Joshua Barretto
|
c2a11ed6b2
|
Improved worldgen performance with more precise z bound checks
|
2019-07-08 15:51:38 +01:00 |
|
Justin Shipsey
|
1c10ff756f
|
Holding weapon while running/jumping/standing
|
2019-07-06 19:00:05 +00:00 |
|
Piotr Korgól
|
04d3c077d0
|
Remove printlns
|
2019-07-03 22:38:28 +02:00 |
|
timokoesters
|
a702f7258a
|
Fix building
|
2019-07-03 21:28:07 +02:00 |
|
Piotr Korgól
|
7f08377001
|
Sync CanBuild component, fix /build messages
|
2019-07-03 21:28:07 +02:00 |
|
Piotr Korgól
|
bf748ae742
|
Add CanBuild component, Block placing client messages and build mode command
|
2019-07-03 21:28:07 +02:00 |
|
Sheldon Knuth
|
6d624e96a6
|
fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
|
2019-07-03 17:23:24 +00:00 |
|
Imbris
|
4a821446b8
|
Fix common::asset doc test
|
2019-07-03 05:17:46 -04:00 |
|
Imbris
|
d2f8c47361
|
Pass BufReader to Asset::load()
|
2019-07-03 05:02:01 -04:00 |
|
Songtronix
|
0c3d693561
|
clean warnings from voxygen/hud
|
2019-07-02 21:25:07 +00:00 |
|
timokoesters
|
f5da167ce5
|
Fix warnings and clippy recommendations in common
|
2019-07-02 15:48:25 +02:00 |
|
Joshua Barretto
|
a72c54011a
|
Fixed relative path of current_dir
|
2019-07-02 13:52:51 +01:00 |
|
Joshua Barretto
|
107f5caa34
|
Revamped asset directory search system
|
2019-07-02 13:52:51 +01:00 |
|
Sheldon Knuth
|
cdda20a1e8
|
hotfix on assets_folder issue by increasing the depth to 3.
|
2019-07-02 19:43:38 +08:00 |
|
Sheldon Knuth
|
d75d632279
|
Add mpmc support to audio-base.
|
2019-07-02 11:29:00 +08:00 |
|
Piotr Korgól
|
a66dc9a24f
|
Add /health command
|
2019-07-01 20:07:30 +00:00 |
|
Joshua Barretto
|
631df59083
|
Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
|
2019-07-01 15:22:04 +00:00 |
|
Joshua Barretto
|
489f5f6b2a
|
fmt
|
2019-07-01 14:38:45 +01:00 |
|
Joshua Barretto
|
c8a2e4722c
|
Fixed chonk memory usage bug, added block manipulation
|
2019-07-01 14:36:45 +01:00 |
|
jshipsey
|
cc548eb669
|
glider animation fix
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
e9bbe0e800
|
rebase
|
2019-06-30 18:53:45 -04:00 |
|
jshipsey
|
2ce5c5881e
|
combat run/jump/idle animation states
|
2019-06-30 18:53:44 -04:00 |
|
Joshua Barretto
|
e4dc145f17
|
Merge branch 'zesterer/small-fixes' into 'master'
More small fixes
See merge request veloren/veloren!271
|
2019-06-30 22:52:21 +00:00 |
|
Joshua Barretto
|
0de505b74c
|
fmt
|
2019-06-30 23:46:55 +01:00 |
|
Joshua Barretto
|
14d9071670
|
Fixed minor physics bugs
|
2019-06-30 23:46:46 +01:00 |
|
timokoesters
|
370e7db1ee
|
Fix death
|
2019-06-30 22:29:00 +02:00 |
|
Joshua Barretto
|
b35832c37d
|
Prevent movement in unloaded chunks
|
2019-06-30 19:54:13 +01:00 |
|
Joshua Barretto
|
2985f94751
|
Prevented stalling when jumping before a block-hopping
|
2019-06-30 19:54:13 +01:00 |
|
timokoesters
|
7fec42ce2c
|
Fix controls
|
2019-06-30 19:48:38 +02:00 |
|
timokoesters
|
14400f6380
|
Remove Actor and use Body instead
|
2019-06-30 18:57:24 +02:00 |
|
Joshua Barretto
|
af755c0964
|
fmt
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f2df3a9d18
|
Block-hopping fix, better dusk shaders
