Joshua Barretto
daacadaedb
Made NPCs give directions to nearby towns, fixed player death propagation
2023-04-13 14:34:31 +01:00
Joshua Barretto
2a1ea63910
Allow NPCs to migrate away from towns with a high population density
2023-04-13 12:00:59 +01:00
Imbris
b58a8a9ec3
Ensure in-world UI elements are snapped to pixel borders.
2023-04-13 00:10:12 -04:00
Samuel Keiffer
7aa43e9e8a
Merge branch 'taoist/better-dullahan' into 'master'
...
taoist&floppy/cyclops&dullahan
See merge request veloren/veloren!3859
2023-04-12 22:53:38 +00:00
Tao In Way
e32460f9ee
taoist&floppy/cyclops&dullahan
2023-04-12 22:53:38 +00:00
Joshua Barretto
cf701fb604
Localised rtsim NPC speech
2023-04-11 17:00:08 +01:00
Joshua Barretto
efbab102a5
Make LoD towns glow
2023-04-09 19:25:58 +01:00
Joshua Barretto
2eaf3c7e92
Spawn dogs and cats in towns
2023-04-09 19:25:57 +01:00
Joshua Barretto
5aaee96cb1
Removed special-casing of merchants
2023-04-09 19:25:56 +01:00
Isse
adb2e1ba85
very simple repopulation
2023-04-09 19:25:55 +01:00
Isse
1a117f1331
rtsim vehicles
2023-04-09 19:25:54 +01:00
Joshua Barretto
077da13a5f
Improved herbalist, hunter, farmer, added cultist factions
2023-04-09 19:25:54 +01:00
IsseW
ca02b5e97c
cleaner entity creation
2023-04-09 19:25:52 +01:00
flo
1cca6cfa74
fix_salamander tail_front offset
2023-04-09 10:46:57 +00:00
Imbris
54c39c03f7
Merge branch 'imbris/pixel-perfection-v2' into 'master'
...
Move image scaling into the UI shaders rather than precomputing it on the CPU
Closes #257
See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
5881e44e61
Address review on 3573
2023-04-08 02:19:14 -04:00
Imbris
2a9a63a60e
Clippy fixes
2023-04-08 00:51:50 -04:00
Imbris
63096b2042
Complete GPU based alpha premultiplication impl and make the CPU version
...
even faster.
* GPU based version started in previous commit, but this fixes errors
and bugs and gets it actually compiling and running.
* Add a way to batch together images to use the same render pass for GPU
premultiplication if they all target the same texture.
* Pending premultiplication uploads are automatically done when calling
`Drawer::third_pass`.
* `fast-srgb8` dep removed, we no longer convert to `f32`s to do the
premultiplication. Two `[u16; 256]` tables are combined to compute the
alpa premultiplied color within the same error bounds used by the
`fast-srgb8` crate. We also no longer use explicit simd.
* Remove explicit lifetimes from `PlayState::render` since `&self` and
`Drawer<'_>` don't need to have the same lifetime.
* Fix existing bug where invalidated cache entries were never set to
valid when reusing them.
* `prepare_graphic` now runs some heuristics to determine whether
premultiplication should be executed CPU side or GPU side and then
returns a bool indicating if GPU premultiplication is needed.
2023-04-08 00:28:31 -04:00
Imbris
efd932c71e
Progress on GPU premultiplication.
...
* General progress in setting up code paths to support GPU
premultiplication.
* Created `PremultiplyUpload` type to represent an initiated image
upload where the premultiply pass needs to be ran to complete it.
* Converted from compute pass to render pass since current limitations
make it difficult to write directly to a srgb image from a compute
shader.
* Replace `CachedDetails::Immutable` with keeping track of the
parameters used to create the texture (i.e. the border color).
* Create `TextureRequirements`, `TextureParamters`, and `CacheKey` types
to encode parameters that go into texture creation and image caching
and to determine when the space in texture memory should be reused
when replacing a graphic.
* Add custom texture creation logic for the UI textures since those need
certain usage combinations.
2023-04-08 00:28:31 -04:00
Imbris
1d51aae3b2
Start attempt to premultiply alpha on the GPU.
2023-04-08 00:28:31 -04:00
Imbris
eb6d16b02c
Rename draw_graphic -> prepare_graphic since it is no longer always
...
specifically rendering an image at the provided dimensions. Start
working on alpha premultipication which is necessary for being able to
properly sample colors on the GPU with bilinear filtering. Various
tweaks to comments and misc changes.
