jshipsey
|
d84c07c1cb
|
fixed tiny feet in char creation
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
f8d0b1040a
|
readded cidle
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
bec942753e
|
some stuff fixed, other stuff still broken
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
cd3e340647
|
Use movement anim as base and action anim as overwrite
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
e6197d4c10
|
separate static anims for feet (run/static)
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
637b4642d8
|
Split animations
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
15978d216b
|
Rename controller main, alt to primary, secondary
|
2019-08-31 00:13:45 +02:00 |
|
timokoesters
|
bd8e71c5aa
|
Rename activate_inventory_slot to use_inventory_slot
|
2019-08-30 22:46:45 +02:00 |
|
timokoesters
|
b063694d05
|
Implement icons based on weapon
|
2019-08-29 21:48:05 +02:00 |
|
timokoesters
|
952ec35857
|
Remove warnings
|
2019-08-29 19:54:53 +02:00 |
|
Pfauenauge90
|
12365ee381
|
Axe offset
|
2019-08-29 19:44:29 +02:00 |
|
Pfauenauge90
|
9a391332a6
|
fmt
|
2019-08-29 19:44:29 +02:00 |
|
Pfauenauge90
|
50c4764588
|
changed debug wand visuals, added icons for 2h sword main and alt attack
|
2019-08-29 19:44:29 +02:00 |
|
timokoesters
|
6e1c78e5d5
|
Add debug mode item giving speed boost in look_dir on click
|
2019-08-29 19:44:28 +02:00 |
|
timokoesters
|
155605841b
|
Use comp::Stats to store Equipment, make char weapon selection work
|
2019-08-29 19:44:28 +02:00 |
|
yashaslokesh
|
be71aea20b
|
Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
|
2019-08-27 22:33:14 +00:00 |
|
timokoesters
|
cd061aba85
|
Make respawn hint text base on key bindings
|
2019-08-27 14:42:53 +02:00 |
|
timokoesters
|
6b4dfcc533
|
Allow mapping the same key to multile actions (LMB = attack + respawn)
|
2019-08-27 14:03:40 +02:00 |
|
timokoesters
|
186db16707
|
Rename attack, block to main, alt
|
2019-08-27 14:03:39 +02:00 |
|
timokoesters
|
84d0f61596
|
Make pipeline succeed
|
2019-08-26 14:05:17 +02:00 |
|
timokoesters
|
c4879307af
|
Update to github vek repo
|
2019-08-26 13:12:45 +02:00 |
|
timokoesters
|
eb34e5bb27
|
fmt
|
2019-08-26 13:12:43 +02:00 |
|
timokoesters
|
a715a84ea7
|
Implement unstoppable rolling
|
2019-08-26 13:12:42 +02:00 |
|
timokoesters
|
e90f95bc75
|
Look in the direction of the camera
|
2019-08-26 13:12:38 +02:00 |
|
jshipsey
|
39bd888a7c
|
idle block animation
|
2019-08-26 13:12:38 +02:00 |
|
timokoesters
|
e7c61c30cc
|
Block when pressing right click while looking at the attacker
|
2019-08-26 13:12:37 +02:00 |
|
Vechro
|
0f0a28d87a
|
Small changes to velocity
|
2019-08-22 22:26:35 +03:00 |
|
Vechro
|
2077548d5c
|
Simplify debug info
|
2019-08-22 21:53:46 +03:00 |
|
Monty Marz
|
fade04d44e
|
Pfauenauge/plants grass
|
2019-08-21 17:22:05 +00:00 |
|
Joshua Barretto
|
0fcb3a174d
|
Random terrain sprite orientations
|
2019-08-21 16:22:49 +01:00 |
|
Joshua Barretto
|
75e1ee3cd7
|
Added per-instance transformation matrix, variable wind swaying
|
2019-08-21 13:47:29 +01:00 |
|
Joshua Barretto
|
590ce1a987
|
Fixed sprite mesh offsets
|
2019-08-20 16:54:12 +01:00 |
|
Joshua Barretto
|
4ed21a2e59
|
Sprite render distance tweaks and optimisations
|
2019-08-20 11:05:01 +01:00 |
|
Joshua Barretto
|
5f09ab3a4f
|
Added multiple sprite block kind support
|
2019-08-20 00:31:11 +01:00 |
|
Joshua Barretto
|
7960e6ea6d
|
Sprite distance fading, grass
|
2019-08-19 22:54:16 +01:00 |
|
Joshua Barretto
|
b31cca4bb3
|
Added wheat and sprite rendering
|
2019-08-19 21:09:35 +01:00 |
|
Joshua Barretto
|
6f35786b84
|
Added Instances construct
|
2019-08-19 18:23:47 +01:00 |
|
Joshua Barretto
|
e2082088c8
|
Added sprite pipeline
|
2019-08-19 18:01:23 +01:00 |
|
Acrimon
|
a41cf1a83d
|
Disabled unsafe using lint level.
