Joshua Barretto
|
1641c4f788
|
Added mesh worker queue limit to prevent throttling of meshing queue
|
2019-07-06 20:00:17 +01:00 |
|
timokoesters
|
215693137b
|
Implement chat command key
|
2019-07-05 18:21:11 +02:00 |
|
timokoesters
|
203b3d4e76
|
Fix attacking bug
|
2019-07-04 20:14:14 +02:00 |
|
Piotr Korgól
|
e267ac7ed4
|
Resolve discussion
|
2019-07-04 19:33:59 +02:00 |
|
Piotr Korgól
|
356f5cb47a
|
Fix not being able to respawn in build mode
|
2019-07-04 19:25:09 +02:00 |
|
jshipsey
|
02ac56d84d
|
clearing animation warnings
|
2019-07-04 10:58:59 -04:00 |
|
Songtronix
|
61d0474e6c
|
comment out unused structs/functions in voxygen/audio
|
2019-07-04 14:27:28 +00:00 |
|
timokoesters
|
d7c159a4e1
|
Fix warnings all around voxygen
|
2019-07-04 14:08:01 +02:00 |
|
timokoesters
|
c2f7f69a69
|
Clean up ui
|
2019-07-04 13:24:44 +02:00 |
|
Piotr Korgól
|
04d3c077d0
|
Remove printlns
|
2019-07-03 22:38:28 +02:00 |
|
Piotr Korgól
|
e79f763226
|
Small cleanup to block placing and breaking
|
2019-07-03 22:28:13 +02:00 |
|
Piotr Korgól
|
42a4cc8095
|
Add block breaking
|
2019-07-03 21:56:54 +02:00 |
|
timokoesters
|
a702f7258a
|
Fix building
|
2019-07-03 21:28:07 +02:00 |
|
Piotr Korgól
|
fbdc1d954a
|
Handle block placing.
|
2019-07-03 21:28:07 +02:00 |
|
Piotr Korgól
|
e212d4d6f9
|
Fix comment
|
2019-07-03 21:28:07 +02:00 |
|
Piotr Korgól
|
7cf299503d
|
Add crosshair
|
2019-07-03 21:28:07 +02:00 |
|
Louis Pearson
|
67bfc6c4cf
|
Add field to turn off audio in settings
|
2019-07-03 13:13:38 -06:00 |
|
Sheldon Knuth
|
6d624e96a6
|
fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
|
2019-07-03 17:23:24 +00:00 |
|
Imbris
|
d2f8c47361
|
Pass BufReader to Asset::load()
|
2019-07-03 05:02:01 -04:00 |
|
Imbris
|
ce33a6e1f8
|
Remove warnings
|
2019-07-02 23:09:37 -04:00 |
|
Imbris
|
cff79eadc9
|
Add glyph cache resizing, move when resize occurs
|
2019-07-02 22:31:20 -04:00 |
|
Imbris
|
b5ed35fd27
|
Smaller graphics cache that removes unused items
|
2019-07-02 21:21:36 -04:00 |
|
Songtronix
|
0c0e93a61f
|
clean voxygen rs files
|
2019-07-02 21:29:38 +00:00 |
|
Songtronix
|
0c3d693561
|
clean warnings from voxygen/hud
|
2019-07-02 21:25:07 +00:00 |
|
Sheldon Knuth
|
c3671590e9
|
Loading no-audio mode from the game start without rodio crate initialisation completely
|
2019-07-02 18:35:40 +00:00 |
|
timokoesters
|
f5da167ce5
|
Fix warnings and clippy recommendations in common
|
2019-07-02 15:48:25 +02:00 |
|
Joshua Barretto
|
6dae0c8cd2
|
Revamped asset loading system
|
2019-07-02 14:15:53 +01:00 |
|
Sheldon Knuth
|
0ec240ea8e
|
Revamping the audio system for Voxygen from #163
|
2019-07-02 13:52:51 +01:00 |
|
Sheldon Knuth
|
de9d05999d
|
Removed send_msg in Action::Load(path) => ... due to non-existed receiver.
|
2019-07-02 20:04:24 +08:00 |
|
Sheldon Knuth
|
cdda20a1e8
|
hotfix on assets_folder issue by increasing the depth to 3.