2023-04-08 00:28:31 -04:00
Imbris
69a1a661b6
fixes and tweaks (various minor changes related to UI image scaling on
...
GPU)
2023-04-08 00:28:31 -04:00
Imbris
d62bf8a790
init (scaling UI images during sampling on the GPU instead of on the CPU)
2023-04-08 00:28:28 -04:00
Sam
4ec2798262
Fix velorite sprite offset
2023-04-06 10:57:19 -04:00
Sam
038929d66d
New models for ores and repair bench
2023-04-06 10:57:17 -04:00
Monty Marz
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
Sam
a68ef7af30
Tweaks
2023-04-06 10:57:16 -04:00
Sam
f7765a8471
Added some repair recipes for some missed items.
2023-04-06 10:57:15 -04:00
Sam
92165a8fd8
Repair recipes no longer show ingredients as required when they are not damaged enough to need any
2023-04-06 10:57:14 -04:00
Sam
6a8fc3a423
Tweaked repair recipes
2023-04-06 10:57:14 -04:00
UncomfySilence
3dae7b6d4a
small tweaks to repair recipe and addition of cultist, and uncraftable weapon repairs
2023-04-06 10:57:12 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
Sam
536d88a2c7
Repair costs scale based on how damaged the item is.
2023-04-06 10:54:50 -04:00
UncomfySilence
85ceae3354
repair recipes for armor pieces
2023-04-06 10:54:50 -04:00
Sam
011b6c3feb
Changed how durability was persisted so that a more general system can be used for future item properties.
2023-04-06 10:54:49 -04:00
Sam
0966753699
Added repair recipes
2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Christof Petig
49e734fa0b
Merge branch 'christof/multi_model_vox' into 'master'
...
Support multiple models in one vox file, e.g. for figures
See merge request veloren/veloren!3830
2023-04-06 07:09:20 +00:00
Youssef Fahmy
7c85460f18
Teeny changes to crippling stance abilities
2023-04-05 23:17:57 +00:00
Christof Petig
8d2b9b9a9c
single file orichalcum armor
2023-04-04 23:46:20 +02:00
Christof Petig
4da41b0dd0
move alchemist set to single file (with reduced hat size)
2023-04-04 23:46:20 +02:00
Christof Petig
e26cbffa0c
correct offsets from animation settings
2023-04-04 23:46:20 +02:00
Christof Petig
fb06bb651b
a single llama file (smaller)
2023-04-04 23:46:20 +02:00
Christof Petig
b1dc85dc0f
llama in one vox file
2023-04-04 23:46:20 +02:00
Joshua Barretto
b3cd1c1e56
Merge branch 'inventory-list' into 'master'
...
Add a list mode to inventories to make it easier to see item names at merchants.
See merge request veloren/veloren!3755
2023-04-04 16:54:15 +00:00
Marcel
914f93e18a
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3847
2023-04-03 21:40:32 +00:00
Avi Weinstock
8facf7b58d
Add a list mode to inventories to make it easier to see item names at merchants.
2023-04-03 14:43:14 -04:00
Joshua Barretto
ab5561df61
Removed redundant things
2023-04-02 01:09:12 +01:00
Monty Marz
ca18da8061
UI tweaks
2023-04-01 21:54:48 +02:00
Joshua Barretto
9645172135
Slightly smoother FxUpscale
2023-04-01 18:06:20 +01:00
Joshua Barretto
19db823092
Proper next/prev site buttons
2023-04-01 12:34:58 +01:00
tygyh
dedf93c6ad
Fix issue #1758 for Swedish
2023-03-31 21:02:41 +02:00
tygyh
4067990847
Update swedish translations
2023-03-31 17:36:17 +02:00
Joshua Barretto
c28e61383d
Added target to starting site map
2023-03-31 16:25:24 +01:00
Joshua Barretto
acec45b756
Initial implementation of starting site choice
2023-03-31 14:24:14 +01:00
Monty Marz
d1a7884ac8
Merge branch 'more_spot_things' into 'master'
...
grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
2023-03-31 02:57:39 +00:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Monty Marz
e4c5e50fb2
grave models, spot fixes, sword overlay
2023-03-29 13:10:49 +02:00
Samuel Keiffer
a737a1862c
Merge branch 'sam/sword-balance-0' into 'master'
...