|
2019-08-19 14:39:23 +02:00 |
|
Monty Marz
|
7168850f05
|
Fix low fps
|
2019-08-19 08:03:19 +00:00 |
|
Monty Marz
|
29f6186139
|
hotbar changes
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
|
2019-08-18 18:07:21 +00:00 |
|
Joshua Barretto
|
75dbebbd05
|
More interesting waves
|
2019-08-18 10:33:18 +01:00 |
|
Joshua Barretto
|
f0e52e6002
|
Better reflections and water fog
|
2019-08-18 10:33:18 +01:00 |
|
Joshua Barretto
|
825d8bb632
|
Fixed water in caves, made water reflection vary with lighting
|
2019-08-18 10:33:18 +01:00 |
|
Joshua Barretto
|
fa6825f13b
|
Better fluid meshing, disabled fluid backface culling and depth buffer writing
|
2019-08-18 10:33:18 +01:00 |
|
Joshua Barretto
|
42237a84e4
|
Added translucent meshing pass, water reflections
|
2019-08-18 10:33:18 +01:00 |
|
Luc Fauvel
|
4a29900914
|
Copying terrain pipeline and shaders for fluids
|
2019-08-18 10:33:18 +01:00 |
|
jshipsey
|
2ca81323d5
|
added shoulder movement and fixed placement
|
2019-08-18 02:35:27 -04:00 |
|
Imbris
|
f12821db35
|
Merge branch 'imbris/srgb' into 'master'
Handle srgb values more accurately, Load shaders at runtime + hotloading
Closes #79
See merge request veloren/veloren!412
|
2019-08-16 22:44:14 +00:00 |
|
Joshua Barretto
|
e9fc2789d1
|
Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport
Closes #207
See merge request veloren/veloren!442
|
2019-08-16 16:47:02 +00:00 |
|
scott-c
|
fce74c6218
|
cargo fmt
|
2019-08-17 00:11:06 +08:00 |
|
scott-c
|
2fabdfe0eb
|
unwrap_or instead of map_or
|
2019-08-17 00:08:09 +08:00 |
|
scott-c
|
dc73e4ffb7
|
use entity scale as hitbox for frustrum culling
|
2019-08-16 23:39:07 +08:00 |
|
scott-c
|
f312299e62
|
Replace view distance culling with frustum culling
|
2019-08-16 21:45:10 +08:00 |
|
Imbris
|
d89fff1499
|
Fix typo, move shaders back out of subfolders
|
2019-08-15 23:59:10 -04:00 |
|
Imbris
|
be0e0e52a8
|
Improve colors
|
2019-08-15 23:59:09 -04:00 |
|
Imbris
|
c09eb77149
|
Add srgb converion in shaders
|
2019-08-15 23:56:14 -04:00 |
|
Imbris
|
cb25c45dec
|
Move shaders, start asset reloading system
|
2019-08-15 23:56:12 -04:00 |
|
Acrimon
|
fda47fc322
|
[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
|
2019-08-16 00:07:09 +02:00 |
|
Piotr Korgól
|
0221de484e
|
Give singleplayer its own server settings
|
2019-08-14 17:51:59 +02:00 |
|
Geno
|
a9f20148a4
|
added first person switch
|
2019-08-13 17:54:13 +00:00 |
|
Acrimon
|
b4a46f3e6e
|
Finished switch to hashbrown.