|
2019-06-29 22:47:24 +01:00 |
|
Joshua Barretto
|
f1ba97ae7a
|
Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
|
2019-06-29 21:47:05 +00:00 |
|
timokoesters
|
ccbacabd2f
|
Make agents use controller correctly
|
2019-06-29 22:51:22 +02:00 |
|
timokoesters
|
d235374d8e
|
Fix npc and death bug
|
2019-06-29 22:43:44 +02:00 |
|
timokoesters
|
5fcf6ededa
|
magnitude_squared everywhere, actionstate everywhere, constant for moving
|
2019-06-29 22:11:21 +02:00 |
|
timokoesters
|
610c86a3b9
|
Animation fixes
|
2019-06-29 21:01:27 +02:00 |
|
timokoesters
|
9f83533741
|
Fix invisible characters
|
2019-06-29 20:24:07 +02:00 |
|
timokoesters
|
c80351f6ca
|
Fix double roll bug
|
2019-06-29 19:49:51 +02:00 |
|
Joshua Barretto
|
324de39bfe
|
fmt
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
0c918c835f
|
Prevented invalid username usage
|
2019-06-29 16:48:43 +01:00 |
|
Joshua Barretto
|
905b3d6f45
|
Prevented block-hopping when not on ground
|
2019-06-29 16:48:43 +01:00 |
|
timokoesters
|
b0ea959f67
|
Remove animation syncing (does not fix any known bug)
|
2019-06-29 17:09:38 +02:00 |
|
timokoesters
|
5a41a58c0a
|
End roll when going too slow
|
2019-06-29 14:10:52 +02:00 |
|
timokoesters
|
fe6f627d42
|
Clean up ecs actor body components
|
2019-06-29 01:49:33 +02:00 |
|
Mckol
|
5ffa79d07d
|
Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
|
2019-06-28 19:50:11 +02:00 |
|
Monty Marz
|
cef52a0440
|
Char fixes
|
2019-06-28 14:45:02 +00:00 |
|
Justin Shipsey
|
4ac7307f8f
|
minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
|
2019-06-28 08:24:13 +00:00 |
|
Joshua Barretto
|
acb184e15d
|
Made physics cheaper still
|
2019-06-27 15:37:33 +01:00 |
|
Joshua Barretto
|
6444ba1933
|
Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
|
2019-06-27 15:21:41 +01:00 |
|
Joshua Barretto
|
cdb405d7b8
|
Made physics fps-independent
|
2019-06-26 22:43:47 +01:00 |
|
Joshua Barretto
|
46fce696a2
|
Better path noise, better shadows
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
b987bda9ce
|
Stronger shadows, fewer cliffs in oceans
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
d0b38e9875
|
Worldgen performance improvements, better sun
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
9279611d6d
|
Added longer day/night cycle, /time command
|
2019-06-26 19:14:12 +01:00 |
|
Joshua Barretto
|
7b7d843d0f
|
Comments and fmt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
4a340f69b5
|
Camera clipping and block-hop fix
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
5decd48db6
|
Used velocity bias for collision correction
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
6258035a4d
|
Added attempts counter to prevent infinite collision loops
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
44f4031e58
|
Resolved collision bugs with prioritised collision system
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
ae168711d7
|
Added configurable details
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
0d984a5671
|
Fixed collision bugs
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
af432ec510