Sword Tweaks
See merge request veloren/veloren!3838
2023-03-29 01:26:33 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
Marcel
864666a73b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3835
2023-03-28 23:34:22 +00:00
kinoshi
f0fa766410
Update russian translations
2023-03-28 23:26:11 +00:00
Sam
4309767898
Tweak
2023-03-27 21:51:45 -04:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
ef7b400cca
Number tweaking
2023-03-26 19:50:42 -04:00
Sam
124c8cfb65
Weapon stat tweaks
2023-03-25 13:05:26 -04:00
Sam
f2dfaf0276
Fixed dullahan AI. Some number tweaks.
2023-03-23 21:56:16 -04:00
Sam
ac115055ac
Final icons
2023-03-21 20:18:34 -04:00
Sam
1301fff800
Agility stance ability icons.
2023-03-21 20:18:33 -04:00
Sam
8b0a59c0dd
Heavy stance ability icons.
2023-03-21 20:18:33 -04:00
Monty Marz
3e37586ba5
icons
2023-03-21 20:18:32 -04:00
Sam
4d0b192fbd
Icons for crippling stance abilities.
2023-03-21 20:18:32 -04:00
Sam
e962690fb8
Tweaks to various stats and earth splitter animation.
2023-03-21 20:18:31 -04:00
Monty Marz
3a3dc0d0f9
3 more icons
2023-03-21 20:18:31 -04:00
Sam
25c42e927a
Rebase
2023-03-21 20:18:28 -04:00
Sam
cc84fb3df3
Fix manifest
2023-03-21 20:16:58 -04:00
Sam
8574066176
Made descriptions more informative
2023-03-21 20:16:58 -04:00
Sam
610d47f787
Effect power now affects more than just poise
2023-03-21 20:16:55 -04:00
Sam
1a58b7a8d4
Balance tweaks
2023-03-21 20:13:48 -04:00
Sam
e37e4016d6
Balance tweaks
2023-03-21 20:10:44 -04:00
Monty Marz
cbbbab6bff
moar icons
...
quickdraw icon
2023-03-21 20:10:43 -04:00
Sam
868a42ba39
Addressed UX feedback
2023-03-21 20:10:40 -04:00
Sam
f866bc053c
Added note in ability descriptions about which ones are modified by stances.
2023-03-21 20:08:20 -04:00
Sam
c9db227e43
Various things can cause one to naturally leave a stance. Also mildly buffed cultists.
2023-03-21 20:07:34 -04:00
Sam
34168d9c76
Advanced AI for every stance.
2023-03-21 20:03:21 -04:00
Monty Marz
9ea70d71e5
more icons
2023-03-21 20:03:21 -04:00
Sam
e31668b188
Fixed dynlib features to not have UB when allocating.
2023-03-21 20:03:20 -04:00
Monty Marz
ca9fdfa291
more icons
2023-03-21 20:03:18 -04:00
Sam
7365fcb530
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
2023-03-21 20:03:15 -04:00
Monty Marz
6b5ae2b6fe
Update sword_bg.png
...
positioning, wording, more icons
positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
b3edc5f7c6
Fix crash
2023-03-21 19:59:06 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
e552cf579e
Added english localization for sword abilities.
2023-03-21 19:59:04 -04:00
Sam
27463758e5
Finisher abilities
2023-03-21 19:59:03 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
fed96b2e15
Crippling stance required abilities
2023-03-21 19:58:13 -04:00
Sam
c3026d388a
Defensive stance required abilities
2023-03-21 19:58:11 -04:00
Sam
69665b5418
Agility stance required abilities
2023-03-21 19:56:35 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
e73236819a
Cross cut
2023-03-21 19:39:42 -04:00
Sam
d64c155115
Cascade
2023-03-21 19:39:41 -04:00
Sam
f8c246e5fc
Skewer
2023-03-21 19:39:41 -04:00
Sam
cdaff6bec1
Fell strike
2023-03-21 19:39:40 -04:00
Sam
e0a7449a99
Crescent slash
2023-03-21 19:39:40 -04:00
Sam
fce9211d49
Secondaries for all stances
2023-03-21 19:39:39 -04:00
Sam
596fe715b8
Cleaving stance skill abilities.
2023-03-21 19:39:39 -04:00
Sam
070c6d94a5
Crippling stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
d544010c05
Defensive stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
c23139d501
Agile stance skill abilities.
2023-03-21 19:39:37 -04:00
Sam
ed0de15a5a
Heavy stance skill abilities.