|
2019-07-02 19:43:38 +08:00 |
|
Sheldon Knuth
|
ee32f752a6
|
add no-audio feature while constructing AudioFrontend with no_audio().
|
2019-07-02 11:45:28 +08:00 |
|
Sheldon Knuth
|
7f7d35fe7f
|
fix audio thread by removing PopError but use customised block function instead.
|
2019-07-02 11:29:00 +08:00 |
|
Sheldon Knuth
|
d75d632279
|
Add mpmc support to audio-base.
|
2019-07-02 11:29:00 +08:00 |
|
Joshua Barretto
|
631df59083
|
Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
|
2019-07-01 15:22:04 +00:00 |
|
Joshua Barretto
|
489f5f6b2a
|
fmt
|
2019-07-01 14:38:45 +01:00 |
|
Joshua Barretto
|
586b62ea28
|
Fixed remesh data race
|
2019-07-01 14:38:38 +01:00 |
|
Joshua Barretto
|
90566243ca
|
Removed debug printing
|
2019-07-01 14:37:32 +01:00 |
|
Joshua Barretto
|
c8a2e4722c
|
Fixed chonk memory usage bug, added block manipulation
|
2019-07-01 14:36:45 +01:00 |
|
jshipsey
|
cc548eb669
|
glider animation fix
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
e9bbe0e800
|
rebase
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
aea0d0002b
|
head position fixes
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
2ce5c5881e
|
combat run/jump/idle animation states
|
2019-06-30 18:53:44 -04:00 |
|
timokoesters
|
370e7db1ee
|
Fix death
|
2019-06-30 22:29:00 +02:00 |
|
Joshua Barretto
|
45e30d0c84
|
Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release
See merge request veloren/veloren!274
|
2019-06-30 18:52:19 +00:00 |
|
J. R. Vidal F
|
e2b4b5106a
|
Configured GameInput::Glide to be managed like the rest of events that stop on key release
|
2019-06-30 20:44:52 +02:00 |
|
Timo Koesters
|
96a2dfc15d
|
Merge branch 'timo-actor-body' into 'master'
Remove Actor and use Body instead
See merge request veloren/veloren!270
|
2019-06-30 17:55:23 +00:00 |
|
timokoesters
|
14400f6380
|
Remove Actor and use Body instead
|
2019-06-30 18:57:24 +02:00 |
|
J. R. Vidal F
|
fca9590cee
|
Fixed Issue #109 and some related problems that took place while holding shortcut keys
|
2019-06-30 06:20:50 +02:00 |
|
Joshua Barretto
|
f2df3a9d18
|
Block-hopping fix, better dusk shaders
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f1ba97ae7a
|
Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
|
2019-06-29 21:47:05 +00:00 |
|
timokoesters
|
d235374d8e
|
Fix npc and death bug
|
2019-06-29 22:43:44 +02:00 |
|
Joshua Barretto
|
324de39bfe
|
fmt
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0f386bbedb
|
Made days less blue and nights less light
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
61e7da4f85
|
Added light tinting based on time of day
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0c918c835f
|
Prevented invalid username usage
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
dd82fc24a8
|
Prevented UI resets when toggling HUD
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
b5648f736d
|
Fixed day horizon bug
|
2019-06-29 16:48:43 +01:00 |
|
timokoesters
|
af52cfea6a
|
Show cursor when unfocussing the window
|
2019-06-29 03:43:35 +02:00 |
|
timokoesters
|
fe6f627d42
|
Clean up ecs actor body components
|
2019-06-29 01:49:33 +02:00 |
|
Mckol
|
b5db5b8d3d
|
Added error logging
|
2019-06-28 20:22:43 +02:00 |
|
Mckol
|
f1b1c41d92
|
Added catching audio panics
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
|
2019-06-28 20:22:43 +02:00 |
|
Monty Marz
|
cef52a0440
|
Char fixes
|
2019-06-28 14:45:02 +00:00 |
|
Songtronix
|
eb28ba94f6
|
add git commit hash to debug window
|
2019-06-28 12:08:12 +00:00 |
|
Justin Shipsey
|
4ac7307f8f
|
minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
|
2019-06-28 08:24:13 +00:00 |
|
Joshua Barretto
|
d4beeacc88
|
Interp fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
cfe7b0d8b6
|
Attempted voxygen interpolation dt fix
|
2019-06-26 21:57:39 +01:00 |
|
Joshua Barretto
|
f781aca8e9
|
fmt
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
397c909bd4
|
Denser stars
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
ad2bc635f8
|
Rewrote sky shaders, added stars
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
325fa41d7e
|
Grass improvements
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