|
Calculate delta time properly, fix low fps collision issues by decreasing max dt
|
2019-06-26 11:53:43 +01:00 |
|
Joshua Barretto
|
2c24ba7776
|
Fixed block-hopping, block-snapping, added interpolation to figures
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
7a1359961c
|
Removed block-hopping, fixed collisions
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
285cf2f973
|
Added proper 3D collisions
|
2019-06-26 11:52:36 +01:00 |
|
Joshua Barretto
|
62f148b46f
|
Network fix for 32-bit
|
2019-06-16 22:59:25 +01:00 |
|
Joshua Barretto
|
9ad2feb037
|
Ignore ForcedUpdate insertion
|
2019-06-16 20:53:10 +01:00 |
|
timokoesters
|
eb10389eb6
|
cargo fmt
|
2019-06-16 19:59:16 +02:00 |
|
timokoesters
|
f0e6e76423
|
Don't sync animations, just sync components used to construct them
|
2019-06-16 19:59:15 +02:00 |
|
jshipsey
|
8e019cdbec
|
lowered roll duration
|
2019-06-16 19:59:14 +02:00 |
|
timokoesters
|
14ff033770
|
Fix glider
|
2019-06-16 19:59:14 +02:00 |
|
timokoesters
|
2afc45617d
|
More input validation
|
2019-06-16 19:59:14 +02:00 |
|
jshipsey
|
0c534efddd
|
adjusted v-tilt, roll speed, run animation tempo
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
e066d98762
|
slight roll tweak, altered speeds in physics
|
2019-06-16 19:59:13 +02:00 |
|
timokoesters
|
ae081b8f67
|
Make roll timed
|
2019-06-16 19:59:13 +02:00 |
|
jshipsey
|
ecf0d9647c
|
added roll physics, improved anims for roll, glide, run, attached hands to torso
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
7deb3da1af
|
Add pub use phys:: and remove most pub mod s
|
2019-06-16 19:59:12 +02:00 |
|
timokoesters
|
955c20fa61
|
Remove crun and cidle components and inputs
|
2019-06-16 19:57:04 +02:00 |
|
timokoesters
|
e2c81dd036
|
Fixes for .maybe() and animation
|
2019-06-16 19:57:04 +02:00 |
|
jshipsey
|
4de5489367
|
groundwork for role, crun, cidle
|
2019-06-16 19:57:04 +02:00 |
|
Cody
|
1f6c1188bc
|
Removes input sys, moves code to combat and phys
|
2019-06-16 19:57:03 +02:00 |
|
timokoesters
|
b947d78dac
|
Improve organization of controls
|
2019-06-16 19:57:03 +02:00 |
|
timokoesters
|
69cb2ed84f
|
Revamp control system
|
2019-06-16 19:57:03 +02:00 |
|
Joshua Barretto
|
132d1a67a6
|
Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff
See merge request veloren/veloren!217
|
2019-06-16 10:46:59 +00:00 |
|
liids
|
f726d755b7
|
fix formatting
|
2019-06-15 13:48:14 +02:00 |
|
Joshua Barretto
|
a9d30bbfb6
|
Adjusted tree colour variation
|
2019-06-15 11:36:26 +01:00 |
|
liids
|
c859371ddb
|
Merge all spawn commands into one
|
2019-06-15 09:56:27 +02:00 |
|
Joshua Barretto
|
30b668d0cc
|
Added dynamic tree colours
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
9fed2c1534
|
Merged stumps, adjusted scale code
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
c445e76afa
|
Fixed usize size issue for 32-bit platforms
|
2019-06-13 11:59:05 +01:00 |
|
Joshua Barretto
|
cf193a97c4
|
Set default case for block type opacity
|
2019-06-13 11:59:05 +01:00 |
|
Imbris
|
8dcf030bd8
|
Use Instant and running compensation in clock
|
2019-06-09 14:14:02 -04:00 |