2023-03-21 19:39:35 -04:00
Sam
57806d7be9
Sword M1 abilities
2023-03-21 19:39:22 -04:00
Sam
61f0b424b9
Old sword mostly torn out, new sword framework in place
2023-03-21 19:39:22 -04:00
Sam
7ec9a7677f
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
2023-03-21 19:38:18 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Sam
9875008efa
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
2023-03-21 19:29:34 -04:00
tygyh
cb3c6f72c5
Update swedish translations
2023-03-20 22:34:08 +01:00
flo666
897d1e5fe5
fix_ngoubou_jaw
2023-03-20 22:07:23 +01:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
...
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Christof Petig
b555d619fb
prefer imbris syntax proposal, documentation and changelog
2023-03-17 22:35:47 +01:00
Christof Petig
28da420c82
enable spot addition via ron file
2023-03-17 22:35:47 +01:00
Pexxxzz
04398dba49
Add "You" selector for hud-loot-pickup-msg
2023-03-14 21:22:07 -04:00
Isse
29d9c9dcae
move key and lockpick models to voxel folder
2023-03-13 00:54:29 +01:00
Ben Wallis
45c8934b79
Merge branch 'xvar/queue-char-deletes' into 'master'
...
Changed character deletion to go via batch update
See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Samuel Keiffer
8febcf6b3d
Merge branch 'sam/buffs' into 'master'
...
Auras and buffs no longer need to tick every tick
See merge request veloren/veloren!3814
2023-03-12 22:06:48 +00:00
Isse
fd34e48d15
Merge branch 'floppy_bird_medium_scale' into 'master'
...
bird_medium_scale
See merge request veloren/veloren!3820
2023-03-12 18:08:21 +00:00
flo
704af5ef7b
bird_medium_scale
2023-03-12 18:08:21 +00:00
Marcel
607220b3d7
Merge branch 'DuckLuck/translations_updates_pt-BR' into 'master'
...
Update translation for pt_BR
See merge request veloren/veloren!3821
2023-03-12 07:52:22 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Pexxxzz
1d9eb08a95
Update translation
...
Add new translations;
Remove 1 unused translation;
Create quest.ftl and they translations.
2023-03-11 20:08:32 -04:00
Marcel
2ad53aaa36
Merge branch 'vasco/zoom' into 'master'
...
Italian translations
See merge request veloren/veloren!3813
2023-03-11 23:57:45 +00:00
Marcel
bac621e6ca
Merge branch 'Rovetown/update-de_DE' into 'master'
...
Updated the German translation for the ability.ftl
See merge request veloren/veloren!3819
2023-03-11 23:41:54 +00:00
Marcel
7c8fc7191b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3811
2023-03-11 22:41:39 +00:00
Jonathan Berglin
cdcc605464
Update swedish translations
2023-03-11 22:41:38 +00:00
Sam
9efac9957d
Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component.
2023-03-11 16:45:11 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Rovetown
26b88537da
Updated the German translation for the ability.ftl
2023-03-11 22:41:44 +01:00
Monty Marz
277a402781
Initial quest window work, spot fixes
2023-03-10 22:16:26 +00:00
Francesco Vasco
30e327d357
Italian translations
2023-03-08 19:00:11 +01:00
Cat Stevens
83e4cdfe76
Allow locking camera zoom
...
Allow the camera's zoom to be locked by a keybind
or a Gameplay setting. The zoom lock
behavior can be changed between Toggle
and Auto, where Auto only locks the camera
zoom while specific movement/combat inputs
are being pressed. (closes !1528 )
A temporary fading notification is shown at the
top of the screen, informing the player of
the setting change (when the keybind is
used) or that the zoom is locked (when
the player might have forgotten the zoom
is locked, and is trying to zoom).
i18n strings are added for English and German,
but no other languages.
To implement the simplistic fading text, the
behavior was extracted into an impl
called `ChangeNotification`, where
reasons are quantified by `NotificationReason`.
2023-03-05 11:30:27 -05:00
Monty Marz
9a025cfcc8
More spot features
2023-03-03 23:21:37 +00:00
Joshua Barretto
de1c961141
Fixed apple sprite offset
2023-03-01 12:09:41 +00:00
Samuel Keiffer
01da8b6a82
Merge branch 'tursus_werewolf_anim&spawn_loot_tweaks' into 'master'
...
spawn and loot tweaks, tursus and werewolf anims
See merge request veloren/veloren!3790
2023-02-22 01:32:05 +00:00
flo
98e93d1a1c
spawn and loot tweaks, tursus and werewolf anims
2023-02-22 01:32:05 +00:00
Marcel
63c8baffe1
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Remove unused 'hud-chat-mod' entry
See merge request veloren/veloren!3793
2023-02-17 10:04:09 +00:00