0734529ef6
|
Made postprocessing brighter
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b94c0ace8c
|
Removed RefCell from column cache
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge90
|
b5d529f824
|
changes restore
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge
|
1dfc85a75b
|
char selection time freeze to prevent it from being dark
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b987bda9ce
|
Stronger shadows, fewer cliffs in oceans
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
d0b38e9875
|
Worldgen performance improvements, better sun
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
9279611d6d
|
Added longer day/night cycle, /time command
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
fffef7c739
|
Better rivers, rewrote cliffs
|
2019-06-26 19:14:12 +01:00 |
|
Piotr Korgól
|
5f09e75541
|
Stop printing out chunk location
|
2019-06-26 19:14:12 +01:00 |
|
Piotr Korgól
|
4644199f1b
|
Make minimap title show location names
|
2019-06-26 19:14:12 +01:00 |
|
Pfauenauge90
|
ab2c0ad085
|
mid name parts
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
04893338cd
|
Lowered horizon
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
5e96e29ff1
|
AO improvements, day/night cycle
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
d10ef37528
|
Fixed AO lighting issue
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
451bbe9921
|
Basic region generation
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
bc7cee1846
|
Lighting fixes
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
bf5b1cb4ad
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
25b48b9cf6
|
Removed dt debugging in animation code
|
2019-06-26 17:22:28 +01:00 |
|
Joshua Barretto
|
6c83edfc27
|
Don't fetch dt in figure.rs
|
2019-06-26 11:55:31 +01:00 |
|
Joshua Barretto
|
7b7d843d0f
|
Comments and fmt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
4a340f69b5
|
Camera clipping and block-hop fix
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
692fa3f28d
|
Above-ground spawn point, better figure dt scaling
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
d2b8f592df
|
Fixed dt figure interpolation scaling
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
c2c5b9f5e7
|
Better camera interpolation
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
af432ec510
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
2c24ba7776
|
Fixed block-hopping, block-snapping, added interpolation to figures
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
285cf2f973
|
Added proper 3D collisions
|
2019-06-26 11:52:36 +01:00 |
|
timokoesters
|
7fc53db328
|
Fix fps dependent animation interpolation by using dt
|
2019-06-25 21:43:45 +02:00 |
|
Imbris
|
16e5b6bafd
|
circular view distance
|
2019-06-23 15:49:15 -04:00 |
|
jshipsey
|
8dd1e46883
|
run tweaks
|
2019-06-16 19:59:15 +02:00 |
|
jshipsey
|
ed2773fbca
|
changed hand motion on run animation
|
2019-06-16 19:59:15 +02:00 |
|
jshipsey
|
8e019cdbec
|
lowered roll duration
|
2019-06-16 19:59:14 +02:00 |
|
jshipsey
|
0c534efddd
|
adjusted v-tilt, roll speed, run animation tempo
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
e066d98762
|
slight roll tweak, altered speeds in physics
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
ecf0d9647c
|
added roll physics, improved anims for roll, glide, run, attached hands to torso
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
7deb3da1af
|
Add pub use phys:: and remove most pub mod s
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
955c20fa61
|
Remove crun and cidle components and inputs
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
e2c81dd036
|
Fixes for .maybe() and animation
|
2019-06-16 19:57:04 +02:00 |
|
jshipsey
|
4de5489367
|
groundwork for role, crun, cidle
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
69cb2ed84f
|
Revamp control system
|
2019-06-16 19:57:03 +02:00 |
|
Joshua Barretto
|
76344d142e
|
Added clouds
|
2019-06-15 18:23:01 +01:00 |
|
Joshua Barretto
|
73e999af87
|
Stopped printing chunk location every frame
|
2019-06-15 13:44:50 +01:00 |
|
Joshua Barretto
|
a9d30bbfb6
|
Adjusted tree colour variation