|
Cody
|
14ac5babd4
|
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
|
2019-06-06 14:48:41 +00:00 |
|
Joshua Barretto
|
afd983f6f8
|
Lighting fix
|
2019-06-06 12:25:06 +01:00 |
|
Joshua Barretto
|
1b5d2d468b
|
Made idx_for use idx_for_unchecked internally
|
2019-06-06 07:42:59 +01:00 |
|
Joshua Barretto
|
9da2d82197
|
Added proper VD fog
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
9a8552d5fb
|
Added rocks
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
06201c7353
|
fmt
|
2019-06-05 20:52:51 +01:00 |
|
Joshua Barretto
|
92f2d36b0c
|
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
|
2019-06-05 20:52:51 +01:00 |
|
Louis Pearson
|
4cf13cc588
|
Integrate forces *after* velocity is applied
|
2019-06-04 12:14:10 -06:00 |
|
Louis Pearson
|
84ac965240
|
Normalize move_dir only if the magnitude is greater than one
|
2019-06-04 10:13:40 -06:00 |
|
Louis Pearson
|
52764376ae
|
Use constants and normalized move direction
|
2019-06-04 10:09:34 -06:00 |
|
Louis Pearson
|
82aabf242a
|
Add a function for integrating forces
|
2019-06-04 09:42:31 -06:00 |
|
Louis Pearson
|
c7a2ecd1f2
|
Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
|
2019-06-04 07:57:12 -06:00 |
|
Louis Pearson
|
e2d96cc7e0
|
Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
|
2019-06-04 07:57:12 -06:00 |
|
Louis Pearson
|
afc5199b63
|
Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
|
2019-06-04 07:55:49 -06:00 |
|
Ahmed Ihsan Tawfeeq
|
e98eff613b
|
Fixed bug in loading JSON assets
|
2019-06-04 12:39:46 +00:00 |
|
Forest Anderson
|
4548ec3bf9
|
Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
|
2019-06-04 05:23:25 +00:00 |
|
scorpion9979
|
b66fbce99d
|
Cleaned code
|
2019-06-04 01:10:59 -04:00 |
|
scorpion9979
|
7bfd9464c9
|
Added humanoid NPC type w/ names
|
2019-06-04 01:10:59 -04:00 |
|
scorpion9979
|
7919442d3d
|
Implemented asset system for caching json data
|
2019-06-04 01:10:59 -04:00 |
|
scorpion9979
|
29f230d23e
|
Cleaned code
Refactored code for readability
|
2019-06-04 01:10:59 -04:00 |
|
Ahmed Ihsan Tawfeeq
|
eb80459872
|
Added randomized NPC names veloren/veloren#133
|
2019-06-04 01:10:59 -04:00 |
|
Joshua Barretto
|
3a1221068f
|
Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
|
2019-06-03 22:13:10 +00:00 |
|
Joshua Barretto
|
e2182b1a68
|
Added basic light
|
2019-06-03 22:50:47 +01:00 |
|
Cody
|
692b216651
|
Fixes a bug where animals continually jumped after their target was any height above them, even once the target was no longer above them.
|
2019-06-03 20:09:18 +00:00 |
|
Timo Koesters
|
930bc91174
|
Merge branch 'fix-server-info' into 'master'
Add server info and player list to client
See merge request veloren/veloren!197
|
2019-06-02 14:45:41 +00:00 |
|
Cody
|
04d4dc1da5
|
Reverts one erroneous change, further corrects another comment.
|
2019-06-01 00:52:20 -04:00 |
|
Cody
|
8562a09595
|
cargo fmt
|
2019-05-31 16:36:24 -04:00 |
|
Cody
|
75ca605f5d
|
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
|
2019-05-31 16:36:24 -04:00 |
|
Cody
|
6c76667356
|
Addresses more naming schemes and typos.