|
2019-08-11 22:38:28 +02:00 |
|
Acrimon
|
0bbef0d851
|
Use hashbrown in voxygen instead of a billion different shitty maps.
|
2019-08-11 21:52:23 +02:00 |
|
Joshua Barretto
|
2191921721
|
Merge branch 'telastrus/auth' into 'master'
Server-side authentication
See merge request veloren/veloren!419
|
2019-08-09 01:37:44 +00:00 |
|
telastrus
|
07d3384b01
|
fixed the silent kick, made it actually proper
|
2019-08-08 17:58:36 -04:00 |
|
telastrus
|
66e254db7f
|
actually removed printlns
|
2019-08-08 12:09:14 -04:00 |
|
telastrus
|
35a3f67e19
|
ran cargo fmt
|
2019-08-08 12:05:38 -04:00 |
|
telastrus
|
de2082469d
|
auth done, no popup yet
|
2019-08-08 12:01:15 -04:00 |
|
telastrus
|
f2ed2870c6
|
90% there
|
2019-08-08 11:23:58 -04:00 |
|
telastrus
|
09b15e5278
|
velocity fix
|
2019-08-08 10:42:23 -04:00 |
|
telastrus
|
6d94d43021
|
still compiles
|
2019-08-07 23:56:02 -04:00 |
|
telastrus
|
157c4816b3
|
laying the groundwork
|
2019-08-07 15:42:44 -04:00 |
|
Monty Marz
|
aac53f9311
|
Part 1 of implementing the social window
|
2019-08-07 13:14:26 +00:00 |
|
telastrus
|
e4f2c73b85
|
undo unnecessary pub mod
fixed comments
fixed other comment
|
2019-08-06 22:46:25 -04:00 |
|
telastrus
|
0eafd42c0f
|
fall damage + velocity debug
|
2019-08-06 17:51:13 -04:00 |
|
Joshua Barretto
|
73a44d0fb1
|
Collision fixes, better camera in build mode
|
2019-08-06 16:00:14 +01:00 |
|
Marcel
|
86be3fccfc
|
Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup
See merge request veloren/veloren!413
|
2019-08-06 06:52:24 +00:00 |
|
timokoesters
|
1227596406
|
Implement specifier syntax and cleanup
|
2019-08-06 08:31:48 +02:00 |
|
telastrus
|
4dcb53bdb8
|
reverted some unnecessary changes
corrected typo
ran cargo fmt
|
2019-08-05 19:41:31 -04:00 |
|
telastrus
|
c098a5efd7
|
Added adjustable FOV slider
|
2019-08-05 12:37:52 -04:00 |
|
Joshua Barretto
|
a324f01a1d
|
Improved orientation slerping
|
2019-08-04 15:51:17 +01:00 |
|
Joshua Barretto
|
e5bcc8912e
|
Stopped stars appearing in the day
|
2019-08-04 15:30:45 +01:00 |
|
Piotr Korgól
|
d3f2ca69a4
|
Change the version number to 0.3
|
2019-08-04 13:53:59 +02:00 |
|
Joshua Barretto
|
783e8dbfc0
|
Reverted parenthesis removal
|
2019-08-04 12:35:03 +01:00 |
|
Joshua Barretto
|
8abfd2e10f
|
Reverted sun diffuse change
|
2019-08-04 12:25:15 +01:00 |
|
Tesseract
|
c36c78252c
|
Reverted to old star shader
|
2019-08-04 12:25:15 +01:00 |
|
Tesseract
|
ec34fcf9c8
|
Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed).