|
2019-06-15 11:36:26 +01:00 |
|
Joshua Barretto
|
9fed2c1534
|
Merged stumps, adjusted scale code
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
fa8f3a4b49
|
Tweaked lighting and AO
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
e671d8473c
|
Bluer snow, altered rock colour
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
8071670a37
|
More trees, adjusted camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
38c836d6c5
|
Simpler cliffs, camera tilt
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
581c4d0e3b
|
Fixed frustum culling efficiency bug
|
2019-06-13 11:59:05 +01:00 |
|
jshipsey
|
99b4406d79
|
cleared out unused animation variables
|
2019-06-13 00:14:06 -04:00 |
|
Marcel
|
9783ff56e8
|
Merge branch 'midge/mouse-sensitivity' into 'master'
Better Settings
Closes #142 and #132
See merge request veloren/veloren!216
|
2019-06-12 13:12:46 +00:00 |
|
Timo Koesters
|
99a1f153fb
|
Merge branch 'timo-cleanup' into 'master'
Cleanup
See merge request veloren/veloren!226
|
2019-06-11 07:00:46 +00:00 |
|
timokoesters
|
2ca0c62654
|
Cleanup
|
2019-06-10 22:44:03 +02:00 |
|
Songtronix
|
2f1021f955
|
Replace texture2D with texture to fix MacOS crash
|
2019-06-09 20:20:29 +02:00 |
|
Cody
|
b180f89104
|
Enhances deserialization so settings which are missing are added with default values.
|
2019-06-08 19:35:23 -04:00 |
|
Cody
|
026ac32972
|
Amends the suggested 1 FPS option to 15 to prevent accidental session crashes.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
e18947eed1
|
Changes the fallback slider value to a safe one.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
24f7323d04
|
Allows selection of an unstable 1 FPS option.
|
2019-06-08 12:23:58 -04:00 |
|
Cody
|
527f33a778
|
Adds an FPS setting and slider.
|
2019-06-08 12:23:58 -04:00 |
|
Monty Marz
|
8a19a6f2a3
|
Configurable max fps
|
2019-06-08 12:23:57 -04:00 |
|
Cody
|
41f3cd5803
|
Changes setting type to u32, enforces live in-game updates to setting.
|
2019-06-08 12:23:57 -04:00 |
|
Cody
|
a90d073c22
|
Adds mouse sensitivity sliders that update settings file.
|
2019-06-08 12:23:45 -04:00 |
|
timokoesters
|
037fcfe5da
|
Ungrab mouse when closing settings with X
|
2019-06-07 22:23:06 +02:00 |
|
Cody
|
14ac5babd4
|
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
|
2019-06-06 14:48:41 +00:00 |
|
Joshua Barretto
|
afd983f6f8
|
Lighting fix
|
2019-06-06 12:25:06 +01:00 |
|
Joshua Barretto
|
427339cc9a
|
Smoothed fog VD opening
|
2019-06-06 11:09:25 +01:00 |
|
Joshua Barretto
|
8da46b48ac
|
Added frustum culling for chunks
|
2019-06-06 10:04:37 +01:00 |
|
Joshua Barretto
|
66cd8de0e1
|
Only draw chunks outside of fog boundary, reduce fog strength
|
2019-06-06 08:13:58 +01:00 |
|
Joshua Barretto
|
eb2d1f3278
|
Comment cleanup
|
2019-06-06 06:46:02 +01:00 |
|
Joshua Barretto
|
4ada144164
|
Changed debug flag in client
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
d663da27b5
|
Made character the centre of the fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
76dca0b0cf
|
Added dynamic fog growth
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9da2d82197
|
Added proper VD fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
cd630b0816
|
Reduced threadpool threads to keep render thread smooth
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9a8552d5fb
|
Added rocks
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
478cc24c91
|
Deferred normal unpacking to the terrain fragment shader
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
92f2d36b0c
|
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
|
2019-06-05 20:52:51 +01:00 |
|
Louis Pearson
|
3723649d39
|
Update cpal
|
2019-06-05 13:17:19 -04:00 |
|
Joshua Barretto
|
3a1221068f
|
Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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Joshua Barretto
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c3cd3b9a69
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Compressed vertex data even more
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2019-06-04 00:09:49 +02:00 |
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