|
2019-05-31 16:36:24 -04:00 |
|
timokoesters
|
c10a43f541
|
Add server info
Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
|
2019-05-28 22:25:46 +02:00 |
|
Forest Anderson
|
2fc4e9a2f8
|
Merge branch 'enemies' into 'master'
Enemies
See merge request veloren/veloren!186
Former-commit-id: f920608508868119aad286cbe45599342dc1942b
|
2019-05-28 19:08:02 +00:00 |
|
Joshua Barretto
|
8407908af2
|
fmt
Former-commit-id: 7535fe743722967dd59e383aa93cb78cb3be6e23
|
2019-05-28 19:59:32 +01:00 |
|
timokoesters
|
5c48330460
|
Fix moving after death (again)
Former-commit-id: 1c46fed1f5d9a74bcf926354b3b4efd442f5b5bc
|
2019-05-28 18:37:49 +02:00 |
|
Marcel
|
b5b61462ee
|
Merge branch 'event-chat-messages' into 'master'
Event chat messages
See merge request veloren/veloren!188
Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
|
2019-05-28 10:45:24 +00:00 |
|
jshipsey
|
6cb1a75b93
|
speed tweak
Former-commit-id: a3938ec59032794c7135facddecbf7131fb5262e
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2019-05-27 19:48:44 -04:00 |
|
Joshua Barretto
|
bfc70f4d78
|
Sort of fixed enemy freezes
Former-commit-id: 30933b3ff7d16428a107ade6163cb83562668b66
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2019-05-28 00:04:25 +01:00 |
|
jshipsey
|
f9e2828de5
|
swing animation changes
Former-commit-id: 1bc70090e938c12d6e133683932b470be102aecd
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2019-05-27 19:03:52 -04:00 |
|
jshipsey
|
5f22c4e26f
|
swing animation
Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
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2019-05-27 18:54:09 -04:00 |
|
timokoesters
|
2008400169
|
Implement killer name in chat
Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
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2019-05-27 21:47:19 +02:00 |
|
timokoesters
|
a6439984be
|
Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
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2019-05-27 19:45:43 +02:00 |
|
Joshua Barretto
|
baf740a289
|
Added enemies
Former-commit-id: 2c07c9e52a7cbfb85508e7098c528bddd9b12997
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2019-05-27 12:18:14 +01:00 |
|
Imbris
|
de4d1a0e06
|
Fix pet spawning leading to NaN move_dir
Former-commit-id: ac68702bfdb482f32967d96e4b1da2b0ffc4e4c4
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2019-05-26 11:24:26 -04:00 |
|
jshipsey
|
7aab509701
|
rebase with combat merge
Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
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2019-05-26 11:02:01 -04:00 |
|
jshipsey
|
26da091b0b
|
add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
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2019-05-26 10:39:57 -04:00 |
|
timokoesters
|
64b00f41f4
|
Fix invisible chars
Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
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2019-05-26 16:04:44 +02:00 |
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timokoesters
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746e286b5b
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Fixes
Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
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2019-05-26 00:00:38 +02:00 |
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timokoesters
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4696cd2c8b
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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timokoesters
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f4434013db
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Fix clear_terrain not changing Changes
Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
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2019-05-25 23:21:40 +02:00 |
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timokoesters
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73f29e3716
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More comments
Former-commit-id: 762d6437fa341a33ee80088e2c5dbbdf96387df0
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2019-05-25 23:21:40 +02:00 |
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timokoesters
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15d1a789d6
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Better formatting
Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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3697c47e33
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Change client_state_pending to ClientState::Pending
Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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1dbca8b994
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Fix respawn position
Former-commit-id: c4dabc71a1c7af538e2c30acbf463340a4618cc9
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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1826a2b4f9
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Implement fast respawn
Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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0344f3eba8
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Implement hit time delay
Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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ad3b8dffa1
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Limit attack direction
Former-commit-id: b132f01f86814d2f8dd10d6d1454b6e2a95595f8
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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f5751d65b1
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Fix terrain not loading
Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
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2019-05-25 23:21:39 +02:00 |
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timokoesters
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30bf1cde10
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Add knockback
Former-commit-id: a703eb937ef7094a085548ca3197a575059855a0
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2019-05-25 23:21:38 +02:00 |
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