|
2019-08-04 12:25:15 +01:00 |
|
Monty Marz
|
8c1d244bf8
|
New Female Danari and Elf models, Airblocks for tower ruins and witch house
|
2019-08-04 11:23:01 +00:00 |
|
Joshua Barretto
|
c9f1a793db
|
Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed
See merge request veloren/veloren!400
|
2019-08-03 20:57:06 +00:00 |
|
timokoesters
|
7365dbe9e6
|
Give xp depending on max hp and lvl of entity killed
|
2019-08-03 21:30:01 +02:00 |
|
Joshua Barretto
|
fe0097c085
|
Made nametag position change with scale
|
2019-08-03 19:40:20 +01:00 |
|
Joshua Barretto
|
51fa4f3cfc
|
Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks
See merge request veloren/veloren!389
|
2019-08-03 12:09:38 +00:00 |
|
timokoesters
|
6f598681fb
|
Fix combat animations for non humanoids
|
2019-08-03 12:53:39 +01:00 |
|
Joshua Barretto
|
677c5781ba
|
Added bosses, improved secret object spawn rates
|
2019-08-02 20:10:52 +01:00 |
|
jshipsey
|
13310ab9ca
|
improved animations and movement
|
2019-08-01 23:57:26 -04:00 |
|
Dominik Broński
|
f644b6ab89
|
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
|
2019-08-01 23:32:33 +00:00 |
|
Imbris
|
5f56657f6c
|
Upgrade specs to 0.15
|
2019-08-01 18:09:13 -04:00 |
|
Monty Marz
|
a5926eb40a
|
0.3. login bg
|
2019-08-01 17:53:34 +00:00 |
|
Piotr Korgól
|
ec550620ad
|
Add a health bonus for level ups, fix pets
|
2019-08-01 18:56:08 +02:00 |
|
Joshua Barretto
|
cb8e3b9805
|
Fixed absolute darkness
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
39fc1d6b71
|
Added entity pickup, changed item model
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
331b6c8b3a
|
Altered Item structure
|
2019-08-01 09:12:00 +01:00 |
|
Joshua Barretto
|
b3cae2f3dd
|
Added better item manipulation
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
fc49293874
|
Clickthrough on items
|
2019-08-01 09:09:26 +01:00 |
|
Pfauenauge90
|
37ee5b2802
|
fixed UI layering leading to unresponsive slots
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
31f8794c39
|
Started work on inventory manipulation
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
123a78552a
|
Fixed block-hopping on edges, added correct inventory slots
|
2019-08-01 09:09:26 +01:00 |
|
Monty Marz
|
5cfc60da50
|
Small chat fixes
|
2019-07-29 14:40:46 +00:00 |
|
Monty Marz
|
96b677a2b0
|
Tooltips
|
2019-07-29 14:06:13 +00:00 |
|
Acrimon
|
ee49ebe807
|
Update rand, log and scan_fmt
|
2019-07-29 13:42:26 +00:00 |
|
Joshua Barretto
|
4a198ca626
|
Numerous minor lighting fixes
|
2019-07-29 13:01:39 +01:00 |
|
Imbris
|
ff518a4a23
|
Ui scaling interface tweaks
|
2019-07-28 16:54:32 -04:00 |
|
Pfauenauge90
|
8e15117be7
|
set min and max values
|
2019-07-28 16:54:32 -04:00 |
|
Pfauenauge90
|
d33bbf26ad
|
aligned value position to crosshair transp. value
|
2019-07-28 16:54:32 -04:00 |
|
Pfauenauge90
|
e15c4eb40b
|
changed displayed value for scale
|
2019-07-28 16:54:31 -04:00 |
|
Pfauenauge90
|
1567c63421
|
checkboxes functionality
|
2019-07-28 16:54:31 -04:00 |
|
Pfauenauge90
|
7ce71dda02
|
visuals change
|
2019-07-28 16:54:31 -04:00 |
|
Imbris
|
4ad42c57e4
|
Add ui scale setting and slider
|
2019-07-28 16:54:30 -04:00 |
|
timokoesters
|
5aa864ee58
|
Update most dependencies
|
2019-07-28 22:47:23 +02:00 |
