsim entities ensure sanity of track 2021-04-08 04:19:02 -06:00
Louis Pearson
c281fb32cc First pass at rtsim following paths 2021-04-08 04:19:02 -06:00
Vincent Foulon
dbee13f9be Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly 2021-04-07 22:02:57 +02:00
Vincent Foulon
45fb9f3211 Address comments
- make Behavior's capabilities and state private
 - Typo in a comment
 - add basic tests

Apply 1 suggestion(s) to 1 file(s)

Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
993ae8fff7 address mutability comment 2021-04-07 17:39:12 +02:00
Vincent Foulon
a0157ac5f5 use bitflags instead of HashSet 2021-04-07 17:37:21 +02:00
Vincent Foulon
211ab02897 Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments 2021-04-07 17:26:42 +02:00
Vincent Foulon
51ef3547a1 cleanup old code 2021-04-07 17:26:27 +02:00
Vincent Foulon
a483817fc2 Change check for trading NPC 2021-04-07 17:26:19 +02:00
Vincent Foulon
18694b30ad Use Behavior into Agent 2021-04-07 17:26:12 +02:00
Vincent Foulon
41314e9098 Create Behavior component 2021-04-07 17:21:53 +02:00
Vincent Foulon
5e23c164e6 Add missing translations + Add "enemy_killed" text for villagers 2021-04-07 13:26:15 +02:00
Tormod G. Hellen
083a1b054f Make randoms use green lantern. 2021-04-06 21:16:56 +02:00
Tormod G. Hellen
188096a20f Remove dead code. 2021-04-06 21:15:49 +02:00
Louis Pearson
f5bc6b43c9 Add default world build AABB 2021-04-05 07:39:09 -06:00
Marcel
69891f0b70 Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040

Closes #1040

See merge request veloren/veloren!2042
2021-04-04 22:09:16 +00:00
DaforLynx
6734198104 Adds on-hit combat sfx 2021-04-04 03:04:02 +00:00
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
9ad5b0f6b7 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00