|
Monty Marz
|
33565b9480
|
added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
|
2019-07-28 09:21:17 +00:00 |
|
Piotr Korgól
|
198d532e38
|
Show level and xp on character menu
|
2019-07-27 15:04:34 +02:00 |
|
Piotr Korgól
|
5c84508015
|
Get EXP for killing NPCs and Players, properly show EXP bar
|
2019-07-26 20:51:40 +02:00 |
|
Piotr Korgól
|
b1aace0110
|
Add Level and Exp component
|
2019-07-26 16:44:59 +02:00 |
|
tommy
|
95b5f4acfb
|
Added private, broadcast, and game_state messages
|
2019-07-26 07:29:37 -04:00 |
|
tommy
|
cc6aa6f33d
|
Adds colour to tells in chat box #194
|
2019-07-26 07:29:37 -04:00 |
|
Nero
|
53086cb3b2
|
Nero/light offsets
|
2019-07-25 20:51:20 +00:00 |
|
Piotr Korgól
|
46f19c8f64
|
Fix build mode inaccuracy
|
2019-07-25 15:00:17 +02:00 |
|
Piotr Korgól
|
4f73cc921b
|
Properly hide the player character
|
2019-07-24 16:45:27 +02:00 |
|
Piotr Korgól
|
fd841cdd33
|
An attempt at hiding the player in first person mode
|
2019-07-24 16:09:16 +02:00 |
|
Piotr Korgól
|
e33deac740
|
Change FP Mode distance to 0.1 to fix building
|
2019-07-24 15:04:12 +02:00 |
|
Piotr Korgól
|
00f490c3bf
|
Zoom out the camera when entering third person mode
|
2019-07-24 15:04:12 +02:00 |
|
Piotr Korgól
|
36948890a3
|
Add camera modes
|
2019-07-24 15:04:12 +02:00 |
|
Pfauenauge90
|
7aef8b10cd
|
offsets
|
2019-07-24 03:01:35 +02:00 |
|
Pfauenauge90
|
7a141ad111
|
More objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
9fd2849c6c
|
chat warning for unknown objects
|
2019-07-24 02:50:19 +02:00 |
|
Pfauenauge90
|
85281e7e54
|
spawn objects by name
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
|
f3c5ece983
|
Add tent
|
2019-07-24 02:50:19 +02:00 |
|
Vechro
|
81f66457de
|
Add cauldron
|
2019-07-24 02:50:19 +02:00 |
|
Acrimon
|
551433f03a
|
Hook the tracking allocator into binaries. Doesn't do any monitoring/logging. Just provides the data when you want it.
|
2019-07-24 02:18:50 +02:00 |
|
Sheldon Knuth
|
c2fa8bd615
|
[FIX] Callback hell of AudioDevice construction while opening audio settings window.
|
2019-07-23 09:54:41 +00:00 |
|
Monty Marz
|
7a4ad099ff
|
Crosshair variations
|
2019-07-23 01:02:57 +00:00 |
|
Monty Marz
|
ae4c569fc9
|
Static entities: Per model offsets, more models
|
2019-07-21 23:54:31 +00:00 |
|
Joshua Barretto
|
1cf8383eba
|
Moved lighting uniforms into light.glsl
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
5cdfb26e0d
|
Added LightEmitter component
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
16c8ecec66
|
Fixed light cap
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
b34d22565e
|
Added point lights
|
2019-07-21 19:22:49 +01:00 |
|
Joshua Barretto
|
1dc654dde7
|
Added object entities
|
2019-07-21 19:22:49 +01:00 |
|
Tom Watson
|
cd456b6e2d
|
Revert "Add server name to char selection screen"
This reverts commit a4a9b97273 .
|
2019-07-21 18:13:17 +00:00 |
|
Songtronix
|
de2dbcef45
|
add global git hash constant
|
2019-07-21 17:45:31 +00:00 |
|
Joshua Barretto
|
215a09005e
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Only change entity orientation when on the ground
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2019-07-21 00:18:03 +01:00 |
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